ActionScript 2.0 :: Flash MX Dynamic Tree Menu

Jul 3, 2004

I read about dynamic menu in [URL] and think its really awesome menu! I stuck get to do menu like this, I'm using flashmx 2004. I get confused in action script code posted there and didn't get further to continue building.

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ActionScript 2.0 :: Developing Dynamic Tree Structure Menu?

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How to develop dynamic XML fed menu in tree structure. The submenus should expand and contract according to the currently clicked menu item.

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ActionScript 3.0 :: Making Tree Menu Structure In Flash?

Jun 7, 2011

making tree menu structure in as3 flash........
 
menu1
1.submenu1 2.submenu2 
menu21.submenu12.submenu2 

and it is expandable and collapseble with some  effect.also there is textarea on rightand content 4 each menu link.

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Create A Menu Tree That Will Show All Files In An USB Flash Drive?

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I need to create a menu that will show all files in USB. The menu will need to auto-run when inserting the USB.

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IDE :: Tree Menu Conflict W/ Newer Flash Player Versions

Jul 24, 2009

I got project, an accordion menu/tree menu, that just has 2 expanding parts. Very simple looking, but needs to look exactly like the image I was given.Not knowing much code, I luckily found an old sample of a real simple tree menu, since I didn't need any expensive components or plugins, nor did I want to deal with external XML files (can't code an XML worth a damn anyhow). But this old sample had everything in the fla, and did just what I needed it to. I attached it here, Menu_Old.zip.I took that exact same setup from the sample, and exact same code to make my current menu.At first, it did work fine, but the text looked really rough (I had to use images), but it definitely looked off. Looks fine in the fla, but when viewing the swf, the images are crap, some rollover states don't even line up.Then upon further inspection, I noticed that the profile of the original sample that I also built off of was an old Flash MX file. Profile said it was flash player 6, and actionscript 1.0. I'm guessing maybe player 6 just had crap antialiasing?Using flash CS3 (but saving these as flash 8), I was able to change the profile on the sample menu to flash 9 (& even actionscript 2.0) and it still works and looks fine, even after saving with the new profile.However, with my new menu that uses all that same code, when I use anything higher than flash player 6, my text look perfect again, but I lose all functionality!This doesn't make sense! And the guy needs this menu like yesterday! The way the text/images look in flash player 6 mode in unacceptable.

I am using flash cs3 and cs4 (same results on both).I put this post in this section because the code and original file are flash 8 or older stuff, plus in cs3, I did save these as flash 8 files.I both modified the original sample fla itself to the new menu to see if that might fix the problem, but it didn't.Nor did starting it over from scratch, despite again using the same old code.My new menu just isn't expanding, other than when profile is player 6 where it looks awful.You can see for yourself, if you change the current menu profile from player 6 to anything newer, the text looks great, but it will likely lose functionality like it does for me. Do the same with the old sample menu, you can even use the player 10 profile in cs4 and it still works.

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ActionScript 1/2 :: Looking For Good Example Of Vertical Menu Tree?

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We are looking for a vertical style menu tree.  We are trying to replace an old style Java Menu, which you can see at [url]... along the left side of the window.

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ActionScript 3.0 :: Loading SWF Files With Tree Menu?

Nov 29, 2011

I am trying to use a tree menu to load SWF files into another SWF file. Its not Astra but its very similar. If I could simply get one node linking in an SWF I think I could get the rest. All I could find was how to bring in a movie clip. I have the menu set up and ready to populate but need a bit of help getting it to function how I need it.

I am using AS3, code so far:

stop();
import com.microwebber.tree.*;
import Print2Flash.*
import flash.display.Loader;

[Code].....

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ActionScript 2.0 :: How To Create 3 Level Tree Menu

Aug 15, 2005

Is't possible to create a 3 level tree menu? just like below:

[code]...

All the flash menu i found are only have second level

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ActionScript 2.0 :: Tree Menu - How To Get Scrollbar To Work

Dec 12, 2007

I have currently created a tree menu that works but I cant seem to get the scrollbar to scroll thought the information. I have attached my flash 8 file.

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ActionScript 1/2 :: Change Button's Status In Tree Menu

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well i had a tree menu which contain about 15 and under each of it about 3 or four sub the problem is when i press one of the sub it should gives specific status and when i press anther button from anywhere ,the 1st button should B initialized as it was i made to var to dedicate which i 've jst pressed.[code]

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ActionScript 3.0 :: Making A Tree Style Menu With Sub Menus

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I noticed there was no tree component in AS3. I plan on making a tree style menu with sub menus and stuff so should I just do this project in AS2 or is their something I can make similar to a tree component in AS3?

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ActionScript 3.0 :: How To Generated Dynamically Vertical Tree Menu With Xml  File

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How to generated dynamically vertical tree menu with xml file

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ActionScript 3.0 :: Way To Group Context Menu Items Into A Tree Like Structure?

Sep 13, 2010

Is there a way to group context menu items into a tree like structure?Like the Quality in built in menu.You can test it on any flash that has the built in items enabled.Right Click -> Quality -> Low.Can you do the same with custom items?For example:Right Click -> Custom Options -> Option 1

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ActionScript 3.0 :: Simple Tree Menu With Functional Horizontal Slider-bar?

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ActionScript 2.0 :: Tree Menu - Expand / Collapse When Items Selected

Nov 3, 2004

I'm in the middle of creating a tree menu that needs to expand/collapse when items are selected. I'm drawing all my info from a DB via sendAndLoad. I'm having alot of problems getting the "math" right for the menu tho. If you look at the attached movies (play main.swf, which loads 1.swf) and click on Villas, you'll see what I mean. I need to have each of these items expand/collapse when they are clicked on. There will never be more then one layer under each main country, so it only has to do the expand/collapse when clicking a country.

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ActionScript 2.0 :: Develop Text Based Menu Tree With Tabs Using Rollovers?

May 22, 2010

I have use flash sparingly in the past. I am well versed in computers, but we can flash, very weak. Let's say this I do know how to get into Flash. This is the address for what I'm trying to accomplish. You can see the navigation in the upper left corner [URL].

I am trying to develop a menu tree that has these basic functions:
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2. The menu tree works within two tabs.
3. The menu tree using rollovers.
a. The rollovers display a graphic image or text in a "TV" box, display, underneath the actual menu tree.

"Master Swap Action" - there is also a horizontal tab selection available. The master display, largest display area, is changed based on the "Master Swap Action". Also, the menu tree is swapped out. The two areas that are swapped out correspondent to the tab's that were selected. Here is a small sample of how we control the Menu currently. It uses a language called iMint.
[Code] .....

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ActionScript 3.0 :: Setting Up Expanding XML Tree Menu And Linking Button Listeners?

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I'm making an application that uses a branching tree type structure, and need to get the buttons to refer to and be able to manipulate individual XML nodes. I tried putting a button reference directly in the XML and setting the reference to that node with the event data, but it didn't work, because the XML didn't recognize the event.currentTarget as an actual button, so couldn't find the node that contained the click target. I assume there is a standard way to do this, since it's so common. Just for clarity, the tree will basically look like this:

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[code]....

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ActionScript 2.0 :: Properties - Create A Flash5 Menu Tree - Use Scope To Eliminate

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I am attempting to create a Flash5 menu tree, following the Flash4 tutorial at this [URL] I have created the two MC's (a "topMenu" and a "subMenu"). However, when I place the two MC's on the first frame of _root , the properties of the associated buttons get screwed up if I place the two MCs in a verical alignment. It appears that Flash5 makes a consolidated object, such that the _height property for the second MC is determined by adding the _height property of both MCs.

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Mar 30, 2009

is there any easy way to implement this using Flash ?[URL]

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Flex :: Unable To Make Dynamic Tree?

Sep 15, 2011

i wanna make a dynamic tree using a lazy loading ,each time i open a folder the tree sends a http request to the server, in this script i'm using just static text to test the tree but , i'm getting in the label of the root all the XML text assigned to the dataprovider, then when i open the root folder i got the childs with good labels , and openitem and closeitem events do not fire how could i make them

import flash.net.URLLoader;
import flash.net.URLRequest;
import flash.net.URLRequestMethod;

[code].....

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ActionScript 2.0 :: Sliding Menu - Create A Menu With The Number Of Rows Dynamic?

Mar 29, 2007

I have created a sliding menu. But that is static( the number of rows are fixed). i want to create a menu with the number of rows dynamic.I have attached the fla file here.

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ActionScript 3.0 :: Family Tree / Centering Dynamic Content?

Oct 15, 2010

I have one movie that I want content to appear in driven by xml. With text and background image for each node. (see attached diagram).It's only one row that gets wider as nodes are added.Problem is I need the cells to always be centered within the container - so they appear from the middle line.You can see diagram 1 and 2 the calls are positioned differently. I cannot find an example of this anywhere - In all example's I've found the nodes always output left to right, looping to redraw a new row.Any one know if this is possible, could a script calculate the number of nodes in the row and adjust the first node x position accordingly?

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ActionScript 3.0 :: Family Tree - Centering Dynamic Content?

Oct 15, 2010

I have one movie that I want dynamic content to appear in driven by xml. With text and background image for each node. It's only one row that gets wider as nodes are added. I need the cells to always be centered within the container - so they appear from a center line. I cannot find an example of this anywhere - In all example's I've found the nodes output left to right, looping to redraw a new row. Do you know if it is possible to achieve this? Some kind of script to calculate the number of nodes present then position the first cell's x position accordingly, I have no Idea how to do that. I cannot post the images here so if you imagine a family tree style diagram with a center vertical line - cells appearing and spreading out centered in one row.

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Flex :: Fire Tree ItemClick Event On Setting Tree.selectedItem In Air?

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I am working on Air application,i had a problem on Tree control.Iam adding nodes for the tree dynamically, while adding nodes to the tree i am setting Tree.selectedItem as present added node. after that i need to fire Tree.itemClick event handler method also.how can i call event handler method as a common method. in Flex3

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ActionScript 3.0 :: Embedded Video - When I Click A Button On The Tree, It Runs The Respective Frames Then Returns To The Tree?

Jul 5, 2010

I have a intro to a picture of a tree which has buttons on it. The intro is an embedded flv video (not using the FLV component). The video starts on frame one and runs to frame 2. The tree is on frame 3.When I click a button on the tree, it runs the respective frames then returns to the tree. When the tree appears, the sound of the video is playing in the background.How can I make this stop?

Code:
stop();
MovieClip(lion_mov).stop();
//video Mouse Click[code].....

Frame 3 just includes all the mouse clicks for the tree.

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Actionscript 3 :: Dynamic Flash Navigation Menu

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I am trying to create a Dynamic flash Navigation Menu which will disable the button of the page you are on leaving the button in the "hit" state and then active it once you have called for a new page and deactivate the new button. I know this can be done with movie clips and some old school gotoAndPlay/Stop slight of hand but I would like to do this in actionscript so its nice, clean, and scalable for other projects.

[Code]...

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ActionScript 3.0 :: Create A Dynamic Menu In Flash Using PHP?

Dec 2, 2010

I've Googled & Binged to no avail. I'm trying to create a dynamic menu in Flash using PHP & MySQL and bring it into Flash using AS3 DataProvider. My menu works fine with a local Array, but I seem to have an issue with the Type being a String and not an Array, but how do I set it up properly so the types are corect?

So I started with a typical, non-dynamic array and it works to create my menu:

[Code]...

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ActionScript 2.0 :: Triggering A Dynamic Menu From Flash?

Aug 8, 2005

I have a dynamic menu that I wish to be triggered by a flash button. The original graphic file had the following link on it:

<A onmouseover=navOn(1); onmouseout=navOff(1); href="link.html">

I wish to replace the graphic button with a flash one. I have tried this but it does not work:

on (rollOver)
{
("javascript:navOn(1)");
}
on (rollOut) {

[code]....

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ActionScript 2.0 :: Make A Dynamic XML+FLASH Menu?

Aug 6, 2006

I want to make a dynamic XML+FLASH menu, the texts (MainMENU & Sub-Menu) should be stored in a XML file & can be change anytime by just edit the XML file. it is a horizontal type, just like this : [URL] a dynamic text (MAINMENU) is under the icon <--- button , when click the button, a horizontal sub-menu appear. the number of sub-menu can be add/delete by editing the xml file.

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