ActionScript 3.0 :: Using OnChange Function With TweenLite?

Feb 11, 2011

Does TweenLite or TweenMax support the onChange function?
 
I would like to re-code using TweenLite/TweenMax to get my textbox to numerically display the constantly changing x position of my tween.
 
I did have this code before:
 
I tried some variations with the following to no avail:

nextTween1.addEventListener(TweenEvent.MOTION_CHANGE, onChange);function onChange(evt:TweenEvent):void {mph_digital.mph_counter.text = int((dial_graphics_mph.x * .20528)*10)/10;}
 
also how do i define tweens as variables now with TweenLite / TweenMax?

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