Actionscript 3.0 :: How To Approach Dynamic Light

Mar 9, 2012

Our game is a bird-eye view game, with a dark atmosphere. The player carries a flashlight which can be used to brighten up the environment.So far, we've tried using masks, and although it works, it's not very effective. Every object needs a seperate mask, it tends to use a lot of CPU and is generally a mess to work with.I've considered using a system of black tiles at 90% alpha all over the room, which change their transparancy when the player moves near - but I was unsure.

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Approach Developing FLV Player For The Web?

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In an effort to learn the technology and languages I'd like to try to develop my own Flash Video player (for the web).The main goal would be to brand the interface and be able to stream/play flv video files over the web on websites.I have no idea where to even start looking for information or what to look for on this topic

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ActionScript 3.0 :: How To Approach Scale

Sep 11, 2009

The intent is to implement a zoom effect for my photo gallery where photos are displayed at a default size when looking through them but if clicked they will zoom/scale up to a larger size for a more detailed view of them.I've attempted to do this by loading the jpg at it's full size when zoomed, having a Bitmap draw it, then immediately scale down the Sprite container that holds it. I call this scaled down version the default size. When the user clicks on the Sprite shown at it's default size, it is scaled back up to it's original size using a tween to give it that growing larger zoom effect. I call this larger unscaled version the zoom size.

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ActionScript 2.0 :: Mc Fades In Approach The Top?

Jun 2, 2008

I am not very code oriented, but I found this code that I altered for my needs, and it works, as you move your cursor towards the bottom of the screen the movie clip fades in. However, in addition I need one that does the inverse where another mc fades in as you approach the top. Does anyone know how I would acomplish this task?

[Code]...

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ActionScript 3.0 :: Display Programing Approach?

Aug 31, 2010

I come from game programing using c++ and glut (which is an external library to display sprites and stuff). in glut you do everything in the code there is no drag and drop, this is nice since all the control is at the code itself, this is also annoying because when you want to display something you need to guess the right coordinations, this requires a few tests until you get the right coordinations.

Now in flash you do have the drag and drop feature which is great but it doesn't go well with the OOP concepts, at least for me.my dilemma is: do you create your frames (symbol creation and placement) by code only (but miss the drag and drop freature of flash) or do you create pre-made frames by drag and dropping symbols from the library?

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Approach To Writing Documentation For XML Files?

Sep 10, 2011

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ActionScript 1/2 :: Drag And Drop Movieclip Approach?

Oct 26, 2009

But I do not want to Drag and Drop the original movieclip (A). But a copy of the clicked movieclip (A1).To do this I make a copy of the clicked movieclip and put in on the same place as the original one. And set function A1.startDrag();The problems which i have now is the handling of the mouse events. Because Flash was bussy with movieclip A, and is now interrupted by movieclip

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[code].....

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ActionScript 2.0 :: Swish Math.approach To Flash?

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ActionScript 2.0 :: Lines Between Dots Approach: Efficiency?

Dec 20, 2006

I've got a question about the efficiency of two functions I wrote that do the same thing. I'm trying to figure out which one to use. The functions draw lines between a series of points, and continually redraw them as the points move. The first function uses the drawing functions in flash.The second function creates an empty movieclip and draws a short line in it, then uses trig to scale / rotate the movieClip to make it fit between the dots.Both work, but as my program gets larger I'm wondering which function would calculate faster.

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ActionScript 2.0 :: Approach To Creating A Movie Clip?

Mar 1, 2007

it looks like with the createEmptyMovieClip, u need to pass to it an instance name of an already existing movie which has been created manually and put in the library.I dont want to create an instance of a movie clip in the library. i want to create a movie clip in actionscript that does not already exist in the library.

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Flex :: Coloring Product Images In Flash Approach?

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I will redesign a product page that contains products like Vase, Ceramic Plates and more, Customers can customize the colors of the product. Now I need some advice what approach would best fit, I am planning to use Flash/Flex/Actionscript in implementing this; That way I can minimize loading to many jpegs for the product and at the same time making the page more interactive.

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Actionscript 3 :: Flash Building A Message Console Approach

Mar 23, 2010

I am having trouble figuring out how to build a console for my application so i can send msgs to it from any class in the package.

i tried to send a generic Event, but I cannot find a way send a msg together with the event, or at least a reference to the object which is dispatching the event.

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Approach Flex Custom Component For Timeline/chart?

Apr 4, 2011

For my application I need a component (or combination of components) that shows a number of different types of events along a timeline, displays them in different ways as specified and allows you to click/hover along the timeline to add/modify/get details on events.

Basically I want a timeline across the top, always showing a 24hour period, but starting at variable points. I need to have different rows of variable height to display different types of data in different ways. for instance: row 1 will display the 'value' attribute as a circle whose diameter reflects value amount and change color based on a 'typecode' attribute. row 2 will display a line graph and plot chart based on different numbers (like one chart but with the datapoints as larger dots), and will also chart out trend of following or previous data if it exists. behind row 2 will display the same thing but for 5 previous days progressively more transparent

[Code]...

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Flash - How To Approach Multiplayer Game Facebook App Project

Jun 16, 2011

I wish to create a multiplayer game facebook app. A game will have 1 to 4 people in it playing from their own systems. I wish to target, lets say, 10K simultaneous online users. I am planning to write the client side game in Flash. I wanted to know how these clients communicate with each other. Can these clients communicate directly with each other or I should go with "server as middleman" approach? I want the game to work even in "restricted" networks. If server, how do I have things working from google app engine cloud service? I came across channel API, should I use that? Would it work with a flash client?

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Actionscript 3 :: Javascript Approach To An Associative Map With Objects As Keys?

Dec 16, 2011

I'm looking for the javascript way to an associative map/array/hash that's using objects as keys. A replacement to what you can do in ActionScript 3 with the flash.utils.Dictionary. I'm sure java and C# have something like it too.It'd work same as a normal generic Object based assoc[key] but instead of string-based properties you use whole objects as keys (it will match not on toString() like Object does but on unique instance). Very handy to decorate objects you don't own (by using the object as keys and your decorations as value).[code]Main point of issue is I need to match on object only (it's being used by some other process you're not to interfere with but we still need association). So no magic .__hash props or toString() overloading (if possible).

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ActionScript 3.0 :: Preloader Approach - Internal And External Assets

Nov 5, 2009

Working on my first real project in as 3.0, trying to decide how to best work in a preloader. What I have is a single swf containing some assets, and a target to a main doc class. After loading those assets onto the stage, it runs through a routine to load several other swfs, and then 'does stuff' with them... anyway. got all that working nicely. How, now to best track the loading of the main swf? If I understand it correctly the Loader class is purely for loading external assets. well - what about internal assets?

Got this:
ActionScript Code:
//A large SWF file can monitor its download by calling
this.root.loaderInfo.addEventListener(Event.COMPLETE, func)

I think it would be called AFTER the whole main.swf has loaded. In AS2.0 i could target _level0 to get information back about the currently loading swf...
ActionScript Code:
initPercent = (_level0.getBytesLoaded()/_level0.getBytesTotal());

But, again, these are internal assets, not even living in memory yet. As far as I can tell - I need to use a preliminary (separate) swf to load the main.swf. (Like i used to do with AS2) - But if there was a method of targeting internal assets - a 'self loader' that would be cleaner...

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Professional :: Keep The Light On After (onClick)?

Apr 8, 2011

I have a 6 button menu system: when user clicks on a main menu link it will highlight red and light up a light right to the left of the link letting them know they have clicked successfully. After the initial click it will bring down a sub menu with links. However, after they release the mouse button, the little green indicator light goes off. I want that little green light to stay on until they move the mouse outside of the slide panel with the sublinks. how do I keep that light on until user moves mouse outside of the bounding area of the sub-panel with sub links? what code do I need to insert?SECOND:When I go to publish in html, my slide panel which contains the sublinks is chopped off. How do make it were the submenu goes over and on top of my webpage contents right below it instead of increasing the size of my table.

Here is a copy of my code. I will be posting an image in about 30 minutes or less:
// ON CLICK EFFECT - The main menu's sub-menus will slide down once user clicks on a button.// The sub-menu will raise up and disapper once the user's mouse leaves the sub-panel area.

import fl.transitions.Tween;import fl.transitions.easing.Regular;import fl.transitions.easing.Elastic;
stop();

[code].....

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Soft Mask - Stripes Fade Away As They Approach The Right Side Of The Banner?

Sep 7, 2009

it's an animated website header / banner
 
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i am trying to have these stripes fade away as they approach the right side of the banner
 
'fade' being the operative word here, i'm trying to create a mask layer in the 'stripes' movieclip that has a transparency gradient
 
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ActionScript 3.0 :: Establish A Standardised Approach Handling Event Management

Apr 12, 2010

im trying to establish a standardised approach handling event management.ive been using a similar structure to this on all my projects and havent had any problems.url...weve had a new guy start in the office who uses this method, and i can see why its an easy solution to use too, but not sure if we'll run into problems.url...was wondering if anyone had any thoughts on the correct way to handle this, and what potential problems we may come across.

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Creating Pulsating Spot That Looks Like Red Light

Oct 16, 2011

I want to make a pulsating spot that looks like red light. The pulsating effect is done but the circle with gradient red goes from red center to black. I want it to go from red to nothing/transparent, so that whatever background can be seen through the edge of the "light". Is that possible? I use Flash 8.

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Flash 10 :: 16 X 16 Light Grid, 3d Query Also?

Sep 16, 2011

I am in the middle of designing a 16 x 16 grid sequencer with a row of buttons that light up and sweep across the screen as shown in the attached picture. Basically i was wondering would this be best done in flash cs5 as its hopefully going to be coded with actionScript or should i use other adobe apps like illustrator etc? I was also wondering how to get the lights to trail behind as the lights travel across the buttons?

Just a quick query, i work with Lightwave 10 on the mac and i was wondering it it can be incorporated into flash cs5 at all?

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ActionScript 3.0 :: Camera Light Or Flash

Oct 9, 2011

Does anyone know, is it possible to control the camera flash or light With as3.Also the camera flash on the android.For instance can I turn on the camera flash light on android?

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ActionScript 2.0 :: AttachMovieClip And RemovieMovieClip Don't Light Up?

Oct 16, 2011

in order to use removeMovieClip, I think I have to use attachMovieClip first, right? What I want to happen is drag and item with the mouse, and then on release make it stop dragging and make it look like it returns to its original spot.

ActionScript Code:
mirror_inv.onPress = function () {
mirror_inv.swapDepths(1);[code]....

Also the commands attachMovieClip and removieMovieClip don't light up in AS. However just attachMovie and removeMovie do light up, not sure if that is same thing..

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ActionScript 2.0 :: Button To Switch Light On / Off

Nov 19, 2003

I am really new to Flash n Actionscript and have been dropped in to make a switch that will make a light come on in the first click and off on the second, on on the third and off on the forth etc... I have created the switch as a button and the light on/off as two movie clips....
What coding would i be looking to add to make this switch work...

Previously I have been given this... but its not working
//this is for the button (switch)
on(release) {
if (_root.light_on:active == 1) {
setProperty("_root.light on", _visible, "1");
_root.light_on:active = "0";
} else {
_root.light_on:active = "1";
setProperty("_root.light_on", _visible, "0");
}}

//This is for the light on
onClipEvent (load) {
active = "1";
setProperty("_root.light_on", _visible, "0");
}

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ActionScript 2.0 :: How To Get Light Hanging From Top Of Page

Jun 12, 2007

I'm trying to get a light that is hanging from the top of the page by a chord to be drag-able and then for them to be able to let go and the light swing back and forth. Right now I've got a pretty cool as that is onLoad it will swing and gradually slows down until it is sitting still, but I'd like to have it have a little more elasticity added to it for them to be have some fun with the hanging light..

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ActionScript 3.0 :: Masks For Light Source?

Dec 6, 2009

I'm using shapes drawn to sprites to try and get a fog of war effect.Basically, I have a large black rectangle that goes over the screen as darkness, and I need to have multiple towers that have vision fields that would cancel out the darkness.I'm using masks too, but I can't get the right effect.

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ActionScript 2.0 :: Button Switch's Light On/off?

Nov 19, 2003

n Actionscript and have been dropped in to make a switch that will make a light come on in the first click and off on the second, on on the third and off on the forth etc... etc...

i have created the switch as a button and the light on/off as two movie clips... what coding would i be looking to add to make this switch work...

previously i have been given this... but its not working
//this is for the button (switch)
on(release) {
if (_root.light_on:active == 1) {

[Code]....

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Creating Simple .exe With A Light Flashing Image?

Nov 12, 2010

Was just wondering that tool do i need (an open source tool) to create a very simple table with a blinking light on an image and turn that into an .exe?

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ActionScript 3.0 :: Making A Button That Will Light Up When Scroll Over It

Jan 24, 2009

So I was working on making a button that will light up when I scroll over it, not instantly but more realisticly. The button starts out gray and when I scroll over it I want it to fade to red.

So I made a new AS3 Flash file and drew a simple gray box, made it a button, and inside the button I made the box a Movie Clip, shape tweened it so that it fades from gray to red in a period of 5 frames.

Now I'm just stuck on the scripting part, I made a new layer inside the movie clip for the script and have this typed in:

Code:
import flash.events.MouseEvent;
rectangle_mc.addEventListener(MouseEvent.MOUSE_OVER, mcOver);
function mcOver(event:MouseEvent)void{
play.rectangle_mc
}

I don't even know what import flash.events.MouseEvent; even means.

But what I'm trying to accomplish here is to make the shape tween Movie Clip only play when the cursor is over the button. So that when I scroll over the button it fades from gray to red. Sounds like a plan, but I can't figure out the function part where it says play.rectangle_mc,

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ActionScript 3.0 :: Making Xml Buttons Light Up On Certain Frames?

Feb 29, 2012

I have got this menu from intronet and got it working, now am trying to be tricky, I want to have a way to make certain buttons light up when on a particular page, so for example I have got Brian's Vision button taking me to frame 2. How can I get certain buttons to be highlighted on that frame?Basically in my code so far I can listen to a button that is clicked and determine what text it has.. so who can I identify a button with a certain text and make it do something (without clicking on it?)

Code:
ans1.ans1text.text="beans";
ans2.ans1text.text="chicken";
ans3.ans1text.text="rice";

[code]....

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