ActionScript 2.0 :: Flash 8 - Simple MC Slowing Main Movie

Mar 24, 2009

Any way to prevent a simple mc from slowing my main movie. As you will see, I uploaded 2 exact versions of the same movie but the first has an extra mc with a simple rotation of a shape in a 30 frame tween. and on the other that mc is not animated. The rotating mc is the light rays behind the purple spintop. And you will notice on the animated rays version, that the whole movie along with other mc's slow down. Some computers more than others. You'll notice the difference comparing the 2 movies if you wait for the flying gadget to appear.

Here is the link with the 2 examples: [URL]
(The rays_mc is a star shaped graphic symbol in flash vectors, not bitmap)
I've tried rotating the "rays_mc" via:
1. tween with 30 frames
2. Frame by frame with 10 frames
3. Using the _rotate parameter with onEnterFrame
4. I've thought that maybe the gradient fill was causing that slowdown, so I tried a solid fill but it was the same.
And all of them result in the same outcome. I don't understand why such a simple mc slows down the whole thing.

View 2 Replies


Similar Posts:


Flex :: Create Simple Slowing Down After Drag And Drop Object?

Jan 8, 2011

So what I nedd is simple - how to create a drag and dropable circle with flex 4 and AS3 and using Box2d make it fly some more in the direction of drag and than stop?

View 2 Replies

ActionScript 3.0 :: Flash - Movie Slowing With Each Loop?

Sep 17, 2009

My main flash movie is made up with scenes, on each scene I have used the UILoader component to load external swf content to the main movie, the first one works fine but gradually with each loop the movie slows down, i have a globe in one scene which is looking really juddery

View 2 Replies

ActionScript 2.0 :: Slowing Down A Movie?

May 20, 2005

Is there a way in AS to double the number of frames instead of manually going back into the movie and adding more frames or slowing down the frame rate? I need to slow this movie down, but I don't want to sacrifice quality

View 9 Replies

ActionScript 2.0 :: .load Six Separate External .swf's Into The Main Movie While The Main Movie Loads Too

Dec 23, 2004

I want to load six seperate .swf's into the main movie while the main movie loads too. So in simpler words, i want to be able to load all of the swf's the same time i am loading the main swf.

View 2 Replies

ActionScript 3.0 :: Main Fla In A First Scene With A Simple Movieclip?

May 11, 2010

Have this code in main fla in a first scene with a simple movieclip.Seems not to work and cant figured it out

[Code]...

View 1 Replies

Insert Into GSP Simple Flash Movie?

May 13, 2010

Is it possibe to insert into GSP simple flash movie?

I tried this way:

<object type="application/x-shockwave-flash" data="${resource(dir:'flash',file:'movie.swf')}" width="400" height="400">
<param name="movie" value="${resource(dir:'flash',file:'movie.swf')}" />

[Code].....

View 2 Replies

ActionScript 3.0 :: Flash - Play Movie Clip With The Button Click Without Playing All The Movie Clips On The Main Timeline

Apr 26, 2009

I'm trying to make a flash website that has clickable buttons that will play different movie clips. But I dont know how to make it to just play the movie clip with the button you click without playing all the movie clips on the main timeline.

View 1 Replies

ActionScript 3.0 :: Simple Class - Point It To The Main Timeline?

Feb 3, 2011

In the Main Timeline I have

Code:
import FlashVar;
// Instantiate FlashVar Class and Pass Root.
var myFlashVar:FlashVar = new FlashVar(this);
trace(myFlashVar.getVar('myFlashVar'));

[code]....

Now I have to pass 'this' when instantiating the class so that later I can use DocRoot to get the loaderInfo for FlashVars.Is there any way to not have to pass 'this' and have the external class point to the Main Timeline?

View 1 Replies

Flash :: Simple Javascript To Replace 1 Movie With Another

Nov 9, 2010

We have a site that comprises mainly of an embeded flash object containing navigation controls. All I want is to insert a small .swf movie that will play like an intro scene to the website before the main .swf loads for the site itself. All this means is I want to call up 1 flash object, play it through and then replace it with another once finished. This seems to be a relatively simple desire but after a couple of hours worth of forum-trawling.

View 3 Replies

ActionScript 3.0 :: Flash Is Slowing Down After While?

Nov 24, 2009

I have a gallery flash that loads a pictures from xml. The pic slides on from the right. When btnNext is clicked it slides off to the left and the next pic slides on from the right. There is also a btnBack which slides on the previous pic. There are around 200 pictures.

I have now spent weeks on and off trying to figure out why it slows down and starts to chug! I figured out, with the help of individuals on this forum, how to remove the pictures when they are off stage. It definitely helped but its not yet resolved.
 
This flash is quite processor intensive with the amount of graphics. But the thing is, when the flash start off it goes fine but after so many pictures it starts to chug. Which seems to me that there is somehting it is not GCing or something of the sort!

[Code]...

View 2 Replies

ActionScript 3.0 :: Flash Is Slowing Down After While

Nov 24, 2009

I have a gallery flash that loads a pictures from xml. The pic slides on from the right. When btnNext is clicked it slides off to the left and the next pic slides on from the right. There is also a btnBack which slides on the previous pic. There are around 200 pictures.

how to remove the pictures when they are off stage. It definitely helped but its not yet resolved.

This flash is quite processor intensive with the amount of graphics. But the thing is, when the flash start off it goes fine but after so many pictures it starts to chug. Which seems to me that there is somehting it is not GCing or something of the sort!

View 4 Replies

ActionScript 3.0 :: Create Simple Slide Gallery With One Main Canvas / Thumbnails

May 19, 2010

I'm trying to create a simple slide gallery with one main canvas + thumbnails.Usually the main canvas has auto slide feature.Users can choose the picture on main canvas from thumbnails.When the mouse is over thumbnails I want Canvas to stop auto slide show until that mouse is outside of thumbnails.So I start creating this, and I finish coding for auto slide show and choosing picture from thumbnails. Now I need to code if the mouse is on the thumbnail then temporary stop auto slide show.I thought the right way is to write the code like this,[code]but when I do this, the timer won't stop.

View 2 Replies

Slowing The Scroll On Flash Website?

Nov 30, 2009

I editted it from a template and I find that the scroll seems to be too fast. Is there a way to slow it down or make it clickable instead? The website isI dont have a css file, it is all done within an fla

View 1 Replies

ActionScript 2.0 :: While Loop Slowing Down Flash?

May 1, 2006

here's my code:

Code:
var foodArray = new Array();
var loopCounter = 0;
var newNum;

[Code].....

But I get this problem in flash when I test or view the external .swf:

"A script in this movie is causing Flash Player to run slowly. If it continues to run, your computer may become unresponsive. Do you want to abort the script?" Then two buttons, "Yes" and "No".

When I click "Yes" the swf plays and my numbers in my array trace out non-repeating, the way I want, but the rest of my movie behaves funky.

View 1 Replies

ActionScript 3.0 :: Flash FPS Slowing Over Time?

Mar 23, 2012

After noticing a gradual increase in lag in a game I'm writing,I started a brand new project and wrote this simple counter to test if it would slow down eventually as well. Unfortunately,once the count reaches about 20,000 , there is a noticeable decrease in FPS. What's going on?

Code:
var count:int = 0;
stage.addEventListener(Event.ENTER_FRAME, mainLoop);
function mainLoop(e:Event):void {[code]....

View 10 Replies

ActionScript 2.0 :: Add One To The File That Is Loaded Into The Main Movie Main Movie That Is Loading The File?

Aug 3, 2003

using the command:

loadMovie(_root.section, _root.content);how would i work in a preloader bar?? add one to the file that is loaded into the main movie or on my main movie that is loading the file?

View 1 Replies

Performance :: Are Off-stage DisplayObjects In Flash Still Slowing Down The Game

Feb 21, 2012

How does Flash deal with elements that are off-stage?Obviously Flash doesn't actually render them (because they don't appear anywhere on-screen), but is the process of rendering them still existent, slowing down my game as much as it would if the elements were on-screen?

Or does Flash intelligently ignore elements who don't fall into a renderable area?Should I manually manage removing objects off the DisplayList and adding them back on as the exit and enter the stage, or is this going to be irrelevant?

View 2 Replies

ActionScript 2.0 :: Multiple Keypress Interactions Slowing Down Flash Player?

Feb 9, 2012

I'm using CS4 Professional with ActionScript 2.0.I'm working with a movie that contains 23 Tab keypress interactions, each of which uses this code (with each one navigating to a different frame number):

Actionscript Code:
var kl = new Object();kl.onKeyDown = function(){  if(Key.isDown(Key.TAB)){  gotoAndPlay(20);  }};Key.addListener(kl);

[code].....

View 2 Replies

ActionScript 3.0 :: Flash Touch Events Slowing Display In Air Android?

Apr 4, 2011

I'm still having some problems understanding these touch events...or maybe something else..can anyone enlighten me as to what i'm doing wrong in this code?? Only left as1&2 to go to 3 recently so I'm sure I have bad habits and misconceptions but. In the IDE i have a button on the stage called: "touchBtn" and a textfield called "timer"

the problem i have is that if i touch the button fast / lots, the display rate really slows down...I know this is down to something I'm doing totally wrong but not sure what..

[Code]...

View 2 Replies

ActionScript 3.0 :: Simple Onmouseover Popup Sort Of Thing In Flash Movie For Bunch Of Different Menu Item

Aug 26, 2009

I'm needing to make a simple onmouseover popup sort of thing in my flash movie for a bunch of diff menu items.I have the menu setup but I need the mouseover script to create popup info pages like the intro here:URL...

View 3 Replies

ActionScript 3.0 :: Accessing Variables In Main Flash Movie?

Jan 23, 2012

1. I made a variable in main.swf, var num:Number = 5, and then i load home.swf, how do i access the var num from home.swf ? In AS2 i can use trace(_root.num), how do i do this in AS3?

2. How do i access a movie clip from different loaded SWF file?

View 9 Replies

ActionScript 2.0 :: Perspective (Flash MX) - Load Swf Into A Main Movie

May 29, 2003

I am trying to create a starfield effect. I have gone through the tutorials here and elsewhere and come so far. I am attaching the fla file along with the code. The motion as you can see is jerky. Cant figure out what am i doing wrong. Another thing. I am trying to load this swf into a main movie using the following script:

[Code]...

View 4 Replies

AS3 :: Flash - Accessing And Editing Loaded Swf Movieclip From Main Movie?

Jun 23, 2010

import com.hydrotik.queueloader.*;
.................
public class Main extends MovieClip
{

[code].....

I need to get access to loaded STRATTransitions.swf from the main movie and remove some text from it. There is no source code available for the swf.

View 1 Replies

ActionScript 3.0 :: Flash Movie - Launching Main And Secondary SWFs?

Jul 26, 2011

I have a main flash movie, that launches an external swf. Now this works fine, but this external SWF, launches more external mini SWFs. What happens is that after going opening and closing these mini swfs, is that eventually the main swf, will start to to run beneath the the 1st external swf. i.e. I have a small animation that is suppose to stop and remain invisible until the secondary swf is closed.

But this is not the case, and very randomly this will start to happen, and it makes everything look like crap. At first I thought it was the fonts that I was using through out the swfs, because there were some design changes, but after updating the SWFs with the new embedded font I am still running into this issue.
Look at it like this.
main swf---->2nd swf--->numerous 3rd swfs

View 4 Replies

ActionScript 2.0 :: Load External Movie Into Main Flash Site

Aug 31, 2004

[code]What I'm trying to do is load an external movie into my main flash site, but I want the main flash site to wait till the movie is loaded then the main time line starts to play again. I would told that the onClipEven(data) would give me this option. So I thought I said that when it's loaded go and play frame 6 of the main time line.My external movie works fine, and it has a preloader, just want the main timeline to wait till that movie is loaded to start to play again

View 2 Replies

ActionScript 2.0 :: Flash 8 - MC - Scroll A Movie Clip (main Page Itself)

Jul 27, 2009

I would like to scroll a movie clip (my main page itself actually). If I put my mouse to the left it scrolls right, to the right it scrolls left, up it scrolls down, down it scrolls up... seen it on so many pages, still can't find any code for it.

View 4 Replies

ActionScript 3.0 :: Play Pause Button On Main Timeline In Flash Movie

Jan 28, 2011

I have been trying to create a play/pause button for the main timeline in my flash movie. Created a movie clip with 1st frame - a pause graphic, then on 2nd frame - play graphic, labelled the frames 'pause' and 'play' consecutively and put a stop action on the first frame of the movieclip. Then put the following code in the actions layer of the main timeline (and gave instance name of 'ppBtn' to the movieclip):

var pp:Boolean = true;
function ppState(event:MouseEvent) {
if(pp) {
stop();
event.target.gotoAndStop('pause');
[Code] ....

It works in stopping and starting the movie but the actual movieclip doesn't toggle between the pause and the play graphics (just stays on the 'pause' state - 1st frame).

View 5 Replies

Flash :: Mixing AS2 And AS3 - Trace Out The Current Label In Movie's Main Timeline

Feb 23, 2010

For the life of me I can't figure out how to trace out the current label in my movie's main timeline. This is in AS3. I have a button on stage that spans the timeline of the movie. It detects keypresses. I want to trace the current frame label that the play head is on.

[Code].....

I get "_level0" for this...and undefined for the rest. What am I doing wrong here?

View 1 Replies

Actionscript 3 :: Flash Calling Main Timeline From Within A Movieclip Within A Movie Clip

Aug 16, 2011

I've looked through similar question on this site and can't find a solution, so here is my problem: I have a save function that saves some data.This function is in 1 movie clip in another movie clip. After the save I want to gotoAndStop(1) of the main time line not the current nested one. Below is the code:

[Code]...

View 3 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved