ActionScript 2.0 :: Firefox Bugging With Dynamic Images
Feb 19, 2009
I've created a few image-viewers in Flash, and everything works fine until I browse the page in Firefox. After a random number of seconds/minutes the images won't show up anymore, but the flash file is still running. Anyone have similar problem? There is obviously no problem with my code considering it works perfectly in IE, and for some minutes in Firefox too. Could if be anything to do with the server-security? or cookies? Because every time I want to show the image in my Flash, it calls for this function:
I'm doing an assignment for a flash class, and when I do Ctrl+Enter to test the SWF, it loops indefinitely as though there's a bug in the code. However, when I upload the exact same FLA file to MediaFire and test it out in Ctrl+Enter, the SWF file works fine and all the code behaves as it should. I'm kind of at a loss about how to fix this on my end, or what the problem even is. I'm guessing it's a syntax error of some sort, but it doesn't make sense how the same file through MediaFire would behave correctly.
It seems I got a well-known problem with Tweens, even when using TweenLite or TweenFilterLite, I got a project with several tweens creating the intro and they often often block/stop before their ends.
Code: public function addPageGauche():void { pagegauche.x=50; globalContainer.addChild(pagegauche);
I have a photo gallery that is XML based. In IE everything works fine. In Firefox, the gallery will load all the thumbnails and then hang up when loading the large image. The trouble is this only happens on the galleries that have a lot of images in them. It works fine with smaller galleries. Since it's xml driven, the images are not loaded until called for and all the thumbnails get loaded. I did see a post about a var being collected for garbage if it's defined inside a function, but I've tried to limit that to just declaring a new image to be displayed. My site is: [URL]. If for some reason you get a page saying that this site is under construction, click the link to the gallery again. I don't know why that keeps bringing up an old page.
I am at a loss as to why Firefox doesn't load right when it's loading from cache.
In my site, there are images that get loaded from an XML file immediately as a visitor enters the site. This loading starts and completes naturally when loading from a server... OR when I have the images loaded into cache and I navigate to the site with the browser's forward or back button. -It doesn't work when I press the browser's reload button. What gives? Is this a Firefox bug? I have Firefox 3.5.2 for Mac.
[URL] For reasons unknown to me, the xml gallery on the page above won't load in any of the images in Firefox. However it does work in IE7, as well as locally in Firefox, Safari and Opera. I have tried removing the whole site and re-uploading it, as well as updating the individual files separately but I still seem to have the same problem.
I have a swf that loads external images from an xml feed (using moviecliploader) and then rotates through these images every n seconds. This works fine in ie and it loads the images and scrolls through them. However in Firefox sometimes it loads the image and sometimes it doesn't! its like a lucky dip haha Is there any link that you know of to any information on this bug/issue with firefox that might help me resolve this? Found something that might be causing the problem, if Firefox cannot find the image within a certain time it just gives up... is this true?
i have an swf placed into a html doc - the swf creates thumbnails and links that create a sort of videowall effect - the links come via xml. i am using lightwindow to create an overlay that displays the links/images/video etc... so here is the problem - if i open it with firefox on a mac - and choose say the youtube link - it opens lightwindow brings in the flv briefly - then the flv vanishes leaving a white void where the player should.
but if i add the same link to the html and click it, that works as it should do - ie the youtube flv apprears and you can click and play it etc... Safari on a mac works a treat - and loads and then plays the flv. is this just a bug in FF for the mac - or mac&pc? doesn't FF like flash and youtube together or something? or is there a work around? my tester is here could any pc heads tell me if the lightwindow works at all on their windows browsers? and tell me what versions you are on?
This is my first post as i m just beginner in Flash JavaScript. I want to prepare a FLash Movie in which all the images r dynamic and the images should change after a time say every 30 secs the image changes.
migrating some of my code snippets over from AS2.I tried reproducing one of my most used bit of code - the dynamic border - in AS3, but I have run into a small problem.
PHP Code: var sw:int = stage.stageWidth -1; var sh:int = stage.stageHeight -1;[code].....
So this code works great in Firefox but fails miserably in IE6, Flash Player 9. So my question is does anybody have a workaround that works on IE6, Player 9?
I'm getting crazy with this error and found no solution until now. Well, the issue consist in create dynamic movieclips and external jpgs into a for loop through xml nodes and add the respective image into that movieclip.
works perfect on my macbook pro (safari, firefox, and opera) but when I view the site on Vmare Fusion Windows XP and use IE and FireFox the pages don't load... I don't know what to make of this. Has anyone hear or seen anything like this happen before? BTW the website was created in Adobe Flash CS4/ AS 3.0 and published using Flash Player 10.
Here's the site: [URL] From feedback I've gotten, it appears that under certain circumstances the first image in a set of images does not load properly, although I haven't seen it myself. I'm told this happens only in Firefox. And I believe only Flash player 8. Works fine with FF and Flash player 9, or IE with 8 or 9 I believe.
I am currently building a flash site which uses dynamic images throughout using loadMovie("picture.jpg", mc_name) to load them into various movie clips. This all works fine and the site is starting to look good, the only problem i have is with preloading. I have the main swf file and everything contained within it preloading with a progress bar at the start which works fine. When the movie loads the main homepage image slowly fades in, however as the loadMovie("home.jpg", homepic) is on the same frame as the homepage, if you don't have the image in your cache then you miss the fade completely in the time it takes the image to load.
As a result i am wanting to preload this (and a few other) images during the initial preloader if possible, that way i can prevent this problem from occurring. Unfortunately from what i understand i can't run loadMovie from within my preloader actions as they're in a different frame so i'm really not sure how to do it, given the image is external
My boss wanted me to make scrolling images and captions for each image when you rollover them. I made the images scroll by making each image a button and masking those images. I can't seem to get the captions right though.The dynamic text box I am using is inside the mask (because I cannot figure out how to put it on the main time line and make it work). The rollovers work when the dynamic text box is in the mask, but when I scroll through the images, the text scrolls too and some of the captions you cannot even see. The web site is below if you need to see what I am talking about.http:[url].......
I figured that what I need to do is put the dynamic text box on the main time line and not in the mask. But I can't seem to get that to work.Here is the code I am putting on the actual image buttons. My text box instance name is rOver and yes, I did embed the fonts.
on (rollOver) { rOver.text ="caption"; }[code]..............
I have a swf that is 6MB and takes for ever to load. No surprise there. It's an animated website. Now what i want to do is go through the whole thing and make it so all the images used in it are loaded dynamicly. is there some command or code i can use. None of the animation is done with actionscript it's all in the time line.
I want to develop an application as hexapartners.net/Application
I have problem in using the uploaded images in my application.Please refer to following 1. Go to hexapartners.net/Application 2. Click on "Upload own graphics" 3. A new window will open, upload ur image in that. 4. Click on "Icon" on hexapartners page and select "Uploaded" category from combo box. 5. You will see ur uploaded image in the scrollpane and when u click on that it will be loaded on the right side This is what i actually want to do.
I'm trying to simply dynamically load an image (or movie) and if the user clicks on it a web page is loaded.I have successfully been able to dynamically load an image but nothing happens when I click on it. I'm using Flash CS4 with AS 2. Here's my code
So I have a function to create images dynamically in as2, telling some parameters, the problem I am facing is that I need to add this function to a file that has as3, so is incompatible, can anyone please help me translate it to as3?
function goGetUrl(dir:String){ getURL(dir, "_blank"); }
[code]....
For example the getURL(dir, "_blank"); does not work, I think I can change it by:
navigateToURL(new URLRequest (dir));
also I know that getNextHighestDepth() is not available in as3
This is something that has bugged me for a while, and I just can't seem to find the answer.My issue involves preloading my site and images that are dynamically loaded. My preloader, as it should, considers whatever is on my stage. But the preloader never waits for my dynamic stuff to load. Why is that??So my problem is that the preloader "thinks" that everything is loaded and send the user to the home page of the site, where none of the dynamically loaded images have appeared yet.
Basically i want to add a dynamic image to scrollpane in order that when i click on it, it is added to one movie clip.So, in order to achieve this i have done as follows :-1) Convert image to button and add on press event in it. In on press event, i add loadMovie(url,mc) so it gets added to movieclip.2) Then i converted this button to movieclip as i wanted to add it to a scrollpane.Upto this there is no problem since i used static images but now i want to add dynamic images (added by users).
I want an Object or symbol that is a button similar to what you would see on an iPhone home screen. That is, There is a base image (dynamic) that has some level of alpha masking or effects on top (highlights), a rounded corner mask, and a text label underneath (dynamic).
I have found many, many resources to make a dynamic text label, but making the image dynamic and applying the effects on top of the image.
im trying to load images dynamically ..each visible for 20 frames....it works fine on my computer but when i upload it the images are not..is it bcoz i need to preload the images before?..how do i preload dynamic images?
In the code below, I am loading in multiple images from based on an xml file. I am looking for a way to dynamically place the images depending on how many results are brought back. I have the starting points for the first image in each section in the code, I am trying to basically add about 40 pixels to those numbers for each image
Code: var xml = new XML(); xml.ignoreWhite = true;
I have written the following to send variables to PHP which searches a MySQL database and returns the results in XML. However for the life of me I cannot get the XML data loaded into the Movie Clips of my Flash site.Is there an obvious problem that I've overlooked?
ActionScript Code: var imageDir:String = "Images/"; var getImage:XML; var imageList = new Array(); var newPic:MovieClip = new MovieClip();
I have an MS Acces Database, i using flash and asp. My client using a CMS where he can put quicktime movies and images. The client dont have Flash! how i can put this dynamic in flash?
I have 3 movieClips on the stage. I want this to load images from urls that I have withdrawn from a php script that randomly selects from stored urls in the database. I want to load one of these into each movieclip. Here is the code that I have, but it doesn't work. (Btw, this is on a frame of the movie)