ActionScript 2.0 :: How To Get Light Hanging From Top Of Page
Jun 12, 2007
I'm trying to get a light that is hanging from the top of the page by a chord to be drag-able and then for them to be able to let go and the light swing back and forth. Right now I've got a pretty cool as that is onLoad it will swing and gradually slows down until it is sitting still, but I'd like to have it have a little more elasticity added to it for them to be have some fun with the hanging light..
This might be trying to be too tricky, but I have a set of keyframes on the timeline that correspond to the buttons on my xml drop down. When I am on a particular frame, I want the button for that frame and the mainItem button that it drops down from to have some sort of highlight or extra glow. This is meant to be so that a user can see where they are in the project at any time. All the code is included in my previous posts on xml drop down menu..
I can find the buttons by checking if they have certain text on them, so now I want to 1) Set a variable on each keyframe var a:String="page1"; and then have some code that says if(a=="page 1")....[go and get the button] e.currentTarget.menuText.text=="Questions" [and do something to it ]<-- except it wont be the current target it will just be out there with that text on it..
've made a Flash app in as3. When it's executed in Firefox everything works fine, but in ie7 it's hanging. When the app is executed an xml is loaded. When the xml is loaded from the server, everything works fine, but when the xml is loaded from te webcache, the app starts hanging.
I'm having a problem changing the value of a global variable.
I'm using the xml photogallery thats available on Kirupa. I have 2 movies on the main timeline: the galley movieclip and a navigation movie clip. I want the buttons in the navigation clip to change the global varable 'section' and this to be passed to the galley xml load function. So far i have this for the button:
I'm seeing a problem whereby a video playing in the FLVPlayback component is "hanging" periodically, where the download stops for several seconds, ultimately causing FLVPlayback component to think it's at the end of the video and auto-rewinding. I've managed to reproduce this by killing my network connection when the video hasn't finished downloading, so when the playhead plays up to what's been downloaded, it then auto-rewinds and stops.
This problem is exacerbated when a different swf is being loaded in the background. what might cause a browser to "hang" when loading the other swf. For example, if the server on which that swf resides is backed up, will the HTTP GET block other files from loading? I'd always assumed that the actual socket implementation was multi-threaded and the loading of one file shouldn't ever cause another to hang. However, I'm not sure if the bowels of flash just leverage the browser's socket implementation, or whether it has its own.? I can't find any documentation on the flash socket design.
This has been seen in numerous browsers, so I'm suspicious it's a Flash issue. The loading is done using the MovieClipLoader class, AS2.
I've developed a flash-based site for a client who has an account with GoDaddy and have uploaded all files successfully to the hosting server. The site consists of an initial preloader named "preloader.swf", which loads an external SWF file named "main.swf" that contains different sections including an image-gallery section.However, I notice that at times (as not always this happens) the initial flash preloader for the main flash-based site loads faster than usual with "hiccups". This results in when having to view an image in the gallery section of the site (where each image is loaded externally from the server having a preloader of its own), the selected image loads in a jagged manner with "hiccups" (for instance from 22% it pauses then jumps immediately to 31%, then pauses again and jumps immediately to 47%, and so on).
Then, at a point in time, the preloader suddenly freezes/hangs the entire site, having no other choice but to refresh the site.Only then, once the preloader of the image has froze and the site is refreshed, or the cache is cleared, will the entire site work perfectly as supposed to - i.e. the initial preloader loads more slower and smoother, and the preloaders of when the images are loading are more smoother as well (no sudden jumps in the percentages as before; the preloader loads in normal increments).how I can make the site load smoothly always without having to encounter any hiccups, freezing and hanging, as I've been checking my code over and over again but I can't find anything wrong with it?I was doing some research and read that the cause might be because of the following line "ProgressEvent.PROGRESS" as it might not fire at times in IE or Firefox. Is that so? If so, what alternative must I take?[code]
I have recently been trying to recreate the effect of a weight (ball?) hanging from the mouse pointer, suspended by a thread, elastic or chain and exhibiting inertia, etc. I am a newbie, so the outlook seems rather grim. Is this at all possible?
I have recently been trying to recreate the effect of a weight (ball?) hanging from the mouse pointer, suspended by a thread, elastic or chain and exhibiting inertia, etc.
Let me start by stating that I am a complete and total noob to web design, programming of any type, and flash animation. I've spent more hours watching videos on YouTube and reading web pages than I ever should have.I've created my first flash animation for my business website that consists of four pictures moving across the pageThe problem I'm having is that as the first two pictures reach the side of the page where they exit, they pause for a second or two. This happens even when the animation is fully loaded.
I have several flv files displaying just fine on my website. All I am am trying to do is replace an enormous .flv file with a smaller file of the same movie. The new smaller file is just 25 MB, compressed with a bitrate of 1000kbps. The test page that contains the smaller file previews just fine of course in Dreamweaver, but after uploading the clip, the html page, the .swf files (in the same directory) and the Scripts folder to my host's ftp server, the browser shows me that dreaded white box on my test page for a full seven minutes until the file loads up completely. Then it plays through beautifully with no buffering. On the other pages of my site, the videos all show up without such a wait, even the enormous 179 mb flv!
Sometimes (too often...) some webservices "hang". I can see the clock cursor in my app and the network monitor of FB2 shows the webservice as "pending". After waiting a long time, the status changes to "OK" and the clock cursor disappears. How can I find out why a webservice takes sometimes minutes while it usually takes not even a second?
My webservices run on my localhost during development using the Zend AMF Server.
I have an idea for something at work. I want to have stars hanging by strings from the top of my flash document. if the user mouses over these stars I want the star to lightly swing in the direction the mouse went over at. Almost as if you had a cardboard star hanging from the ceiling and you tapped it with your hand. I know this probably includes friction but my tests don't seem to work out the way I want. Does anyone know how to achieve this?
i'm trying to build a flash site and ran into a problem... i have a gallery page with a bunch of page numbers at the top. when you click on one, a movieclip loads of some images coming in.so the problem i'm having is that i made a little animation for when you roll the mouse over the page number (they scale up when the mouse is over, scale back when the cursor moves away)... what it's doing is when you roll over, it goes to a certain frame in the timeline and plays that animation.that's all working cool, but i need it to not do that once it's clicked on. so basically when you actually click on a page number, the over script should stop until you go to another page... here's the code i've written,
function over(event:MouseEvent):void { this.gotoAndPlay(30);} function out(event:MouseEvent):void {[code].....
I have a 6 button menu system: when user clicks on a main menu link it will highlight red and light up a light right to the left of the link letting them know they have clicked successfully. After the initial click it will bring down a sub menu with links. However, after they release the mouse button, the little green indicator light goes off. I want that little green light to stay on until they move the mouse outside of the slide panel with the sublinks. how do I keep that light on until user moves mouse outside of the bounding area of the sub-panel with sub links? what code do I need to insert?SECOND:When I go to publish in html, my slide panel which contains the sublinks is chopped off. How do make it were the submenu goes over and on top of my webpage contents right below it instead of increasing the size of my table.
Here is a copy of my code. I will be posting an image in about 30 minutes or less: // ON CLICK EFFECT - The main menu's sub-menus will slide down once user clicks on a button.// The sub-menu will raise up and disapper once the user's mouse leaves the sub-panel area.
I want to make a pulsating spot that looks like red light. The pulsating effect is done but the circle with gradient red goes from red center to black. I want it to go from red to nothing/transparent, so that whatever background can be seen through the edge of the "light". Is that possible? I use Flash 8.
I am in the middle of designing a 16 x 16 grid sequencer with a row of buttons that light up and sweep across the screen as shown in the attached picture. Basically i was wondering would this be best done in flash cs5 as its hopefully going to be coded with actionScript or should i use other adobe apps like illustrator etc? I was also wondering how to get the lights to trail behind as the lights travel across the buttons?
Just a quick query, i work with Lightwave 10 on the mac and i was wondering it it can be incorporated into flash cs5 at all?
Does anyone know, is it possible to control the camera flash or light With as3.Also the camera flash on the android.For instance can I turn on the camera flash light on android?
in order to use removeMovieClip, I think I have to use attachMovieClip first, right? What I want to happen is drag and item with the mouse, and then on release make it stop dragging and make it look like it returns to its original spot.
ActionScript Code: mirror_inv.onPress = function () { mirror_inv.swapDepths(1);[code]....
Also the commands attachMovieClip and removieMovieClip don't light up in AS. However just attachMovie and removeMovie do light up, not sure if that is same thing..
Our game is a bird-eye view game, with a dark atmosphere. The player carries a flashlight which can be used to brighten up the environment.So far, we've tried using masks, and although it works, it's not very effective. Every object needs a seperate mask, it tends to use a lot of CPU and is generally a mess to work with.I've considered using a system of black tiles at 90% alpha all over the room, which change their transparancy when the player moves near - but I was unsure.
I am really new to Flash n Actionscript and have been dropped in to make a switch that will make a light come on in the first click and off on the second, on on the third and off on the forth etc... I have created the switch as a button and the light on/off as two movie clips.... What coding would i be looking to add to make this switch work...
Previously I have been given this... but its not working //this is for the button (switch) on(release) { if (_root.light_on:active == 1) { setProperty("_root.light on", _visible, "1"); _root.light_on:active = "0"; } else { _root.light_on:active = "1"; setProperty("_root.light_on", _visible, "0"); }}
//This is for the light on onClipEvent (load) { active = "1"; setProperty("_root.light_on", _visible, "0"); }
I'm using shapes drawn to sprites to try and get a fog of war effect.Basically, I have a large black rectangle that goes over the screen as darkness, and I need to have multiple towers that have vision fields that would cancel out the darkness.I'm using masks too, but I can't get the right effect.
n Actionscript and have been dropped in to make a switch that will make a light come on in the first click and off on the second, on on the third and off on the forth etc... etc...
i have created the switch as a button and the light on/off as two movie clips... what coding would i be looking to add to make this switch work...
previously i have been given this... but its not working //this is for the button (switch) on(release) { if (_root.light_on:active == 1) {
Was just wondering that tool do i need (an open source tool) to create a very simple table with a blinking light on an image and turn that into an .exe?
So I was working on making a button that will light up when I scroll over it, not instantly but more realisticly. The button starts out gray and when I scroll over it I want it to fade to red.
So I made a new AS3 Flash file and drew a simple gray box, made it a button, and inside the button I made the box a Movie Clip, shape tweened it so that it fades from gray to red in a period of 5 frames.
Now I'm just stuck on the scripting part, I made a new layer inside the movie clip for the script and have this typed in:
Code: import flash.events.MouseEvent; rectangle_mc.addEventListener(MouseEvent.MOUSE_OVER, mcOver); function mcOver(event:MouseEvent)void{ play.rectangle_mc }
I don't even know what import flash.events.MouseEvent; even means.
But what I'm trying to accomplish here is to make the shape tween Movie Clip only play when the cursor is over the button. So that when I scroll over the button it fades from gray to red. Sounds like a plan, but I can't figure out the function part where it says play.rectangle_mc,
I have got this menu from intronet and got it working, now am trying to be tricky, I want to have a way to make certain buttons light up when on a particular page, so for example I have got Brian's Vision button taking me to frame 2. How can I get certain buttons to be highlighted on that frame?Basically in my code so far I can listen to a button that is clicked and determine what text it has.. so who can I identify a button with a certain text and make it do something (without clicking on it?)
I am following the code from a site in which a text has light rays effect. But it the light ray effect is continuing even after the end of the movie. stopping the light ray effect of the text. The code for the light ray effect is as follows: i = "1";