ActionScript 2.0 :: Getting The Instance Name Of Mouseover'd Mc?

Sep 18, 2011

I'm trying to trace the instance name of a movieclip when I roll over it with the mouse. I have a grid of 2500 dynamically-created mc's so I don't want each mc to have its own onRollOver function for the sake of efficiency.Basically I want to know if there's another way to know which mc the mouse is over. I'm guessing my only option is to round the mouse's x/y coordinates and find which mc has the same coordinates. I can do that, but before I do I wanted to make sure there's not a simpler way.

Also, am I even correct in assuming that massive amounts of onRollOver's are inefficient? It seems like they would have to constantly be listening, though I'm not 100% sure how flash works.

View 2 Replies


Similar Posts:


IDE :: Disable Mouseover Event For Button Instance

Jun 12, 2009

How do you disable only the MOUSE_OVER event for a an instance of the Button class in AS 3?
MyButton.Mouse_OVER = null ;
Will not work as it is not a writable property.
MyButton.enabled = false
Will not work as that disables the entire Button and that is not what I want.

View 1 Replies

Flex 4 :: Change Image On Mouseover / Mouseout Function Fails When Mouseover Quickly?

Mar 6, 2011

I have a basic mouseover in my flex application which changes an image onmouseover and changes it back onmouseout using the code mouse Over "functionToChangeImageSource()" and another one to mouseout.It works fine when you slowly mouse over and out, however if I quickly move the mouse over it, it occasionally stays on the mouseover image and the mouseout function doesnt appear to kick in. Is there anything I can do to fix this, or does anyone have any ideas why its happening?Also, I've tried the rollOver and rollOut instead but it has the same problem.[code]I'd imagine you're correct about the mouseover event not completing before mouseout is but how to I fix this?

View 3 Replies

ActionScript 3.0 :: MovieClip MouseOver And MouseOut Both Called When MouseOver

Dec 30, 2011

I have a simple movie clip for which i bind two events 1-MouseOver and MouseOut

in these events i am just tracing simple text

But the Problem is when i take my mouse over the movie clip both events called tracing the string in the output panel

Infact, things should be done like that on mouse over, its text is printed and when i take my mouse away[out] from the movieClip MouseOut event should be called.

ActionScript Code:
import fl.motion.Color;
import flash.display.MovieClip;

[Code]....

View 1 Replies

ActionScript 2.0 :: Objects - XML - Creating A New Instance Of An Object That Uses An Identical Name To An Older Instance Delete The Previous Instance?

Mar 20, 2009

Does creating a new instance of an Object that uses an identical name to an older instance, delete the previous instance? Or should the original instance be deleted first? The code uses a ridiculous amount of XML vars. Isn't it less memory intensive to parse the XML and save the properties to an Object, and then delete the XML Object, rather than keep the XML Object around and reference it's child nodes directly? Is it better form to break up a huge XML file (>600lines/3200vars) into smaller chunks?

View 1 Replies

Actionscript 3 :: Constructor To Assign Instance Name From Super Constant When Adding Instance In Flash IDE?

Jun 17, 2010

I have a library object (SomethingMC) which extends a custom class (Something). Something, in turn, extends MovieClip.If adding SomethingMC to the stage within Flash CS3 IDE, is it possible for it's super class (Something) to assign an instance name from a class constant (Something.THE_CONSTANT)?

package
{
import flash.display.MovieClip;[code].....

The above does not work. It throws Error #2078: The name property of a Timeline-placed object cannot be modified. if the instance is assigned a name in the IDE, and it just doesn't work if no name is assigned in the IDE.

View 1 Replies

ActionScript 3.0 :: Name Every BounceUp Instance The Same Thing And Then Just Add That One Instance Name To The List The Collision Detector Checks?

Dec 2, 2010

I have a BUNCH of bumpers of four types bounceUp, bounceDown, bounceLeft, bounceRight. during a collision which you hit determines the bounce so they always do the same thing so here's my question.....can i just name every bounceUp instance the same thing and then just add that one instance name to the list the collision detector checks?

i just dont wanna go through and name a hundred each of bounceUp s and bounceDown s individually as the potential for screaming increases proportionally.......

View 5 Replies

Flash :: Play Movie Clip Instance Inside Of Button Instance?

Apr 16, 2011

I placed a movie clip instance inside a button, and I want this movie clip to play when the button is released. I'm using this code on the frame containing the button:

function playMovie(event:MouseEvent)
{
this.theButton.theMC.gotoAndPlay(3);

[code].....

View 2 Replies

ActionScript 2.0 :: Possible To Scroll Graphic / Movie Instance As Well As Text Instance In Flash

Jul 19, 2004

Does anyone know if it is possinle to scroll a graphic or a movie instance as well as a text instance in flash. I want to scroll text and images as well. Actually text with imges embedded in it.

View 3 Replies

ActionScript 2.0 :: Use Local Instance Variables Vs Attach New Properties To The Instance Object?

Mar 14, 2006

I am wrapping my brain around OOP in AS2. I am making two posts on two different subjects. My question here is: when should I use local instance variables, and when should I attach new properties to the instance object? (Feel free to correct my terminology.) Let's say I have a class for a scrolling background, which scrolls when I mouse over its edge. I want to put these values somewhere:

1) How wide is the border in which a mouseOver makes it scroll? This is basically a semi-constant I set it up once and keep it the same, unless the user changes it in an options menu to make the border wider or narrower. Call this scrollBorderWidth.

2) How fast is the background scrolling now? I want to track this so I can smoothly change the scroll speed over several frames. This is often changed. Call this scrollSpeed.

It seems I have two ways I can store and access these values and darned if I know which is better practice. METHOD A: Make them local variables in the class, so the scrolling background instance has them as local vars. I set them up thusly:

[Code]....

View 4 Replies

ActionScript 3.0 :: Instance Or No Instance - Call A Function From Another Class?

Jan 26, 2009

I have a general / somewhat newbie question. Is it better practice to call a function from another class like so:

[Code]...

Does one way free up more memory or enhance performance?

View 5 Replies

ActionScript 3.0 :: Create New Instance() When Instance Is A Variable?

Feb 12, 2012

I have a base class I've used on 6 different MC's. Then when I use these MC's my function runs an if statement to check which one to add.

if(id=design) var obj = new design();
if(id=team) var obj = new team();

I want to make it a bit more dynamic and use the id:String to evaluate which new instance to create.

ActionScript Code:
public function loadChapter(id:String):void {
var obj = new instance_of( id )();
}

View 5 Replies

ActionScript 3.0 :: Finding An Instance Name From Another Instance Name?

Jan 28, 2010

I have a bunch of text boxes which are acting as labels on a diagram.The idea is all the labels are jumbled up to start with, and the user has to drag the labels to the correct place.So far, I have the labels, and they are dragable, but I want to be able to lock the label onto a specific area (I've called them crashzones) so that when the user drags the label onto the correct area, the label snaps into place.The 'crashzones' instance names, are indentical to the label instance names, with the exception that the 'crashzones' instance names have the letter 'z' at the begining.

On the dragStart event, something (maybe a string) would hold the instance name of the current label and add the letter 'z' to the beggining, so something like ... crashzone = "z" + label1;As there is an instance with the name "zlabel1", when the dragstop event starts, it'll do a 'hittestobject' on the instance "zlabel1".

I'm not entirely sure how to go about this.I've tried creating a string to hold the 'crashzone' name, but the hittestobject event doesnt work with strings i.e: hitTestObject(stringname);I've also tried with Sprite, but as the sprite technically already exists and has a name, I can't give the sprite any properties.

View 1 Replies

ActionScript 3.0 :: Flex - Construct A Derived Class Instance From An Existing Base Class Instance?

Jan 22, 2010

I have a base class which is being created via remote_object [RemoteClass alias] from the server.I have other specialized classes that are derived from this baseclass, but serialization with the server always happens with the base class.The base class has meta data that defines what the derived class is, for example

[RemoteClass (alias="com.myco...')]
public Class Base
{

[code]....

View 2 Replies

Actionscript 3 :: Communicate Between An Instance Of Flash Embedded In A Browser And A Flash Instance Running In A C# WinForms App?

Dec 23, 2011

I am trying to communicate between an instance of flash embedded in a browser and a flash instance running in a C# WinForms app... I am getting a compile error that say:

1119 Access of possibly undefined property printOut through a reference with static type flash.net:LocalConnection

Here is the actionscript:

var feedback = "";
var receiving_lc:LocalConnection = new LocalConnection();
receiving_lc.connect("fromClient")

[code]....

View 2 Replies

IDE :: 3D-movement On Mouseover?

Aug 19, 2009

How to do the movement like at the following site [URL]

View 7 Replies

ActionScript 3.0 :: Mouseover Through Other MovieClips?

May 19, 2009

Can I make MouseOver ignore movie clips that obstruct it from view somehow? found mouseEnabled = false, but it somehow doesn't work for children of a movie clip, like:
mc1.mc2.mouseEnabled = false;
That still acts as a barrier, while my intention is to make some children be clickable while others just be invisible to the mouse to allow things behind to be clicked.

View 2 Replies

Play Animation On Mouseover?

Sep 22, 2009

I'm using Flash CS4 and I'm trying to create what I think is pretty simple. I have a tree that will have leaves. I want the individual leaves to fall on mouseover. When the animation is complete, I want the leaves to stay where they land and not reset back up on the tree. I know how to tween and animate the leaves, but everything else is really falling apart for me. I feel like this should be pretty simple. I've created the tree and leaves in illustrator and am importing the .ai file into flash and turning each of the leaves into a bitmap (as opposed to a movie file)

View 2 Replies

ActionScript 2.0 :: Pan And Zoom On Mouseover?

Jun 6, 2010

i am trying to make an image gallery with pan and zoom effect on mouse over ...Now what i want is exactly like the below website .. [URL]remove space & see the website.

View 2 Replies

Slide Object In On Mouseover?

Sep 4, 2010

I'd like to mouseover an object and have it slide across (tween) and stop. Then when the mouse is removed from the object, it returns to its original position.It's fine if we just make it happen to a box - don't worry about all the slideshow bits and all that.

View 21 Replies

Flex :: Get A True MouseOver?

May 20, 2010

so mouseOver and RollOver, and their respective outs work great as long as your mouse is actually over the item, or one of it's children. My problem is that I may have another UI component "between" my mouse and the item I want to process the mouse/rollover(maybe a button that is on top of a canvas, but is not a child of the canvas). The mouse is still over the component, there's just something else that it's over at the same time.

Here is a simplified code example detailing my question copy/paste that into your flex/flash builder and you'll see what I mean:Edit, I just made this more complicated and true to my actual problem, drag slowly, if you move your mouse further than the button in a single frame it kinda breaks, but that is just in this simplified version

<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" width="500" height="268"

[code]....

View 1 Replies

Actionscript 3.0 :: Scaling Up On Mouseover

Feb 7, 2010

How can I scale up an entire animation when the mouse moves over it? Background: I'm no newbie on web development (I do PHP, javascript, CSS et al, and get paid handsomely for it) but I've never done Flash. However I am updating this site [URL] (the guy in charge is a friend) and you can see the Flash radar thingy in the corner. That came from the original site and is very old, links to the wrong pages and has the wrong text anyway. I have compensated for its wrong URLs with redirects but the owner asked if I could update it.

Well, I have a new version in CS4 Flash (having spent several hours seeing if I could modify the original it became clear that a re-write was more sensible), and everything is fine - but the only thing I can't work out is how to scale up the whole image (and scale it back down when the user moves off it). The original code was this, which doesn't scale down even though the code looks like the original author meant it to:

[Code]....

View 4 Replies

ActionScript 2.0 :: VR Mouseover In Flash

Jul 31, 2006

How do I make this code work for a mouse over instead of a drag?[code]

View 2 Replies

IDE :: Different MovieClips - MouseOver Will Not Interact

Dec 19, 2009

I am set to learn all I can about flash. Here's my first problem:
Code:
stage.addEventListener(Event.ENTER_FRAME,go);
function go(e:Event):void {
bijtje_mc.x=mouseX;
bijtje_mc.rotation=Math.random()*20;
bijtje_mc.y=mouseY;
[Code] .....

I am not sure if the Mouse events are suited.. but the biggest problem is the MC's, I think. I want the mouse to interact with them.. just like a button you know. Made 3 different MC's, one for when its idle, one when MOUSE_OVER, and one when you click it.. they are on frame 1 , 5 and 10. The problem is.. the mouse cursor isn't interacting with anything.. the custom cursor "bijtje_mc" does work though.

View 7 Replies

Flash :: Unable To Convert An Instance Of A Class To An Instance Of The Class's Subclass?

Sep 15, 2011

I'm using a library that has a function that returns an instance of some class Engine.

I'd like to tack on some interfaces to Engine, so I subclass it class InterfacedEngine extends Engine implements AwesomeInterface. but when I change the code that uses the classes from this:

var engine:Engine = generateEngine();

to this: var interfacedEngine:InterfacedEngine = generateEngine();

It gives me a runtime error (elision mine):

TypeError: Error #1034: Type Coercion failed: cannot convert ...::Engine@1bc2bf11 to ....InterfacedEngine.

What about AS3 classes am I misunderstanding?

View 2 Replies

ActionScript 3.0 :: Access Values Held By A Class Instance From Another Class Instance?

Oct 14, 2009

I have to admit I pretty much ran away from Flash when AS2 came along and only used it for animation purposes over the last 5 years.So I'm having a major crash course in AS3 in Flash CS3 and I'm not enjoying it one bit. I'm getting maybe 10mins of finished work per hour as I try to figure out the limits and rules of AS3. Quite often it seems that AS3 simply can't do what I want it to. Anyway: Characterchecks.as is the main class and it loads a bunch of XML into four arrays. The file starts like this:[code]If I trace the value of, say, cc._Categories from the main FLA, it's empty. I'm guessing that the next line of AS in the main FLA doesn't wait for the previously called function to complete? (This may tie in to my next problem)My next step is that I want to display various things based on the data in the array. I have another class, Display.as which will hold all the functions to create the items on display. I thought it would be best for these to be a separate object. I wonder if I'm right?

So I declare an instance of Characterchecks in the main FLA and call it cc, and then run the functions to populate the arrays... Now I create an instance of Display and call it cd. How can I get functions in cd to see the values of the variables in cc? And if the main timeline can't tell that the functions aren't finished filling the arrays, how is cd supposed to know?I might be asking dumb questions, or maybe I'm doing things ***-backwards, I don't know. I'd appreciate any help, I really would. This whole thing has me at the end of my tether... being the most technically advanced person in my circle of co-workers and web design friends means I have no-one to explain why things need to be done a certain way or what the best way is.

View 3 Replies

ActionScript 2.0 :: CS3 A Delayed Mouseover Button?

Apr 22, 2009

I want to create a menusystem that bases only on mouse over functions. Tough there is one thing that might become quite frustrating for the user and that is small by mistake mouseovers that brings them to another page.So what I want to create is buttons with a delay of lets say 200ms. 200ms that the user has to have her or his mouse over the button to activate it.But I have run into some problems, and after a lot of googling the only result I got is menu-buttons that are activated directly on mouse over, but does not act out the manuver until the delay is over.So the user could practicly have his mouse in china when the button is activated. Which is not the result I want.I want a button that is activated after that the mouse has spent 200ms on the button.This is the failed direct reaction Actionscript 2.0 of the button I got at the moment.

Code:
on (rollOver) {
timer = setInterval(goto, 200);

[code].....

View 2 Replies

On Mouseover Buttons That Move Objects

Jul 27, 2009

I am making a menu that consists of 6 different rollover buttons, these3 buttons sit on a path where the graphics look like a road. What I need to do is have an mc of a car that moves along the road. When the car is at button 1, and you mouseover button 2, the car moves towards button 2, then when you mouseover button 3, the car moves towards button 3 etc., all while the car stays on the road (path) that it sits on - so not like a mouse follow but constrained to the path. I also need the car to go in reverse, so if the car is at button 4, and you mouseover button 3, the car will move towards it.

View 3 Replies

Loop Until Mouseover Then Goto Frame X?

Dec 21, 2009

Where to even begin. I want to loop frames 1-25 until a mouseover, then i want it to go to frame 26.

View 3 Replies

Make An Image Rotate Behind On Mouseover?

Jul 2, 2010

I'm a Web designer from London and although I have good Photoshop skills, I can't put together my designs for animation

Description:

I would like to know how I can make an image invisible until I hover the mouse over it. Once the image becomes visible how can I make an image behind it (on a different layer) rotate until I move the mouse away.

1. How do I make image invisible until I hover mouse over it?

2. Once image is displayed how do I make an image rotate 90 degrees behind it?

3. Once I move the mouse off, how do I make the button become invisible again, and the rotated image to be restored to it's original rotation.

I am using Flash / Photoshop (CS5)

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved