Actionscript 3 :: Make A Timer Where It Would Continuously Keep Track Of Time?

Dec 17, 2011

If I understand this correctly, most timer examples I've seen in AS3 are limited by a certain number of occurrences. Such as:

var timer:Timer = new Timer(1000, 2);
timer.addEventListener(TimerEvent.TIMER, blah);
timer.start();

[Code]....

Where it would fire twice (again, if I interpreted this correctly)

So if what I assumed is true, is there a way to make a timer where it would continuously keep track of time?

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