Actionscript 3 :: Organizing Long Scripts In Separate Files?
Oct 7, 2010
In an attempt to organize my code, I'm trying to split up my (lengthy) main controller class into separate files, but my new files must still have access to the variables and functions of the main controller class.I'm trying to cut and paste code from my controller class into a new class/file, allowing the controller class to call the new class, and allowing the new class to have access to the controller class's properties and function.Assuming I'm not totally bludgeoning appropriate design patterns, below is my unsuccessful attempt at accomplishing this task:
package
{
import flash.display.Sprite;
import flash.events.Event;
[code]....
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Nov 30, 2009
I have more sites, sites have some users, and each user has separate application folder
What I want is put application folder in a defined folder like following
C:FMISsiteAapplicationsuser1
C:FMISsiteAapplicationsuser2
C:FMISsiteBapplicationsuser1
C:FMISsiteBapplicationsuser2
etc...
I think for this I need to create virtual hosts.
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Sep 16, 2008
I need to load separate SWF files depending on different flash buttons being pressed. The problem is I see a flicker inbetween SWF's being played. I think the flicker is where it goes back one frame - but I do not know how to solve this.
The first bike should scroll along to the left then stop, buttons should then appear that allow you to load the external/separate SWF files.
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Apr 8, 2010
If it is possible to link two separate flash files. I am trying to get one flash file to play another file.
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Jul 15, 2011
there a more official name for a 'flash container' ? because very little results come up when i try and search for answers!can you load a container within a container, i'm thinking no but would like to clear that up also! for example i've followed this tutorial htm however when loaded up in a container nothing appears in the mouse over effect.. i've also tried loading jpegs into a swf via an xml which again works fine until i load it up within a container and nothing appears..
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Aug 1, 2011
I've been working on this problem for months, can'f find a viable solution. I can get the main movieclips of the files to p with a mouseover action, but I really need three separate swf files to sync upon load.
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Jan 28, 2009
[post deleted]
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May 23, 2003
and what i would like yo know is how / if i can communicate between two separate .swf files.. what i want to do is this : i have a soundplayer.. and when i go to a defrente html page (that changes only in the iframe , menu is in another iframe) i want the sound player to play another song! so i need somewhere to put a variable and let the sounplayer read that variable so he knows what song he needs to play
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Mar 24, 2011
I have a menu.exe file that I use to launch 3 separate .exe files (housed in a " Fscommand" folder)
When I publish for Windows and Mac projector..the windows version works great. But when I test it on the Mac......the call to action doesn't work.
[Code]...
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Feb 5, 2004
I'am making a advanced mp3 player arund this tutorial: [URL] and i want the users of the player to see how long they have listen or how long time back of the song. i have the AS i what to use but i cant connect them. becuase the tutorial i used does not make a sound objekt (MUSIC)
[COde]...
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Aug 1, 2010
I'm trying to play a 10 minute long video (h264/mp4) which is 39MB in size, after I call stream.play(fileURL) it doesn't start playback until its loaded around 12-16MB of the file (many many seconds later), I finally get onMetaData at this point too. Why doesn't it begin playback right away, or at least w/in a couple seconds? What can cause this bloated lead in time?
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Nov 5, 2009
I have a combo box that is loading in separate .swf files when an item is selected. In the file that I'm loading in, there is a TileList component and a media player. Before I added in those items, it was loading in, but now, this is the error that I get:
TypeError: Error #1009: Cannot access a property or method of a null object reference. at fl.containers::BaseScrollPane/drawBackground() at fl.controls::TileList/draw() at fl.core::UIComponent/callLaterDispatcher()
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Feb 17, 2009
I have movie file named master.swf (main Movie)it loads main_banner.swfmain_banner.swf has few buttons. when you click on one master.swf go to frame and loads product.swf (till this part eavery thing works fine)Now this part is not workingwhen I click on a button in main_banner.swf I want to assign a variable with another movieclip name Eg: _global.pro = "products/perma_core_1.swf";when product.swf loads it should plays above said swf file (perma_core_1.swf) by using this action pro_ct.loadMovie(_global.product);
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Sep 29, 2010
In flash cs5 can you have AS3 classes in separate files like in flashbuilder. I just want to make games with just actionscript and no flex/authorscript
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Oct 22, 2010
I'm looking for some help with the following script:
Main Class:
Code:
package {
// Flash Classes
import flash.display.MovieClip;
import flash.events.Event;
[code]....
Now, I'd like to move the blue color coded script to the separate package. When I do that, I've got many reference errors. how the code should look like, when it's in separate package, with all the references to variables that work? And how to call this function from Main class?
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Jan 6, 2007
- in the parent.fla i created a dynamic txt box and var String named 'txt', this initialises the dynamic text box content to say "parent value".
- in the child.fla i tried to assign and send a new string value i.e. "child value" to 'var txt' which in found within parent.fla. At this point if everything was to work fine the dynamic txt box in parent.fla should output "child value".
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Jan 16, 2007
I have a 5 menu system in my Flash file, and to keep size down each element of the menu is a separate Flash file. So basically if "About" is pressed the about file loads onto the stage... The problem I am having is, when a menu item is pressed, let's say "About", I want whatever file has been loaded previously, I want it to fade out and then load the selected file... How could I do this? Once the menu is pressed I could easily make an as to fade the current movie out, but how would the file know what to load as the next item?
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Jul 30, 2009
This is doable in almost every language ive coded in. I would like to place a function in a separate .as file, as to not clutter up my main .as file. Ive already got about 15 classes in separate files and I know there must be some way to do this and its got to be pretty obvious.
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Apr 8, 2009
We use FMS 3.5 for streaming IPTV. We have a number of channels and currently our mp4 files are all held in the Media subdirectory, below vod
We want to divide them into separate channels for the the stations with their own subdirectories for organised filing but cannot see any way of doing this and then referencing the correct directory with the rtmp: via XML.
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Jan 28, 2011
In my project I used main document file, which could load multiple nested animations as a separate files. In the main document I had a global function, for example:
_global.onAnimationEnd(mc:MovieClip){...}
and in animations (could be nested) I just called it like:
onAnimationEnd(this);
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Sep 27, 2007
Is it possible for (1)php script to write to seperate text files? Clarification; Say something like this partial code,
[Code]....
What I'm attempting to do is "ID" post to "schedule.txt" and "STime" post to "time.txt" is this possible or do I need to write a php script for each text file? Or am I way off base here? Now I have gotten "ID" to post to "schedule.txt" but not the other.
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Jan 15, 2012
on (release) {
_parent._parent.buttonClick("movie name", _parent._name);
}
For the above script, am trying to load a swf file to load into an main movie file. This is for a flash website am working on, and i wanted to know if the above .Since having all the pages (6 pages) in one flash file, it would take long time to load, so am planning to have each of the 6 pages in an separate swf file and load these into main swf file, on click of a button, Also there needs to be a loading bar for each page.
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Sep 20, 2002
I've created a small application that links various Sound Clips to corresponding Sound variables, and the individual start and stop commands work fine. However, when I try altering the volume, the controls affect all the sounds in the movie. I'd like to refrain from creating separate SWF files to represent each sound, but I will if I have to.
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Jul 14, 2010
I want to create a game using pure AS in FlashDevelop.
The problem is that there are some methods I want to use, and because I don't like copying/pasting code, i decided to define in classes. Here is an example:
[Code].....
When I hit compile, I get an error like Call to a possibly undefined method distance through a refference with static type Class.
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Jan 24, 2011
I've recently started practising test driven development - thus far I've been working on a library project, so I've organised my FlexUnit tests in a separate FlexBuilder 3 project, linking against my library's swc.Now I'm working on a web app and wondering how best to organise the tests for this. At the moment I've put them in a src/test package in the project I'm testing, with the test runner application at the same level as the default application. Is this the best way to do it, or should I have a separate test project and link in the source for the application I'm testing?
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Mar 6, 2010
I'm making the game Breakout as an AS3 application using OOP. I am getting very confused though. I know that objects should be only responsible for themselves. But this is where I get stuck, they need to communicate as some level to add and remove screens, and I am getting majorly confused as to what is going too far, when it could maybe achieved in a simpler more OOP way. I've worked out the hierarchy of my classes, in terms of where they are being added (I think). I've added a screenshot of the hierarchy.
Have I got the order right based on OOP principles? Like, Introscreen will listen for play being pressed then call a method of the document class that will remove introscreen and then attach gamescreen. Is that right? Another thing that puzzples me. It seems to me if I made a level and put the paddle and the ball in that, then arranged all the bricks in that level, that I'd be duplicating work (based on the fact I need paddle and ball for level 2 also). So it would be best if I could have gamescreen with paddle and the ball and then add level1/2/3 to display list which would therefore set up the appropriate brick placement. But then, wouldn't that mean that I couldn't do hittests because my level 1/2 or 3 wouldn't be a sibling to the bat and the ball, them residing as a sibling in the level's parent class?
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Apr 19, 2010
Basically an array if fed to callThumbs() which iterates through it and compares the entries with preloaded XML _my_images. If match is found, it's sent to processXML which loads all relevant info and loads a .jpg thumbnail. All this is then fed to createCell which creates a specific cell with position values depending on x_counter and y_counter values (4 cells in a row) and adds the cell into a container _container_mc.
The Problem: This all works fine and looks fine, the problem is that the cells within the container do not display in descending order. They are in random order, probably because some of the .jpg's takes longer to load etc. How do I easily organise the cells within the container in descending order by the XML .id value? Or how do I tell Flash to wait till the thumbnail and data is loaded and the cell created and added?
//Flash (AS3)
function callThumbs(_my_results:Array):void { // selector = 1 for specific items, 2 for search items
var _thumb_url:XML;
[code]....
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Apr 19, 2010
What's the best way to organize functionality modules in a flex project? I saw some people put all modules in one view stack ,and so the application interface is only load once, but when the application get larger, the whole compiled swf would be very big. If we put swfs in different pages, we pass request parameters through HTTP request, we lost the benefits from flex RPC services, slow loading, and we can't see any superior comparing to php,asp,jsp... what's the best practice to organize front end architecture?
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Apr 11, 2009
I really want to start work on a game idea I have using PaperVision.The largest/most complex thing in Flash I have ever made is probably my last project which is an interactive school map for my A Level [URL] . Check it out, its a little laggy in the browser but it is designed to run in the flash projector from the desktop.I used around 10 .as files and dumped all my graphics in 1 .fla as sprites and stuff.This is ok (...ish) as I had a large 'main' file and a massive 'main3d' file which (324 lines which is big for me :S lol).
Im planning on making it a big, 3D adventure style game with lots of elements and AI things. But how do I organise my code? If I continue like this, I'm going to have a few mahasssive files and lots of small ones.How to the 'pros' organise their stuff? All the time I see source codes for small experiments which are great, but I have never seen any layout overviews of what files they used and what kinds of things they put in them. I also have no idea how complex environments, where objects need to update to add/remove elements without having to check the position of the player every frame.
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Apr 13, 2005
How should I go about organizing the scripts for an invenotry system in an RPG? Should I use arrays for this? I've already assembled a basic movement system and a basic item inventory system... now how do I go about assembling this system?
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