ActionScript 2.0 :: MX: Load Movie But Keep Same Handler?

Jun 27, 2003

I have a blank movie in a library

1. I drop it on the stage.

2. I name the instance "content"

3. I use some code to detect an event : onClipEvent(mouseDown) content.onMouse...

Everything works.

4. Then I load a different movie: root.contents.loadMovie("hardware.swf");

5. Now my handler from #3 doesn't work, it can't do content.onMouse...

How can I set something...? variable? so that when the blank movie clip is loaded with different movies I can name it to "content" to still use the original eventhandler so that #3 above still works?

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