ActionScript 2.0 :: Make An Image Move?

Apr 4, 2010

I want to know, how do I make it so when a certain key is pressed (I already have that), a graphic moves.

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Actionscript 3 :: Make An Image Move Whenever The Cursor Hovers Near The Edge Of The Screen?

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ActionScript 3.0 :: Make Buttons That On Rollover Move To Left - On Rollout Move Back To Their Initial Position

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well i want to make buttons that on rollover move to left, on rollout move back to their initial position, and if clicked, they but stay this time at the final rollover place, and be there until something else is clicked. When something else is clicked, the previous button , returns to its initial place. So i ve got it all figured out except for the freeze and move part when the buttons are clicked. All it does now , is when they are clicked they freeze at the position i want, but i havent got a clue how to update them, after so they start moving back, and reacting on rollover and rollout, when the next button is clicked.

[Code]...

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Using Tween class maybe? I tried the easeOut. But if will write 2 Tween, the 2nd one will overwrite the 1st one, so I only see the obj moving in the 2nd Tween direction, not the 1st Tween direction. I know the coordinates for the 2nd Tween below is not correct (cos all coordinates shld follow the defined reference point), so I need to find out the logo's width and height. But is alright now cos it is for testing purpose.

[Code]...

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Flash8 :: Move An Image Along A Path?

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I am working on making a picture move along a path but for some reason I can't get it to work. I have followed the instructions in my text book but the image just goes down at an angle to the bottom right of the stage instead of following the path I created in the motion guide.

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ActionScript 3.0 :: Move An Image According To Mouse?

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Here is what I've done so far: [URL] Basically my goal is to have this bottom image move horizontally according to the mouse. However it would be nice to have this image move slower and only go out of the stage by about 50px both ways (left and right). Here is the code I've used:

[Code]...

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ActionScript 3.0 :: Can't Move And Rotate Image

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In actionscript 3.I have an image which rotates an amount _angle.Then I want to move that image in the _angle direction. The angles below are the same but it moves in some odd direction.I have already tried -_angle and also 360-_angle. If I rotate an image 45 deg clockwise then i want it it move in the 45 clockwise direction img1.rotation=_angle; _y-=(speedfire*Math.sin(_angle*(Math.PI/180)));_x+=(speedfire*Math.cos(_angle*(Math.PI/180))); BTW the image is moving from top to down the screen down like a missile.

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ActionScript 2.0 :: Move Image When Mouse Is Over

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i have a panoramic image. and i want this image move to the cursors direction (left orr right) when mouse is over it.

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I've been working for awhile and I finally have the Mouse Pan to work. Now I can't seem to insert it into my project. It works fine if the object I am panning is on Frame 1. However if I move it to the correct frame (5) it throws the coding off. Does anyone perhaps know what I'm doing wrong. I have a playhead that moves down the timeline, when it stops on frame 5, that's when I want the image to be available and pann-able. [code]

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I would like to have an image that is wider than the viewing area be viewed by dragging a slider left or right, it's basically just a custom scrollbar. My first inclination is to make a mask and put the image behind it, and then I assume I would have to connect the slider to the image somehow so when user clicks and drags slider left or right, the image slides with it to show the part so it that are obscured.

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Professional :: Why Does Image Distort When Move The Bones

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[URL] I just watched a tutorial where they apply bnes to deform a "bitmap" image. Their image didn't distort like my image. Why is this happening. I imported an image then I "selected "break apart" and then I added bones to it. When I move the bones it makes the image distort, but in this tutorial here the image doesn't distort. What is wrong?

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I have 2 buttons that i made an up arrow and a down arrow. I would like them to move an image up or down on mouse click. Although i made the button rollover actions previously and i got the script below from researching online. Now I am not sure if i should even bother with it. I thought if i could get the actionscript to recognize the buttons and tell it what to move the (the ad) I could get them to work. But haven't figured out how to do that and if i have to make custom buttons for this. see what i have below thus far.

[Code]...

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I am trying to make a text editor in Flex. i can move image on mouse click. Problem is it moves with the key up or down handler. But it moves out of text area after the last line in textarea. And it also doesn't move with scroll.

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This probably will be very easy for some, but I am stuck on this. I have a map in a movieclip(mc_map) on stage and a small square which acts as a mask to the really bigger size of the same map. What I am want to do is that when I move the mouse on the mc_map(eg: say my cursor is on New York), the small sqaure window will unhide the same area, or will move that bigger image such that the same area is shown under the square mask. I also want to add another cursor(or crosshair) to the stage which is live only in the area of the square and replicates the position of mouse on map.

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I want to zoom/move an image.

I found there are many ways to do that:

1. to use an Image control , change the x, y, widith,height . Or to call move method.

2. to use zoom/move effect.

3. to create a custom control, using BitmapData and apply the specific metrix.

how to use these methods and what's the difference.

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Actionscript 3.0 :: Image Pan With Mouse Drag / Move

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For a project I am am working on I need a pan effect like the one in URL...Now I was just wondering how to do this. There are various ways I can think off to make the background move according to mouse movement, but nothing I have done comes close to the smoothness in URL...More specifically, I can trigger an event when mouse in moved left/right/up/down in the pressed down stage - this event can tween the background in any direction required. But how do I stop the tween movement when the mouse is released. Since I have asked the background to tween from one its central value to say its rightmost/leftmost value, how do I make it stop in the middle of the tween when the mouse is released.

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ActionScript 2.0 :: Make A Simple Image Gallery Which Changes Image Upon A Mouse Click On A Button

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I'm trying to find out how to make a simple image gallery which changes image upon a mouse click on a button, when a button is pressed I want the image to slide in from the left into the viewable area and then when another image is selected I want the previous image that was viewed to remain in the screen and then the new image slide across over the top to replace the image.

I can get the images to slide across from the left upon a mouse click however I can't change the layer order so if image 6 is viewed and then I click to see image 1, the image will slide into place however it will be below image 6 so therefore not viewable.

I don't have an example of what I'm after but I hope my explanation was good enough, I've seen this been done in javascript but I have to use flash and am unable to replicate the effect I'm after

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Flash - Add Image Using Loader And Make Image A Button With Event Handler?

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How would I make an image I load using AS3's loader class into a button with an event handler on it? Below is what I have started. And below that is my error I get when I click the message.

AS:

//call function that starts loading my image
callButtons();
function callButtons():void {

[code]....

the error I am getting when I click the spanish.png on the stage is: ArgumentError: Error #1063: Argument count mismatch on MyVideoPlayer_CS4_fla::MainTimeline/playSpanish(). Expected 0, got 1.I NEEDED TO ADDED evt:MouseEvent

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IDE :: Make The Transparent Area From An Png Image Not To Register When I Add With A Mouse Event To That Image?

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Is there a way to make the transparent area from an png image not to register when I add with a mouse event to that image? What is happening is the rectangle around the symbol is effected by the mouse event.

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I'm stuck on how to make a scarf look like its moving in the wind im wondering

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Unable To Make The Camera Move Up And Down?

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im making a platform game project but as of yet im still un able to make the camera move up and down when the charater jumps or stands on a platform?

[Code]...

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