I've created a loop to define onPress functions for a group of movieclips. The code is here:
Code:
var select:String = "none";
var elist:Array = ["dappled", "panda", "red", "blue", "green", "gray", "fire", "earth", "water", "garden"];
[Code]....
All the mcs now have an onPress function. However, they all define the "select" variable as the last item in the array. Is this because every mc is referencing the new curs? I'm not really sure... Is there a way I can fix this so select is given the correct (unique) value every time?
I couldn't find a better title to describe my problem. I want to achieve this:
[Code]...
My problem is that mc always referrs to the last mc created in the for loop so the first mc created causes the last one to move on mouseover. Maybe I could use something like "this" or "self"
im having problems with a nested loop. i found some post here, but they didn�t help me. i need to extract the individual values from a nested xml node. i simplyfied the xml. this is the code:
I have created a movieclip. This movieclip will have 5 child Sprite's, which will contain an image pulled from xml. I want to create a for loop to create those 5 Sprite's, add the appropriate image into each one (i.e., img[0] into sprite[0]) and then add each sprite to the movieclip.
I have a class called FC. I want to automatically put all instances of it on an array. I think the best way to do this would be to use a loop. I would usually use a For Loop to automatically add code to object by having flashplayer run through the display list. However, instances of my class are not added to the display list. How can I automatically apply code to them?
I built this site out in as2 and have to convert it to as3. It appears the same logic flow and coding just doesn't apply since everything has changed on an event level. The idea is to load thumbnails dynamically and upon clicking the thumbnail retrieve the loaded variable (i) in the array per the XML loop. I'm trying to figure out what I'm doing wrong in logic flow as it keeps coming up "undefined" or pulling up the last one after the whole thing's loaded. I'd copy the exact code but there's a lot of variables. So I'll post this basic structure to give an idea of what I'm doing. The bold print is where I'm stuck in terms of getting a trace.
I've gotten as far as getting a listbox with a list of articles to display the articles in a dynamic text box, only i can only get it to work if i use one huge external text file that contains all the articles. what i want is to have each item on the list open up its own external text file, i.e. for each item on the list, there exists a separate text file. I'm about ready to put my fist through the monitor, and that would suck because this is a really nice monitor
make an interactive flash simulation of a display that has several different settings. these need to work individually so that the user can set the different indicators to the number they want. the picture shows the two main functions; a number indicator and a status bar (kind of like the reception bar on a phone).i have tried to get .swf files to load on top of each other, but they keep erasing previous settings in other indicators. is there a way to get this to work? or maybe a completely different approach that would be smoother? or can someone point me in the direction of a tutorial or a template that has this function?
[code]I would like to populate 'allLinks' with objects 's'.However I have been unsuccessfull in my attempts.I need this loop to work for a a large number of items so I dont really want to have to add each individual item.
With get- and setTextformat I can set the individual color of a section in a TextField. There is a problem with getting and setting a textformat from and to a TLF (set- does give an error message when putting the TextFormat back to the TLF).Now if I have two strings and want them to have different color and size in one TLF what would be a good way to do that. I don't want to programm all TextFormat propertys for every different Text in my application.
I have figured out a way to change the style of tabs at run time with following logic:
var cssStyle:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".MyTabs"); cssStyle.setStyle("borderColor", "red");
But here ".MyTabs" class is applicable to all the tabs between first and last tab. As per getStyleDeclaration javadoc, it only accepts "class selector" and "type selector" not the id selector.
How can I change the individual tab style at run time?
I need a way of recognizing what weapon is currently being held.The way the weapons works is it is a movie clip, with multiple frames, each with a different weapon, and each weapon has a different minimum/maximum damage they can do. How can i make a code that recognizes which frame the weapon movie clip is on?
I have two buttons without names and I'm trying to have the same exact code on each so that you can click the button and it will turn white (or look like it), and click it again and it will turn back to blue (alpha at 100).This is the code I'm using on each button:
Code: on (release){ if (_alpha == 100){ _alpha = 1;
[code]...
Unfortunately it causes both buttons to change their alpha to 0, not just the one that the code is on.Could anyone tell me why this is and how to make it so that only the button clicked is the one that has the alpha change? The reason I'm doing it this way is that I am going to end up using over 600 buttons like this, and I would much rather be able to copy and paste them in rows instead of naming them (I've already spent upwards of 45 minutes naming them A1, A2, B1, B2 and changing the code to fit).
I been trying to find this but no luck so far. Is it possible to get different soundmixer values for two different sounds that are playing at the same time?
At the moment it seems to me that the soundmixer takes the combined sound output for analysis, which si not what I need.
Let's say I have and HTML page that contains lots of small SWFs: example: Code: [URL] Let's say each of those SWFs has also assigned method STOP(); which stops it from playing further and PLAY(); which starts playing it(ex: u can see "PLAY" btn in example attached). Now what i want to do: I want to be able to controll ANY of those SWFs from ANY other SWF inside that HTML file. Ex: i click 1 SWF to PLAY(); and ALL other playing SWFs will be STOP();-ped, so that only 1 SWF plays at a time.
in a actionscript file, is there anyway to have different codes target different movieclips? For example, if i want one movieclip to tint to red and another to tint to blue, can I do that in the same actionscript file or do I need to do that in separate actionscript file?
I have created a function which spawns a enemy out of the library random upon any of the four corners of the stage. But know I want to add individual AI to each one: This is the random spawn:
[Code]...
How would I go about such a task. Btw if you have trouble understanding the mechanics of my messy code please say and I'll do my best to explain it.
What is the best way to have a timer on individual movieclips?At the moment I have 3 movieclips and when they hit a hitTest I need a 3 second counter to count down. I was using set interval but I need it so that if the user clicks the movieclip before the 3 seconds it clears the timer![code]
I'm trying to make a gallery in as3.The idee is having multiple thumbs and when you click one it gets bigger and the other thumbs move left or right;Example:[1][2][3][4][5][6][7][8]When you click [5]It becomes:[1][2][3][4][_5_][6][7][8]i'm having trouble moving the other thumbs,
I have a pretty simple question, how do I reference an individual word in an XML node. For example PHP Code: <tag>word1 , word2 , word 3, word 4, word5</tag> where I want to refer to all these tags individually instead of as a whole string.
This is driving me crazy, it seems like it should be simple but I haven't been able to find any documentation on it anywhere. I have a List() that I've created and populated with a DataProvider. I want it so that when you click on a list item that item becomes disabled (in the same way you set list.enabled = false). Since I haven't found out how to disable the list, I have something like this which just removes the entry:
I started creating a simple navigation bar: [URL] But decided to make individual buttons: [URL]
As you can see the latter repeats, however the code (after about an hour checking it seems to be identical: Actions for frame one: _root.buy_mc.onEnterFrame = function() { if (mouse_over_buy_mc) { _root.buy_mc.nextFrame(); } else { _root.buy_mc.prevFrame(); }};
Actions for invisible button: on (rollOver) { _root.mouse_over_buy_mc = true; } on (rollOut) { _root.mouse_over_buy_mc = fstartlse; }on (release){ getURL("[URL]"); }
I have made a circular pie chart which is dyanamic i.e. created at run time.It takes input from external xml file which contains -color for individual pie slice
Code: Frame44 var newstudent:String = NewFishInput.text; var sl:SharedObject = SharedObject.getLocal("studentlist"); if(sl.data.hasOwnProperty('name')){ sl.data.name.push(newstudent); [Code] .....
I have sharedobjects with names as above, i.e. there is a sharedobject name Jack, Another named Russell, etc. What I am trying to accomplish is to retrieve the student's name in SharedObject (studentlist) and use it to retrieve information in each individual's SharedObject.
I've been following tutorials for reading in xml data, but I'm having trouble referencing the different nodes. In the following example I'm just trying to view.[code]No errors or anything.I don't get it. The xml loads in the first place, (trace(xml)), but I can't access the individual nodes.