I am using a learning interactions quiz at the end of an animated movie. Because it is entertaining I would rather not launch as a standalone quiz. Everything works perfectly when the quiz is on its own timeline that starts at frame1, but whether I use loadMovie or use the quiz as a movieclip, or start the quiz on frame 1460 on the scene1 timeline the calculate score control doesn't work. It is called mc, frameNav and it comes with the Flash quiz templates. The AS associated with that mc is below.
I have a bunch of drag and drop interactions in my flash file that gets graded, the problem is, they can move it away and back again to make the points keep adding up. What kind of code can I put inside my draggable movie/button to say when it is placed correctly, that is it, it can't be moved again?
I have a bunch of drag and drop interactions in my flash file that gets graded, the problem is, they can move it away and back again to make the points keep adding up. What kind of code can I put inside my draggable movie/button to say when it is placed correctly, that is it, it can't be moved again?
I am looking at the creation of a quiz using the Learning Interactions in Flash.I noticed that when I place say a Multiple Choice question on the stage that the area which says 'Question will appear here' is a dynamic text field.This renders the final text bitmapped. Is there any way of getting the text to look like smooth like the rest of my work?I have tried to anti alias it for Animation and Readability but it doesn't change.nd in all honesty set against the rest of my work the text looks crap.
I have this frame where in the button links will change whenever the textbox changes. Here is an attached sample image so you could imagine what I am trying to say. For the
textboxes (instance anme: voca2_pg and voca3_pg)
it should be 10-20 then when next button is clicked, it will be
20-3030-4040-5050-6060-7070-8080-9090-100
For short, the next and back button will operate the textboxes.
but if I type for example 25 (on voa2_pg textbox), it will show 25-35 (basically getting 10 numbers in all)
ex. I typed 43it will look like: 43 - 53 or if I type 88it will look like: 88 - 98 And then the purple button below also will change every numbering..10 - 20 the AS is:
on (release) { getURL("javascript:command_voca(1,1)","_self"); } 20-30on (release) {
As I have done all my work for the week already I have been given the basically pointless takes of creating generic functions, classes and maybe components for a number of possible e-learning interactions for the projects we have, things such as sliders, drag and drops, multiple choice questions, scenario driven things and so on. How would I go about making things like this generic? The graphics will always be different and more then likely so will the kind of things needed from them, in many cases we don't know the capacity these things will be used in!
with a "what should be fairly simple" problem I am having with the quiz template. I have a 5 frame quiz that I've developed from the template. All 5 interactions are Hot Object interaction types. The problem I am having is when I go from one frame to the next, the Hot Objects do not reset. Whatever the selection from the previous slide was, remains in a selected state.
I've tried renaming the Interactions in the Component Inspector, but that doesn't work. If I put some other interaction between two Hot Object Interactions, no problem. It's only when they are consecutive.
I'm using CS4 Professional with ActionScript 2.0.I'm working with a movie that contains 23 Tab keypress interactions, each of which uses this code (with each one navigating to a different frame number):
Actionscript Code: var kl = new Object();kl.onKeyDown = function(){ if(Key.isDown(Key.TAB)){ gotoAndPlay(20); }};Key.addListener(kl);
I've created a flash file (my project) that is loaded into another swf (our player) file on our site. When I test the project file on my computer the scoring displays correct at the end of the lab. When it is loaded into our swf player on the site the score doesn't display. I'm at a lose for why this is happening.
I'm trying to make a quiz with multiple question types (multiple choice, true/false, fill in the blank, drag/drop). The problem I am having is that the questions are not scoring correctly. Here's what happens
I'm building a simple game where players scores 1 point each time his/her paddle makes contact with a ball falling vertically from a random X position. All works well - except for the scoring. Hits will score anywhere from 1 to 4 points; they should only be scoring 1.
I am working on a game that is set up like a slot machine. The first box contains a name, the second box cotains a piece of information about the person and the third box contains another piece of info. Each box has a movie clip in it that contains 10 frames, each frame has text in it (a name or piece of information). There are up and down arrows above the second and third box as the user can control what piece of info is in that box using the arrows (if the user clicks the up arrow they go up 1 fram to different info....if down down a frame to new info.) The first box is not user controled, it has a button that randomly generates the name the player is given with a spin animation.
The goal of the game is to match all three boxes the random name with the 2 user controlled pieces of info. If this happens I want the player to receive 20 points. However, if the player only matches one of the pieces of info to the random name then they should only get 10 points. If they do not match ny pieces then no points are awarded.
I figured the best way to do this would be to give the corresponding correct answers and names matching variable names and set it so if you have 2 matching variables you get 10 points and if you have 3 matching variables you get 20 points (no points awarded for 1 variable because 1 variable alone would be the name). My problem is that I dont know how to assign a frame a variable number and I also dont know if its even possible to do something like this. Am I on the right track or is there a much better way to set up scoring?
I am trying to create a quiz in Flash CS5. I have coded all the quiz so that it is done in different frames, such as the start screen in frame 1, then the five questions in frames, 2, 3, 4, 5, and 6 (one for each question). How would I create a scoring system so that if the user got a question right it would add 1 to the score but continue scoring through to the next frame? It needs to have a pass rate of 4 out of 5 correct answers.
I had an existing client ask me about the possibility of building an online quiz. I am fairly adept at working "inside" Flash, but always run into problems when trying to export data "from" Flash anywhere else. I am also trying to figure out if Flash is the best application to build this quiz (I see other possible apps like Captivate, but don't know if they are necessary for what I am trying to do).
What I need to do: I need to create a Login screen to attach the final text score to an individual. Create (50) separate screens for 50 questions with multiple answers for each (simple enough) with submit buttons once the answer(s) are chosen.
Each time an answer is submitted it has a certain "weight" toward the total score (which I am guessing that I could track into a variable inside Flash?) When the test is complete all I need to do is send that Person's Name/Total Score to a database. Is this something best accomplished using Flash?
I'm new to flash and I cant find any tutorials on how to make the screen fallow a character when you come up to the left or right edge of the stage so the map will continue on a platform game and adding scoring system in action script 3
I have a simple catching game with objects falling from the top of the screen and when they are caught at the bottom I want a movieclip to appear with +5 to show the point scoring. I have set up a timer to show the mc then to delete it when it finishes. It all works apart from the mc will not disappear once the timer is finished. I have thrown a trace statement in to check that it is firing and that shows up fine. What the hell am I doing wrong? Here is the section of code:
My company has developed a very simple "Whack-a-Mole" type of game for a social media campaign. See here: [URL]. Our client is now requesting that we add a scoring system so that we can offer a prize to the 3 top scores. What I need is to be able to link the number of "whacks" to a score and enable the user to input their email address at the end of the game connected to the score they achieve.
I start running a scoring process with the startTest function which adds 2 text fields - the score (as a number) (myText2) and the label "Score" (myText5) next to it using this code:
I am making my very first AS3 game, and though it's quite simple I'm having trouble setting up a scoring system. The concept of the game is simple. Objects appear on the screen, clicking the objects adds points. For this project I am working with 3 AS files, a Document class and two movieclip class files. I would also like to track how many objects have been added to the stage in addition to the score which should track how many objects have been clicked. Here is my Doc Class
Sorry if this has been discussed somewhere else on stackoverflow (I could not find it), or if it is not a "programming" question (more like a discussion). Is it good to avoid using an IDE (Flash Builder, Visual Studio...) while first learning a new framework or language?
I've been Actionscripting for quite a while now, and a lot of the sources I see and books I read talk about something called XML. I understand that its a formatting language used to communicated with servers, and the syntax looks like html.
I have a few books on AS, but I don't really get the XML stuff. Is the idea that I use an XML segment of code in my Flash to import in a document to flash at runtime? Or is it that I can load variables from an external document? I don't have my own server but I do have the ability to upload files to servers, so I could probably make a file that can communicate with an SWF, and I'm told XML is the way...
So does anyone know a good way to learn about XML, and what is actually is and can do?
I have made a script, and now has come the point when I need to use removechild. Whenever I try this I get an error. After looking at the problem, I think I need to learn more about scope and packages. I think if I put everything in the correct scope, I will be able to use the removechild command. I tried to make all my vars public, so that removechild would work, however I got an error that anything public needs to be in a package. I tried to add the package part to my script, but got the error that packages cant be nested. I tried some other things and still no luck, just more errors.
So, if anyone could point me to a tutorial, or recommend a book or something, that will help teach me about scope and packages, Or if you are feeling patient and generous, and you think you could explain this problem to a 5 year old, please explain it to me the way you would to said 5 year old. If you maybe think you can help me out on the script, it can be found here: [URL]
I'm trying to learn how to use flash, and there's only so much I can learn on my own. I looked up some books on various websites, but I don't know which would be the "best" to use for someone completely new to the program.
I've gotten far on my own just using online tutorials and dinking around in Flash on my own but my boss(es) are starting to ask for more complex stuff that I simply can't learn by just piecing together my Flash education.I know there's many, many books out there that will teach you Flash but can anyone recommend any particular one(s) that are more concentrated in creating Web elements as opposed to game or animation development?
I have created a Flash file with 4 "Fill in the Blank" questions (from the Learning Interactions continued within Flash CS3) at the end. I'm then using the swf file in two different ways. One way simply loads the swf file onto a 'stand-alone' page on my website and it works perfectly.The other way I want to use it is integrated into a more complicated website where I have a Flash File into which various swf files are loaded when needed. In this version the "Control Button" doesn't change to "Check Answer" and "Reset" as it should and the whole question doesn't work. The working version is at url..Select "4 For You to Try" to go directly to Quiz Questions.The non-working version is at url...Go to "Extras" in Menu and select Naming Alkane Isomers, then "4 For You to Try" again.
Any pointers where i could start learning flash programming. Also i would be really grateful if you could point me to place where i could get free templates for the programming