I need to be able to load a jpeg/png image from disk and show it in flex and send it to a server as a base64 encoded string. But once the image file is loaded, in my flash.display.LoaderInfo object, the bytes property (type of ByteArray) contains more byte than the file content.
I am currently using filereference in as3 to load a file from the users local disk and display instantly within a loader on the stage. This works fine but i am now needing to load files that are already stored on a server not the local disk, is this possible?
I have tried loading the url into a loader object but this takes far too long if the image is quite big where is filereference is almost instant.
My current code is:
Code: var mFileReference:FileReference; browseButton.addEventListener(MouseEvent.CLICK, onBrowseButtonClicked); function onBrowseButtonClicked(event:MouseEvent):void {
[Code]....
Is there anyway i can take out the browse and selected stages and just load the server based image?
I am new to Flash and ActionScript 3.0 environment. I don't have any knowledge in depth with Flash and ActionScript 3.0. I am using the flash(.swf file) in my Java application. Now, this .swf file is to be placed in the server system. While I am working with these, I faced an error. Here, my issue/problem(s) starts....
1.)With the help of URLRequest & URLLoader classes, I am loading a jpg file dynamically onto the stage using the following code:
I looked around, and the latest reference I saw was from 2008 stating that the standard FileReference browser does not support retrieving the user's file's absolute local path unless it's an AIR app, and indeed there's nothing in the docs suggesting otherwise. The reasoning behind this is apparently some misguided security concern... I get it's not a great idea to let any Flash app know your directory structure, but if the user actually grants your app a file, I think it doesn't invalidate the security model to know just that file's absolute path.
I'm wondering if the state of things has changed at all with Flex 4 and there's a method of getting the local filename of anything. I need it because I'm making an application that when distributed runs locally in 99% of cases, so doing a full file upload just to save it somewhere else on the local machine seems silly. (Plus the standard file uploading method doesn't support SOAP, which is what I'm using for all my other services...)
I have doubt about relative and absolute path. I mostly use relative path to load xml, sound and image Is there any problem with cross domain policy?Which one is better in web projects?
I think I know the answer to this one already, but am looking for any workaround or solution (php??)
I have a AS3 .swf that will be hosted on a client machine running from a web server and viewed in a browser.
It loads a list of images, etc from xml and then displays them. Fine. The problem is, the client wants to be able to put absolute file/network paths in the xml eg: file://filepath or \Serverpathetc....
I have a flash file that is pulling in images from a folder and a .txt for text content. The code for the .txt file:
[Code]...
It cannot find it? What am I missing I can't figure out how to get this to work, and I want absolute paths. I'm sure it's really simple, I just can't figure this out.
im trying to embed an swf file in facebook. To cut the story short, the swf im trying to embed is loaded fine but stops at preloader stage (0% of 1) and is not progessing as if it has missing link and couldnt locate something (the files struscture is one main swf file; index.swf loads other 5 swf),But, when i tried to load it up directly from browser, it works fine. I have been advised that changing the link path to absolute between the index.swf and 1.swf, 2.swf etc would solve the problem.
My questions will be:
-how do i change this path, because i couldnt seem to find any link that reflects the connection between those files?
-Is there any feature in flash that would be able to show this link rather than diggin up every symbol?
-If changing the path wouldnt solve the problem, what could be the reason this error is happening?.
I am having trouble loading an external swf on a server using the absolute path. This external swf uses webcam streams and is loaded in the original swf file using the URL request code. I can load other swfs but just not that one. I have set the permission of the external swf to allow write/read/execute
//Loads the augmented SWF into the main timeline. var request:URLRequest = new URLRequest("http://www.reminisce.me/files/jz_AR.swf"); var loader:Loader = new Loader()
I am wanting to allow a user to select an image from their computer to use as a BG. FileReference does this job well, however it does not provide the absolute path to the selected file.
I want the selected BG to stay in their "save" (local SharedObject cookie) so that it can be loaded the next time they come back. But since FileReference only provides me with the filename, I'm not sure how to go about storing this information for later. I could, I suppose, store the image data into the cookie directly, but that would be terribly inefficient since many BG images are rather large for a cookie.
how I can go about finding the image file path that the user selected, or efficiently saving the image they chose?
I'm attempting to use a relative path with SendAndLoad to my php query page named variables.php. Things seem to work just fine when I reference variables.php using an absolute path [URL], but variables are being returned as undefined when I attempt to call the page using just "variables.php." To add complexity, the swf is being referenced in an included page which is wrapped inside another page.
I know the path needs to be relative to the html/php page, not the swf itself. But what if the html page where the swf is encoded is actually being called from within another wrapper? I'm assuming the path needs to be relative to the final page, regardless. My guess is that the php isn't being parsed correctly when called via the relative path, which is the cause of my problem. Can anyone provide any insight? /dir/media/myflash.swf is called by /includes/myincludedswf.php which is then called by /home/final page.php if variables.php resides in the home directory, shouldn't I be able to use the path "variables.php" in the SendAndLoad directive?
I allow my users to upload files from a directory. I use SWFUpload so that they can upload multiple files easily. However, I need to get the absolute path of the directory from which they are uploading.A little research tells me that it can't be done in plain HTML/Javascript or in Flash.Java applets seem to support this, so that's what I'm planning on using. I guess ActiveX can also do it, but I don't know much about ActiveX stuff, so I would rather avoid it.Also, I can assume that the users are using Windows (XP or greater) and IE.It there an easier way (other than writing a Java applet) that I'm missing? Having the user type in the directory into a textfield is an option, but not a very good one.
I have a strange problem: When I type the absolute URL to my SWF file it works fine; however, only the background image appears when the SWF is embedded in the home page.
I want to know the 'file path' when an user selects a file from 'any location' on his hard disk. I like to know is it possible to fetch the entire file URL instead of the file name alone?
Code: var fileRef= new FileReference(); fileRef.addListener(mylistener); mylistener.onOpen = function(file){ [Code]....
I have two swf files, each one almost with the same classes, the most important one is a Singleton class, each swf does "singleton.getInstance()". The diference is that one swf is like a container and the other one is like a module. So when the container loads the module from an absolute path like loader.load("file://c:/modules/module.swf") or loader.load("[URL]"), two different singletons (same class) are created
But when the container loads from a relative path like loader.load("module.swf") , just one singleton is created (that is what I want) I am just intrigued with this behavior, could someone explain me this? PD: I believe is something related to loaderContext and applicationDomain but It also appears that isn't working right. -Patricio Foieri , Vertigo Labs
Is it possible to save image from Flash with ActionScript3 without using of any server side script? I need the download image functionality on application distributed on a cd so I can't use any server side scripts.
I need to save data to the local disk and then load it back up again as required. I'm using a local shared object to save data to and this works fine. Getting it back out again seems less straightforward. This is the code I'm using:
//Saving myLocal_so = sharedobject.getLocal("flashcookie","/"); datastring = "anyoldstuff";//sample data to save myLocal_so.data.savegame = datastring; myLocal_so.flush();
I am writing a program that need to load photos. However, there is limitation in flex that users cannot load photos with pixel above 4069 x 4069 into a bitmapdata. How can I check photos pixel before running to error? Since some pictures are big nowadays, I would like to check the user's system memory and free harddisk space. See if the computer have enough space to load the photos.
im trying to achieve a Full Browser Flash and i want my bgimage to remain in the centre of the stage whilst other objects move round it depending on mouse movements but how would i go about centering the bgimage through AS?
I am a developer in Web Flash Game.(I use AS3.0) I want to save and load the swf-file to a local disk of any user,Because I want to decrease the time for loading a flash movie from site.Is it possible?If it is possible, I hope the swf-file has only one loading from site and it will be loaded from a local disk of any user after that. (I know a concept of Internet temporary file. I want to know the other techniques of only using AS3.0.)