ActionScript 2.0 :: Textfield:OnChange - Random Letter Settles On Entered Letter ?
Jan 25, 2007
I've got an inputfield.OnChange Event Handler.When someone types a letter, i want the letter to become 0, then 1, then 2, and so on until 9 and then i want the letter to be there.And when they click on another letter, same effect happens.so at the end if i typed, "testing", each letter scrolls 0-9 like a roll dial and settles on the letter typed.What i've managed to do is make it work, but if i type at normal speed and not slow, i end up getting something like: t32t43g
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Oct 20, 2010
I have a combo box that I'm trying to enter a letter for to search values for that particular letter and I keep getting this error. Every other combo box works fine when a key is pressed so I'm not sure why this particular combo box registers an error. The complete error looks like this:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at mx.controls.listClasses::ListBase/findStringLoop()[C:autobuild3.2.0frameworksprojectsframeworks rcmxcontrolslistClassesListBase.as:7715]
at mx.controls.listClasses::ListBase/findString()[C:autobuild3.2.0frameworksprojectsframeworks rcmxcontrolslistClassesListBase.as:7700]
[Code]...
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May 19, 2010
I'm trying to create an RPG-like game text effect where the text string is displayed letter by letter, like a typewriter.Here's my code:
Actionscript Code:
function doSomething(number){ var errors:Array = new Array(); errors[0] = "The specified file could not be located."; errors[1] = "Another error"; var
[code].....
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Aug 1, 2011
I am trying to write a text, letter by letter. I got with this code:[code]............
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Apr 22, 2011
In many RPG games, messages appear in textboxes letter by letter (usually accompanied by a repetitive beeping). I've been trying to simulate this in Flash for a game I've been working on in AS2. When it comes to programming, I'm fairly new and so far, the best I've got is this:
var num:Number = 0;
var s:String = "This message will appear.";
function onEnterFrame():Void {
[code].....
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Feb 11, 2009
I really don't understand why only in my swf file only the first letter is displayed.
ActionScript Code:
myItemTitle.text=itemTitle;
trace(myItemTitle.text); //output: "MyTitle"
In the swf file, output: "M"
The outline of my text field is very wide, so it is not possible that it is not enough wide for the text length.
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Feb 6, 2010
Is Flash able to generate random letter combinations?something like : xazfjzBut randomly each time
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Apr 28, 2008
I want to modify this movie so that it scrolls randomly through the letters, then when the word is found, the movie pauses briefly then moves to the next frame, where a new word will begin cycling ie. when the word is found, move to the next frame.
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Nov 20, 2009
I am trying to apply letter spacing to a dynamic textfieldI set it in the properties panel.I know that this does not work for newly added text.I searched the web and nothing I found works.when I try setNewTextFormat I get the errorWarning Migration issue The method setNewTextFormat is no longer supported. Use the TextField.defaultTextFormat property insteadhow do I use that defaultTextFormat, I tried this
PHP Code:
import typewriter;
var fmt:TextFormat = outputTextBox.getTextFormat()
[code]......
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May 11, 2011
Letter spacing doesn't seen to work for dynamic text fields in Flash. I use CS4 on Mac, player version 10.0.2. Does it also depend on the font that's used?
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Jul 3, 2009
I am trying to create a crossword puzzle made up of text fields, one for each letter. I am pretty much done, but there is one problem I can't get a handle on. I hope someone brilliant can help:
The Problem:The user has already typed a letter into TextFied "XY" and then clicks back into that same TextField (maxChars=1, btw.) to write over that letter (or not). I want the letter to stay until a new letter is typed, and definitely, if the user decides not to provide a new letter.
No problem, works 90 percent of the time. But sometimes --I find oddly enough especially with "S" and "D", but not exclusively-- the letter disappears and stays gone, even when you leave the TextField. The Only way to bring it back is to go back into the Textfield and use the Arrow keys to move the courser to a position before the letter. Very Ugly!
This problem is triggered by clicking into the box as well as by the "stage.focus=" method. I already tried the setSelection- no succes, I also tried making the font smaller, - give it breathing room, so to speak- , also fruitless. Does any one have any ideas how that effect could be avoided with certainty? Here is my code for reference:
[Code]...
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Feb 15, 2010
I want generate random letter on the stage. Look to this letters and enter this letter on my keyboard. How i can generate it? And i try to generate numbers, but i always see wrong message. Why?
[Code]...
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Dec 2, 2010
Is it possible to somehow see which letter are coming next from random array.like tetris you see which block are coming next.
Code:
kirjain = new Array("A", "B", "D", "E");
ran = Math.floor(Math.random()*kirjain.length);
q=(kirjain[ran]);
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May 31, 2004
i got a quick question on the AS in thor's tutorial about random letter cycling on this website.
he has this to create a makeshift kern:
_parent["let"+x]._x += x*15
I'm just curious as to why you don't need a period after parent. I don't understand what "_parent["let"+x] does without it.
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Sep 20, 2007
is possible to put a random letter cyling mc inside a button? so on rollover, the random cycling will start?
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Feb 11, 2009
How do I make a paragraph with random text? How can i avoid the whole thing from becoming one endless line and instead fit into a fixed width and height?
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Dec 31, 2009
I can't seem to control my letter spacing (kerning) in my dynamic text field. I gave the field an instance name of about_txt and I loaded the text from a text document. The text shows up fine but it is all bunched together. Here is my code:
Code:
var about_req:URLRequest = new URLRequest("about_txt.txt");
var about_1dr:URLLoader = new URLLoader(about_req);
about_1dr.addEventListener(Event.COMPLETE, onComplete);
function
onComplete(event:Event):void{
about_txt.text = event.target.data;
}var fmt:TextFormat = new TextFormat();
fmt.letterSpacing = 10
about_txt.setTextFormat(fmt);
No matter what value I put in for letterSpacing nothing seems to happen.
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Oct 29, 2011
How can I change the first letter of an input textField so that it is always in upper case ? For instance if my_txt.text= "hello", it would become my_txt.text = "Hello".
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Jan 21, 2009
I am trying to write a script that generates a random letter, then sends that letter to random destinations on the stage. I have been unable to get it to work. I think there may be a conflict with my code, something that is incompatible with the as3 changes.
[Code]....
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Feb 15, 2003
I have been trying to get 4 random letter generators to work at the same time as they all load on keyframe 60. However only one will work while the other 3 dont ever show up. I have given an example below if someone could let me know how I would get it to work. I've tried changing the variable 'x' to 'a' but for some reason it still won't work.... i want the result to be 4 random generated buttons that will be used for my menu.
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May 12, 2002
What I'm talking about is that instead of randomly cycling letters (random variable that's being displayed in a dynamic text box), I want to cycle between random Movie Clips, i.e. I have one movieclip in display and it cycles between random other movieclips (replacing itself with a random MC) until it shows a specific MovieClip that I specify.
The reason I need this is because I wanted this special font that uses unique characters but I couldn't find it anywhere... However I found images of it, so I've imported the image into Flash and created vector shapes that correspond to the font in the image. (I'm feeling that I'm sweerling this a bit too much...)
[Code]...
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Oct 6, 2010
I want a keyboard letter in this code:
if(Key.isDown(Key.RIGHT))
{
this._x += 15
}
As you see now there is the right key that is attached to the code but I'm making a 2 player game and I want one of the players to use the letters WASD. Just putting the letter D in there dosen't work.
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Jul 30, 2010
toUpperCase() Method converts whole string touppercase. i want only first letter to uppercase. is it possible
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Oct 6, 2010
I want a keyboard letter in this code:[code]As you see now there is the right key that is attached to the code but I'm making a 2 player game and I want one of the players to use the letters WASD.Just putting the letter D in there dosen't work.
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Oct 6, 2010
I want a keyboard letter in this code:
if(Key.isDown(Key.RIGHT))
{
this._x += 15
}
As you see now there is the right key that is attached to the code but I'm making a 2 player game and I want one of the players to use the letters WASD.Just putting the letter D in there dosen't work.
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Jul 1, 2009
im tryin to develop a game, and i wanna make a flash and in that i wanna make my letter to have typwriter kinda animation. Like you know in RPG when NPC are talking the letter are going one by one.and also how do you make it so that when any button are pressed then its going to go to the next thing.
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Jan 10, 2010
I have an input text on stage. I want to delete a letter of this text by a button. For example if the text is "large". I want to delete "a" in large. I place the cuirsor at right hand side of "a" and delete "a" by pressing a button. Expecting a script for this button.
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Apr 4, 2010
The following is what I have and it allows me to press any letter on the keyboard to burst the ball.Problem is I just want to limit it to burst with just one key for example h
stage.addEventListener(KeyboardEvent.KEY_DOWN,removeCentreball_mcClip)function removeCentreball_mcClip(event:KeyboardEvent):void{stage.removeEventListener[code]...
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Jul 24, 2010
Trying to get the first letter of a String to capital, and the rest of the String must be lower case. I think I am on the right tracks with the first letter, but not sure how to make everything else forced to be lowercase. Heres a bit of info because I might need to change things. I load in a flashvar vaiable by
var flashVar3 = root.loaderInfo.parameters.myVar2;
I am not to sure what data type this would be, not sure what flashvars comes as. I am then doing
var oldStr:String = flashVar3;
var newStr:String = oldStr.charAt(0).toUpperCase() + oldStr.substr(1);
tf3.text=" "+ newStr;
I dont know if the first line is an issue, because i dont know if flashvars comes as a String. But what I have generally would work on the first letter. Not to sure how I can force the rest of the String to be lowercase though. At this moment in time, I get the error TypeError: Error #1010: A term is undefined and has no properties.
But I am not sure if this is because my flashvars variable is defined at runtime. Any advise on getting all of this working would be great.
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Feb 10, 2011
im having trouble trying to figure out how to make a letter key (A-Z) to used to pause, use abilities, etc etc.if (Key.isDown(Key.("A")) { ^ is the code i have at the moment and i get errors.
[code]...
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