ActionScript 2.0 :: FLASH Model Of The Texas Star IPSC Shooting Target
Mar 24, 2011
has anybody seen somewhere a FLASH model of the Texas Star IPSC shooting target? What this target is and how it behaves can be seen in here: [URL] From physic's viewpoint this is a pendulum with mass and the length changing while it is swinging
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Dec 13, 2006
I have a clip in the library with the linkage ShootingStar, and I need this to be randomly placed all over the stage at intervals of between 0.1 and 1 second, as well as random sizes between 100% and 300%. And having a random tint to it.
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Apr 24, 2009
I have a monster_mc that shoots a bullet_mc at a target_mc.When I click the Keyboard.RIGHT the bullet jumps once then hesitates or pauses then continues -=25 pixels, instead of shooting smoothly.Am I missing something here?, can I make it perform better?
stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed);
target_mc.stop();
function keyPressed(event:KeyboardEvent):void[code].....
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Mar 22, 2011
I'm making target shooting game and the hitTestObject not working its located in the function collision detection below in my code:
import fl.motion.MotionEvent;
import flash.events.MouseEvent;
var xSwitch:Array = new Array ;
var count:Number = 120;
var seconds:Number = 0;
var minutes:Number = 0;
[Code] .....
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Jul 5, 2011
well in my fla i have a movieclip exported with class name Star and in my Star.as file i have this code:
package { public class Star {
public function Star() {
this.visible = false;
}
}
i tried putting movieclip on and off stage but didnt work all i want to do is control my class Star in my fla. Im very new to OOP and trying to get the gist of how to control objects like the way you could by instances like i used to :/
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Apr 10, 2011
As it is said here: [URL] "If you do a Google search today for "MVVM and Flex", the first post is by somebody who claims that MVVM is not a good fit for Flex. I couldn't disagree more. Out of the box, the Flex framework makes it much easier to implement a Presentation Model than similar MVVM implementations in Silverlight. That is not to say that there aren't good third-party libraries that make it easier in Silverlight, but without any help, it is easier to do in Flex." So MVVM as LOGICAL CONCEPT can be implemented in both but the way it is implemented in Silverlight requires more Plumbing than Flex.
What prevents Silverlight MVVM to be implemented like Flex ? Doesn't Silverlight have same capability in event system to do the same? If yes why does Silverlight do things more complicated what's the advantages then ? Is it about using Class Interfaces which are more strongly typed? What are the disadvantages also ? For example as for implementing MULTIPLE VIEWS for 1 View-Model does Flex implementation make it also more obvious?
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Feb 9, 2010
I have a textbox where there should be a 1 to 5 star classification for a movie, so I used the star symbol (character code 0xAB) from the Wingdings Symbol Font. But instead of the stars, What I get is double angular quotes in Arial, the corresponding character in a normal text font: «
In fact, every Wingding character above 0x80 (included) is displayed in Arial instead of Wingdings. This also seems to happen with all Symbol fonts.
I've also made Wingdings into a font symbol but the problem still happens. It also happens in static text boxes.
To reproduce the error just make a text box and set the font to Wingdings. Now type something and it shows in Wingdings but press ALT+0171 (or copy the star from the Character Map app) and instead of a star, you get double angular quotes.
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Feb 6, 2009
Shooting game in FlashView Game - Click hereKindly check game codeProblem:1) The rabbit should be random shown in ground areaif someone can give explaination onmonster.x = Math.random() * stage.stageWidth;and why the rabbit is showing bigger size?2) Other animals should also be able to target
//----->
stop();
var monstersAlive:uint;
[code].....
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Aug 10, 2010
I am making a flash video of a star with different colors, but I want to change the stars colors randomly. I have got the code to change the star to random colors, but now I need to reset it to it's original color.
Does anyone know the default code?
this is the coding I'm using:
(Reset button/ Default codes to return my star to it's original state)
go_btn.addEventListener(MouseEvent.CLICK, goGo );
function goGo (e:MouseEvent):void {
star_mc.y = 200 ;
[Code]....
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Aug 23, 2011
i am looking for a tutorial to help me with shooting one arrow per click towards the mouse. this is my code:
[Code]...
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Aug 30, 2011
I'm doing the shooting game. In that character should move left and right by using the arrow keys. The background is movieClip with image. The character is walking very slow sometimes. And the zombies will come automatically. Why the movement is very slow sometimes?
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Aug 31, 2011
I've been asked to create a model of an airport. Very basic. No textures and only simple shapes to represent check in zones, stairs, restaurants etc. It needs to be able to animate from floor to floor in birds eye view and to the outside of the building at an eye level view. It will be an annotated clip that plays following a persons movements. It needs to be incorporated into an adobe air application. I'm not sure even what software i should use for this. bear in mind i don't have any experience with 3D packages like 3DS Max. I suppose its possible in Flash Professional but can imagine drawing it all being a bit of a pain, is there something out there more suited?
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Jun 25, 2009
i hope this is not a stupid question but does anybody knows how to make a shiny star?i want to add it on a picture.
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Oct 31, 2011
I would like to make some kind of interactive 3D model in flash.
In the image below you see a 3D model. It's just an example to explain what I have in mind. You see a red disc 1, a blue disc 2 and a pushbutton. The idea is that the blue disc rotates (for example 45 degrees) compared to the red disc when you push the button. Is that possible in a 3D model that you also can turn around with your mouse?
I can make the models in Rhinoceros 4.0, that's no problem. Importing the model into flash is also no problem (papervision). But how can I add some interactives to the 3D model like a pushbutton and a slidecard?
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Feb 1, 2010
There are some open SDK for Flash, that could be done. Rotating photos with physics? Examples of such programs BumTop, ePic, Coloris (no physics). The photo on the plane, it can be moved to the real physics?
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Mar 25, 2010
I have a Collada (.dae) file that I found on Google's 3d Warehouse. Using Away3d, I'm able to load the file and display it on my view using the following code:
var object3d = Collada.parse(FooXML, { material:"white", x:0, y:0, z:0 });
view.scene.addChild(object3d);
The problem is that it's just floating out in space and no matter how I adjust the position via .x, .y, or .z, it never moves from its spot. I'm using Flash cs4 and the latest stable release from Away3d.
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May 18, 2010
I want to show a box in 3d on my website, and I was thinking to do it in Flash. How I can show a 3d model?I need something very simple, it's a textured cube, no interaction required, just let the user pan and zoom.There is a 3ds viewer in flash or something like that?
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Jun 29, 2011
In CSS, we have a box model to define how border, margin, padding, and fill contribute to the total width and height of a rectangle. I'm porting some of my HTML/CSS design into Flash and can't quite figure out what Flash's box model is. In Flash, I've created a rectangle with gradient fill and a non-scaling 1 pixel stroke. I'm trying to get pixel-perfect positioning and sizing, but the experience has been unpredictable. I'm not really seeing a pattern to the following questions. The answer really changes depending on the exact circumstances.
When you set x and y both to be 0, where does the border lay? Is it off the screen? Is it being cut in half by the origin? Or is it completely visible?When you set width to 100, is the fill 98 wide or 100 wide?What happens to the 1px thick border when the rectangle is not positioned at whole number coordinates?
Example:
var sh:Shape = new Shape();
sh.graphics.lineStyle(1.0, 0x00FF00, 1.0, false, LineScaleMode.NONE);
sh.graphics.beginFill(0xFF0000, 1.0);
sh.graphics.drawRect(0, 0, 100, 100);
[code]....
I tried to create a 100x100 square at x:10, y:10. When I measured the total width and height in Photoshop, it came out to be 101x101.One would either expect the final dimensions to be 100x100 (border on inside) or 102x102 (border on outside).
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May 18, 2009
Anyway, I'm looking to create a star object that flickers or blinks at random intervals. The object will also be part of a menu system and may need to perform other functions, so, I may need to roll my own class eventually.
Here is how I initally went about it:
Code: Select allfunction myRandom() {
var r:Number = (Math.random());
[code]....
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May 27, 2009
I only want it to work as a form so i can have a php file process it.I don't need the actionscript just an idea of how I should start.
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Feb 24, 2010
Using a common flash 3d library such as Papervision3d or away3d & as3dmod or better create a Flash 3d object manipulator that:[code]Finally Allows a user to capture & download a picture of said object after manipulation
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Apr 30, 2010
I'm doing a project using FLARManager augmented reality and the Papervision3D library. Unfortunately, Papervision is giving me a lot of problems.My scene3D contains a DAE model and a plane. The plane has a MovieMaterial and is playing a video through FLVPlayback. The DAE and the plane are both inside the same DisplayObject3D container. FLARManager transforms the container so that everything appears through the angle of the marker.
My DAE model is a TV, the screen of the TV is transparent. I want to have my Plane inside of my DAE model, so that the Movie playing on the plane material appears to be what is playing on the TV.The problem is that, even if the plane has a lower Z index then the TV, it always appears in front of the TV.
How do I have my plane and its MovieMaterial appear behind the TV, so that some of its corners are cut out by the TV and the part of the TV thats transparent let me see the Movie? If its impossible, anyone has an idea of how I could get the desired effect of having a movie play on the screen of my DAE tv model?
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May 10, 2010
im very new at papervision3d, i know in order to display a .DAE model i use this
[Code]...
But how can i do in order to use VRML models (.WRL).
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Jan 14, 2011
I need to convert a CAD drawing of a product into a form that is usable by Papervision3D (or an equivalent 3D engine) in the Flash Player.
Are there any tools that do this? I understand that the Collada DAE format is supported in Papervision3D, but I don't know what steps/tools are involved (export directly from AutoCAD?).
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Nov 1, 2011
I am using Papervision3D Flash 3D engine to render a model. Also I am noob in 3D =D Model is simple, it's a parallelepiped with different textures on its sides. All works just fine except one thing: whenever I change my visual angle to a model from 90° textures on the sides are distorted. I notices that it is common effect in 3D graphics, I saw that effect in games and other 3D renderers (i.e. away3D, three.js) even wth different 3D models. Distorted texture on object (different view angle): Normal texture on object (same object and texture) (view angle == 90°): What is the reason of this effect?
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Feb 27, 2012
Do flash 3D display engines such as Papervision allow data to be exported from the swf to a php back end and vice versa (PHP into model)? Does Unity allow for this?
If I was to build a simple 'change the colour of the model' application with a UI in a 3D package such as Papervision, could I then export the user choices to php or perhaps a javascript intermediary?
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Feb 7, 2010
Does anyone have an example of using code and the shape class to create a star shape?
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Nov 5, 2010
I saw following statement somewhere -var someVariable:*;Why is someVariable declared as * (star) type? What is the use of declaring it this way?
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Sep 3, 2009
How to anti-alias a collada model in papervision3D?I've tried searching everywhere but didn't find any ways to anti-alias models. I've also tried blurring it a little as an anti-alias method but that only f-s it up and makes it look worse.How do I do that properly?
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Dec 17, 2010
I feel like MVC misses a letter to describe the situation in a game. The model to me seems to consist of two distinct parts:
A group of vars that describe the current game state (these will have setters that send out events on change, and getters so that the view can access what changed)
The rules of the game that determine what happens once a certain input (i.e. shoot();) has been received by the controller (these will update the group of vars as deemed appropriate)
The view will exclusively be reading from 1 while the controller will be exclusively communicating with 2. This is why I make the distinction and want to divide them up into class1 and class2.
My questions:
I am unsure if I should be making this distinction, since I haven't seen it anywhere. If I should; should I make two separate classes, or should I extend class1 with class2? Finally, I am having trouble making sure that only class2 (and not the view) can change the variables in class1 (while still being able to send out an event when a value changes).
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