ActionScript 2.0 :: Movieclip Name Is Undefined "despite Having The Correct Linkage And Instance Name"

Feb 8, 2004

I'm trying to attach a movie clip to the main stage using:

[CODE]...

However, it ain't showing up. Trace said the movieclip of that name is undefined, despite having the correct linkage and instance name. Anyone know why a movieclip might be MIA?

View 4 Replies


Similar Posts:


ActionScript 3.0 :: Default Value (uint=null) - Create An Object From A Library Symbol With Linkage 1180: Call To A Possibly Undefined Method [linkage Name]

Oct 16, 2009

Flex complains if I want to create an object from a library symbol with linkage: 1180: Call to a possibly undefined method [linkage name]. So to avoid this, I create a class for that symbol, in this case extending BitmapData using Flex's new ActionScript Class feature. Flex create that class for me and the constructor looks like this: public function CustomBitmapData(width:int, height:int, transparent:Boolean=true, fillColor:uint=null)

[Code]...

View 6 Replies

Professional :: Linkage : Cannot Find The Linkage Instance?

Apr 20, 2010

I'm trying to create a linkage to swap movie clip dynamically. I already create a linkage and after my movie clip symbol actuall say Export: contact_idea. But when I try to attachMovie("contact_idea"). It does nothing. Is there anyway that I can test that the linkage is actuall linked?

View 2 Replies

ActionScript 2.0 :: Named Movieclip Instance Coming Up Undefined?

Sep 12, 2007

I have a named movieclip instance coming up undefined in AS2/CS3. the movieclip is on the stage, and I am having trouble accessing it from actionscript. does anyone have any ideas what might be causing the problem?

View 1 Replies

Professional :: Animating Step Through One Frame At A Time And Move The Linkage Rod And Piston Into The Correct Position

Dec 19, 2010

how to animate a piston like the one above in flash cs5? Should I use bones? if so how? At the moment the only way I can see to do it is to step through one frame at a time and move the linkage rod and piston into the correct posistion.

View 2 Replies

ActionScript 3.0 :: Getting Correct Instance Name With Arrays?

Apr 14, 2010

I'm new to Actionscript 3.0 and flash and I'm trying to make a simple drag and drop project that using externalinterfacecall will have javascript check or uncheck a value on a webpage when an image is dropped into a certain box. I'm trying to give myself a solid string to pass through to the javascript however when I do this one way, I get a stack overflow that is as follows :

Actionscript Code:[code]........

View 3 Replies

ActionScript 3.0 :: Getting The Correct Instance Name Of A Button?

Jan 27, 2011

I'm using a loop to generate and position a bunch of movieclips on my stage and another to add mouse eventlisteners to them, turning them into buttons.

All this works fine however when i attempt to trace the instance name of the button pressed, output is firing "instance40" or "instance41" etc.

how do i get the correct instance name? I'm attempting to get at the value of the textfield held within the movieclip i.e. trace(evt.target.value_txt.text); however this is resulting in errors.

Is there a standard procedure for generating buttons in a loop? I'm not understanding why my buttons aren't tracing the correct instance names or why i can't access the movieclips contents, specifically the value of the dynamic text field?

Code's below, if anyone wants to see the whole code, or FLA, give me a shout.

ActionScript Code:
var eggs:Array = [];
for(var i:uint = 0; i < 24; i++){

[Code].....

View 1 Replies

ActionScript 3.0 :: Create An Instance At The Correct Position?

Oct 22, 2010

basically, I am trying to create an instance at the correct position. I understand that I will have to utilize globalToLocal() and/or localToGlobal() to get relevant positions, but for some reason, I can't position the instance at the correct location. here is the codes:

parent class:

Code:
//create bullet
bulletList.push(new Bullet(100, 100));
addChild(bulletList[bulletList.length - 1]);
Bullet class:

Code:
x = localToGlobal(new Point(pX, pY)).x;
y = localToGlobal(new Point(pX, pY)).y;

pX and pY are the arguments for the Bullet Class. When I do this, it is shifted over 100, so the absolute position being x = 200, y = 200, and the local position being x = 100, y = 100.

View 4 Replies

ActionScript 3.0 :: Test To See If The Class Of An Instance Is The Correct One?

Apr 13, 2009

How can I test to see if the Class of an instance is the correct one? Say I have two Custom Classes, Circle and Square. How would I make it so that if the class of instance one is Circle, a specific function is carried out?

View 1 Replies

ActionScript 3.0 :: Flash Error 1120: Access Of Undefined Pro: MovieclipAccess Of Undefined Property: Movieclip

Oct 12, 2010

im having problems getting some as3 generated (not drawn on stage) movie clips moving across the screen.

Code:
package {
import flash.geom.ColorTransform;
import flash.display.MovieClip;
import fl.motion.Color;
import flash.display.*;

[code]....

View 7 Replies

ActionScript 2.0 :: Linkage To Movieclip?

Jan 6, 2009

i have created a rotating menu using xml file for the icons to appear and the code is on a keyframe but nothing on the stage so its talkin to the xml file, but my problem is that i have created movieclip so when i click on a button i want it to take me to the movieclip but i do not know how to do that with code.

View 1 Replies

ActionScript 2.0 :: Movieclip Linkage To Class?

May 10, 2005

How do I reference a library movieclip in a class?I couldn't get it to work entering the name of the class in the linkage properties (as2 class name text field). The variable was undefined.

View 4 Replies

ActionScript 2.0 :: Flash8 Linkage - Load To A Movieclip

Jul 6, 2009

i have a swf in my library that i want to load to a movieclip... I gave to that same swf the linkage name of: 1

[Code]...

View 1 Replies

ActionScript 3.0 :: Superclass / Subclass Movieclip Linkage

Oct 6, 2010

I have a Hero class that extends a Unit class that extends a SelectableObject class.[code]I have a movieclip in the library that links to the Hero. Inside the movieclip is another movieclip with the instance name "selector".In the Hero I can use selector.gotoAndStop (n) because the movieclip is linked to that class, but I can't do that for the SelectableObject because it's not linked to that.Is there a way to make selector.gotoAndStop (n) work for the SelectableObject? I can't even do var something:* = this.selector because the movieclip isn't linked to it.Or should I just remove the instance name for the selector in the movieclip so I can declare var selector:* = this.getChildAt (1) in the SelectableObject (the selector being the second child)?

View 3 Replies

ActionScript 3.0 :: Add Multiple Instances Of A Movieclip Via It's Linkage?

Mar 14, 2011

how to add multiple instances of a movieclip via it's linkage...

this is the script that adds a single instance to the stage.

code: package
{
import flash.display.MovieClip;
import flash.events.Event;

[Code]....

View 2 Replies

ActionScript 2.0 :: Nested MovieClip - Classes And Linkage

Dec 7, 2007

In my project I have to classes that inherit the MovieClip class. Then I create a movie clip and in the library I click on linkage and I set on AS2 class field the name of the first class. Inside this movie a create another movie clip and I set his AS2 class to the second class. The problem is, when I run the file the properties of the nested movie clip are not available for the parent. What a mean is that in the constructor of the first class I cannot acces the methods of the nested movie clip. Somehow I need the nested movie clip to be initialized first and then the parent.

View 1 Replies

ActionScript 2.0 :: First Trace Gives The Correct Coordinate, Second One Returns "undefined"?

Nov 27, 2007

why doesn't this work?! first trace gives the correct coordinate, second one returns "undefined",

function create()
{
createEmptyMovieClip("holder", this.getNextHighestDepth());
holder.createEmptyMovieClip("mc_1", this.getNextHighestDepth());[code]....

View 1 Replies

ActionScript 3.0 :: Duplicating MovieClip From External SWF Without Explicit Linkage

Mar 5, 2010

In Flash CS3 I was able to duplicate any MovieClip from an external SWF by loading the SWF, and then executing the following code:
var targetClass:Class = MovieClipToDuplicate.constructor;
var duplicate:MovieClip = new targetClass();

Note that the MovieClips I was duplicating did NOT have any linkage explicitly defined. Flash would automatically assign a unique class to each MovieClip. Now, in Flash CS4, when I try to do the same thing the .constructor property returns only the "MovieClip" class, such that the "duplicate" variable above is but a blank MovieClip. If I compile the external SWF using CS3, my old code still works. But I want to do it in CS4.

View 4 Replies

ActionScript 2.0 :: Assigning A Linkage ID To A Movieclip Created With CreateEmptyMovieClip()?

Jan 25, 2009

I have a movieclip I created usind createEmptyMovieClip(). How can I assign a Linkage Id to that clip?My reason for this is I later want to attach that clip I created to another clip using attachMovie() which requires a Linkage Id.

View 9 Replies

ActionScript 2.0 :: Class Linkage To MovieClip And Pass Parameter?

Nov 7, 2004

I have a class that has a constructor which accepts some parameters.
Code:
class MyClass {
var myNumber:Number;
function MyClass(number) {
myNumber = number;
}}
Is there a way I can link this to a movieclip and pass the parameter? From what I've found there are two ways to link the class to a movieclip, one using the registerClass and another typing the name intro the Linkage Box in the Library. But in both cases there are no parameters being setup.

View 2 Replies

ActionScript 3.0 :: Movieclip Able To Check If Land On The Correct Movieclip?

Sep 20, 2010

I have 8 movieclip on stage, 4 of them being the contents, and the other 4 being the target. I have to drag all of the 4 contents, into the target. apparently, i am able to do that, but the problem i'm facing right now, is the button that is on stage, is suppose to check if the movieclip are in the right place, which i set them.

Here are the codes:

ActionScript Code:
import flash.events.MouseEvent;
import flash.display.MovieClip;
var startX:Number;

[Code]....

View 2 Replies

ActionScript 2.0 :: Reference Library MovieClip In Class - Linkage Properties

May 10, 2005

How do I reference a library movieclip in a class? I couldn't get it to work entering the name of the class in the linkage properties (as2 class name text field). The variable was undefined. I know I'm missing something....what is it?

View 4 Replies

ActionScript 3.0 :: Code To Link Button To Movieclip Using Linkage Option From Library?

Jan 17, 2009

Does anyone know a as3 code to link button to a movieclip using the linkage option from the library?

View 0 Replies

ActionScript 2.0 :: Movieclip Linkage - Set The .text Property Of The Textfield Through TweenButton's Constructor

Dec 2, 2006

In my library I have a movieclip that is linked to my AS3 custom class TweenButton. On the movieclip there is a textfield. I would like to be able to set the .text property of the textfield through TweenButton's constructor, which must be so simple, but I haven't been able to make it work. Here's the code and source files:

[Code]...

View 2 Replies

ActionScript 3.0 :: Destroying A MovieClip The Correct Way?

Jun 14, 2009

I understand the developer has no control over flash player's garbage collection routine, but whats the best way to ensure you've deleted a movie clip and done pretty much everything you can? I want to make absolutely sure there are no memory leaks or resource management problems.Here's what I've got so far in my document class:

Code:
public function addMC():void
{

[code].....

View 9 Replies

ActionScript 3.0 :: Get The Depths Of All The Blocks To Be At The Correct Levels At The Correct Times

Dec 30, 2009

I'm trying to get the depths of all the blocks to be at the correct levels at the correct times so that the 3d effect is maintained. I've tried many things, but have had little success. All the instances of the blocks are stored in an array, but since it's adding them in accordance with when they're added to the stage, it doesn't help me locate them to swap depths. Is there a way to arrange them by location on the board?

View 4 Replies

ActionScript 2.0 :: Get The Correct Position Of The Textfield Within The Movieclip?

Oct 29, 2003

I have two dynamic textfield and they are both within two movieclips because I have action to rotate , enlarge and move the related movieclip so that the text changed accordingly.

But there is problem like after I record the position after modification to database and retrieve them back to the flashpage. The position of the movieclips are changed or maybe it is the textfield's position within the movieclips are changed which I have no exact idea what happened.

So could any one who can give some suggesion how should I arrange the textfield within the movieclip and how to keep track of the right position after enlargement or rotations,etc then?

Isn't it I have to consider the relative position of the textfield to the movieclip at the beginning.

View 2 Replies

ActionScript 2.0 :: Get The Correct Position Of The Textfield Within The Movieclip?

Oct 29, 2003

I have two dynamic textfield and they are both within two movieclips because I have action to rotate , enlarge and move the related movieclip so that the text changed accordingly. But there is problem like after I record the position after modification to database and retrieve them back to the flashpage. The position of the movieclips are changed or maybe it is the textfield's position within the movieclips are changed which I have no exact idea what happened.

So could any one who can give some suggesion how should I arrange the textfield within the movieclip and how to keep track of the right position after enlargement or rotations,etc then? Isn't it I have to consider the relative position of the textfield to the movieclip at the beginning. Becuase I have no exact idea how should it work.

View 2 Replies

ActionScript 3 :: Layer Order - AddChild MovieClip To Correct Sprite

Oct 23, 2011

I created two empty Sprites to serve as layers, bottom_spr and top_spr. When clicking a button, a MovieClip appears and follows your mouse, until you click, then its position is fixed. As soon as the button is clicked, I addChild the MovieClip to the correct Sprite. Unfortunately, the layer system doesn't see to work, because they are layered in the order I place them, the Sprites don't seem to influence it. How is this possible?

private var ground_spr:Sprite;
private var units_spr:Sprite;
public function Game() {
addEventListeners();
ground_spr = new Sprite();
[Code] .....

View 1 Replies

Flash :: Address A Named Instance Of A Movieclip From The Class File Of The Movieclip?

Jun 1, 2011

I have a movieclip instance named 'placeholder' on the canvas, and I want to change the alpha of the named movieclip from it's class without effecting the alpha of all the movieclips of the same type. How would I specifically target the named movieclip instance that is on the canvas?

View 3 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved