ActionScript 2.0 :: CS3 A Delayed Mouseover Button?
Apr 22, 2009
I want to create a menusystem that bases only on mouse over functions. Tough there is one thing that might become quite frustrating for the user and that is small by mistake mouseovers that brings them to another page.So what I want to create is buttons with a delay of lets say 200ms. 200ms that the user has to have her or his mouse over the button to activate it.But I have run into some problems, and after a lot of googling the only result I got is menu-buttons that are activated directly on mouse over, but does not act out the manuver until the delay is over.So the user could practicly have his mouse in china when the button is activated. Which is not the result I want.I want a button that is activated after that the mouse has spent 200ms on the button.This is the failed direct reaction Actionscript 2.0 of the button I got at the moment.
Code:
on (rollOver) {
timer = setInterval(goto, 200);
[code].....
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May 20, 2010
I'm having trouble with a controller I'm using with an FLV. I am a newbie when it comes to actionscripting. I have a project I'm working on that contains a 86:50 minute FLV and towards the end I will have a separate button appear to click on. The code I am implementing was from a different project that utilized the same functions but with a 4:49 minute FLV. I have an example of this at [URL]. As you can see the controller is set up for the 4:49 minute FLV and when the timer gets to 5:00 minutes that button comes in. I need to make the FLV play the whole way through and then at a specific point have the button appear and I can't seem to do it. Below is the only code I can see that pertains to this section.
scrub.onPress = function(){
scrub.startDrag(false, -365, scrub._y, 49, scrub._y);
dragging = "true";
}scrub.onRelease = function(){
var newNum:Number = (scrub._x - -365) * .7625;
mainVid.seek(newNum);
scrub.stopDrag();
dragging = "false";
[Code] .....
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Jul 2, 2009
i would like to do a simple set of buttons dynamicly created by code, like simple recangles which will act to each other and have different target urls or movies to load. Also buttons should have constant spacing to each other and it should be possible to have a tween animation for each one with delayed timing, so button 3 slides in first, button 2 slides in a second later and finally button 1 slides in at last. If you click one button all of the other buttons should get deactivated and the alpha should tween down to a lower level for e.g
Something like that, sounds simple but i don?t know where to start. I guess i will need to duplicate the button give each of them different targets, tweening and activate / deactivate states, but thats all i know in theory so far.
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Mar 6, 2011
I have a basic mouseover in my flex application which changes an image onmouseover and changes it back onmouseout using the code mouse Over "functionToChangeImageSource()" and another one to mouseout.It works fine when you slowly mouse over and out, however if I quickly move the mouse over it, it occasionally stays on the mouseover image and the mouseout function doesnt appear to kick in. Is there anything I can do to fix this, or does anyone have any ideas why its happening?Also, I've tried the rollOver and rollOut instead but it has the same problem.[code]I'd imagine you're correct about the mouseover event not completing before mouseout is but how to I fix this?
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Feb 23, 2010
I have a button on the second frame of a movie clip. When the user mouses off it, the timeline goes to the first frame of the movie clip. I want a button on top of it that can be clicked by the user for a getURL function. But when the user mouses over the button on top, it registers as rolling off the original button. Is there a way to have the user mouse over the getURL button on top without going back to the first frame? The problem is that the getURL button is in its own movie clip along with other content in a popup menu so that I can make it scrollable, and when the user mouses over this movie clip / button then the rollOut function is activated on the original button.
I've attached a simplified version of what I'm looking at, to show you the problem I have with mousing over the getURL button.
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Apr 13, 2010
i know it must a be very eaaaaaasy one, but believe me i tried: with TweenLite, with code, searches, to no avail. What i want to do is very simple: i have a clip_mc that sits there and waits for two buttons (toLeft_mc and toRight_mc) to be hovered and when hovered, clip_mc moves to the left and to the right by increment of 1px.
[Code]...
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Oct 23, 2010
I'm trying to achieve something quite specific. I have a few transparent PNGs that will be dynamically generated and will be arbitrary shapes. I want these to form a sort of "hotspot" on mouseover, but I obviously don't want the mouseover to comprise the transparent bit - simplest analogy I can think of a is a single jigsaw puzzle piece.Is there any way to do this in AS3? Would I just load the PNG and flash automatically discards the transparent pixels?
If not the PNG, I can get the "jigsaw piece" in raw RGB pixel values as an XML doc. Could I maybe use the bitmap class to "populate" a bitmap using these raw values which I can then use as a movieclip with button enabled?
edit: from reading around elsewhere, a "map" analogy seems far more apt.
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Mar 25, 2011
i have once again resorted to asking the pros on how to accomplish something. I am trying to use a UIloader laid up next to itself and use a different image each time. I have also tried to add a roll over too. I have figured out how to use arrays (i have only got one item in my array currently) but cant get them to work within a source file path.
[Code]....
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Jan 28, 2009
I've got a line of text, set as a button, that triggers an image and some text to show up further down the page when a user hovers over the text. However, when the mouse passes over the text/images at the bottom of the page (that should only come up when the text is in an 'over' state), that 'button' section all triggers. How do I make it so that only the text initiates the button 'down' state?
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Dec 2, 2003
I've got a menu with 3 menu items. Each item is a mc. There is a pointer mc that eases to the mc menu item that you mouseover. That was working fine...until I found out that I have to make the menu dumb enough for flash 5. As we know, you can't assign button events to mc's unless using flashplayer 6 or higher. So I tried to just drop some invisible buttons over my menu item mc's and assign the mouseover events to call the prototype in each invisible button. The prototype should then ease the pointer mc to the position of the menu item that I've moused over. Problem is that it restarts the playhead back to frame 1 each time I mouse over a button.
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Dec 30, 2011
I have a simple movie clip for which i bind two events 1-MouseOver and MouseOut
in these events i am just tracing simple text
But the Problem is when i take my mouse over the movie clip both events called tracing the string in the output panel
Infact, things should be done like that on mouse over, its text is printed and when i take my mouse away[out] from the movieClip MouseOut event should be called.
ActionScript Code:
import fl.motion.Color;
import flash.display.MovieClip;
[Code]....
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Nov 25, 2009
Here are the two texts
Products
Innovation
I want the button to be "products" and when you mouse over it products fades out and innovation fades in and moves to the top right, like an animation.
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Apr 28, 2010
I have a button, and i have an image (converted to a movieclip)The effect i want to achieve is for when someone hovers over the button (not the MC) the image (MC) expands from the button, then when the mouse is taken off the button, the image retracts and then vanishes.
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Feb 11, 2010
Its been a while since i used flash and i need some action script for my latest project. On my button i want: aboutUs_mc to play when mouseover aboutUs2_mc to play when mousedown i also dont want either to play until both the mouseover and mousedown happens. i also dont want them movieclips looped.
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Mar 6, 2010
Ref: spark.components.ButtonBar. In the spark ButtonBar's mouseOver event, how do you determine which of the several buttons the mouse is hovering over? There is, of course, no selected index at this juncture. If it makes a difference, my ButtonBar is not defined in MXML but is instantiated in ActionScript and an ArrayList is assigned to the dataProvider property of my ButtonBar instance.
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Feb 18, 2009
how can I make the mouseover effect only on my button[code]
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Jun 12, 2009
How do you disable only the MOUSE_OVER event for a an instance of the Button class in AS 3?
MyButton.Mouse_OVER = null ;
Will not work as it is not a writable property.
MyButton.enabled = false
Will not work as that disables the entire Button and that is not what I want.
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Aug 11, 2002
how I can keep my cursor an arrow when I mouseOver a button or mc, instead of it changing into a hand.
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Apr 3, 2009
I've got the following movie online to look at:(disregard background, temporary image)URL...I have 3 icons (will be 4, the photos at the bottom of the movie).When hovering over a button, it should rise up around 50px, and on mouse out, it should drop back down to its original position.If you look at the movie, it does that, however, if you move around the images a bit you'll see that at some points it picks up 2 photos/buttons at a time (since they're overlapping a bit I imagine), but the BIG problem is that sometimes, when picking up both images, they do not return to their original position when mousing OUT as they should, they remain suspended as if they are stuck at the end of the onmouseover function and can't come back down.[code]
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Aug 7, 2009
I imported a image file and made it into a button. So in flash8, is there any way to add an actionscript or anything to make the image transparent when I mouseover the button?
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Sep 3, 2010
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Sep 27, 2010
I am working on a simple flash project. In Scene 1 I have a large image above and a long scrolling image below which is a movieclip called image_slider. The Scrolling is set with actionscript 3.0 mouse over event listener. When the user moves the mouse right image_slider moves left, when mouse is left it moves right. It works very nicely. Now I wanted different parts of image_slider to change the large image above when they are clicked.
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My problem is that now the image_slider no longer moves freely. It does move, but as you can see it if your mouse stops moving the scrolling will stop at the next button. You have to move the mouse again to make it keep scrolling. I don't know why it has decided to do this. how to stop it from stopping at each button edge?
You can see the flash movie at [URL]
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Mar 15, 2009
I am trying to get when a user mouses over the button some content shows up and moves with the mouse until that user moves off the button..does anyone know how i can acheive this...
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Nov 3, 2006
I've tried searching the forums for a way to load my xml menu with a small delay between each menu item. I thought I had it with this code:
Code:
function load(){
clearInterval(loadinterval);
[code]....
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Sep 3, 2009
I am trying to initiate a delayed drag like the one being implemented here: [URL].
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Dec 5, 2009
I'm loading an MP3 file at runtime, and it sometimes plays a little delayed or very quiet (or it sounds like it's being partially cut off). I've also noticed that if you immediately refresh the page, the audio plays on cue and at full strength.
Below is the relevant code. Am I doing anything wrong, or could this be a bug in Flash player? (FYI, I'm seeing the problem with Flash 10.0.32.18 in Firefox, Chrome, and Internet Explorer.)
[Code]...
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Apr 3, 2007
I am working on some schematic animations and need to implement some button driven navigation with a slight difference from the norm that I can't figure out how to do...
I'd like to start playing a movieclip which would then pause halfway through. The user would then be able to click one of a selection of buttons which would trigger the movie clip to start playing again and then load the next movie clip based on the button pressed. This means I could show the intro of the animation and then following a button press, show the outro before moving to the next selected clip.
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Jul 16, 2009
I have a timeline instanced movieclip which i'm calling a method on its parents movieclip constructorproblem is that even though the object already exists, its methods are "undefined", i have put some traces in, and noticed the child constructor is calling after its parent constructor..
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Jan 31, 2004
here is the situation, I have the button that loads two swfs, one is the backround and the other is the news bar. However, I would like the news bar to load no sooner than the backround swf loads. I dont why but I thought this code would work - it doesn't
on (release) {
loadMovie("films/news/news.swf",_root.content);
}
[code]......
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Aug 4, 2011
I often want to run a movie but are only insterested in the debugging output and switch back to my code or to the debugger.I discovered, that the movie framerate is significantly slower in an inactive browser window. This causes e.g. certain async unit tests to fail when run in the Flex UI. So it's not that trivial
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