Creating Simple .exe With A Light Flashing Image?
Nov 12, 2010Was just wondering that tool do i need (an open source tool) to create a very simple table with a blinking light on an image and turn that into an .exe?
View 1 RepliesWas just wondering that tool do i need (an open source tool) to create a very simple table with a blinking light on an image and turn that into an .exe?
View 1 RepliesI want to make a pulsating spot that looks like red light. The pulsating effect is done but the circle with gradient red goes from red center to black. I want it to go from red to nothing/transparent, so that whatever background can be seen through the edge of the "light". Is that possible? I use Flash 8.
View 2 RepliesI have a script that fades in a random image from an array, and then loads the same image in another MC in the layer below so the transition from one image to the next does not show a white background.
The problem is that while it works perfectly as a standalone .SWF and also in Firefox, I'm getting a white flash between images in IE, and it's erratic in Opera also. Anyone know a reason for this?
This is the main code, and I've also attached the .FLA. You will need 5 image files in a subdirectory called "images" to run it. I'm sure the code could be simpler, but right now I'm just concerned about why it won't run the same across different browsers.
[Code]...
I'm trying to find out how to make a simple image gallery which changes image upon a mouse click on a button, when a button is pressed I want the image to slide in from the left into the viewable area and then when another image is selected I want the previous image that was viewed to remain in the screen and then the new image slide across over the top to replace the image.
I can get the images to slide across from the left upon a mouse click however I can't change the layer order so if image 6 is viewed and then I click to see image 1, the image will slide into place however it will be below image 6 so therefore not viewable.
I don't have an example of what I'm after but I hope my explanation was good enough, I've seen this been done in javascript but I have to use flash and am unable to replicate the effect I'm after
I'm trying to create a simple image player that tweens from one image to the next every 5 seconds. The data is being pulled from xml.
So far, I have managed to load the image onto the stage, but am now stuck as to how to get it to remove the child showing, the add the next child every 5 seconds.
My Code:
Code:
var tweenTimer:Timer;
var imageLoader:Loader;
var xml:XML;
[cod]...
Draw a rectangle using the rectangle tool; select the text tool and create a text box inside of the rectangle, and type in BEGIN; make sure it fits inside the rectangle; select entire image by left clicking then dragging over it; convert to symbol button.
Then, I add in the code of going to keyframe 4 when released (which works fine). But when I test it out and mouse over the button, I can still select the text which gives me like barely any space where I can click the button to go to keyframe 4. This is reeaaallly annoying me. How can I fix this?
This used to be so easy to do back in the day, but not any more. I'm trying to create a reeaaally simple button in Flash CS3 that on release goes to and plays the next frame.[code]All the button does is starts an mp3 that's embedded in the file. I've made tons of these in the past, but now with CS3 I'm finding this task very difficult. The code is in the button instance, but I'm getting the following error when I publish.
View 1 RepliesI'm sort of new to Flash, have been using it for ages but just to animate, i haven't done any programming or interactive stuff for years, so i feel new to it again!Creating a very simple platform.Movie clip of the character (instance name z_1)- runs button - when pressed makes z_1 invisible and loads another movieclip of him firing a weapon (z_fire). (also makes ground stop moving- basically game is a static running animation, over a moving ground, if that makes sense)This all works fine, i even figured how to make the score increase!After the firing animation is finished (there is a stop on the movieclip) i want the original running animation to be visible again and for the ground etc to play again. The firing animation is only 12 frames long so i imagine i need to tell the button to resume normal service on the stage after that time period![code]It's probably completely wrong but it works, i just need to know the extra code to make the original animations start back again after z_fire has played.
View 2 Repliesi can use flash a bit. can any one point me in the right direction of making a add like this [URL] the 3 picture one
View 1 RepliesI've been trying to create a simple text animation using XML and AS3 that I would like to run similar to the swf I've attached with this post. I've tried to look for tutorials similar to this that I can follow but I haven't found anything yet.I can get the xml to load up but I haven't been able to get the name to animate separately. The xml is structured like so.[code]
View 2 RepliesI have made a flash site that contains a lot of buttons that loads imported swfs. Now, I want to create a simple back button by using variables.
An example: The visitor clicks on the contact button which loads the contact.swf Then, the visitor clicks on the About us button which loads the aboutus.swf. Now, the visitor wants to go back to to the contact page and hit the back button inside the About us page.
The code for loading the pages looks like this:
on (release) {
_root.section = "nameofthepage.swf";
_root.transition.gotoAndPlay("closing");
}
Now I want this to happen: When the visitor clicks on the contact button a variable is saved named "contact" and then inserts "contact" in the code of the back button. Something like this:
on (release) {
_root.section = "insert the name of the current variable name.swf";
_root.transition.gotoAndPlay("closing");
}
basically i have a mc that i want to use as a button.
frame 1 is the initial state with a stop() action on it. frame 10 is the full rolled over state, also with a stop() action on it, and frame 20 matches frame 1.
so basically i want the button to animate frame 1-10 if they rollover, and animate frame 11-20 when they roll off. i would also like it to detect the current frame, so like if the user rolls off and rolls back on at frame 15, it will play backwards to the mouseover state (frame 10).
I'm doing a simple commercial animation for school and it is about raising gas prices.I wanted to animate numbers rising but can't find ANYTHING close to what i need
View 5 RepliesI am having serious problems with creating a simple navigate to URL in Flash CS3. The code I have is:
[Code]...
I have put this in the first timeline in my movie. When I "check syntax" everything seems great. But when I publish as AS3 I recieve the following error:
[Code]...
The documentation for FMIS is in my mind poor. All I want is to display a videostream from my server in an swf. I've manage to display the file using http or local but rtmp seems to be another ballgame. The file play using rtmp using jwplayer. So far I have this code:
[Code]....
I am trying to index a series of movie clips with their own unique index number for accessing through AS3. The example below is what I would like to achieve, when a user clicks on Topic1, I can trace back the index of 1, when a user clicks on Topic2, I can trace back an index of 6:
Topic1 (Index = 1)
|
|-subtopic1 (Index = 2)
[code].....
I'm trying to create a simple animated Analog Meter that responds to my input slider control. Is any inbuilt component available for flash pro cs5?
View 5 RepliesI'm just moving from programming in Flash to Flex.
I want to create a simple gallery which is loaded with locally stored FLV short clips. I know how to create a text/image gallery, but I wasn't able to put the VideoDisplay component in the List control.
The final result should be a gallery with videos playing while the cursor is on top of them.
The website has 5 main-menu items called : Home / Speellijst / Van toen tot nu / media / contact / . a preview of the project can be visited here : [URL]
So when someone clicks "Van toen tot nu" (= an item about her past theatre plays), it displays a new menu that holds chronological buttons. Once someone cliks one of those, an extra element should show that displays info.
So in the element holding all the buttons on frame one AS says:
robbieknop.addEventListener(MouseEvent.CLICK,robtx t);
function robtxt(event:MouseEvent):void
{
root.toenclip.gotoAndPlay(2);
}
EXTA INFO:
* the 1st button has the instance name : 'robbieknop'
* a clip that holds the info on each frame seperatly has the name : 'toenclip'
* 'toenclip' has an empty 1st frame, the 2nd holds the info that should display while pushing the instance 'robbieknop'
* 'toenclip' is present on stage when 'van Toen tot nu' has been loaded, it is invisible (empty frame)
So far I can't get it to work, I don't get any error messages and everything else displays 'according to plan'
I'm trying to create a simple fading RSS reader. I'm using PHP to create an XML document. Then I'm calling the XML into Flash using the following code.
ActionScript Code:
function postXML (loaded){
if (loaded){
postNode = this.firstChild;
newsID = [];
newsHeadline = [];
[Code] .....
I display this information in a movieclip that has several dynamic textfields. My problem is this. PHP calls the information in descending order. I want the most recent post to display first, that's why I do it that way. How can I reverse cycle through the nodes. There will be five. I'd like to use the id attribute as the reference to cycle through the nodes. I'd also like there to be a 15 second delay for each slide. I guess I'm basically creating a text slideshow. 15 seconds with an option to pause.
a code for creating a simple link between files on my computer using flash cs4? Im trying to link sperate swf files within the folder. Im trying to make a cd and i have 5 sperate swf files that need to link to each other and back to the home page which is also a seperate swf file.
View 4 RepliesI'm working on this flash game right now and I need to implement a simple players database...
It needs to be both read and writable . Meaning, when the player register to save his character information , he needs to key in his email and a password and create an account. The account shall store that player's life amount, ammunition etc . All the infos are stored on an external file and retrieved again when the player logins to the game with the email as his login ID. Security issues are not the biggest concern here because its not exactly meant to be an online game and I don't think hacking would be something I need to worry about ^^'''
I've tried Xml with AS, but I realised that, that alone canot allow me to write the player's info into the xml file.
I'm not exactly an mySQL idiot...but I really have very(x2) rusty and limited knowledge of it. All the server topics confuses me and I've had no experience with Microsoft Access.
creating a simple scrollbar that scrolls dynamic text. What I am looking to do now is be able to scroll a movie clip with text and an image in it. How do I do that?
View 3 RepliesHow do I create a simple live drawing board/whiteboard functionality using flash as3, and flash media server 3.5.
View 1 RepliesI have created a small application with three different slides.
-one at frame 1 which acts as a Home page
-one at frame 2 which acts as a Gallery page
-one at frame 3 which acts as a Contact Page
On the contact page i have the following 'skeleton' code.. which i have to follow..[code]i need basic validation such as text lentgh, and also correct email format (i.e. containing a '@'
We're building a web-based application that requires heavy image processing. We'd like this processing load to be on the client as much as possible and we'd like to support as much platforms (even mobiles) as much as possible. Here's the info: Image processing is rasterization from some data. Think like creating a PNG image from a PDF file. We don't have a lot of server power. So client-side processing is a bit of a must.
So, we're considering: Flash - most widespread, but from what i read has lackluster development tools. (and no iPhone/iPad support for now). Silverlight - allows us to use .NET CLR, so a big ++ (a lot of code is in .NET). But is not supported for most mobiles ( rumored android support in the future) HTML5 + Javascript - probably the most "portable" option. The problem is having to rewrite all that image processing code in Javascript.
Clarification: I don't need further ideas on what libraries are available for Silverlight and Javascript. My dilemma is choosing Silverlight means no support for most mobiles choosing Flash means we have to redevelop most of our code AND no iPhone/iPad support HTML5 + Javascript we have to redevelop most of our code and not fully supported yet in all browsers choosing two (Silverlight + Flash) will be too costly Any out-of-the-box or bright ideas / alternatives
I just need some help on quite a basic topic. Essentially I want a very simple image viewer. There are small thumbnails on the right, when one of them is clicked, a enlarged version of that image shows up next to all the thumbnails. When another thumbnail is clicked, the new image replaces the previous. I have searched google however all I find are more complex image viewers which you download and link to a gallery...
View 3 RepliesI have a problem with simple image switcher - i don't know how to reload the image loader once loaded picture... i successful load first pic from xml data, then i try to change the var(i++) to get the next picture and it does't switch :/
View 2 Repliesi am trying to fit gallery to my needs and actually i stop on problem with fading in and fading out. What i wanna do is fade in new picure on last visible picture - so last picture is still visble in backgroun when new one is fading in on same place and so on.
here is code that load the images (i also attached fla file cs3):
Code: Select allp = 0;
this.onEnterFrame = function() {
filesize = picture.getBytesTotal();
[Code].....
I have a vary simple code for loading an image. The code is working fine when I compile the swf file in flash or when I publish it in html. The problem is when i start the swf file out of Flash or publish in AIR - then Event.COMPLETE desn't trigger. Here is the code:
var imageLoader:Loader;
function loadImage(url:String):void
{
[code].....