ActionScript 2.0 :: Controlling Individual SWF's In HTML
Jan 28, 2006
Let's say I have and HTML page that contains lots of small SWFs: example: Code: [URL] Let's say each of those SWFs has also assigned method STOP(); which stops it from playing further and PLAY(); which starts playing it(ex: u can see "PLAY" btn in example attached). Now what i want to do: I want to be able to controll ANY of those SWFs from ANY other SWF inside that HTML file. Ex: i click 1 SWF to PLAY(); and ALL other playing SWFs will be STOP();-ped, so that only 1 SWF plays at a time.
I need to allow users to preview audio files for purchasing. I have CF pages that return records form a SQL database. Each record contains the same swf file however, each swf file points to a different mp3 for previews of different audio examples. So far, everything is working fine. My problem is that I need to be able to stop the sound from one swf when I click to play a second swf .The only solutions I see in Flash forums deal with loaded swf files. These are not loaded files they are separate files within a page. The question is: How do control one swf from another swf in the same page.The following items have not worked: soundChannel.stop();,soundMixer.stopAll()
I have piece of ActionScript code which is supposed to evaluate a string of HTML and break it up into individual pieces. So a string like <p>Hi</p><span>Hi</span><a href="index.php">Hi</a> would be translated into:
However, when I run a test version of this code, I get a value of null in return. I'm pretty sure my regexp string is good, but I'm doing something wrong in ActionScript. My code is below: var evaluatedInput:RegExp = new RegExp('/<([A-Z][A-Z0-9]*)[^>]*>(.*?)</1>/'); var output:Object = evaluatedInput.exec("<p>Hi</p><span>Hi</span><a href="index.php">Hi</a>"); trace(output);
I've gotten as far as getting a listbox with a list of articles to display the articles in a dynamic text box, only i can only get it to work if i use one huge external text file that contains all the articles. what i want is to have each item on the list open up its own external text file, i.e. for each item on the list, there exists a separate text file. I'm about ready to put my fist through the monitor, and that would suck because this is a really nice monitor
I'm trying to figure out if there is a way to control a flash movie from a HTML menu(anchors or buttons) without having the page reload.What I want is a flashmovie and some sort of list with links, and when a link is clicked on the movie changes its contents. There are reasons as to why I want the menu to be written out in HTML and not included in the flash movie. Can I pass information into the movie after it has been loaded?
I have a flashplayer in html page and I want it to stop the auto play function when the page loads and play whenever I click play, and I tried to play with the code and added this: <param name="Autostart" value="0" /> but it's not working. On the other hand, I set the autoplay function for the quicktime player to "false"and it worked.
And clicking the link would load up my Flash movie, which is basically just a shell that imports an XML glossary of terms, but when the page loads, it would automatically show the word "Blah" since that is the link that I clicked on in HTML.
Is this possible? I'm at about an intermediate level of understanding when it comes to AS3.0, but I haven't dabbled with manipulating XML using Flash much.
i have a site with 3 frames, the top one have a flash MC in it to navigate the site. the middle frame is where i want to load or call normal HTML pages into using the Flash MX bar in the top frame, the bottom frame isnt really important.
i have tried using the "getURL" statment in flash Mx but i cant target the frame, in flash 5 i could but in MX there's no target option when using "GetUrl".....
I came across this really nice effect: see how the html page changes colour (gradually!!) [URL] I presume it's js, but that's where my presuming stops I'll post anything I find out about this
Is there a way that you can control a flash movie using HTML and/or Javascript on the same page?Basically what I want to achieve is to use an HTNL link to loadMovie into a movie which is heldon the same page as the link.
I have two separte flash files on the same html page... I want to be able to click a button in one flash file that affects the timeline in a separte flash file on the same page. Is this possible?
I am designing a web application in Flex 4 and currently facing an issue rendering advanced HTML tags and entities in Flex 4. All I want to do is basically render an HTML text coming to me something like the one given below:-
make an interactive flash simulation of a display that has several different settings. these need to work individually so that the user can set the different indicators to the number they want. the picture shows the two main functions; a number indicator and a status bar (kind of like the reception bar on a phone).i have tried to get .swf files to load on top of each other, but they keep erasing previous settings in other indicators. is there a way to get this to work? or maybe a completely different approach that would be smoother? or can someone point me in the direction of a tutorial or a template that has this function?
[code]I would like to populate 'allLinks' with objects 's'.However I have been unsuccessfull in my attempts.I need this loop to work for a a large number of items so I dont really want to have to add each individual item.
-1 large html (home.html) file houses 2 html files (aaa.html and bbb.html) -aaa.html consists of 1 swf button -bbb.html is empty
question: is it possible to click on the button in aaa.html and have the action occur in bbb.html? (for example, clicking the button in aaa.html will load a swf in bbb.html)
With get- and setTextformat I can set the individual color of a section in a TextField. There is a problem with getting and setting a textformat from and to a TLF (set- does give an error message when putting the TextFormat back to the TLF).Now if I have two strings and want them to have different color and size in one TLF what would be a good way to do that. I don't want to programm all TextFormat propertys for every different Text in my application.
I have figured out a way to change the style of tabs at run time with following logic:
var cssStyle:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".MyTabs"); cssStyle.setStyle("borderColor", "red");
But here ".MyTabs" class is applicable to all the tabs between first and last tab. As per getStyleDeclaration javadoc, it only accepts "class selector" and "type selector" not the id selector.
How can I change the individual tab style at run time?
I need a way of recognizing what weapon is currently being held.The way the weapons works is it is a movie clip, with multiple frames, each with a different weapon, and each weapon has a different minimum/maximum damage they can do. How can i make a code that recognizes which frame the weapon movie clip is on?
I have two buttons without names and I'm trying to have the same exact code on each so that you can click the button and it will turn white (or look like it), and click it again and it will turn back to blue (alpha at 100).This is the code I'm using on each button:
Code: on (release){ if (_alpha == 100){ _alpha = 1;
[code]...
Unfortunately it causes both buttons to change their alpha to 0, not just the one that the code is on.Could anyone tell me why this is and how to make it so that only the button clicked is the one that has the alpha change? The reason I'm doing it this way is that I am going to end up using over 600 buttons like this, and I would much rather be able to copy and paste them in rows instead of naming them (I've already spent upwards of 45 minutes naming them A1, A2, B1, B2 and changing the code to fit).
I been trying to find this but no luck so far. Is it possible to get different soundmixer values for two different sounds that are playing at the same time?
At the moment it seems to me that the soundmixer takes the combined sound output for analysis, which si not what I need.
in a actionscript file, is there anyway to have different codes target different movieclips? For example, if i want one movieclip to tint to red and another to tint to blue, can I do that in the same actionscript file or do I need to do that in separate actionscript file?
I've created a loop to define onPress functions for a group of movieclips. The code is here:
Code: var select:String = "none"; var elist:Array = ["dappled", "panda", "red", "blue", "green", "gray", "fire", "earth", "water", "garden"];
[Code]....
All the mcs now have an onPress function. However, they all define the "select" variable as the last item in the array. Is this because every mc is referencing the new curs? I'm not really sure... Is there a way I can fix this so select is given the correct (unique) value every time?