ActionScript 2.0 :: Generating 16 Numbers In A Row?

Feb 11, 2003

I want 16 numbers generated in a row, like a credit card
3456 6765 4564 3453
Is there a good way to do that? The card would generate The numbers when it's loaded.

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ActionScript 3.0 :: Generating Random Numbers Between Two Numbers?

Apr 1, 2011

I am generating random numbers between two numbers by the code bellow:

ActionScript Code:
public function randomRange(max:Number, min:Number = 0):Number
{
return Math.round(Math.random() * (1+max - min) + min);
}
trace(randomRange(3,-31));

But I need a code which will return some times '3' and some times '-31'. Not the number between them.

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ActionScript 3.0 :: Randomly Generating Numbers Between 0 And 12

Feb 2, 2011

I Have started to learn AS3 from scratch and have decided to create a simple maths game for small children. The game consists of multiplication and division. I have everything working accept for this one last thing that I'm just not sure how to tell Flash what to do. Basically there are 2 text boxes that randomly generate a number between 0 and 12. The 3 box is where the user enters their answer. They press check and the code checks to see if box 1 divided by box 2 equals box 3.

However what I want to do is ensure that only whole numbers are used and that the number can actually be divided. I told I need to use this method but I don't know how to implement this in Flash AS3. "For division, the trick is to generate the question, but make sure that the product of the two random numbers is actually displayed in the first box (product / rand1 = rand2) otherwise you get difficult sums..."

Here is my current code:
function divSetup(){
displayRandomDivNumber();
}divSetup();
var divQuest1:String;
var divQuest2:String;
[Code] .....

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ActionScript 2.0 :: [FMX] Generating Two Random Numbers?

Jan 11, 2005

hi, i'm generating two random numbers, between 1 and 4, which must be different to each other each the two numbers are picked. i've tried the following:

var firstRandom = Math.random()*3+1;
var secondRandom = Math.random()*3+1;
var boxA = "box"+(Math.round(firstRandom));

[code]....

and i still get two numbers the same occasionally. why isn't it comparing the numbers?

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ActionScript 2.0 :: [F8] Generating Random Numbers Without Repetition

Jan 10, 2009

generating random numbers between 50 and 200 but the number that has been generated once should not be displayed again. I am using this code

var num:Number;
on(release){
num = Math.round (Math.random ()*200);
trace(num+50); // +50 because random numbers between 50 and 200 are required
}

Its working fine but sometimes repeat the number that has already been displayed.

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ActionScript 3.0 :: Random Numbers And Generating Sums?

Jan 21, 2010

I'd like to create a very simple random addition equation.I have: 3 dynamic text boxes (r1_txt, r2_txt, a1_txt)I want the first two to be random numbers and "a1_txt" to display the sum of the first two random numbers.Everything's perfect up to the point of adding the two numbers together and dropping the answer into a1_text. What do I need to do to my last line of code?
 
//random numbers//1.function randomNumbers(min:Number,max:Number) {   var Results:Number=Math.floor(Math.random()*max)+min;   return Results;} 
//2.new_mc.addEventListener(MouseEvent.CLICK, showRandomnumber);
//3.function showRandomnumber(event:MouseEvent):void{   r1_txt.text = randomNumbers(1,100)   r2_txt.text = randomNumbers(1,100)   a1_txt.text = Number(r1_txt.text) + Number(r2_txt.text);}

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ActionScript 3.0 :: Randomly Generating Numbers And Using Them For Math

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I m doing a project and had an idea of doing a math game thing where numbers are randomly generated in two slots. For example one is between 1 and 100 and the other the same, and then adding them together. The player would have to add them together then type them into the the answer box and it would tell if it was correct or not. I need help with the coding as I am new to CS5.I have worked with an older, outdated version of flash a little over a year ago. So I somewhat know general things and some of the things that need to be done. Actionscript though is pretty new and I was trying to use math.Random because thats what it seems like everyone is using in their tutorials. Yet, I couldn't get it to work when playing around with it.

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Actionscript 3 :: Flex - Generating Random Numbers?

Nov 14, 2011

I am using 16(4x4) grid pattern, in that i need to generate a random number which should not come horizantally continuous three , vertically continuous three,and diagonally continuous three.i am using as3 for coding.

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ActionScript 2.0 :: Generating (Non Repeating) Random Numbers

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How to create a code to generate non repeating random number?

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ActionScript 2.0 :: Generating Random Numbers From Normal Distribution

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We are in the process of builing a statistics simulation for a client. One of the requirements of the simulation is to first generate a set of 1000 random numbers from a Normal (or Guassian) distribution.Does ActionScript have the builty in functionality to generate random numbers from anything other than a Uniform distribution?If this functionality is not built in, does anyone know of a component or pre-built script that can provide this functionality?How hard would it be, if either of the two options above are not possible, to generate random numbers from a Normal(Guassian) distribuion using ActionScript?

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ActionScript 2.0 :: Generating Random Numbers From 1-20 Matching Every Number Once?

Mar 25, 2007

So basically I am making a round robin function, for someone, basically a round robin, matches every player with every player, im having alot of trouble with this, its quite difficult heres an example of the site i've been copying off (his matches are preset though)

[URL]

My current code generates about 10 "undefineds" each launch I do My code gets the input entered (which is the amount of players) It generates how many players based on that input my graph I have is 10 columns long, and 19 rows down I need to match player

1, vs 2 - 20,
2 vs 3 - 20,
3 vs 4 - 20,
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[code].....

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ActionScript 2.0 :: Generate A Variable Number Of Random Numbers Less Than 16 With No Duplicate Numbers

Nov 2, 2004

how to do this and not found much, so here goes:

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I am trying to convert a string having numbers to an integer.

//15 9's are there
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ActionScript 3.0 :: Generate Four Random Numbers With Total Of 4 Numbers Equal To 100?

Feb 19, 2011

Generate four random numbers with the total of the four numbers equal to100?[code]...

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ActionScript 3.0 :: Creating Function To Pick Out Numbers From A Set Of Numbers?

Nov 18, 2009

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I'm trying to dynamically create links from data in a JSON file.
 
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ActionScript 3.0 :: Enter Key Not Generating A KeyCode

Aug 31, 2009

This line of code is generating codes for other keys but not the Enter Key trace("key code: : " + e.keyCode); It's like AS3 doesn't know there is such a key. The code should be 13 but on my system according to AS3 it doesn't exist. I'm usind CS4 is this a CS4 bug?

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ActionScript 3.0 :: Generating A Object Through Setters?

Aug 2, 2011

i am writing a class for button bar and encapsulating it into main file when i call the setter an object should generate ex:

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[code].....

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Actionscript 3 :: Generating An Array Using A Loop

Dec 15, 2009

Below I have an array that works but it is far too long and I am thinking there is a far easier way to generate the same result using a loop but I just can't get my head around it at the moment. The array is as follows:

var CardDeck = new Array();
CardDeck[0] = new C1();
CardDeck[1] = new C2();
CardDeck[2] = new C3();
CardDeck[3] = new C4();
CardDeck[4] = new C5();
CardDeck[5] = new C6();

[Code]...

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Flex :: Generating A Consistent ID For A Given Computer In Air?

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In C++ I Can Read The MAC Address Of The NIC and Use It To Generate A Unique Identifier For Each Computer That Interacts With My Web Service. Even If The User Deletes Their Cookies, And Temporary Internet Files, Reformats Their HardDrive And Installs A Different Version Of Windows, That Computer Still Generates The Same Unique ID.How Can I Create Such A Unique Key Using Flex Or Air? The Number Has To Be Either Hardware Based Or Similarly Tamper Resistant.

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ActionScript 3.0 :: Generating Colors In An Array?

Jan 19, 2009

I want to appear one of a set of colors randomly on timer fire using the below code:

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myTimer.addEventListener(TimerEvent.TIMER, timerFunction);
function timerFunction(event:TimerEvent) {

[Code].....

This works to randomly generate a color, but I want to call one of a set of colors. this.graphics.beginFill only takes a numeric value or a fixed color value.

How would I add the var here to activate my set?

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ActionScript 2.0 :: Generating The Clickable Movieclips?

Sep 17, 2009

This is my actionscript problem (AS2)The aim if this script is to load images from a xml, show them on screan, and when clicking on one of them, show the big one. I know there are a lot of ready-made scripts, but as I would like to learn AS, I try to do it myself....Now the problem actually is the onRelease... in this example whatever the picture i clic, I always get: "clicked on image: 5" as output.. (when 5 images are loaded...)

ActionScript Code:
//////////////////////////
//PARAMETERS
//////////////////////////
espacement = 10;//l'espacement en px entre les images

[code]....

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