ActionScript 2.0 :: FMX2004 - 30 Sec Timer - Goto The Next Frame Which Loads A Different Track
Aug 10, 2004
ive done a little media player for my mates website.means i didnt understand the xml and loading audio that way i decided to try another way,which was to load external .swf which contained audio.so ive done this everything working.the problem is i tried to add a timer, so that when the 30 sec sample was done it would go to the next frame which loads a different track.i found a piece of timer code which is
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May 11, 2009
In a game I'm creating, the only last part I have left is to create a timer. Or a countdown to be precise. But I get thrown an error when I go to the next frame when the timer is finished.
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There must be a way that works so that flash will "gotoAndStop(2);" after 3 minutes?
[Code]...
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Nov 16, 2005
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Nov 3, 2008
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Aug 10, 2004
ive done a little media player for my mates website.means i didnt understand the xml and loading audio that way i decided to try another way,which was to load external .swf which contained audio.so ive done this everything working.the problem is i tried to add a timer, so that when the 30 sec sample was done it would go to the next frame which loads a different track.i found a piece of timer code which is
loadMovieNum("track2.swf", 1);
if (bytes_loaded == bytes_total) {
var time = 0;[code].....
It all works first time around but when you select the track again then it cuts out 20-25 seconds,
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Mar 9, 2009
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Dec 17, 2011
If I understand this correctly, most timer examples I've seen in AS3 are limited by a certain number of occurrences. Such as:
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[Code]....
Where it would fire twice (again, if I interpreted this correctly)
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Oct 5, 2009
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stop();
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Aug 18, 2011
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Jan 20, 2010
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Mar 16, 2012
I'm making a game in which you have to pick up a key first with your character and then go to the door. When you hit the door, you should go to the next frame. Without the key, you can't pass the door. You should pick up the key with hitTestObject and go to the next frame with hitTestObject too.Here is my code:
var gotKey:Boolean = false;
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{[code]...
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Jan 2, 2009
So I have a custom flv player addapted from lee brimelows video basic tutesI want it to goto and stop on frame 2 in the main timeline when the flv has completed.Not got it cracked, so here is my code so far and the fla is attached.[code]
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Sep 3, 2009
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Aug 11, 2010
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Dec 1, 2011
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I've got a movie clip on the stage with lots of frames in the movie clip. When I click a button (also on the main stage) with the instance name 'next_btn', I want it to randomise the movie clip to a random frame. This is ActionScript 2.0 by the way! the project is due in a couple of days.
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I want to some how be able to play through time line after a button is clicked and then goto a specific location. Though this location does not stay the same each time.I'm creating a gallery which will have 3 sections and want thumbnails to fade in, then when you click another sections they (play) a fadeout and then goto a specified location (after a button click).If the purpose is not clear, comment and I will try and clarify.
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May 15, 2003
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Mar 14, 2008
click on button1 in a Flash movie A to open a new web page (gallery.html) and for the new page (with flash movie "gallery.swf") to gotoAndStop on a certain frame.
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Nov 19, 2003
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Apr 28, 2004
I have run into a snag! I cant target a specific frame after loading swf file.I m creating a continuous slideshow with five separate swfs (movie01.swf , movie02.swf... etc) which load sequentially into one empty movieclip (named - mainMCholder) on the root timeline I control the loaded swfs with 2 buttons next and previous.These buttons simply move up or down a frame (nextFrame/prevFrame) .if I load movie02. swf into my empty movieclip and I m on frame 1 (of 10) and choose to back up to the end of movie01.swf (which would be frame 10 of movie01.swf),I end up on frame 1 of movie01.swf. Unsure why I cant move to last frame of a loaded movie?
//This is the code I've used
loadMovie( movie01.swf, "mainMCholder");
mainMCholder.gotoAndPlay("lastframe");
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Feb 5, 2010
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Feb 5, 2010
Im doing a movieclip that is an empty square. On the first frame of the movieclip i have this empty square, and on the second i have a square with a cross in the center.
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