ActionScript 2.0 :: Menu Using Separate Flash Files
Jan 16, 2007
I have a 5 menu system in my Flash file, and to keep size down each element of the menu is a separate Flash file. So basically if "About" is pressed the about file loads onto the stage... The problem I am having is, when a menu item is pressed, let's say "About", I want whatever file has been loaded previously, I want it to fade out and then load the selected file... How could I do this? Once the menu is pressed I could easily make an as to fade the current movie out, but how would the file know what to load as the next item?
i need to fire separate method for individual menu item clicked ,so that individual item can handle separate method.and i need know what all the properties are available in menu item like type="radio".
I've been working on this problem for months, can'f find a viable solution. I can get the main movieclips of the files to p with a mouseover action, but I really need three separate swf files to sync upon load.
Is it possible for (1)php script to write to seperate text files? Clarification; Say something like this partial code,
[Code]....
What I'm attempting to do is "ID" post to "schedule.txt" and "STime" post to "time.txt" is this possible or do I need to write a php script for each text file? Or am I way off base here? Now I have gotten "ID" to post to "schedule.txt" but not the other.
we are a team implementing a game together , there 4 levels in the game. Each of us did our level of the game on a flash file. Now we need to combine the separate flash files together. Pls advise how we can combine the separate files together.
I need to load separate SWF files depending on different flash buttons being pressed. The problem is I see a flicker inbetween SWF's being played. I think the flicker is where it goes back one frame - but I do not know how to solve this.
The first bike should scroll along to the left then stop, buttons should then appear that allow you to load the external/separate SWF files.
there a more official name for a 'flash container' ? because very little results come up when i try and search for answers!can you load a container within a container, i'm thinking no but would like to clear that up also! for example i've followed this tutorial htm however when loaded up in a container nothing appears in the mouse over effect.. i've also tried loading jpegs into a swf via an xml which again works fine until i load it up within a container and nothing appears..
and what i would like yo know is how / if i can communicate between two separate .swf files.. what i want to do is this : i have a soundplayer.. and when i go to a defrente html page (that changes only in the iframe , menu is in another iframe) i want the sound player to play another song! so i need somewhere to put a variable and let the sounplayer read that variable so he knows what song he needs to play
I'm making a menu system that uses sliding movie clips instead of separate pages - [URL]. But when you click on the 'study at UWS' button, the nested slider kind of goes nuts, until you press on of the side buttons.
I have a combo box that is loading in separate .swf files when an item is selected. In the file that I'm loading in, there is a TileList component and a media player. Before I added in those items, it was loading in, but now, this is the error that I get:
TypeError: Error #1009: Cannot access a property or method of a null object reference. at fl.containers::BaseScrollPane/drawBackground() at fl.controls::TileList/draw() at fl.core::UIComponent/callLaterDispatcher()
I have movie file named master.swf (main Movie)it loads main_banner.swfmain_banner.swf has few buttons. when you click on one master.swf go to frame and loads product.swf (till this part eavery thing works fine)Now this part is not workingwhen I click on a button in main_banner.swf I want to assign a variable with another movieclip name Eg: _global.pro = "products/perma_core_1.swf";when product.swf loads it should plays above said swf file (perma_core_1.swf) by using this action pro_ct.loadMovie(_global.product);
In flash cs5 can you have AS3 classes in separate files like in flashbuilder. I just want to make games with just actionscript and no flex/authorscript
Now, I'd like to move the blue color coded script to the separate package. When I do that, I've got many reference errors. how the code should look like, when it's in separate package, with all the references to variables that work? And how to call this function from Main class?
- in the parent.fla i created a dynamic txt box and var String named 'txt', this initialises the dynamic text box content to say "parent value".
- in the child.fla i tried to assign and send a new string value i.e. "child value" to 'var txt' which in found within parent.fla. At this point if everything was to work fine the dynamic txt box in parent.fla should output "child value".
This is doable in almost every language ive coded in. I would like to place a function in a separate .as file, as to not clutter up my main .as file. Ive already got about 15 classes in separate files and I know there must be some way to do this and its got to be pretty obvious.
We use FMS 3.5 for streaming IPTV. We have a number of channels and currently our mp4 files are all held in the Media subdirectory, below vod
We want to divide them into separate channels for the the stations with their own subdirectories for organised filing but cannot see any way of doing this and then referencing the correct directory with the rtmp: via XML.
In an attempt to organize my code, I'm trying to split up my (lengthy) main controller class into separate files, but my new files must still have access to the variables and functions of the main controller class.I'm trying to cut and paste code from my controller class into a new class/file, allowing the controller class to call the new class, and allowing the new class to have access to the controller class's properties and function.Assuming I'm not totally bludgeoning appropriate design patterns, below is my unsuccessful attempt at accomplishing this task:
I'm making some executable / projector files in Flash CS5. Using CS4 I was able to stop the menu appearing by using flash.system.fscommand("showmenu", "false");
It doesn't work in CS5. Is it a bug? Or a feature? It's incredibly annoying - how do I get rid of the menu without resorting to an external projector program or without having to use AIR?
I've been trying to find a solution to this for a while, but I haven't had any luck.I'm making a menu system that uses sliding movie clips instead of separate pagesbut when you click on the 'study at UWS' button, the nested slider kind of goes nuts, until you press on of the side buttons.
how to make the individual icons open separate menu once clicked in the way the iPhone does i know i would have to use an eventListener and basic tweening to make the new screens appear in the iphone like way but i just don't know how i would use this:
import fl.transitions.Tween; import fl.transitions.easing.*; var sliderBind:Rectangle = new Rectangle(2.25, 1.20, 174, 0); homeScreenInterface_mc.visible = false;
In my project I used main document file, which could load multiple nested animations as a separate files. In the main document I had a global function, for example:
_global.onAnimationEnd(mc:MovieClip){...}
and in animations (could be nested) I just called it like:
on (release) { _parent._parent.buttonClick("movie name", _parent._name); }
For the above script, am trying to load a swf file to load into an main movie file. This is for a flash website am working on, and i wanted to know if the above .Since having all the pages (6 pages) in one flash file, it would take long time to load, so am planning to have each of the 6 pages in an separate swf file and load these into main swf file, on click of a button, Also there needs to be a loading bar for each page.
Good day to everyone. I'm here today to seek help about Flash CS4 and ActionScript 3.0. The story starts when one day, my boss asked me to make a flash presentation about their upcoming user training for a newly developed software. I was enthusiastic and excited about it because it's been a long time that I did not use Flash (note that I don't have any experience in ActionScript 3.0). At first, everything was a bit rough as I need to recall how to properly use the frames to create a successful animation. As I was about to finish the project, my boss approached me again and asked if I could insert a menu page in front so that the users won't have to replay the whole thing again just to look for a little something on that part of the movie. So yea, at first I was abit hesitant to accept. I said that it will work with Powerpoint. But she's a total pusher and I was forced to say yes. Now I'm having this problem about how to make a flash button load a swf movie.I've tried searching all over the net for tutorials but most of the times the "getUrl" and other stuff are said to be outdated.
I've created a small application that links various Sound Clips to corresponding Sound variables, and the individual start and stop commands work fine. However, when I try altering the volume, the controls affect all the sounds in the movie. I'd like to refrain from creating separate SWF files to represent each sound, but I will if I have to.