ActionScript 3.0 :: Add Multiple Instances Of A Movieclip Via It's Linkage?
Mar 14, 2011
how to add multiple instances of a movieclip via it's linkage...
this is the script that adds a single instance to the stage.
code: package
{
import flash.display.MovieClip;
import flash.events.Event;
[Code]....
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mainClip_mc.subClip1_mc.specifiedClip_mc.onPress = function () {
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Actionscript Code:
package { import flash.display.MovieClip; public class MainGrid extends MovieClip private var myMovieClip:MovieClip;
[code].....
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Code:
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[Code]....
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[Code]...
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ActionScript Code:
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[Code]....
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[Code]...
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I have a class that has a constructor which accepts some parameters.
Code:
class MyClass {
var myNumber:Number;
function MyClass(number) {
myNumber = number;
}}
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How do I reference a library movieclip in a class? I couldn't get it to work entering the name of the class in the linkage properties (as2 class name text field). The variable was undefined. I know I'm missing something....what is it?
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Does anyone know a as3 code to link button to a movieclip using the linkage option from the library?
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In my library I have a movieclip that is linked to my AS3 custom class TweenButton. On the movieclip there is a textfield. I would like to be able to set the .text property of the textfield through TweenButton's constructor, which must be so simple, but I haven't been able to make it work. Here's the code and source files:
[Code]...
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can I use the same loader or do I have to have a loader for each instance (the one thing I haven't tried as yet)
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Code:
function dropbox():Void {
//trace(me);
this.attachMovie("box","box"+Math.random()*300,this.getNextHighestDepth(),{_x: _root.one.me._x-25, _y: _root.one.me._y});
[code]....
the first one returns "It's working" but zip for all of the others.
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