ActionScript 2.0 :: [FMX] Preloader Isn't Working For Initial Picture

Jul 4, 2004

I have made a dynamic picture album with the following code:

[Code]...

mainPicContainer.loadMovie("portfolio/pic0.jpg"); The problem I have is that the preloader isn't working for the initial picture (code in red) because i'm calling it outside the function, but when I place it inside the function, it isn't loading at all. What should I change in my code to make the preloader also work for the initial picture?

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ActionScript 2.0 :: [FMX]Preloader Isn't Working For Initial Picture?

Jul 4, 2004

I have made a dynamic picture album with the following code:

Code:
for (var i = 0; i<=6; i++) {
var t = this.createEmptyMovieClip("thumbnail"+i, i);

[code].....

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[code].....

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I am building a web site and I have the main movie, which loads a picture gallery (another .swf file) using "loadMovie();" and then the problem comes in - my gallery movie has a preloader which after finishing is supposed to move on frame 2 of the gallery movie, but instead of that it moves to frame 2 of the main site...

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on (release) {
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[code]........

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Actionscript Code:
stop();var loaded:Number = getBytesLoaded();var total:Number = getBytesTotal();var percent:Number = Math.floor((loaded*100)/total);if (loaded == total){gotoAndPlay (2);}else{    _preloader.gotoAndPlay(percent);    //loadBar.percentage.text = percent;}[code].....

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ActionScript 2.0 :: Calling A Picture Into A Target In The Movie Without Placing The Picture Inside An Swf File?

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stop();
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[code]....

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Code:
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[code].....

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Code:
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[code].....

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[Code]...

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[Code] .....

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Code: Select alladdEventListener('enterFrame', preloader);
function preloader (e:Event){
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[Code]...

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Code:
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[code].....

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Code:
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//
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