ActionScript 2.0 :: Is There Any Function For Text OnChange?
Jul 26, 2005Is there a function for text that allows me to do something every time the text is changed or do I have to write my own function?
View 3 RepliesIs there a function for text that allows me to do something every time the text is changed or do I have to write my own function?
View 3 RepliesDoes TweenLite or TweenMax support the onChange function?
I would like to re-code using TweenLite/TweenMax to get my textbox to numerically display the constantly changing x position of my tween.
I did have this code before:
I tried some variations with the following to no avail:
nextTween1.addEventListener(TweenEvent.MOTION_CHANGE, onChange);function onChange(evt:TweenEvent):void {mph_digital.mph_counter.text = int((dial_graphics_mph.x * .20528)*10)/10;}
also how do i define tweens as variables now with TweenLite / TweenMax?
I want to do is simply run a function everytime a key is typed in a text input.
View 2 RepliesOr at least that's the impression I'm getting. Locally in Flash, it all seems to work fine. When I open it in Safari or Firefox, it messes up some of my functions, and I THINK it's because the onChange function fires twice. Just can't figure it out.[code]Then changePage2() comes into play, but the problem is before this apparently.when I go to the URL directly, or when hitting the back button. It goes wrong when the change is triggered inside the movie.
View 0 RepliesIs there any way to differentiate between the origin of onChange events?
I understand that both come from the browser (or more specifically, the javascript side of things), I think, but my app specifically requires me to separate the two, as not all app change events will fire a new title/url (but still need to be processed in the same way as the ones that DO fire new title/url changes).
This goes against Rostislav's suggestion [URL], but I just don't see any way around it.
I'd basically only like to process the onChange events that come as a result of entering a URL directly, OR using the back/forward/history entries....and keep all other navigation happening in Flash separate.
Step 2 for me is to populate a second comboBox with a particular year from the model choosen from the first comboBox. I know I need to use the onChange event, but am not exactly sure where to write this within my script? I also am not so sure about the way I am writing my XML to pull out the <Year>XXXX</Year> to populate the second combo box.Step 3 for me is to allow the user to press the "ENTER" button to launch the applicable URL that corrilates with the model (first comboBox) and year (second comboBox) chosen by the user.AS3 Code:
import fl.controls.ComboBox;import fl.data.DataProvider;import flash.events.Event;
// Dynamically adds the combo box(s) to the stagevar model_dp:DataProvider = new DataProvider(xmlData)
[code]........
I've got an inputfield.OnChange Event Handler.When someone types a letter, i want the letter to become 0, then 1, then 2, and so on until 9 and then i want the letter to be there.And when they click on another letter, same effect happens.so at the end if i typed, "testing", each letter scrolls 0-9 like a roll dial and settles on the letter typed.What i've managed to do is make it work, but if i type at normal speed and not slow, i end up getting something like: t32t43g
View 3 RepliesThe timeline swf itself (the core of the site) is being loaded into a wrapper swf, as one of the requirements is that this timeline can be used elsewhere, in other projects. This wrapper, however, will have some additional visuals that pertain to a stand-alone version of this timeline. As a result of never knowing exactly where this is going to be used (either a subchapter in another flash website, or as a stand-alone site by itself), I've decided to dump all of the swfAddress code into the wrapper, in a child class of it. To handle the navigation changes, I'm dispatching custom events (from the timeline) with parameters that describe the nav changes, which gets picked up by the parent wrapper, which then calls a function in the swfAddress child class for handling.
Also done in this swfAddress class is the parsing of the URL onChange event (when a browser back button button or history changes the nav, rather than a Flash button). This, too, dispatches an event with info about the parsed URL, which the wrapper is picking up and then calling a function in the timeline's API to make the necessary changes.
[Code]...
here is my code public function loadtext():void{ var text_arry:Array=new Array(xmldata.child(0).name); student_name.text=String(text_arry); } I called this function inside my timeline action window. but it is not working it said undefined...
View 5 RepliesI am very new to flex and have trouble capturing the text change event of my text control:
<mx:Text id="description"
text=""
textAlign="center"
[code].....
I've got a Vector of ViewToActionMap objects, which have following constructor:
public function ViewToActionMap(_forModule:eModule,
_forAction:eViewAction,
_toFunction:Function,
[code].....
I am accessing an xml document in actionscript, I know flash can see the xml as I am tracing it but when I add the .text() funtion to my trace to strip out the tags by trace doesn't see anything.
function LoadXML(e:Event):void {xmlData = new XML(e.target.data);ParseXML(xmlData);}function ParseXML(thexmlInput:XML):void {
trace("XML Output");trace("------------------------");trace(thexmlInput.wrapper.page);
[code].....
I have a text box on the stage
i want to be able to type the name of a function and it's arguments, click a button, and have the function executed with said arguments
is this possible?
Something like this:
An input box and a button, button is clicked and function "function1" is called with arguments "hello" and 1 alternately i could have more than one text box, one for the function name, and others for the arguments, if that'd be easier.
Simply said, I want to have an inputtextfield, a button that is linked to the textfield and a dynamic textfield as an display, to display stuff, which comes from the inputtextfield and the button.Then, I want to have items in the actionscript, like item1 = 5, or item1 = 1a, or 1a = item1. Just some code that equals to another code. But for now item1 = 5.For the button that is linked to the input textfield, has to calculate something when pressed and the dynamic textfield will display it. So if I would type in the inputtextfield 5 and press the button, it will be as example multiplied by 2, so the dynamic textfield will show 10.
Still following? The point is, I know how to set something like that up, but what I want is that when I type item1 in the textfield (which equals to 5) and press the button the dynamic text will show 10, because "2 x instance name inputtextfield" (in which intem 1 is typed, which equals 5) should be 10 right? But when I try to do this, the dynamic text will show nothing or some error. but when I type directly in the code "2 x item1" and press the button it will show 10. But I want it to double link, so "2 x (instancename inputtextfield which equals to what is typed in the field, this case: item 1 which equals to 5) and not that it stops to item1, so it will freak.
I trying to work out how to run a function after 5 seconds. All I'm trying to do is make some text dropdown after a set time.
Here's my code so far:
Code:
import fl.transitions.easing.*;
import fl.transitions.Tween;
var myText:TextField = new TextField();
var myFormat:TextFormat = new TextFormat();
var dropText:Tween;
var dropTextTimer:Timer = new Timer(5000, 2);
addChild(myText);
[Code] .....
At the moment the text drops down as soon as it loaded.
I have load html text from an xml file, like below [code]...
in above code I want call a flash funtion when roll over on "on roll over in this text" text.
I want to make link from a dynamic text(in flash project) to an external swf i created(a gallery that is controlled by xml file). This is the code of first frame of my fla project:
url="edit";
loadVariablesNum(url + "_main.html",0);
_root.link=1;
function linkgal() {
loadMovieNum("gal_car.swf", 1);
[Code]...
On the quiz/assessment I am building, I need to rotate embedded text a few degrees to line up with an image.
textFormat.rotation; ???
I'm wondering if it is possible to be able to type a function name into a Text Input and call the function that was put in. I know you could do it by using if conditions but I'm wondering if there is a way to turn that string into the function caller.
View 5 Repliesis it possible to trigger a function via externally loaded text?
So, let's say I have some kind of a news reader, and I wan't a couple of buttons in there: "next" & "previous". Is there some kind of tag I could use, to make some of the extrenally loaded text, to trigger my "next" & "previous" functions - and if there is, then, what would that tag look like?
i'm trying to call a flash function from dynamically loaded html text.i remember seeing how to do it on a forum a while back. but i don't remember where. i think you called it kind of like an href tag but it was a little different.to clarify: i'm loading in some dynamic text into flash, i want to make a button on some of that text that will call a custom flash function.............no buttons.
View 1 RepliesI am trying to format text using a function thats within a class. For some reason the only way I can format it is by using an onEnterFrame function otherwise it wont work.
Code:
public function MainFormant():Void
{
message_text.SettxtWidth(Stage.width);
message_text.SetAlignment(2);
[code]....
I've always wanted to figure this one out. If I have a dynamic text field with HTML text or even without, can I create a link that executes a function within Flash? I know I can create a link to itself with a variable and pass that variable through javascript and have it run, but that requires refreshing the browser. Is there a more seamless way to do it?
View 4 RepliesI'm trying to port an application created in another language to Flash. I'm trying to implement a boolean function that simply tells me if a word I pass in as an argument is contained in the text field. So I am wondering if Flash includes a built-in function such as "find" or "contain?" which are common in other languages for determining if a word is in a text field?
View 1 RepliesI have four buttons each of them are an instance of my generic_btn. They are empty buttons with just a hit area.
then I have static text that I would like to have the color change when the user navigates over it how can I do this? Do i need to combine the text and generic button into a movieclip for each button?
How do you send the output of a function to a dynamic text field on the stage instead of the output panel?I have used trace(); but that just sends the value to the output panel.
View 3 RepliesI have an input text box with the instance name of input_txt and a dynamic text field named output_txt. I'm trying to do something with the dynamic field when the user has entered text into the input field. So far, this is what I have:
input_txt.addEventListener(TextEvent.TEXT_INPUT, update);
function update(event:TextEvent):void {
output_txt.text = "foobar";
}
I don't know if this is valid ActionScript 3.0. I am getting an error that says "the class 'TextEvent' could not be loaded."
I have a AS2 script to get information from a MySQL database. This information is a text from 0 to 300 chars. I want to display that text in this layout: I want to resize the black box you see on the picture in function of the amount of text imported.
The instance name of the box is: cargador.fondo (only want to resize height)
The instance name of the text is: cargador.texto
I have a function that is suppose to update a variable which updates a textfield and it is not working.
[Code]...
I am creating a flash website with as storefinder.. There is an input text field in flash and a search button which when pressed will load a javascript function that uses the input text var.
i can call the function using this method - getURL("javascriptpenMap()", "", "POST");
but how can i pass it the variable from my input text field?