ActionScript 2.0 :: Game Scoring Is Inconsistent

Jan 8, 2012

I'm building a simple game where players scores 1 point each time his/her paddle makes contact with a ball falling vertically from a random X position. All works well - except for the scoring. Hits will score anywhere from 1 to 4 points; they should only be scoring 1.

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Incorporate Scoring Code Into Current Game?

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I'm trying to incorporate a scoring code into the current game.

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I am working on a game that is set up like a slot machine. The first box contains a name, the second box cotains a piece of information about the person and the third box contains another piece of info. Each box has a movie clip in it that contains 10 frames, each frame has text in it (a name or piece of information). There are up and down arrows above the second and third box as the user can control what piece of info is in that box using the arrows (if the user clicks the up arrow they go up 1 fram to different info....if down down a frame to new info.) The first box is not user controled, it has a button that randomly generates the name the player is given with a spin animation.
 
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I figured the best way to do this would be to give the corresponding correct answers and names matching variable names and set it so if you have 2 matching variables you get 10 points and if you have 3 matching variables you get 20 points (no points awarded for 1 variable because 1 variable alone would be the name). My problem is that I dont know how to assign a frame a variable number and I also dont know if its even possible to do something like this. Am I on the right track or is there a much better way to set up scoring?

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ActionScript 1/2 :: Scoring And Data Collection For Simple Flash Game

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My company has developed a very simple "Whack-a-Mole" type of game for a social media campaign. See here: [URL]. Our client is now requesting that we add a scoring system so that we can offer a prize to the 3 top scores. What I need is to be able to link the number of "whacks" to a score and enable the user to input their email address at the end of the game connected to the score they achieve.

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ActionScript 3.0 :: Flash Game Scoreboard - Setting Up A Scoring System

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I am making my very first AS3 game, and though it's quite simple I'm having trouble setting up a scoring system. The concept of the game is simple. Objects appear on the screen, clicking the objects adds points. For this project I am working with 3 AS files, a Document class and two movieclip class files. I would also like to track how many objects have been added to the stage in addition to the score which should track how many objects have been clicked. Here is my Doc Class

[Code]...

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ActionScript 3.0 :: Swf Within A Swf Scoring?

Apr 12, 2012

I've created a flash file (my project) that is loaded into another swf (our player) file on our site. When I test the project file on my computer the scoring displays correct at the end of the lab. When it is loaded into our  swf player on the site the score doesn't display. I'm at a lose for why this is happening.

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ActionScript 2.0 :: Scoring In Flash Mx?

Oct 21, 2004

I have a bunch of textboxes that they have to click a button to check to see if their entry is correct. I have this code within the buttons

on(release) {
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[code]....

it adds 5 every time to the dynamic text box...I have this within the correctmovie (which is checked after each question):

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it adds up correctly, but when it gets to 100, it doesn't play the allcorrect movie.

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ActionScript 3.0 :: Quiz Is Not Scoring Correctly

Jul 24, 2010

I'm trying to make a quiz with multiple question types (multiple choice, true/false, fill in the blank, drag/drop). The problem I am having is that the questions are not scoring correctly. Here's what happens

[Code]...

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ActionScript 1/2 :: How To Create A Scoring System

Jul 7, 2011

i am making a shooting game for ict and i dont know how to make a scoring system or where to put the code this is my code:

stop();
var numEnemy = 3;
var fire = false;

[code].....

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ActionScript 3.0 :: Creating Scoring System Through Frames

Apr 13, 2011

I am trying to create a quiz in Flash CS5. I have coded all the quiz so that it is done in different frames, such as the start screen in frame 1, then the five questions in frames, 2, 3, 4, 5, and 6 (one for each question). How would I create a scoring system so that if the user got a question right it would add 1 to the score but continue scoring through to the next frame? It needs to have a pass rate of 4 out of 5 correct answers.

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ActionScript 2.0 :: Scoring Drag And Drop Interactions?

Apr 22, 2005

I have a bunch of drag and drop interactions in my flash file that gets graded, the problem is, they can move it away and back again to make the points keep adding up. What kind of code can I put inside my draggable movie/button to say when it is placed correctly, that is it, it can't be moved again?

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ActionScript 2.0 :: Learning Interactions Scoring Control?

Oct 8, 2006

I am using a learning interactions quiz at the end of an animated movie. Because it is entertaining I would rather not launch as a standalone quiz. Everything works perfectly when the quiz is on its own timeline that starts at frame1, but whether I use loadMovie or use the quiz as a movieclip, or start the quiz on frame 1460 on the scene1 timeline the calculate score control doesn't work. It is called mc, frameNav and it comes with the Flash quiz templates. The AS associated with that mc is below.

[Code]...

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ActionScript 2.0 :: Scoring Drag And Drop Interactions

Apr 22, 2005

I have a bunch of drag and drop interactions in my flash file that gets graded, the problem is, they can move it away and back again to make the points keep adding up. What kind of code can I put inside my draggable movie/button to say when it is placed correctly, that is it, it can't be moved again?

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Professional :: Creating Online Quiz With Scoring Results

Aug 8, 2010

I had an existing client ask me about the possibility of building an online quiz. I am fairly adept at working "inside" Flash, but always run into problems when trying to export data "from" Flash anywhere else. I am also trying to figure out if Flash is the best application to build this quiz (I see other possible apps like Captivate, but don't know if they are necessary for what I am trying to do).

What I need to do:
I need to create a Login screen to attach the final text score to an individual.
Create (50) separate screens for 50 questions with multiple answers for each (simple enough) with submit buttons once the answer(s) are chosen.

Each time an answer is submitted it has a certain "weight" toward the total score (which I am guessing that I could track into a variable inside Flash?) When the test is complete all I need to do is send that Person's Name/Total Score to a database. Is this something best accomplished using Flash?

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ActionScript 3.0 :: Screen Fallowing Character And Scoring System

Aug 28, 2010

I'm new to flash and I cant find any tutorials on how to make the screen fallow a character when you come up to the left or right edge of the stage so the map will continue on a platform game and adding scoring system in action script 3

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Professional :: Inconsistent Playback On Various Computers?

Apr 6, 2012

I created a Flash .exe that plays a couple FLV files, but in testing the files we've noticed some inconsistent playback on various computers and here's what we've found: On an Intel Zeon 3ghz quadcore 32bit Windows 7 machine, the playback is smooth and acceptable, using an average of 50% of all four cores during playback.

On a single core Windows XP PC, there is some playback hesitation using 100% of the single core during playback. On an Intel P4 3ghz with HT (dual core) 32bit Windows 7 machine, the playback is initially very choppy with continueing choppiness throughout to a somewhat lesser degree, using almost 100% of both cores continuously during playback.

We want to point this out because on PCs that are less than multi-core Intel Zeons, we would reasonably expect that the playback experience for the end user will be unsatisfactory. Is there anything that can be done about this to avoid this being a problem after the fact, as this client will be having many of these USBs manufactured.

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ActionScript 3.0 :: Inconsistent Behavior With <b> And <i> In TextField?

May 19, 2011

I've created a text field, styled it with CSS imported through an XML fragment, etc., and almost everything works as it should.

The exception (of course!) is with <b> and <i> tags. I've included the relevant font outlines in my SWF, and the bold or italicized text does in fact show up, but here's the thing: sometimes, the space between a word and the opening <b> or <i> tag disappears!

My text is all read in through XML <![CDATA[]]> blocks. If I had the following fragment:

Code:
<![CDATA[This is <b>bold</b> text. And this is <i>italic</i>.]]>

The output might looks like this:

This isbold text. And this isitalic.Or it might looks like this:

This is bold text. And this is italic.

The problem is that the behavior changes according to the alignment of planets and phases of the moon or something I don't know. I tried forcing an extra space between opening tags, which would correct it in the instances where the space is deleted, but it adds an extra space where it's not!

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Professional :: RemoveChild Not Working - Movieclip To Appear With +5 To Show The Point Scoring

Mar 2, 2011

I have a simple catching game with objects falling from the top of the screen and when they are caught at the bottom I want a movieclip to appear with +5 to show the point scoring. I have set up a timer to show the mc then to delete it when it finishes. It all works apart from the mc will not disappear once the timer is finished. I have thrown a trace statement in to check that it is firing and that shows up fine. What the hell am I doing wrong? Here is the section of code:

[Code]...

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ActionScript 3.0 :: RemoveChild Glitch - Scoring Process With The StartTest Function

Feb 1, 2012

I start running a scoring process with the startTest function which adds 2 text fields - the score (as a number) (myText2) and the label "Score" (myText5) next to it using this code:

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ActionScript 2.0 :: [CS3] Mailto Button Inconsistent On Different URLs

Feb 3, 2009

I am stumped on a problem that I've been searching the forums for, but can't seem to find an answer to. I was hoping a Flash genius here might have an idea. I'm working on a site in which I'm having issues with a mailto button. Here's the deal. The site shows up in "two" places (although they both pull from the same .swf files) [URL] and [URL] The site is built using Actionscript 2.0 and publishes for Flash Player 6. I'm using both CS3 and CS4 (depending on what computer I'm working on) but always publish for CS3.

On the www location, the mailto button works properly and opens up an email. On the http:// location the button does NOT work, and will not open an email. These buttons can be found in the "who" section - when the user clicks on a profile it opens a new window with a headshot - which are the "buttons" in question. I've done tests on the server, nesting buttons inside multiple movie clips to re-create the scenario. And they work. And I've also changed the button to a movie clip using:

[Code]....

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ActionScript 3.0 :: 3D Rotation Inconsistent Between Motion Editor &amp?

Nov 21, 2008

I'm trying to access the rotationY property in code to determine the current state of a movie clip that has its rotationY animated in the motion editor. What I'm seeing is that the value of the property reported in a trace stmt is different than the value shown in the motion editor.

In the motion editor I created a tween from rotationY=0 at frame 0 to rotationY=353 at the last frame. I've added the attached code to get the value of rotationY at every frame.

What I see is that the rotation does not increase steadily from 0 to 353. Instead it increases from 0 to 90 and then decreases back to 0 and then goes negative to -90 at which point the absolute values decrease toward 0. This seems like a bug. The rotation of the object is visibly different during the 0 to 90 deg

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Flex :: RemoteObject Inconsistent Channel Location?

Jul 1, 2009

I have a swf which, for some reason, has four RemoteObjects pointing to the same ChannelId, but they are listing that channel as being at two different spots. In four of the five RemoteObjects, everything behaves as expected, but in the fourth (WidgetService), the version on dev is switching from dev.context.root toloc.context.root. To make matters more confusing, it only does this on the dev server (QA and production are fine, as are local builds).The relevant information from the config files follows:

#This is from build.properties, which is used by Ant
#to build the swf on the server
flex.sdk.dir = /path/to/sdk/flex_sdk_3.2.0.3958

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Flex :: Localization - Fix An Inconsistent Linkage Error In 3?

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I was excited to find out that Adobe released the data visualization for free so I can use the fancy charts and all with my projects even though I don't have Flex Builder Professional. So I installed the new 3.4 sdk along with the data visualizations. Most all of my projects did fine except for one. This particular project uses localizations. Are there any new compiler arguments that I need to include? I current have -source-path=locale/{locale} -allow-source-path-overlap=true. I get the inconsistent linkage error below:

[Code]....

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ActionScript 3.0 :: Inconsistent SWF File Sizes When Publishing

Jul 1, 2010

I'm having an issue regarding the file size of the .swf file whenever I publish my flash game. Whenever I publish my flash, I get a .swf file that ranges from 2MB (with lots of run-time errors) to 6MB (no errors). This is completely inconsistent, and I get a different size .swf every time I publish. The run-time errors I get when I unluckily publish a .swf that is below 6MB are:
Error #1034: Type Coercion failed
#2022: Class x must inherit from y and
#1009: cannot access a property or method from null reference.
This inconsistent problem started emerging after I turned each .as file in my game into it's own class. Sometimes it works fine. Other times it blows up.

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ActionScript 2.0 :: Inconsistent _height Of An Animated Clip?

Mar 25, 2011

Attached is a FLA in which a target onPress gets a bullet hole attached to it and folds down. The fall down is made across five key-frames. In each frame the height (H) of the GIF, representing the folding target reduces this way:

frame 1: H=156
frame 5: H=147
frame 3: H=117
frame 4: H=73
frame 5: H=21

instead trace(this._height) returns like this (and every time slightly different):

from frame 1: this._height=156
from frame 5: this._height=147
from frame 3: this._height=117
from frame 4: this._height=99
from frame 5: this._height=99

the problem seems to be caused by the cide line which attaches the bullet hole:
this.attachMovie("bullet_hole_metal","bh"+i,i);

When this is commented out this._height traces correctly.

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Inconsistent (Fast Or Slow) Playback In Some Browsers?

Jan 16, 2009

Here's the problem: In some browsers, the navigation bar at the top works how I want it to. The "slider" moves over the various buttons rapidly. This is the case for Firefox and Safari on my PC. In others, namely Internet Explorer on my PC, or Firefox on my Mac, the "slider" moves much slower than I would like. Check it out. It might go fast for you, it might go slow.I've programmed before, in other languages, and I have found Flash to be challenging but not impossible. One thing you'll notice right away is that my code is very very messy. I haven't got all the efficient ways down pat just yet.At any rate, here's the entirety of the code involved:

Code: Select all////////////// BEGIN CODE ////////////////////////
stop();
var mcButtons:MovieClip;
var vLmc:URLRequest;[code]............

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ActionScript 3.0 :: Inconsistent Output Of TextField.height

Mar 20, 2009

I am building a dynamic multi-line textfield that has a backdrop so I need to know about the height of the TextField. Strangely TextField.height will almost always return the right results. But sometimes (e.g. when the last line only has one word) it will return a wrong value with the last line missing. Am I doing something wrong? Or is this known to happen. And is there a good workaround? Should I use getBounds instead?[code]

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ActionScript 3.0 :: Centering Objects With Inconsistent Reg Points?

Oct 19, 2009

I've always struggled with this sort of stuff, dunno why:

I'm making a vertically scrolling menu with a series of thumbnails. The thumbnails are of various widths& heights. They also have registration points in inconsistent places (ie, not always the same). I want to scale and position the thumbs so that they are all central to the containing menu section. It's probably something to do with adding a container sprite/mc and stuff but I've messed about with it and nowt works.

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ActionScript 3.0 :: Inconsistent 1060 Error Using FSCommand

Dec 8, 2010

I have two projects that use this same piece of code ...
myButton.addEventListener(MouseEvent.CLICK, myButtonClick);
function mybuttonClick(event:MouseEvent):void{
fscommand("exec","myApp.exe")
}

When I publish the older project I get zero errors but for some reason the same code gives me this error in my new project ...
"Warning: 1060: Migration issue: The method fscommand is no longer supported. Moved to flash.system package. Also, please see flash.external.External.Interface class for Javascript/ActionScript communication."

I am confused why this problem is inconsistent across two projects that both use it. If fscommand is no longer supported shouldn't I get an error on the older project? I am using CS4 and AS3 for both projects. I added another piece of code to the new project on frame 1 that mirrors the older project and I get the same error ...
fscommand("showmenu", "false");

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ActionScript 3.0 :: Flash ProgressEvent.PROGRESS Inconsistent?

Mar 9, 2011

i have this simple script in my document class named script.as

[Code]...

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