ActionScript 2.0 :: Save Data On Local Disk And Load Up Again?

Jun 14, 2004

I need to save data to the local disk and then load it back up again as required. I'm using a local shared object to save data to and this works fine. Getting it back out again seems less straightforward. This is the code I'm using:

//Saving
myLocal_so = sharedobject.getLocal("flashcookie","/");
datastring = "anyoldstuff";//sample data to save
myLocal_so.data.savegame = datastring;
myLocal_so.flush();

//Loading
myLoadVars = new LoadVars();
myLoadVars = myLocal_so.data.savegame;
myLoadVars.onLoad = function(success) {
if (success) {loadgame = myLocal_so.data.savegame;
trace (myLocal_so.data.savegame);
} else {trace ("Error!");}}

Nothing appears to happen at all. The program continues with no traced output at all.

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