IDE :: Button Over State Activates On Mouseover
Jan 28, 2009
I've got a line of text, set as a button, that triggers an image and some text to show up further down the page when a user hovers over the text. However, when the mouse passes over the text/images at the bottom of the page (that should only come up when the text is in an 'over' state), that 'button' section all triggers. How do I make it so that only the text initiates the button 'down' state?
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Mar 24, 2009
the basis of my problem is this. I have inherited some code which is a matrix of buttons which give a score of 1-7 depending on which button is pressed. The matrix consist of 7 rows and columns 7 buttons in each row and once all rows have a button pressed the final score is calculated and a submit button becomes activated (it is de-active until all rows have a score). This works fine, but I have added a function in which you can press another button which de-activates one row and activated another, so there are now 8 possible rows instead of 7, even though I want the total score to still calculate when there are scores of seven rows to tally up the total. The code I have now works with the first 7 rows, but when you add the 8th row it won't tally up the score, and activate the submit button.Anyway attached is the current code I am currently using:
Code:
function uClickBehScore(mc, rowParent) {
var codedName = mc._name
[code].....
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Jun 14, 2010
A component in my main project has 2 states. I want to change the component's state when the mouse is over the Parent.
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Apr 14, 2011
I need to add a rollover effect to the disabled state of a Spark button. This way, users can rollover the button and know why the button is disabled.I think I would have to override ButtonBase's getCurrentSkinState. Is there anyway to test if a mouse cursor is over a disabled button?
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Dec 17, 2004
I have a menu with five nav buttons (atcually MovieClips). Each has three frame labels: "on", "stay", and "off". The rollover and rollout animations play flawlessly, but I'm at a loss as to how to give each button a sticky "active" state. I'd like the button to stay in it's active state until another button is clicked, then I would like it to play it's "off" animation. Each MC has this code:
[Code]...
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Dec 1, 2011
Following the official Shadowbox usage instructions, I appended just a few lines of CSS/JS:
[Code]....
And yet, when I click on my thumbnail, it does not generate a Shadowbox overlay. Instead, my browser follows an ordinary link to the animation. I've also tried Lightbox, Greybox, and Lightbox2, working at this problem for about twelve hours. My understanding of Javascript objects and classes is very limited. Web Development is not my career path.
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Aug 8, 2010
I'm trying to play around with a flash scene which would only progress from area to area if there is any motion being detected by the webcam.
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Feb 23, 2006
how to keep a Movieclip Btn 'Over State' to stay in the over position until another button is clicked?
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May 18, 2007
I have a series of buttons inside an array. I am trying to get the buttons so that once they are pressed, they remain in the over state. Which is a darker color than the up state. So that people know which button they have pressed. Is there an easy way to do this for buttons?
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Apr 13, 2010
I have two buttons that are movie clips in Flash CS4 and when button 1 is on Over stage, I want the button 2 stop movie clip at the certain frame.
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Feb 16, 2008
Is there a way of telling a MC button to have a hit state like a normal button? I have some text popping up away from my MC button that is included in the hit state. When I roll over the main button the text pops up. But also, when I roll over where the text pops up it also triggers the pop up animation.
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Jan 14, 2010
I'm trying to make buttons that involve a character pointing to indicate interaction.When a button is interacted with (mouse over or down) the character's arm points to that particular button. I separated his body, so that it remains constant on the main stage, no matter which button is being interacted with.The problem is, when the user is not mousing over or clicking down on any button, the character has no arms (since only his body remains constant)!How do I resolve this?The only thing I thought of so far is if there's any way to create an up button state that includes the arm (right now I have nothing for mouse up) THAT ENDS when the next button is interacted with. Is that possible? If I put the arm in the up state (in addition to mouse over and down) it stays when the interaction is over, which poses a problem when the user interacts with the next button (the character ends up with double the arms since each button introduces a different set of arms pointing towards that particular button).
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Mar 6, 2011
I have a basic mouseover in my flex application which changes an image onmouseover and changes it back onmouseout using the code mouse Over "functionToChangeImageSource()" and another one to mouseout.It works fine when you slowly mouse over and out, however if I quickly move the mouse over it, it occasionally stays on the mouseover image and the mouseout function doesnt appear to kick in. Is there anything I can do to fix this, or does anyone have any ideas why its happening?Also, I've tried the rollOver and rollOut instead but it has the same problem.[code]I'd imagine you're correct about the mouseover event not completing before mouseout is but how to I fix this?
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Feb 23, 2010
I have a button on the second frame of a movie clip. When the user mouses off it, the timeline goes to the first frame of the movie clip. I want a button on top of it that can be clicked by the user for a getURL function. But when the user mouses over the button on top, it registers as rolling off the original button. Is there a way to have the user mouse over the getURL button on top without going back to the first frame? The problem is that the getURL button is in its own movie clip along with other content in a popup menu so that I can make it scrollable, and when the user mouses over this movie clip / button then the rollOut function is activated on the original button.
I've attached a simplified version of what I'm looking at, to show you the problem I have with mousing over the getURL button.
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Apr 22, 2009
I want to create a menusystem that bases only on mouse over functions. Tough there is one thing that might become quite frustrating for the user and that is small by mistake mouseovers that brings them to another page.So what I want to create is buttons with a delay of lets say 200ms. 200ms that the user has to have her or his mouse over the button to activate it.But I have run into some problems, and after a lot of googling the only result I got is menu-buttons that are activated directly on mouse over, but does not act out the manuver until the delay is over.So the user could practicly have his mouse in china when the button is activated. Which is not the result I want.I want a button that is activated after that the mouse has spent 200ms on the button.This is the failed direct reaction Actionscript 2.0 of the button I got at the moment.
Code:
on (rollOver) {
timer = setInterval(goto, 200);
[code].....
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Apr 13, 2010
i know it must a be very eaaaaaasy one, but believe me i tried: with TweenLite, with code, searches, to no avail. What i want to do is very simple: i have a clip_mc that sits there and waits for two buttons (toLeft_mc and toRight_mc) to be hovered and when hovered, clip_mc moves to the left and to the right by increment of 1px.
[Code]...
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Oct 23, 2010
I'm trying to achieve something quite specific. I have a few transparent PNGs that will be dynamically generated and will be arbitrary shapes. I want these to form a sort of "hotspot" on mouseover, but I obviously don't want the mouseover to comprise the transparent bit - simplest analogy I can think of a is a single jigsaw puzzle piece.Is there any way to do this in AS3? Would I just load the PNG and flash automatically discards the transparent pixels?
If not the PNG, I can get the "jigsaw piece" in raw RGB pixel values as an XML doc. Could I maybe use the bitmap class to "populate" a bitmap using these raw values which I can then use as a movieclip with button enabled?
edit: from reading around elsewhere, a "map" analogy seems far more apt.
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Mar 25, 2011
i have once again resorted to asking the pros on how to accomplish something. I am trying to use a UIloader laid up next to itself and use a different image each time. I have also tried to add a roll over too. I have figured out how to use arrays (i have only got one item in my array currently) but cant get them to work within a source file path.
[Code]....
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Dec 2, 2003
I've got a menu with 3 menu items. Each item is a mc. There is a pointer mc that eases to the mc menu item that you mouseover. That was working fine...until I found out that I have to make the menu dumb enough for flash 5. As we know, you can't assign button events to mc's unless using flashplayer 6 or higher. So I tried to just drop some invisible buttons over my menu item mc's and assign the mouseover events to call the prototype in each invisible button. The prototype should then ease the pointer mc to the position of the menu item that I've moused over. Problem is that it restarts the playhead back to frame 1 each time I mouse over a button.
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Dec 30, 2011
I have a simple movie clip for which i bind two events 1-MouseOver and MouseOut
in these events i am just tracing simple text
But the Problem is when i take my mouse over the movie clip both events called tracing the string in the output panel
Infact, things should be done like that on mouse over, its text is printed and when i take my mouse away[out] from the movieClip MouseOut event should be called.
ActionScript Code:
import fl.motion.Color;
import flash.display.MovieClip;
[Code]....
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Nov 25, 2009
Here are the two texts
Products
Innovation
I want the button to be "products" and when you mouse over it products fades out and innovation fades in and moves to the top right, like an animation.
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Apr 28, 2010
I have a button, and i have an image (converted to a movieclip)The effect i want to achieve is for when someone hovers over the button (not the MC) the image (MC) expands from the button, then when the mouse is taken off the button, the image retracts and then vanishes.
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Feb 11, 2010
Its been a while since i used flash and i need some action script for my latest project. On my button i want: aboutUs_mc to play when mouseover aboutUs2_mc to play when mousedown i also dont want either to play until both the mouseover and mousedown happens. i also dont want them movieclips looped.
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Mar 6, 2010
Ref: spark.components.ButtonBar. In the spark ButtonBar's mouseOver event, how do you determine which of the several buttons the mouse is hovering over? There is, of course, no selected index at this juncture. If it makes a difference, my ButtonBar is not defined in MXML but is instantiated in ActionScript and an ArrayList is assigned to the dataProvider property of my ButtonBar instance.
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Feb 18, 2009
how can I make the mouseover effect only on my button[code]
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Jun 12, 2009
How do you disable only the MOUSE_OVER event for a an instance of the Button class in AS 3?
MyButton.Mouse_OVER = null ;
Will not work as it is not a writable property.
MyButton.enabled = false
Will not work as that disables the entire Button and that is not what I want.
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Aug 11, 2002
how I can keep my cursor an arrow when I mouseOver a button or mc, instead of it changing into a hand.
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Apr 3, 2009
I've got the following movie online to look at:(disregard background, temporary image)URL...I have 3 icons (will be 4, the photos at the bottom of the movie).When hovering over a button, it should rise up around 50px, and on mouse out, it should drop back down to its original position.If you look at the movie, it does that, however, if you move around the images a bit you'll see that at some points it picks up 2 photos/buttons at a time (since they're overlapping a bit I imagine), but the BIG problem is that sometimes, when picking up both images, they do not return to their original position when mousing OUT as they should, they remain suspended as if they are stuck at the end of the onmouseover function and can't come back down.[code]
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Aug 7, 2009
I imported a image file and made it into a button. So in flash8, is there any way to add an actionscript or anything to make the image transparent when I mouseover the button?
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Sep 3, 2010
I have a png image which has been converted to an MS and used as a button. When I mouse over the button, I _xscale and _yscale it so that it's smaller and on roll out the opposite needs to happen. However, when I move my mouse just over the edge of the button the xscale and yscale vibrate erratically and I am not sure what is causing this. I have already put a transparent vector rectangle behind the image thinking this will sort out the problem but it seem it still happens.
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