ActionScript 2.0 :: Linkage IDs At Runtime?

Sep 22, 2006

Is there a way to see what linkage IDs are available at runtime?Like an object I can loop through to list all the linkage IDs availabe at that time. That or a way to check to see if a linkage ID is available?

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ActionScript 2.0 :: Linkage / Runtime Sharing?

Aug 25, 2005

Lets say i have two movies.1.swf (contains movie clip in library with linkage ID "thing")directory/2.swfInside of 1.swf I load 2.swf inside of a emmpty movie clip.On the root of 2.swf I attach the "thing" from 1.swf's library:

Code:
attachMovie("thing","test_mc",this.getNextHighestDepth());
Nothing happens. The movie is not attached.

[code].....

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ActionScript 3.0 :: External SWF Runtime Linkage PNGs

Aug 11, 2008

Flash can compress .png files like Photoshop can compress .jpg files better than any other tool hands down. I have 77 .png files that are 1.8 .megs on my c: drive after I imported them and setting the file compression under the "File > Publish Settings" to 75% for jpg and published the .swf with all the .png on the stage the file size is 350K that's about 20% of the original file size of the .pngs downloaded file by file with 77 separate request.

I can create linkage in the shared .swf and test the movie with code in the shared .swf to add the movieclip holders for each:
.png to the stage but when I load the shared .swf into the main
.swf Flash acts like it can't create the classes based on the
Linkage I setup or that the MovieClip linkage doesn't exist.

I tried a test to have the shared .swf with all the .pngs and linked movieclips to add the assets to it's own stage and it works fine but that means a lot of my code and logic is included in the shared .swf that the designers need to add .pngs to. We need to have the main .swf get a handle of the linked .png assets and place them in the main .swf to load the assets to different parts of the main .swf. It's cute that the shared .swf can add the linked assets to it's own stage but not too useful.

Also the way we deploy we cannot roll out a new release/build to update the .pngs but we can upload a new .swf to the asset server so the .pngs need to be in a separate .swf. I can get the shared MovieClip to add the linked assets to it's own stage when testing and when loading my problem is the main .swf that loads the shared .swf cannot create instances of the classes that are exported for runtime sharing using linkage.

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ActionScript 2.0 :: Set The Linkage To "Export For Runtime Sharing" And Put It On The Stage

Apr 6, 2008

I must be missing something. I'm trying to set up a Shared Library. I created one Symbol, set the Linkage to "Export for runtime sharing" and put it on the stage. Publish, looks great.

Whenever I create a second (or third or fourth) Symbol and set it to "Export for runtime sharing" it won't appear on the stage, and further creates havoc with the first Symbol already on the stage, changing it's appearance when published.

AND, when placed into a .fla that's accessing the Shared Library, the second or third symbol when placed on the stage also won't appear when I publish that file

The URL for all Symbols is the same, library.swf, and it's in the same directory as the

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ActionScript 3.0 :: Default Value (uint=null) - Create An Object From A Library Symbol With Linkage 1180: Call To A Possibly Undefined Method [linkage Name]

Oct 16, 2009

Flex complains if I want to create an object from a library symbol with linkage: 1180: Call to a possibly undefined method [linkage name]. So to avoid this, I create a class for that symbol, in this case extending BitmapData using Flex's new ActionScript Class feature. Flex create that class for me and the constructor looks like this: public function CustomBitmapData(width:int, height:int, transparent:Boolean=true, fillColor:uint=null)

[Code]...

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Professional :: Linkage : Cannot Find The Linkage Instance?

Apr 20, 2010

I'm trying to create a linkage to swap movie clip dynamically. I already create a linkage and after my movie clip symbol actuall say Export: contact_idea. But when I try to attachMovie("contact_idea"). It does nothing. Is there anyway that I can test that the linkage is actuall linked?

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Load-time Weaving Of Pointcuts Into Existing Binary Code At Runtime With The AVM2 Runtime?

Feb 23, 2010

I've seen the Loom project, but are there any alternatives that are more mature (and actively developed)? I am looking for something that would allow load-time weaving of pointcuts into existing binary code at runtime with the AVM2 runtime.

Has any work been done in this area?

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Difference Between The Flash Player Runtime And Adobe AIR Runtime?

Nov 16, 2009

I've been into coding for about 5 years now, but I'm a recent convert to Flash development. One of the questions I have at the moment is, considering that SWF files can be run by either Adobe Flash Player OR Adobe AIR, what's the real difference between the two runtime environments? What API's and Objects exist in one environment, but not the other?

Basically what I'm more or less trying to establish is, when would I want to develop an SWF for AIR, and when would I want to develop for Flash Player, considering that Flash Player can also execute locally (providing support for creating "desktop applications")

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ActionScript 3.0 :: BoneArmature Runtime Error "Runtime Symbols With Skewed Matrices Should Be Wrapped In A Movie Clip"?

Oct 9, 2009

Whenever I link a set of movieclips together with the bone tool which are inside a containing movieclip, and also set the type to "runtime" instead of "authortime", I get this error when published.

"Runtime symbols with skewed matrices should be wrapped in a movie clip" What does it mean? I need the type to be set to runtime so I can use scripting with it..

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Adding Actionlistener To Linkage Name?

Mar 22, 2010

have a number of movie clips on the stage. Instead of applying action listener to each one, Can I apply actionlistener to the linkage name?

function Start():void
{
mc_1.addEventListener(MouseEvent.ROLL_OVER, moveObject);

[code].....

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ActionScript 3.0 :: How To Check The Linkage Id

Jul 20, 2011

I am having a set of movieClips in the my library with its linkage name. i have to save them in a array, and instance will be created later.  before creating instance, i want to check whether given array value(linkage name) is exist in my libraray or not.

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ActionScript 2.0 :: Linkage To Movieclip?

Jan 6, 2009

i have created a rotating menu using xml file for the icons to appear and the code is on a keyframe but nothing on the stage so its talkin to the xml file, but my problem is that i have created movieclip so when i click on a button i want it to take me to the movieclip but i do not know how to do that with code.

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ActionScript 2.0 :: Linkage In The Xml Menu?

Jan 10, 2007

I have created (or took an already created and modified) an xml drop down menu. I would like my buttons to link with-in my flash file, but I do not believe you can link within flash using xml, but is there something in your actionscript that you could have the buttons link within the flash file. Here is my AS that is on the first frame:

Code:
/**************
Xml Menu_v2
By hga77
20/02/2004

[Code].....

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ActionScript 2.0 :: Call A Function Within A MC Via Linkage?

May 13, 2009

I have a movieclip in the library, Linkage Identifier = "myMC_linkage"

myMC contains a function called myFunction();

A scrollPane is on stage and is assigned contentPath = "myMC_linkage"

A simple button is placed on stage called "myButton"

Is it possible to use this button on stage to call myFunction()?

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ActionScript 3.0 :: Using External .swf Linkage Audio?

Sep 1, 2008

Because flash doesn't loop external mps file correctly, there is always a pause in the loop. The work around is to load the AIFF, or WAV, file into the .fla and let Flash compress the audio file, then the loop works without the pause. The problem with this is that when I have many music loops it takes a long time to publish and test, so in AS 2 I would publish .swfs that compressed the raw audio file and gave the audio file a linkage. Then I would load the .swf into the main .swf and access the loaded .swfs linkage file.

[Code]...

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ActionScript 3.0 :: Linkage Update For Swf In Library?

Mar 8, 2010

I have a fla with nested swf's. My question is, can I update a swf in the fla library if I have changed it within its own source fla and re exported to the same swf file name. ( as can be done with graphics in Indesign )

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IDE :: Library Linkage/export For As Question?

Jan 21, 2011

currently this is the problem i'm having.i'm exporting a symbol - song1 - from my library to AS ("export for actionscript") and then using it to dynamically create some movieclips (hereafter referred to as MC's) on the stage. each MC contains a text field that is filled by an value in an array....

Code:
function xmlLoaded(event:Event):void {
songList_XML = new XML(xmlLoader.data);
var songNodes:XMLList = songList_XML.song.title
var songTime:XMLList = songList_XML.song.time

[code]....

Now all this works without a hitch - all the trace statements produce what they are supposed to and the MC's appear on the stage where they are supposed to and with the proper text (song name song time).

BUT - here's what i don't understand - *how do i REFER to the INSTANCES of each clip*?because they are created dynamically they don't have instance names and there is no way to assign them instance names via AS (right?).i tried to use the Display List to access them by assigning each one a name (last line - commented out) and then using the getChildByName() method - for ex. getChildByName("nameSong1"). but that didn't work either... i have a few other ideas but they all seem ridiculously complicated - i believe there's GOT to be a *simple* solution for this but i've checked all the references i have (O'Reilly, AS Bible, and others) and found almost nothing. just the display list trick above which didn't work.

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ActionScript 3.0 :: AddChild From Library Without Linkage?

Mar 15, 2008

Is there anyway in ActionScript 3.0 to assign instance names to movieclips in the library without assigning linkage id? I said that because I have over 1000 movieclips in the library that I need to be able to manipulate at runtime. I hope I don't have to Right Click -> Linkage... a thousand times to assign the linkage IDs. How can I reference to the library movieclips without having to name 1000 times?

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ActionScript 3.0 :: Use Linkage Class By Document?

Jul 31, 2009

I don't know how to use Linkage class in library by Document Class.

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ActionScript 2.0 :: Classes And Linkage In Library?

Dec 13, 2006

I have just started my first project using AS3.0 and Flash 9 this week.I feel like I know AS3.0 from my flex experience very well, but it is downscaled for Flash 9. Anyway I have looked for this issue in the forums and maybe I am just missing something.I have a class we'll call MyClass which extends Sprite. I have several methods in there that update things like rotation and position based on events it is listening for via the model. I even have a trace statement in the constructor for testing.

Now maybe this is just stupidly obvious but when ever I set a library element to link with the class (i.e. linkage = MyClass), all my script fails to work. If I remove that linkage and work from a purely data perspective it works as expected.I have the project settings to Flash 9 and AS3.0 so that shouldn't be an issue.

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ActionScript 2.0 :: Font Linkage From Loaded SWF

Dec 21, 2006

How if you load one swf into another, you can access the others library items by linkage? How would this work for fonts? (it doesn't seem to). I am working on a project with 5 languages and depending on a language variable passed into the main swf, it'll load that specific language swf with font linkage set in it's library. I'd hope to be able to access that languages font from the main swf like I could if it were linked up in my main library.

Here's what I'm working with currently :
Code:
loadMovieNum('_fonts/font_japanese.swf', 10000)
headlineMc.createTextField('txt', 100, 0, 0, 400, 38);
var head_fmt:TextFormat = new TextFormat();
head_fmt.color = 0x35549E;
mat(head_fmt);
[Code] .....

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ActionScript 3.0 :: Flash 9 Linkage To As Class?

Mar 12, 2007

First off, Am i blind or is there no designated flash 9 forum here? There should be. So heres my question. I'm trying to get a MovieClip linked to a class in flash 9.

[Code]...

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ActionScript 2.0 :: Shared Assets And Linkage?

Aug 17, 2007

My company is working on an existing project done is AS2. Since this is a skinnable template, they would like to be able to have a choice of approx 20 fonts. Of course this would take a 1/2 hour to compile and be a 5mb download, so we need to load the fonts in dynamically.

So we have 20 compiled fonts, "arial.swf", "verdana.swf", etc And we have our root, "main.swf" At runtime, main.swf needs to load one of the font swf's and then be able to use that font.Here is the trouble: So far as I can tell, AS2 cannot give you access to the linkage ID of an asset you've loaded (using MovieClipLoader). I can place an individual instance on the stage, but I'd need to load the swf for each instance.

I tried creating a MC with a textfield in it and linked this to a class, but this doesn't work.I also tried to run duplicateMovieClip() on the instance that was loaded, but this doesn't allow you to relocate the clip to the desired location.

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ActionScript 2.0 :: Linkage With Loading MP3s

Dec 4, 2008

I am working on a game, and I am using MP3s within the SWF file to load at certain times. In order to make them loadable, I have set up the Linkage properties to : -Export for ActionScript -Export in first frame The problem is, that it loads all the MP3s before the preloader even shows up, so there is a lot of time of blank screen. But when I take of "Export in first frame", I am not able to load the MP3s during runtime. Is there a way to access the MP3 files without exporting them in the first frame?

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ActionScript 3.0 :: Embedded Fonts Linkage With CSS?

May 27, 2009

i have embedded all of my different fonts in the library - (ie Regular, Bold, Semibold versions)When I try to call those fonts via their linkage name from my CSS file, they just don't appear at all.. NO test appears in fact.I can only get them to appear when I refer to them by their "real" name ie NOT: ChapProSemBold - Only: Chaparral Pro Semibold I can only get the variations of the font appearing together when embedfonts = false, but then the text looks crappy - even with "antiAliasType = AntiAliasType.ADVANCED".

When I set embedfonts = true, the type looks good - but I don't get the variations anymore! I just get the standard font - not my bold or semibold.

My CSS is:

Code:
p {
font-size: 14px;
font-family:Chaparral Pro;

[code]....

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ActionScript 3.0 :: Flex And Linkage Names?

Oct 19, 2009

If you try to add an object out of an linkagename in Flex you get errors. Like:1180: Call to a possibly undefined method [linkage name].If I don't want to create classes for every library symbol I'd like to add, is there any other way/praxis of doing this besides using 'getDefinitionByName', so that I won't get errors in Flex?

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ActionScript 2.0 :: Dynamic Linkage Identifier?

Oct 31, 2009

How can I set linkageID for a movieclip from actionscript? Can I?

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ActionScript 3.0 :: Target MC On The Stage Using The Linkage Name?

Oct 10, 2011

I'm creating an interactive time line, which for our purposes now will consist of flags and poles. The flags will just contain information like "December 2004" for example. The flag MC has a linkage name of ABFlag, and for each instance of it dragged onto the stage, the pole is dynamically drawn.The problem that I'm having is that I would like to be able to target all instances of the flag that are on the stage from an external class (not the document class), and I don't want to add instance names to all the flags. Is there any way that I can target movieclips that are on the stage using their linkage name instead of naking instance names? I do not have the option of placing these flags on the stage dynamically.

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ActionScript 2.0 :: Which Gets Different Movieclips Loaded Into It By Linkage

Jan 4, 2004

I am using the following code to goto a frame when two movie clips come into contact. I will post the .fla in a second. But, I have a trashcan (object), and a skateboard (container), which i want to decrease the score and show the frames in the framename sketchy.

My problem is that I have a container, which gets different movieclips loaded into it by linkage. I want to use the container as the skateboard, alowing whatever is currently in the container to be what is coming into contact with the trashcan.

[Code]...

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ActionScript 2.0 :: Movieclip Linkage To Class?

May 10, 2005

How do I reference a library movieclip in a class?I couldn't get it to work entering the name of the class in the linkage properties (as2 class name text field). The variable was undefined.

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