ActionScript 2.0 :: Linkage To Movieclip?

Jan 6, 2009

i have created a rotating menu using xml file for the icons to appear and the code is on a keyframe but nothing on the stage so its talkin to the xml file, but my problem is that i have created movieclip so when i click on a button i want it to take me to the movieclip but i do not know how to do that with code.

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Flex complains if I want to create an object from a library symbol with linkage: 1180: Call to a possibly undefined method [linkage name]. So to avoid this, I create a class for that symbol, in this case extending BitmapData using Flex's new ActionScript Class feature. Flex create that class for me and the constructor looks like this: public function CustomBitmapData(width:int, height:int, transparent:Boolean=true, fillColor:uint=null)

[Code]...

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ActionScript 2.0 :: Movieclip Linkage To Class?

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How do I reference a library movieclip in a class?I couldn't get it to work entering the name of the class in the linkage properties (as2 class name text field). The variable was undefined.

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ActionScript 2.0 :: Flash8 Linkage - Load To A Movieclip

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i have a swf in my library that i want to load to a movieclip... I gave to that same swf the linkage name of: 1

[Code]...

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ActionScript 3.0 :: Superclass / Subclass Movieclip Linkage

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I have a Hero class that extends a Unit class that extends a SelectableObject class.[code]I have a movieclip in the library that links to the Hero. Inside the movieclip is another movieclip with the instance name "selector".In the Hero I can use selector.gotoAndStop (n) because the movieclip is linked to that class, but I can't do that for the SelectableObject because it's not linked to that.Is there a way to make selector.gotoAndStop (n) work for the SelectableObject? I can't even do var something:* = this.selector because the movieclip isn't linked to it.Or should I just remove the instance name for the selector in the movieclip so I can declare var selector:* = this.getChildAt (1) in the SelectableObject (the selector being the second child)?

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ActionScript 3.0 :: Add Multiple Instances Of A Movieclip Via It's Linkage?

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how to add multiple instances of a movieclip via it's linkage...

this is the script that adds a single instance to the stage.

code: package
{
import flash.display.MovieClip;
import flash.events.Event;

[Code]....

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ActionScript 2.0 :: Nested MovieClip - Classes And Linkage

Dec 7, 2007

In my project I have to classes that inherit the MovieClip class. Then I create a movie clip and in the library I click on linkage and I set on AS2 class field the name of the first class. Inside this movie a create another movie clip and I set his AS2 class to the second class. The problem is, when I run the file the properties of the nested movie clip are not available for the parent. What a mean is that in the constructor of the first class I cannot acces the methods of the nested movie clip. Somehow I need the nested movie clip to be initialized first and then the parent.

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ActionScript 3.0 :: Duplicating MovieClip From External SWF Without Explicit Linkage

Mar 5, 2010

In Flash CS3 I was able to duplicate any MovieClip from an external SWF by loading the SWF, and then executing the following code:
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ActionScript 2.0 :: Assigning A Linkage ID To A Movieclip Created With CreateEmptyMovieClip()?

Jan 25, 2009

I have a movieclip I created usind createEmptyMovieClip(). How can I assign a Linkage Id to that clip?My reason for this is I later want to attach that clip I created to another clip using attachMovie() which requires a Linkage Id.

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ActionScript 2.0 :: Class Linkage To MovieClip And Pass Parameter?

Nov 7, 2004

I have a class that has a constructor which accepts some parameters.
Code:
class MyClass {
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}}
Is there a way I can link this to a movieclip and pass the parameter? From what I've found there are two ways to link the class to a movieclip, one using the registerClass and another typing the name intro the Linkage Box in the Library. But in both cases there are no parameters being setup.

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ActionScript 2.0 :: Reference Library MovieClip In Class - Linkage Properties

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How do I reference a library movieclip in a class? I couldn't get it to work entering the name of the class in the linkage properties (as2 class name text field). The variable was undefined. I know I'm missing something....what is it?

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ActionScript 3.0 :: Code To Link Button To Movieclip Using Linkage Option From Library?

Jan 17, 2009

Does anyone know a as3 code to link button to a movieclip using the linkage option from the library?

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ActionScript 2.0 :: Movieclip Linkage - Set The .text Property Of The Textfield Through TweenButton's Constructor

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In my library I have a movieclip that is linked to my AS3 custom class TweenButton. On the movieclip there is a textfield. I would like to be able to set the .text property of the textfield through TweenButton's constructor, which must be so simple, but I haven't been able to make it work. Here's the code and source files:

[Code]...

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ActionScript 2.0 :: Movieclip Name Is Undefined "despite Having The Correct Linkage And Instance Name"

Feb 8, 2004

I'm trying to attach a movie clip to the main stage using:

[CODE]...

However, it ain't showing up. Trace said the movieclip of that name is undefined, despite having the correct linkage and instance name. Anyone know why a movieclip might be MIA?

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Adding Actionlistener To Linkage Name?

Mar 22, 2010

have a number of movie clips on the stage. Instead of applying action listener to each one, Can I apply actionlistener to the linkage name?

function Start():void
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[code].....

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ActionScript 3.0 :: How To Check The Linkage Id

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I am having a set of movieClips in the my library with its linkage name. i have to save them in a array, and instance will be created later.  before creating instance, i want to check whether given array value(linkage name) is exist in my libraray or not.

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ActionScript 2.0 :: Linkage IDs At Runtime?

Sep 22, 2006

Is there a way to see what linkage IDs are available at runtime?Like an object I can loop through to list all the linkage IDs availabe at that time. That or a way to check to see if a linkage ID is available?

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ActionScript 2.0 :: Linkage In The Xml Menu?

Jan 10, 2007

I have created (or took an already created and modified) an xml drop down menu. I would like my buttons to link with-in my flash file, but I do not believe you can link within flash using xml, but is there something in your actionscript that you could have the buttons link within the flash file. Here is my AS that is on the first frame:

Code:
/**************
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[Code].....

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ActionScript 2.0 :: Call A Function Within A MC Via Linkage?

May 13, 2009

I have a movieclip in the library, Linkage Identifier = "myMC_linkage"

myMC contains a function called myFunction();

A scrollPane is on stage and is assigned contentPath = "myMC_linkage"

A simple button is placed on stage called "myButton"

Is it possible to use this button on stage to call myFunction()?

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ActionScript 3.0 :: Using External .swf Linkage Audio?

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Because flash doesn't loop external mps file correctly, there is always a pause in the loop. The work around is to load the AIFF, or WAV, file into the .fla and let Flash compress the audio file, then the loop works without the pause. The problem with this is that when I have many music loops it takes a long time to publish and test, so in AS 2 I would publish .swfs that compressed the raw audio file and gave the audio file a linkage. Then I would load the .swf into the main .swf and access the loaded .swfs linkage file.

[Code]...

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ActionScript 3.0 :: Linkage Update For Swf In Library?

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I have a fla with nested swf's. My question is, can I update a swf in the fla library if I have changed it within its own source fla and re exported to the same swf file name. ( as can be done with graphics in Indesign )

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IDE :: Library Linkage/export For As Question?

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currently this is the problem i'm having.i'm exporting a symbol - song1 - from my library to AS ("export for actionscript") and then using it to dynamically create some movieclips (hereafter referred to as MC's) on the stage. each MC contains a text field that is filled by an value in an array....

Code:
function xmlLoaded(event:Event):void {
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[code]....

Now all this works without a hitch - all the trace statements produce what they are supposed to and the MC's appear on the stage where they are supposed to and with the proper text (song name song time).

BUT - here's what i don't understand - *how do i REFER to the INSTANCES of each clip*?because they are created dynamically they don't have instance names and there is no way to assign them instance names via AS (right?).i tried to use the Display List to access them by assigning each one a name (last line - commented out) and then using the getChildByName() method - for ex. getChildByName("nameSong1"). but that didn't work either... i have a few other ideas but they all seem ridiculously complicated - i believe there's GOT to be a *simple* solution for this but i've checked all the references i have (O'Reilly, AS Bible, and others) and found almost nothing. just the display list trick above which didn't work.

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ActionScript 3.0 :: AddChild From Library Without Linkage?

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Is there anyway in ActionScript 3.0 to assign instance names to movieclips in the library without assigning linkage id? I said that because I have over 1000 movieclips in the library that I need to be able to manipulate at runtime. I hope I don't have to Right Click -> Linkage... a thousand times to assign the linkage IDs. How can I reference to the library movieclips without having to name 1000 times?

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ActionScript 3.0 :: Use Linkage Class By Document?

Jul 31, 2009

I don't know how to use Linkage class in library by Document Class.

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ActionScript 2.0 :: Linkage / Runtime Sharing?

Aug 25, 2005

Lets say i have two movies.1.swf (contains movie clip in library with linkage ID "thing")directory/2.swfInside of 1.swf I load 2.swf inside of a emmpty movie clip.On the root of 2.swf I attach the "thing" from 1.swf's library:

Code:
attachMovie("thing","test_mc",this.getNextHighestDepth());
Nothing happens. The movie is not attached.

[code].....

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ActionScript 2.0 :: Classes And Linkage In Library?

Dec 13, 2006

I have just started my first project using AS3.0 and Flash 9 this week.I feel like I know AS3.0 from my flex experience very well, but it is downscaled for Flash 9. Anyway I have looked for this issue in the forums and maybe I am just missing something.I have a class we'll call MyClass which extends Sprite. I have several methods in there that update things like rotation and position based on events it is listening for via the model. I even have a trace statement in the constructor for testing.

Now maybe this is just stupidly obvious but when ever I set a library element to link with the class (i.e. linkage = MyClass), all my script fails to work. If I remove that linkage and work from a purely data perspective it works as expected.I have the project settings to Flash 9 and AS3.0 so that shouldn't be an issue.

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ActionScript 2.0 :: Font Linkage From Loaded SWF

Dec 21, 2006

How if you load one swf into another, you can access the others library items by linkage? How would this work for fonts? (it doesn't seem to). I am working on a project with 5 languages and depending on a language variable passed into the main swf, it'll load that specific language swf with font linkage set in it's library. I'd hope to be able to access that languages font from the main swf like I could if it were linked up in my main library.

Here's what I'm working with currently :
Code:
loadMovieNum('_fonts/font_japanese.swf', 10000)
headlineMc.createTextField('txt', 100, 0, 0, 400, 38);
var head_fmt:TextFormat = new TextFormat();
head_fmt.color = 0x35549E;
mat(head_fmt);
[Code] .....

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ActionScript 3.0 :: Flash 9 Linkage To As Class?

Mar 12, 2007

First off, Am i blind or is there no designated flash 9 forum here? There should be. So heres my question. I'm trying to get a MovieClip linked to a class in flash 9.

[Code]...

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ActionScript 2.0 :: Shared Assets And Linkage?

Aug 17, 2007

My company is working on an existing project done is AS2. Since this is a skinnable template, they would like to be able to have a choice of approx 20 fonts. Of course this would take a 1/2 hour to compile and be a 5mb download, so we need to load the fonts in dynamically.

So we have 20 compiled fonts, "arial.swf", "verdana.swf", etc And we have our root, "main.swf" At runtime, main.swf needs to load one of the font swf's and then be able to use that font.Here is the trouble: So far as I can tell, AS2 cannot give you access to the linkage ID of an asset you've loaded (using MovieClipLoader). I can place an individual instance on the stage, but I'd need to load the swf for each instance.

I tried creating a MC with a textfield in it and linked this to a class, but this doesn't work.I also tried to run duplicateMovieClip() on the instance that was loaded, but this doesn't allow you to relocate the clip to the desired location.

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