ActionScript 2.0 :: [FMX] Generating Two Random Numbers?
Jan 11, 2005
hi, i'm generating two random numbers, between 1 and 4, which must be different to each other each the two numbers are picked. i've tried the following:
var firstRandom = Math.random()*3+1;
var secondRandom = Math.random()*3+1;
var boxA = "box"+(Math.round(firstRandom));
[code]....
and i still get two numbers the same occasionally. why isn't it comparing the numbers?
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Apr 1, 2011
I am generating random numbers between two numbers by the code bellow:
ActionScript Code:
public function randomRange(max:Number, min:Number = 0):Number
{
return Math.round(Math.random() * (1+max - min) + min);
}
trace(randomRange(3,-31));
But I need a code which will return some times '3' and some times '-31'. Not the number between them.
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Jan 10, 2009
generating random numbers between 50 and 200 but the number that has been generated once should not be displayed again. I am using this code
var num:Number;
on(release){
num = Math.round (Math.random ()*200);
trace(num+50); // +50 because random numbers between 50 and 200 are required
}
Its working fine but sometimes repeat the number that has already been displayed.
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Jan 21, 2010
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//random numbers//1.function randomNumbers(min:Number,max:Number) { var Results:Number=Math.floor(Math.random()*max)+min; return Results;}
//2.new_mc.addEventListener(MouseEvent.CLICK, showRandomnumber);
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How to create a code to generate non repeating random number?
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Mar 25, 2007
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[URL]
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2 vs 3 - 20,
3 vs 4 - 20,
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[code].....
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Feb 2, 2011
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Here is my current code:
function divSetup(){
displayRandomDivNumber();
}divSetup();
var divQuest1:String;
var divQuest2:String;
[Code] .....
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Oct 5, 2011
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how to do this and not found much, so here goes:
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Generate four random numbers with the total of the four numbers equal to100?[code]...
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public function TheGame()
{
bla-bla...
[code]....
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[Code]...
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[code].....
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[Code]....
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[Code].....
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