ActionScript 2.0 :: [FMX] Shape Tweening With Ease?
Jul 20, 2003How would I go about tweening a simple square with AS and with ease. Figure a box about 30x30 to about 300x300.
View 12 RepliesHow would I go about tweening a simple square with AS and with ease. Figure a box about 30x30 to about 300x300.
View 12 RepliesI was wondering if there is anyway to shape tween two primitive shapes using actionscript. The shapes will be drawn using AS3 and then i need to tween them. no timeline should be involved.
View 1 Repliesi'm trying to figure out (if at all logically possible) what the best way to go about tweening the vertices of a rectangle would be. the effect i'm going for is using the drawing api (or some other class if it allows it better) to draw a rectangle and then eventually be able to move those vertices with a tween while retaining the fill in the shape. i've tried looking at the matrix/rectangle/transform classes but i'm not sure that any of those would do what i'm trying to do.code is good if you'd like, but if not then at least some direction on where to head with this. i'm still using AS2 so i don't know if its possible in 3 in an easier way, but id rather do it in 2 for now.
View 6 RepliesI am looking to create a slideshow with different shaped images and I wanted to create a boarder around the image which will expand and contract around any image even if it is out of sequence. I can't find an example online at the minute eventhough I have seen the effect several times but this link has a similar effect when looking at the photos...[URL]..
The bottom of the page moves up and down to accomodate the shape of the images. The difference is I want the whole image to be surrounded and the boarder to change vertically and horizontally.
I hope this is clear. Are there any tutorials I should look at? Is there a specific name for this effect which I could do a google search for a tutorial because I can't seem to find anything.
I am trying to change the size of a box. Rather than using a shape tween to accomplish this, I want to use actionscript. I really don't know where to begin. I have created an mc of the box and given it an instancename of T2. I want the animation to play as soon as the mc is loaded.
View 5 RepliesI am making some animations with shape tweening. I actually need it for my presentation.There are five layers of almost same shape of objects. The first two layers and shape tweening works as I expected.But from third layer, something weird happening. As I do shape tween, the layer becomes two moving objects: one is acting as I wish, but the other same object rotaing in x-direction.
View 1 RepliesI am attemping to shape tween text. (Flash CS5.5)
What I'm doing is:
Create frame at frame 1 Insert text Insert keyframes at two different points down the time line Change the last frame to what I want it to morph INTO Break apart all keyframes, and Insert shape tween in between the first and second, and second and third keyframes.
When I go to play the movie, it flashes the text that is in the last frame ONLY.
I need to create an Flash animation that simulates dots moving like 'flocks' between different areas of the stage. I've created an image to show you what I mean:
*edit* Don't have 50 posts yet, so I can't show you visually what I mean
My idea is to create a symbol that starts red and goes black when a tweening shape 'touches' it. That way I can create a 'flocking birds' movement effect without having to manually change each symbol for each frame (I would just animate the shape around the stage and the dots would turn black when touched by the shape and return to red when not).
How do shape tween shapes that I created using the line tool? when I try to tween it, it changes into some random shape during the tween.
View 1 RepliesI would like to create a polygon that changes its shape (circle, trapezium, square, rectangle, triangle) based on specific buttons that the user clicks? An existing shape has to be able to morph into all the others. For instance, the trapezium has to morph to a square, circle, rectangle or triangle.
If I were to create each transition manually, I would end up with 5x4=20 scenes. Is there a way that I can just assign each shape to its own frame, and deploy actionscript to set in motion the transitions from one frame to the 4 other possible frames? I am very grateful to anyone to just point me in the right direction,
Is there a way to increase the ease in and ease out effect? It will only let you choose -100 to 100, and I've messed around with the length of the tween, and the FPS of the movie, but I want the acceleration to be greater.
View 7 RepliesI have a simple motion tween from fr 1 - 52 (x and y property movement only). I create a custom ease - standard 100 ease in and then a 100 ease out. When this ease is applied to the motion, the ease "happens" after fr 52. So the object does not stop until fr 63 (eased out at 63. How can I get the ease to match / ease out to the last keyframe on 52, rather than 63??? See the attached image of the motion editor.
View 1 RepliesI'm getting the following error: Motion tweening will not occur on layers with ungrouped shapes or on layers with more than one group or symbol. I don't have any ungrouped shapes (it's all text), each layer has 5 instances of only one symbol (keyframes), no objects are grouped and text is all static text.
When watching the animation, the first word (web) looks fine, on the second word (design) the tween fails on the last couple of frames of that clip (the blur filter disappears), the third word (and) is OK, and on the forth word (development) the blur filter is not applied to the last 16 frames of that clip.I broke each animation into its own MC thinking that was causing the issue, but that didn't fix anything.
I'm trying to get a prototype working for a website.
What I would like to do is have five buttons at the bottom of my stage, and when I click them, an image fades AND eases in. I have this part finished so far, but the issue is that when I click another button, I want the previous image to fade/ease out before the next one fades/eases in.
Here is my code:
Code: Select all
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
[Code].....
ActionScript Code:
package {
import flash.display.MovieClip;
public class Base extends MovieClip {
public var baseHP:int = 50;
var newRect:Shape = new Shape();
1046: Type was not found or was not a compile-time constant: Shape. 1180: Call to a possibly undefined method Shape. What does it mean by "undefined method"? I am somewhat of a newby, so sorry if there are any stupid errors
Whenever I add shape hints to a shape tween the shape disappears in the between frames. I am using CS5 on Vista. I using files from [URL]to practice.
View 2 Repliesneed to draw the shape of a existing movieclip which is irregular shape.
View 2 Repliesneed to draw the shape of a existing movieclip which is irregular shape.
View 1 RepliesId like to know if there is a way to do a shape hitTest.Not as the normal hitTest would do, but shape colliding another shape, not the rectangleof a movieclip.It can be in a movieclip.
View 23 Repliesusing the shape tool you can draw basic shapesthen using the subselection tool you can re-shape them by relocating certain points
What i want to do is create a tween whereby one of the points is movedthe problem is you have to convert to a symbol first and after you have done that you cant change the shapes shape.so how do i go about using a motion tween to change the shape of a shape?
I have been wondering how to do advanced ease in and out between three frames. What I have been trying to figure out, is when using the new tween function in cs4. So what I do is i make a simple animation of a ball going from point a to point b, and apply a ease in and ease out.
now with that in place the animation works great.now if i want to make the ball go to point c with and ease in and ease out. the ease in and ease out is now applied to the whole animation intead of being able to have 2 seperate ease in and ease out for animation from point a to point b, then animation from point b to point c.
is there anyway to make it so that i can multiple ease in and ease out for these frames?
i have a mapMC on the stage and 6 buttons. i need to be able to make the buttons move the mapMC to specified coordinates. the coordinates are set and will never change. i also need an easing from one location to the next. i guess i'll go ahead and throw in a bonus question for any of you aces out there. lets say location "A" is at x=200, y=400. i would like the mapMC to get there and scale 120%. so a button that gets pressed will go to its coordinates and scale acordingly. i can see that this could be script heavy, but for some reason not too difficult.
View 1 Repliesadjust ease of slide
View 1 Replieson a project in Flash CS4 for Windows. I have an object on a layer that moves separately at different times of the animation (all one large motion tween). I'm attempting to apply an ease to just one leg of that motion, but instead, when I choose an ease setting in the motion editor, the ease is applied to the entire tween (so it affects the stationary frames too!). Is there a way to apply an ease to a single span of motion instead of the entire motion tween?Alternatively (if it's not possible), is there an easy workflow for breaking-up a motion tween in to separate motion tweens while maintaining the position of the object in between the motion tweens? (I don't want to use the frame-by-frame animation conversion option I've seen.)
View 1 RepliesI've been using animation applications for about 20 years now and, for whatever reason, Flash CS5's ease in/out feature has got me stumped.
I have a simple text Movieclip that comes from the left, off stage, and moves to the right onto the stage and stops. I want to ease it so it slows down to a stop.
I'm using Flash CS5 with the new tween.
When I click on the tween in the timeline, the ease property in the Properties Inspector doesn't give me what I want. If I put 100, it comes in and stops hard. If I give it a -100, it slowly accelerates to full speed and then stops suddenly.
I've read the tutorial for the new Motion Editor in Flash and it doesn't work like any other motion editor I've used, including Adobe's own After Effects. Normally, you would just click on the graph's line and then curve it with a pen tool or right-click on select bezier...
I'm creating a thermometer with the mercury animated as donations come in. I haven't touched flash in a long time, so be gentle.
How can I change the code below so the animation is faster without increasing the framerate?
var maxMercuryHeight = 192; // Mercury height at 100%
var currentDonations = 80; // Percentage of donations taken
var currentHeight = (currentDonations / 100) * maxMercuryHeight;
[Code]....
How can I make the animation ease out so it starts fast and slows down at the end?
Im trying to get this code to work ... The idea is the when I press the "w" key, the MC will move up Y_axis and when I release the "w" key the MC eases a little bit further
[Code]...
i'm using the following code to ease mc's
PHP Code:
MovieClip.prototype.easingY = function(toY){ this.onEnterFrame = function(){ this._y -= (this._y-toY)/3; if(this._y > toY-4 && this._y < toY+4){ this._y = toY; delete this.onEnterFrame } } }
now i have to provide a Y position to move to...is it possible to change this code so that instead of providing a Y position i give it a amount of pixels to move (up/down)? ex. move 100 pixels UP from current y or move 222 pixels down..
I was wondering if theres a way to apply ease in and ease out both to a single tween..as i want the tween to start slowly than gain normal speed and then again stop smoothly.
View 2 RepliesIm trying to figure out how to load an mc from the library with a button. the button is working but not the ease..[code]
View 2 Replies