ActionScript 2.0 :: Loading Image From A Loop?
Apr 18, 2007
I have problem with loading an image from a loop.The method I used is I created an array, then load the xml file with the images. And in the loop, where also the menu is created, I called through the array the wanted image from the xml.I tried to find the problem, but I don't get it to work as I want.The output says that the url is undefined, but sometimes when I try a different aproach, it loads constantly the same picture.
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Jan 11, 2009
I have a function where i load some images from an XML file. The function builds up a pattern with boxes in lines of 4, and for each Image-tag in the XML file, it creates a new box in that pattern and loads an image into it. The problem is that as the code is written now, all the images are loaded and displayed at once.
I would want the function to load one image at a time, so that image box is displayed, and then the next one, and next one, and so on. Is it possible with my function? What should I change? make that pattern that the boxes form? As you see now, it's a lot of code counting each row of 4 boxes.
this is the function below:
Code:
//Loading work objects from XML
var home:MovieClip = this;
xFirst = 0;
[Code]....
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Mar 23, 2011
I am loading images of different size and then images are scaled and border is drawn for each image as shown in below link,[URL]... I want that border of images to be of the same width and height and for that I need to find out the max width and height size image before loading all the images. Is there any way that I can know the width and height of an image before loading it completely?
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Aug 17, 2009
I developing a site where on the homepage, there are about 6 images that rotate, but if you click on a sub link, a different image loads. But the problem is that, the first image has to cycle through before the second image loads. I want the second image to load immediately.
[Code]....
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Mar 22, 2011
[code]This script is for a loader image gallery in flash, as part of a class assignment. What happens is that in flash, when I open the swf file, the initial image (images/nair_evanescentautumn.png) will load fine. However, clicking on any thumbnail image (including the exact same images/nair_evanescentautumn.png), will result in an error saying the file cannot be found.I cannot figure out why it is doing this... I've tested it over. Clicking each thumbnail does go to the correct position in the two separate functions. All said full-size image links are in the folder images/, and replacing the initial loader image will load the other images in place of the default one. However, clicking on any thumbnail still results in URL not found, even though everything works correctly.[code]Before anyone asks why I'm putting this kind of content into a flash site, I'm not--this is only for a class assignment. I'm just trying to figure out why my images aren't loading right when I'm only doing the exact same thing in the functions as I am on the other pages.Of note, commissions.swf has the exact same feature, just with swf files loaded instead, and it works perfectly fine. home, traditional, digital, and photography all have the image gallery, and all have the same issue (I only referenced one page because if I can fix one page I should be able to fix all of them).As for the artworks, they are all my fiance's. The website design was built for her, and I used the website design for this project because I didn't want to have to build an entirely new interface design. Since the project also required a gallery, I felt that this interface would work just fine.
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Mar 2, 2005
I tried searching for an answer to this on the forums and it seems you can't duplicate a movieclip that has a dynamically loaded jpg in it, I mean you just get a duplicate empty movieclip?What I want to do is have 3 copies of a pic, each tinted a little differently, and have them converge and reveal the "composite" of this pic. Do I then have to use loadMovie 3 times?Does loading the same 50kb image at the same time mean you're actually loading 150kb?
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May 21, 2008
i was creating my portfolio using xml gallery script from this site. the thing is that it loads one picture at a the with a preloader between each load. is there a way to load the first image and keep loading the rest so there will be only one loading time? here is my action script:
[Code]....
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Jan 13, 2009
Is it possible to capture the image loading event like when the image is fully loaded and such when it is assigned to the htmlText of the textFiel???
I have a scrollPane that contains a textField which is loading an image via img tag where there is no scrollbars initially because the textField is not large enough in the beginning, but it is larger than the scrollPane after the image is fully loaded.. and I am trying to update the scrollPane once the image is fully loaded..
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Feb 23, 2010
I need to create a gallery to load images and display them. This part is fine:
/**
* @variable image_name to store the name of the selected item
*/
private function showimage(evt:Event):void
[Code].....
where imgMain is the id the image component.
But, I need a small twist. A transition image i.e. loading image should be displayed while the the image is being loaded.
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Oct 20, 2009
I'm loading a .png image with loadMovie() and I need to center the image (for later dragging). I know flash has some issues with loading stuff, but I really need to get the movieclip's width. If someone knows how to get over this and get the movieclip's width
This is a part of a more complex app, so that's why I won't paste any code.
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Mar 22, 2011
I made 1 image gallery. and i am facing a big issue. When one image is loading in my Loader object. If i click on next image button. It starts loading another image without canceling the existing image. So mutliple images appear at stage in this case. I want something that stops loading older image and start loading new image.
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Feb 1, 2010
I'm trying to load external SWFs in a for loop, and I have this problem that is really eating me: In the event handler I need to know the filename of the SWF that was loaded, but I can't obtain this.
function loadManySWFs(arrayOfFileNames:Array)
{
for(var i=0; i<arrayOfFileNames; i++)
{
[code]....
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Aug 10, 2009
I'm trying to learn how to load multiple images from an XML file, I have the XML file done with the image names and X,Y each one should be loaded on the screen, but I'm totally lost on the AS3 file.Here is the XML code: XML
ActionScript Code:
package
{
import flash.display.Sprite;[code].....
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Mar 29, 2011
I'm trying to load a couple of images and store them in an array. After this process is complete, I want to loop through the array and add these pictures to the stage.Here is my code:
Code:
var imagePaths:Array = new Array("1.jpg","2.jpg");
var imageArray:Array = new Array();
[code].....
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May 2, 2011
I am writing a preloader to load an external SWF. Here is the code:
ActionScript Code:
import flash.display.Loader;
import flash.events.Event;[code]...
Etc. It keeps going until I close the movie.For some reason it's continually trying to load the movie...and I have no idea what. I literally copy and pasted the loader from a different (working) loader and swapped out the URL to the file.
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Sep 17, 2011
create a multidimensional array which will pull text, swfs, and/or images from an xml file based on which button is clicked.What I don't understand is how to pull the swf or image file from the file like I have with the text. Truth be told, I'm completely lost and could really use some help fixing this. I need to pull text and images or the swf file from the xml depending on which button is clicked and I tried to put this together, but I've given myself a headache trying to understand where I went wrong.
ActionScript Code:
var pageXML:XML;
//Load the XML file.
var pageXMLLoader = new URLLoader();
[code]...
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Sep 23, 2011
I would like to create thumbnails in a player. For that, I have to load external swf files in a scrollPane component.
so in a for loop, I attach a thumbnail container in the scrollPane content, and with that container I load the swf.
the idea of the code is that :
mcThumbnailsScrollpane:MovieClip = menu.thumbnailsScrollpane.content;
var X_pos = 30;
var Y_pos = 25;
[Code].....
and so basically 8 or 9 thumbails are visible (on 34). furthermore when I skip the loadMovie and let only the container, I can see all containers. so I feel like the ScrollPane is not refreshing fast enought, or the movies take too long to load ...
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Sep 17, 2011
What I'm trying to do is create a multidimensional array which will pull text, swfs, and/or images from an xml file based on which button is clicked.
What I don't understand is how to pull the swf or image file from the file like I have with the text. I need to pull text and images or the swf file from the xml depending on which button is clicked and I tried to put this together, but I've given myself a headache trying to understand where I went wrong.
Code: Select allvar pageXML:XML;
//Load the XML file.
var pageXMLLoader = new URLLoader();
pageXMLLoader.load(new URLRequest("scripts/xml/content.xml"));
pageXMLLoader.addEventListener(IOErrorEvent.IO_ERROR, xmlIOErrorHandler);
[Code].....
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Apr 26, 2002
I've a .txt-file containing variables. The variables are structured like this:
aaa_301, bbb_301, ccc_301
aaa_302, bbb_302, ccc_302
...
[code]....
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Apr 14, 2006
This script goes with "prev scroll button"
trace(_level0.imagestrip_mc.images._x+"before images");
trace(_level0.imagestrip_mc._x+"before imagestrip");
var tab = new mx.transitions.Tween(_level0.imagestrip_mc, "_x", Strong.easeIn,
[code]....
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May 21, 2003
[AS]onClipEvent(load){
this._alpha=100;
this.fader=0;
[code]....
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May 21, 2009
I'm loading XML, but I'm having trouble making a for loop so that I can output into text fields my xml info. I use this to load and put into the output window. Eventually I will put it into a text field. What I want really to do is for flash to output a list. This is what I want it to look like.
PHP Code:
var newsXML:XML = new XML();
newsXML.ignoreWhite = true;
var output:String = "";
newsXML.onLoad = function(success) {
if (success) {
var news:Array = newsXML.firstChild.firstChild.childNodes;
[Code] .....
If you look at this XML you will see that there are many different Tournaments. What I want is to have them all in a list. I also want to have scrolling bar.
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Jul 28, 2009
I have a bit of a problem finding the correct syntax. I have a whole lot text variables here. The myLV value is in a external text file. So myLV.nr1 from my external textfield is loaded in ovrnr1.text. This way I can easily change the value in my text document.
ovnr1.text = myLV.nr1;
ovnr2.text = myLV.nr2;
ovnr3.text = myLV.nr3;
ovnr4.text = myLV.nr4;
If I put it like this it works fine but I thought, hey, in stead of writing
150 of these I can put it in a for loop. So I tried this.
for (i=1; i<150; i++) {
ovnr[i].text = myLV.nr[i];
}
However, this does not seem to work ? And could I do it to a button too ? So instead of writing 150 button onrollovers I could also make a loop for it ?
Something like
for (i=1; i<150; i++) {
this.btn[i].onRollOver = function() {
[Code]....
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Apr 22, 2009
iam creating a pallete in that i have a class movieclip with 1 image and 2 text (title, desc). Here iam connecting a xml and creating the same class and adding it to the scrollpane. in that each item (movieclip) i need to load images and fill the text. iam filling the text and loading the images. but i need to scale the pictures to 35x35. actual size of the pic is 70x70.my code is :
function fillitem() { var ypos:Number = 10; //reptitle.text = myxml.toptitle;
reptitle.text = options[0][0].tit; var tf1:TextFormat = new TextFormat(); tf1.color = options[0][0].col; tf1.size = options[0][0].siz; tf1.bold =
[code].....
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May 25, 2010
I'm just trying to loop this array, it works, I just can't get it to loop:
ActionScript 3.0 var videos:Array = new Array("videos/movie1.flv", "videos/movie2.flv", "videos/movie3.flv");
var currentVideo:uint = 0;
myVideo.mouseChildren = false;
function playCurrentVideo():void {
[Code] .....
I've found a bunch of threads for AS2, but I just can't get anything to work. Not as important, there's a quick gap between the loading of each video when this runs. Can that be improved?
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Jul 26, 2010
I am loading a XML of county data for western US states and assigning listeners to movie clips of those counties. The counties have names that are equal to the field named afips in the xml. I am trying to assign listeners to those movie clips as called through a for loop. The counties are children of the parent MC name all_cnt.
import flash.display.StageAlign;
import flash.display.StageScaleMode;
import flash.events.Event;
[Code].....
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Jun 25, 2011
I've spent days working on this code, it seems so simple, but yet it never works. All I'm trying to do is make a loop automatically load person0.swf through person4.swf in the same directory. I've got it set-up so that I can change a single number and it loads up to person[whatever-the-new-number-is].swfCurrently it loads the first movie and thats it. I also get this error: "TypeError: Error #1009: Cannot access a property or method of a null object reference.at Menu()"Here is the code
package {
import flash.display.*;
import flash.net.URLRequest;
[code].....
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Sep 18, 2009
I need to load a bunch of images using a for loop looping through xml. This will be called over and over for various groups of images. Memory management is a major concern. In the for loop I create a loader
ActionScript Code:
var thumb_loader:Loader = new Loader();
var thumbContainer:Sprite = new Sprite();
thumb_loader.load (new URLRequest (panelViewer [categoryPanels [indexCategoryPanels][i]].@pathName));
// set the thumb node from xml
thumb_loader.contentLoaderInfo.addEventListener(Event.INIT, thumbLoaded);
thumbContainer.addChild(thumb_loader);
I also add the thumb loader as a child now in the init handler
ActionScript Code:
function thumbLoaded(e:Event):void {
//when all thumbs are loaded I set them alpha to 0 and then to 1, for a nice effect
var thumbTarget:Object = e.target.content;
thumbTarget.alpha = 0;
Tweener.addTween(thumbTarget, { time:1, alpha:1, transition:"easeOutSine"} );
}
The issue I have I keep adding sprites and loaders and this keeps sucking resources this is for an air app that has to run for several days cycling through hundreds of images. How to keep my resources low and load a group of images delete the loaders and then on the next cycle delete the previous group.
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Feb 14, 2006
Since my earlier post might not have been clear I have made some changes to the uploaded example Fla. I am struggling with the delay from the xml slideshow in this tut: [URL] Everything works fine when publishing the swf from the slideshow flas. The problem happens when loading these swfs into an mc of another fla (the "mockup fla" in my example) The example mockup swf loads 2 slideshow swf�s . Swf 1 contains 3 jps and swf 2 contains 1 jpg. When loading swf 1 first, the only jpg for that slideshow is loaded (yes, only loading one pic for a slideshow seems strange but this is just to clarify the issue). Everything works fine so far. Now I load the the first slideshow swf with the corresponding button. The 3 jpg�s load and loop with a delay like planned. All good. Now load the 2n�d swf again....... now the single jpg always loop reloads. Why is this happening?
[Code]...
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Feb 23, 2006
im loading in a xml doc and it loop in the xml doc depeneding on how many node are in it. and attaches the nodes to a mc. the mc has three text fields in it. im trying to move that mc called t over 50px on _y.Code: as of right now they load on top of each other. does anyone know how i would go about doing that?
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