ActionScript 3.0 :: Loading Images/animations/fonts?

Dec 21, 2009

I am making a game, then I learned to load the resources (images,etc) just when I need them, using the Loader class.I would like to know if I embed them they would be loaded with the game swf file (I am thinking as if my game is on a website) or when I instantiate them.If I load it one time and not use it anymore (loose its reference) and after some time load it again, will it be downloaded from server again? Or it will load from my pc?If I put the resources on a folder in the server (now I am using a folder on my pc) anyone would go there and get all the resources! What should I do?

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Right I can upload the font to the server.But the only examples I can find - require registerFont(Verdana);Which means I'll need to create a new SWF with the new font embedded and reupload to the server. I need an automated way of doing this or perhaps something different altogether?

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I am not too familiar with flash / action script though it does look a lot like JavaScript which I am fairly familiar with.

what I need:

I have an animation that looks like an envelope is opening and a letter comes out. It works fine but what I want to do next is the tough part.

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[Code]....

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ActionScript 2.0 :: Loading Database Of Animations That's First Thing To Load In Movie

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when the embedFonts is removed, it works perfectly as expect. Otherwise when an image is clicked, it selects the whole text around it.
 
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ActionScript 2.0 :: Dynamically Loading Fonts?

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ActionScript 3.0 :: Dynamic Loading Fonts?

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[code].....

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Posting this is my last resort�I've spent the entire afternoon trying to figure this out. I'm to load a font at runtime using some updated code found here. The problem is no matter what I try I always get the following error:

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[Code]...

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ActionScript 3.0 :: Loading Fonts Dynamically?

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[code].....

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ActionScript 3.0 :: Loading Fonts Dynamically From Swf?

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[Code]....

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[code]....

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For a large project I have the following setup:

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convert the font files with Flash Professional to SWF-files (Creating a Font SWF)
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What I want is to have my application be able to load a .TTF or .OTF file.What I found so far is people embedding their fonts into an .SWF and using the Loader class to load the font that way.That does not work for me because I want people using my system to be able to upload their own fonts, and not forcing them to embed it in an .SWF, because I want to keep my system as simple as possible.

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[Code]....

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[Code].....

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[Code]...

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How would you defer loading of other graphics on the page until after the images in a Flash gallery's images.xml file are finished loading?Is there any way to detect for this, or would I only be able to check if the flash swf object is finished loading? I'm pretty sure the swf object would be loaded/ready as with document.getElementById('flashobject').onload = function(){}; before the corresponding images have loaded though, instead of after.

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