ActionScript 2.0 :: How To Get Object To Jump On MovieClip
Mar 28, 2004
Whats the code to have an object jump. I need it to be on movie clip (floor1) and when I user presses the space bar the images jumps and lands back on movie clip....
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Jun 8, 2004
So far I've worked out moving sideways and collision detection, which were both pretty easy.What I need to figure out is how to make my movie clip jump. I have a jumpheight variable set at 50, so I want the Y value to increase gradually until it peaks 50 pixels from where it started, then gradually come back down until it collides with a solid object. But I can't really figure out how to do that. I've got this:
Code:
onClipEvent (enterFrame) {
if (Key.isDown(Key.CONTROL)) {
[code]....
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Jun 15, 2010
I am brand new to scripting in Flash, and was hoping I could get some help on a question. I have an animation that is 300 frames long. The first 100 frames are an animated 'ad' (for lack of a better term), the second 100 frames are a different ad, and the third 100 frames are the last ad. This can be viewed straight from beginning to end (and is intended to loop if no action is taken), but I would also like to add some functionality to the animation, so that people can jump forward to the next ad, or back to the previous ad (hitting back from the first ad would take them to the third ad, and vice versa.)
[Code]...
This does not turn up any errors when I test the movie, but the functionality does not work. Am I anywhere near a working script, or am I attempting this in a completely wrong way?
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Apr 11, 2009
I have a movieclip in my main scene. Inside the movieclip, there's a button. I wanted to so if I click on the button, it takes me out of the movieclip's timeline and play on the main scene's timeline. I tried gotoAndPlay("Scene 1", 1), but it just take my back to the first frame of the movieclip, not first frame of the main scene (scene 1)
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Oct 26, 2009
I need to know How to jump to a certain Movieclip, And Frame with AS2!? By Clicking on a button.
Right now I just know how to jump whitin a Movie clip. But I need to jump to a whole other movie clip from a other movie clip.
This is what I know! (Se below)
on(release){
gotoAndStop(5)
}
[Code]....
Been searching more then 10 hours all over the internet. With No Result. Either im a retard or the solution is so simple nobody cares to post it.
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Nov 17, 2003
I created a MC that is a set of buttons, my menu. Now I want my buttons to jump to a label on the timeline in Scene1... This is the code I've put on the button:
this.onRelease = function(){
_Scene1.gotoAndPlay("flag1");
}
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Oct 20, 2009
How do I reference the xth movieclip child object within the nth movieclip object? _root["Object_"+n]["Child_Object_"+x] doesn't seem to work.
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Jun 26, 2011
I am trying to build an MXML application with Flash Builder 4.5, and I am integrating an API that requires the root of a display object to be a MovieClip. Personally I think this is bad design but I have to go with it. The root object always seems to end up as the stage, because of course I have to add the object to the stage for it to be added to the display list. Is there some way that I can either change the stage type in an MXML application to a MovieClip or is there some way to force a MovieClip wrapper to become the root of a display object?
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Dec 2, 2009
I have this code
[CODE]...
I need ohm movieclip to reach frame 25 and then jump to "organos de gobierno", but although it is stopped at frame 25, it does not do the jump to the other frame.
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Mar 15, 2009
When I use MouseEvent.MOUSE_OUT the target is [object MovieClip], but when I use MouseEvent.ROLL_OUT I get [object Bildspel] - and Bildspel is my class. The thing is that when I use ROLL_OUT I'm not able to delete the targets ENTER_FRAME event.
[Code]...
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Mar 26, 2010
I Have the drag and drop working where you drag a text movieclip onto a picture of an object movieclip but having some problems. I know its something to do with the hitTest function but when i drop the word "cow" onto the picture of a dog it actually says this is correct by displaying the word cow above the picture of the dog when instead it shouldnt allow me to drop the text onto the picture which doesnt match.
Basically i need to know how to seperate the drag hitTest function for the DogPic/DogText so that it has its own function to detect a hit. At the moment you can see in the below code I have 1 hittest fucntion detecting both collisions when they need seperate functions I tried making a seperate function for each but it didnt work
[Code]...
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Dec 20, 2011
how i could change the movieclip border around a circular object/movieclip.cuz know my my hitTestObject will also test on the corner of the movieClip and not the actual see able object like i show down here how coud i change this border to the second image?
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Oct 7, 2001
I have a movie clip with a button, clicking on it goes to another scene. When in the other scene, i want to be able to click another button and go back to the original scene and have the movie clip be at the frame where I left it, or any other that I specify.
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Oct 6, 2009
The button tells the playhead to jump to the next frame with this code:
on (press){nextFrame ();} Where can I put a "+ 2" in there to make it jump 3 frames ahead?
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Aug 7, 2010
I have imported an 8 minute long video in flash. This video has 5 parts say part1, part2.... I have created 5 buttons on top of video that should by clicking, take the user to a particular time in video..... I dont know the code I should use on these buttons..... Also when no button is clicked the whole video will play in its entirety What i learn from some tutorials on net is that i need to use cue points.... while importing the video I have created 5 cue points in time... they are all labeled.
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Mar 18, 2012
I have a memory game here. And each time a card is removed from the gameboard I have "cardCount -2", when this cardCount gets to zero, I want the program to jump to the next frame which is like a "game over" page. I've tried using gotoAndStop(); as well as nextFrame(); but it doesn't seem to be working![code]...
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Jun 16, 2011
I am having a problem with a jump code. The problem I am having is when space bar isDown the jump code works but when space bar is release my object is left up in the air. How can I get the object to come back down.
ActionScript Code:
var gravity:Number = 10;
var jumpPower:Number = 0;
[code]........
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Sep 13, 2011
I've developed Players that have a xml based playlist, that play external SWF's.
I have many such players, the situation is that a player has a maximum of 5 files to play. So if I'm playing 1st player, which has 5 files, when the 5th file of the player is being played, and I click on next button, the 2 player should load, and start playing its 1 file.
Similarly if I'm playing the 2nd player and the 1st file of the 2nd player is being played, and if I click on previous button the 1st player should load and start playing its 5th file.
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Nov 10, 2011
I have problem to jump to a frame after a video clip (which is on server) is done playing. Do you have any idea how to do this?
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Nov 21, 2009
if a flash website can jump into another url if it enters a certain frame...
For example maybe something like?
on enterFrame {
getURL("http://www.sample.com/", "_self");
}
how do i tell the timeline to get that url instead of the button?
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Aug 22, 2002
I have three buttons all in a movie clip called 'container'.
I am loading variable into container from a text file and doing a test to see which button is the correct one. At the moment that is all working fine, when the correct button is pressed I output "yes" using the trace command.
I want to however jump to another movie entirely called 'Succ' when the correct button is pressed and jump to a movie called 'Fail' otherwise.
Each button has the following code attached to it
on (press) {
if (this.p1) {
trace("yes");
gotoAndPlay("Scene 1", "Succ");
[Code]....
I have created a layer called 'Movies' at the Scene 1 level and on the sixth frame I have inserted a keyframe and called the frame 'Succ'. I have my successfull movie here, which is what I am trying to jump to when my correct button is clicked.
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Aug 4, 2008
On the main stage there is a MC on frame 4.
I have a drop down menu button that I want to jump me to frame 2 of that MC
I tried this:
button.onRelease = function () {
_root.instance_of_mc.gotoAndStop(2);
}
but it didn't work.
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Apr 22, 2009
I want to jump to a specific frame in the swf I load using the Loader class. As it is now it goes directly to frame1 in the file, which I dont really want it to do. I'm using Flash CS4
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Nov 20, 2009
I'm trying to create a movie, that when a correct word is entered, it goes to a specified frame. The code below words fine but I need to make an addition to it,
on (release, keyPress "<Enter>") {
if (inputtext eq "word1") { gotoAndStop("frame1");
} else if (inputtext eq "word2") {gotoAndStop("frame2");[code]....
I was hoping to add extra words that would go to the same frame. I know I ca do this by�
if (inputtext eq "word1") { gotoAndStop("frame1");
} else if (inputtext eq "word3") {gotoAndStop("frame1");
but was wondering if there is an easier way, something along the lines of�
if (inputtext eq "word1", "word2", "word3") { gotoAndStop("frame1");
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Aug 14, 2010
I need to know how to write some code in flash that will make it jump down to a certain point on the page. Similar to this page.If you click on a state it will take you straight to a section down at the bottom. How exactly would i go about writing this code.
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Dec 3, 2008
I have an animation where I want to play a movie clip and then play another movie clip from the library (selecting randomly from a group of movie clips). I couldn't figure out how to get this to work, so I tried to play the first clip, and when it gets to its last frame jump to a random clip which is already on the time line. The AS is attached.
Clearly I'm missing something critical here.
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Aug 6, 2010
how to accomplish my current task. I have an .fla with 32 frames in it, an open frame, a close frame, and a bank of 30 frames in between. I want to set up some AS so that once the user clicks a "Next" button on the first frame, it randomly jumps to another one of the frames within the bank of 30. Then, when they get to that frame and view the contents, and click next, they'll randomly jump to another one of the remaining frames. This will only happen for 20 frames, after the 20th viewed frame, I want the "Next" button to take them to the final slide in the series. The purpose being so that each time a user views the program, it's never the same (well not likely ever the same) - so they'll all see 20 different frames in a different order.
I'm guessing I could do this with arrays, and the math.random method, some if/else statements.
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Nov 30, 2010
I'll try again, but this time I can add a link to the .fla my issue is this - I am building a website but the pages jump around - they don't stay still like they should[URL] the file is called "all files" - the main .fla is called "history" - there are two .swf's "wagon" and "band" if you test the website (CTRL+ENTER) and jump around between the pages for 20-30 seconds you will notice the pages jump around like crazy by themselves.
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Nov 16, 2011
i have a clock, and a background the background contains an animated ocean (100 frames) there are four sky themes which change on the appropriate hour to night-time, morning, sunset, sunrise (could just use alpha to show another here although maybe processor intensive)
ok so the ocean could animate on its own and only the sky would need to change, that would be the easy part
but when it gets to night-time the ocean needs to jump to the night-time version of itself so if the user presses the hour button, and the ocean is on daytime at frame 80, how would i say play night version at frame 81 so that the ocean doesnt skip animation??
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Mar 23, 2011
Today I found that flash had no option to jump to unassigned frames.
Say, I am working on frames numbered from 1 to 250. Now I need to jump to frame number 15000 and I found that I cannot jump to the frame number 15000 directly. I have to click in the Timelline and move the scroller right to its full extent, again click in the last frame visible in the time line and so on continue this until I reached the frame 15000.
Is there any easy way to jump to frame 15000 ??
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