ActionScript 2.0 :: How To Use Loading Bitmap Fonts

Jan 3, 2010

I have spent quite a few hours looking into loading bitmap fonts to use and I cant seem to find anything on it. I have a bitmap font saved in a png file and I'm thinking I will need to create a new font, set the dimensions etc.

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ActionScript 3.0 :: Uploading Fonts - Loading Fonts From The Server?

Jul 21, 2010

Right I can upload the font to the server.But the only examples I can find - require registerFont(Verdana);Which means I'll need to create a new SWF with the new font embedded and reupload to the server. I need an automated way of doing this or perhaps something different altogether?

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ActionScript 2.0 :: Dynamically Loading Fonts?

Oct 23, 2009

Can fonts be dynamically loaded or do all of the fonts have to be compiled into a swf?

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ActionScript 2.0 :: Loading Fonts Into Flash?

Sep 5, 2009

Say I have a dynamic textfield and I'm using a specific font that the user doesnt have. Is it not possible to put the font into the same directory as the flash file and get flash to load it?

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ActionScript 3.0 :: Dynamic Loading Fonts?

Aug 25, 2010

I know this question comes up often, but I have been through the forum several times and I am now confused as to which approach I should take. Hopefully someone can guide me as I am new to AC3.I have a Flash file with a dynamic text object.I have some existing AS3 which loads in text content from an XML file, and drops this into the dynamic text object. This all works fine.What I would like to do is be able to specify a font name in the XML and hence change the font used in the Dynamic text field.Later I would like to explore the option of dynamically loading in the fonts as and when needed, but for now I have embedded two fonts in the Flash file.I have tried the code below, which just manually changes the font (not from the XML yet), but this just doesn't seem to work? Have I missed something?

import flash.events.Event;
import fl.containers.UILoader;
import flash.text.Font;

[code].....

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ActionScript 3.0 :: Loading Fonts At Runtime

Jul 30, 2009

Posting this is my last resort�I've spent the entire afternoon trying to figure this out. I'm to load a font at runtime using some updated code found here. The problem is no matter what I try I always get the following error:

TypeError: Error #2007: Parameter font must be non-null.
at flash.text::Font$/registerFont()
at cardmaker::FontLoader/fontLoaded()

which is saying that "FontLibrary._Bradley" is null in registerFont(); I know the swf exists on the server and the font symbol is being Exported for ActionScript with a class name and symbol name of both "_Bradley".

[Code]...

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ActionScript 2.0 :: Loading External Fonts From SWF?

Apr 30, 2010

In AS2, if I have a swf file that I have added a font to the library how do I load that swf file into my main swf on runtime and utilize that font? I figured it would be use loadmovie, but not sure after that.

I really don't want to load the fonts directly in the library of the main swf if I don't have to, because I have 12 fonts to load. So, I will be passing the main swf file a variable that will tell it which font file to load.

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ActionScript 3.0 :: Loading Fonts Dynamically?

Sep 16, 2010

As part of the subtitle work I'm doing on our player, I've built a little system that lets people load fonts during runtime in order to keep the player file size down as much as possible.It's been working great locally, but for some reason it is failing on a remote server.I *think* the problem may be related to the ApplicationDomain, but I'm not so sure.I'm thinking this because I have a wrapper .swf which loads the player .swf into a separate application domain (to resolve an issue with shared classes between the two swfs). When I'm running locally, I'm testing the player in the IDE without the wrapper (so it's all one domain), but remotely it needs the wrapper (separate domains).Here's the code that loads the font(s), in the player .swf:

Code:
// settings.basepath_fonts and font.font_url are determined prior
var fontLoader:Loader = new Loader();

[code].....

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ActionScript 3.0 :: Loading Fonts Dynamically From Swf?

Nov 10, 2010

I am currently struggling big time with whole process of dynamic font loading. I created several swf's. Each swf has its own font type with different styles. I have 3 swfs:1. arial: 4 fontclasses, regular, bold, italic, boldItalic2. verdana: 3 fontclasses, regular, bold, italic3. tahoma: 2 fontclasses, regular, boldIn the first frame I have "Font.registerFont(classname);" for all available font classes and I also have a dynamic textfield on the stage for each class with the specific font selected.So I am loading these swf's in my main project. For the Tahoma swf all works well, I can switch between "regular" and "bold". For Arial however only "regular" works well. When choosing the bold version the textfield gooes all blank and italic appears as regular. I doubled check the properties of the font classes of Arial, they all seems ok.

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Flash Fonts - Text Fields' Fonts Replace To Default Fonts.some Text Gone Down

Feb 25, 2010

my web site has a lots of text field. it is xml based site.it is locally run perfectly but after i upload it to my server it's text fields' fonts replace to default fonts.some text gone down.so its confused to me.i used Myridpro font.now it is replace to default font .can u tell what is the solution for that..? [URL]

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ActionScript 3.0 :: Loading External Fonts Via Embed?

May 3, 2011

I typically embed the fonts in a library and use it this way but sometimes this gives me issues. I'm using Flash Pro CS5 and I'm trying the Embed method. I've seen many blogs/posts (here, here, here, here, etc in order of which my problems arose) but none of them are working for me. I'm getting the transcode error issue.
 
Can anyone shed more light on what the Error: Unable to transcode 'some/path/to/a.ttf' transcoding error is? Im sure the path is right, I've tried embedding with and without various options like mimeType, I can't get it to embed the font, or any font for that matter. Tips on embedding a font? My code would typically look like this:
 
[Embed(source="dat/SomeFont.ttf",  fontFamily="SomeFont", mimeType="application/x-font")] var SomeFontClass:Class; var SomeFont:Font = SomeFontClass();

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Flex :: Loading Embedded Fonts From Modules?

Nov 28, 2009

As some of these languages have very big font sizes (e.g. Chinese), I do not want to load all these fonts into the app. at once but was thinking to put them into different modules and then load only the specific module (depending on which language is chosen in the main app). For this I moved the style part from the main app:

<mx:Style>
@font-face
{
font-family:DedicatedFont;

[Code]....

into the different modules. Above one is e.g. for the Chinese font (cma.ttf).

The modules are created and I can also use the fontstyle (DedicatedFont) in the module itself, but I can not access it from my main application.

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Actionscript 3 :: Loading Fonts From External SWF - Some Work, Some Do Not

Dec 16, 2011

I have saved a dozen Fonts into separate swf files (embedded in the library of their respective .fla files). I am loading up to four of them and whilst most of them work, the script silently fails for Arial and Times New Roman. These fonts have been embedded and compiled the same as the others, and when I trace the available fonts I get an object saying that the required font has been loaded ([Object { fontName="Arial", fontStyle="regular", fontType="embedded"}]), however the text is not being rendered. If I change which font to use then the text is rendered using the correct font and performs as expected. It is only with these two fonts that I have a problem with.Is there a common problem with embedding these two fonts or is it possible I have changed a setting somewhere?

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ActionScript 2.0 :: Embedding Fonts And Loading Text In Using Xml?

Sep 17, 2009

I am embedding fonts and loading text in using xml, brill that all works brilliantly.However, when it is being converted to other languages, mainly german, & characters are coming in weird.I am embedding the fonts using the following,

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ActionScript 3.0 :: Loading Images/animations/fonts?

Dec 21, 2009

I am making a game, then I learned to load the resources (images,etc) just when I need them, using the Loader class.I would like to know if I embed them they would be loaded with the game swf file (I am thinking as if my game is on a website) or when I instantiate them.If I load it one time and not use it anymore (loose its reference) and after some time load it again, will it be downloaded from server again? Or it will load from my pc?If I put the resources on a folder in the server (now I am using a folder on my pc) anyone would go there and get all the resources! What should I do?

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ActionScript 2.0 :: Loading Fonts - Blank Screen Flashes On / Off

May 25, 2009

Everytime I try to load a font, I get a blank screen that flashes on and off and have to shut my computer down for it to stop. I use to be able to download them all the time. I don't know what changed on my computer to make this happen.

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Flash :: Loading CFF Embedded Fonts In An External SWF At Runtime?

Nov 29, 2010

We have a large flash site which is translated into 11 languages. We have a font loading system whereby all the characters required to display the site in each language are embedded in external swfs (so 11 swfs).recent update to the site requires us to use the Text Layout Framework (TLF) for one area of text display, which of course only supports fonts embedded in the new CFF format. I've attempted to embed a second instance of the font using the tag embedAsCFF="true", and after loading in the font SWF I can see this font is correctly registered as it shows up in the array returned by Font.enumerateFonts.The TextFlow instance I am using has the following properties set:

textFlow.fontLookup = FontLookup.EMBEDDED_CFF;
textFlow.renderingMode = RenderingMode.CFF;
textFlow.fontFamily = "HeadingFontCFF";

[code]....

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Actionscript 3 :: Loading Swf-fonts With Loader Works Perfectly In SDK 3.5 - Not In SDK 4

Jul 12, 2011

For a large project I have the following setup:

a content editor made with Flex SDK 3.5
a content viewer made with Flex SDK 4.1

Both need to work with dynamically loaded fonts as the user can use the fonts he wants.

So we used this approach:

convert the font files with Flash Professional to SWF-files (Creating a Font SWF)
editor: load the fonts with Loader (Loading a SWF font) the fonts can then be perfectly used within the application to generate htmlText viewer: the same approach to load the fonts + register them with Font.registerFont (Flex 4 Embed font from swf)

Now the problems: although the loaded fonts are listed when you trace Font.enumerateFonts(false), they are not used in the textarea. There the text is shown with the default font.

Maybe the problem is the fonts are loaded as embedAsCFF for the Text Layout Framework, and that way are not usable in an mx.controls.TextArea? But as I can not change that to a spark TextArea for multiple reasons, I need a solution to use the loaded fonts in that mx.controls.TextArea.

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ActionScript 3.0 :: Loading Remote Fonts Without Having To Embed The Font Into An SWF?

Nov 4, 2009

What I want is to have my application be able to load a .TTF or .OTF file.What I found so far is people embedding their fonts into an .SWF and using the Loader class to load the font that way.That does not work for me because I want people using my system to be able to upload their own fonts, and not forcing them to embed it in an .SWF, because I want to keep my system as simple as possible.

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ActionScript 2.0 :: Embedding Fonts - Loading The Xml From A Local Path?

May 9, 2006

I was following the 'news-ticker tutorial' the other day but couldn't get to work with the embedded font (yes, the embedded font contains these characters).It works great if I'm loading the xml from a local path but the thing with this news-ticker is that the xml-content will be updated as you reload the page (not saved in cache).Therefor the path to the xml-file looks like this

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ActionScript 3.0 :: Stuck On Bitmap Loading

Mar 5, 2011

I'm trying to do is load a Bitmap from a URL Request. 2 problems really.

1. the mLoader.width and height doesn't return anything
2. When I input the loader manually, nothing comes up just some dots on the screen.

It's part of a vehicle class, I've been searching hours on end for a solution. Even copy and pasted code. Nothing works..[code]

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ActionScript 2.0 :: Stuck On Flash Bitmap Loading

Mar 10, 2010

I am using Flash CS3 and Actionscript 2.

So I have inherited this flash project which when completely published is basically a tutorial video for software. It is set up such that there is one large movie that loads other flash movies via actionscript (I guess).

The project was supposed to be designed so that it would be easy to make translated versions, so all the software UI items (File menu, tool box, etc.) are cut into pieces and in the library. In theory a person could go and just switch out the library graphics and presto, you have a French version instead of English.

While all these elements are in the library, you can never actually see them on the stage in Flash. When you publish the project, all the items are in place. I have hunted through the actionscript and don't see the images called up.

Does anyone know how these images are being called up into the actual final swf?

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ActionScript 1/2 :: Loading Images As Bitmap From Externally?

Jul 16, 2009

In the following application images are attaching from library as bitmap. But i want to load it externally.Actually what I am trying to do is that i want to divide an image in to several pieces and giving a disolve effect for transition. I got a code in which images are loading from the library as bitmap object. I changed it and loaded externally using bitmap, but i cant divide images in to small pieces. I think its due to the problem of loading as bitmap.i just want to modify the following code to load image externally.

[Code]...

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ActionScript 3.0 :: Loading A Display Object Into A Bitmap?

May 13, 2010

I am trying to load an sprite into a bitmap, but cannot get the sprite to fill the bitmap. Here is the results I am getting: [URL]
 
here is the  applicable part of the code I am using that gets these results:
 
function(){return A.apply(null,[this].concat($A(arguments)))}addChild(container); //add sprite to see true sizebd = new BitmapData(container.width,container.height,false,0xff0000); //colored for effectb = new Bitmap(bd);bd.draw(container);addChild(b); // add bitmap to compare to sprite

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Actionscript 3 :: Loading A Bitmap From The Flash Library?

Feb 7, 2010

I built a game that grabs a tileSheet (bitmap image) and some xml files from an outside source (not from the library). Turns out that this is a bad idea if I want to post my game on most sites. Cause majority sites only give me ability to load a single file. NOW, I need to figure an alternative. I tried doing the cross-domain thing but that is a pain cause I am running into some security issues in which I do not know how to get by. I made a seperate post for that issue, with my code in it. But now I need to know if there is some better hope.It makes sense that maybe I could load a bitmap image from the library.

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Flash :: Reflection Bitmap Not Loading On Page?

Nov 20, 2011

I have a image loaded in a sprite, the image is from a remote location [URL]. Once the image is loaded in the Loader Object i then want to create a reflection of the sprite that contains the image. Now this works when i run the application in flash IDE but when i embed this flash application inside a HTML page the reflection images do not work. Why is this, the code is below.

////////////////////////////////////////////
// Project: Flash 10 Coverflow
// Date: 10/3/09
// Author: Stephen Weber
////////////////////////////////////////////

[Code]....

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ActionScript 2.0 :: Bitmap Exporter And Loading JPGs?

Jul 20, 2007

I'm building an app that allows the user to load JPGs, edit them, and then save them back to their computer.So I have run into some sort of bug. Whenever I load a JPG from another site then the bitmap exporter will just trace a blank image. So it has come down to this: the moment I a jpg, my traced bitmap is broken. It will work at every point before that. I am using loadClip to load the jpgs (flash 8 pro/as2.0).

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ActionScript 3.0 :: Loading Multiple Images In One Bitmap?

Oct 16, 2009

I have created a class called LoadXML that loads an XML file and parses the data returning various arrays consisting of url paths: background urls (called "hintergrund"), image urls ("pfad") etc. In the main class I am trying to load each of these background urls and insert them each in a seperate cover (for a CoverFlow carousel). The images will then be loaded in the same cover and should appear on top of the background.I havent been able to insert multiple images in one bitmap. This is what my image loading methods look like:(I also added my LoadXML class and xml file in the attachments).

PHP Code:[code].....

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Flash :: Runtime Fonts Not Playing Nice With Fonts Embedded In Static Text?

Jul 11, 2010

I save my (embedded) fonts in an external file (fonts.swf) that gets loaded at runtime. Pretty standard. I also use a bunch of UI artwork generated in the Flash IDE. Some of this artwork contains static textfields (thus, not proper TextFields that can change. Just frozen glyphs). Here's the problem: if I use the same font in any static textfield and then embed that same font into my collection of runtime fonts, the runtime font will refuse to render. It's the same effect you get if you set a textfield with embeddedFonts=true to use a font that isn't embedded. If I change the static textfields to use a different font, the runtime fonts work just fine.

[Code]...

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Flash Detect Missing Embedded Fonts And/or Replace With Available Fonts?

Dec 22, 2010

Edited Short Version:The Adobe Flash docs list a property embedFonts on TextAreas:

A Boolean value that indicates whether the font specified in fontFamily is an embedded font. This style must be set to true if fontFamily refers to an embedded font. Otherwise, the embedded font is not used. If this style is set to true and fontFamily does not refer to an embedded font, no text is displayed. The default value is false. Regarding the "If this style is set to true and fontFamily does not refer to an embedded font, no text is displayed" statement: How can I detect in ActionScript when this scenario happens?

TL;DR Original Version: I have a flash application which loads external .swf files containing embedded fonts, so that these fonts can be used within the main application. We're accomplishing this by using the following ActionScript code on anything which uses custom fonts:

[Code]...

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