ActionScript 2.0 :: MovieClip Gets Deleted For No Reason?

May 4, 2008

I'll cut to the chase, here's my code:

Code:
function loadThumbs(){
for (var i = 1; i <= totalImages; i++){

[code].....

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I've got a function 'fullReset' which resets the stage and places several movieclips (which are balls) back to a starting area. Within this function is a call to the 'unlockBallfunction within the Ball class (see bottom of code below).

ActionScript Code:
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[code].....

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TypeError: Error #1010: A term is undefined and has no properties.

I get the above error when I run the below code:

[Code]...

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Professional :: Unload Movie Not Working For Some Reason?

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im having troubles unloading a swf file that is 2 levels above my main movie. Basically I have a main movie and I have actionscript on the timeline which corresponds to a button which loads a swf (eg my web portfolio work):

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[Code]....

This works also....but I come into problems when I want to create a button in this third swf file which then closes this Dior.swf so you are left with the bottom two still showing. I already have a close button on the Digital.swf which works a charm to get you back to the main movie and the code for this is:

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ActionScript 2.0 :: Unload Movie Not Working For Some Reason?

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im having troubles unloading a swf file that is 2 levels above my main movie. Basically I have a main movie and I have actionscript on the timeline which corresponds to a button which loads a swf (eg my web portfolio work):

[Code]...

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Testing locally works fine but as soon as its on a server - published live - the images load random. It loads fine when you publish in flash.

Here is the code and below is the file she sent me.

Code: Select allthis._lockroot = true;
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[Code]......

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I'm trying to save some CPU resorces here but donno how.. my MC script is deleted before it can reach the current point.. what should I do?..

[Code].....

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ActionScript 2.0 :: Particular Mc To Be Deleted From The Array?

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I am doing a small test with arrays. I have 5 purple movie clips, their instance names are: p1,p2,p3,p4,p5.

I have declared an empty array called purple. On press of each mc I want the particular mc to be added to the array, and on press again I want the particular mc to be deleted from the array.

However, this does not work, it seems to be deleting the lastly added mc name from the array no matter of which mc I unpress.

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ActionScript 2.0 :: MC Gets Deleted Before It Can Hit The Last Coords?

Mar 8, 2005

I'm trying to save some CPU resorces here but donno how.. my MC script is deleted before it can reach the current point.. what should I do?..

MovieClip.prototype.moveIt = function() {
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menu._x = Math.round(border._x - ((border._width/2) + 68))+5;

[code].....

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Professional :: Movie Clip Stops Playing For No Reason?

Mar 9, 2012

I am making a banner that has multiple movie clips sharing the same area, creating different rainbow effects when different areas (invisible buttons) are moused over.
 
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Anyway, it seemed to work fine for a while, but after working on it for a while longer (and not getting any further since I removed most of the changes I made), now when I test the movie the mouse over does not seem to work correctly. It works fine, seemingly, for the first time I mouse over each button, but in order to have it work again I have to mouse over the button twice, and then it will pause randomly during a part of the clip and I have to move my mouse back over for the movie clip to continue.
 
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I put a movieclip_instance.stop(); command in the first frame of the main timeline, is there a better way to do this? Should I put the stop command in the movie clip itself?
 
Here is a section of my AS in the main timeline, this is my first time programming ever, in any language, and trying to learn from the internet is more difficult than I thought it would be.
 
redmovie.stop(); 
red_btn.addEventListener(MouseEvent.ROLL_OVER, playRed);
function playRed(event:MouseEvent):void
{
redmovie.play(); 
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ActionScript 3.0 :: Parentheses Turn Booleans Into Numbers For No Reason

Feb 26, 2010

[Code]...

Results into: Implicit coercion of a value of type Boolean to an unrelated type Number. Why do parentheses turn into Booleans into Numbers? Can't I use bitwise operations?

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ActionScript 3.0 :: Tween Animation Looping 4 - 5 Times Without Reason

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I have constructed this animation of a broken up image. If I just use the nested for loop in a new file, it will run normally but when i try to let it run after a TweenLite which has an onComplete function, the animation will be looped 4-5 times. [URL]

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ActionScript 3.0 :: Object Not Deleted From Memory?

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what I have is:

- listener added with weak refference, therefore it shouldn't keep the GC away

- object set to null

- trace of the object m shows null

- debugger shows the value of m as null

But the "frame" trace still keeps on appearing, so where exactly is that object and how to check for it, how to delete it and kill it. I know that listeners keep objects in the memory, but then how to find them, and at the end of the day also used weakReference=true while assigning it, so that should take care of it. What exactly is going on here?

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Professional :: Get Deleted Files By Flash Cs5?

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I created a empty folder on my desktop "Test" and then in the create a new project thing I linked it to the test folder, and then in the settings I clicked on delete project folder and it gave me two options and by mistake I selected the second one and then my worst nightmare, all my multimedia files which were on my desktop got deleted. I tried running 5-6 data recover softwares but none of them and I mean none of them found the files deleted by flash. All were showing me the files those were deleted by Shift+Delete, but that I dont want. How can I get those files which were deleted by flash cs5.

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Flex :: Utility To Indicate Why An Object Can't Be Deleted?

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Actionscript 2.0 :: Reuse A Deleted Function?

Oct 24, 2011

We area trying to create a virtual world application. We are using hitTest to make the avatar enter the room. That hitTest event is inside an onEnterFrame event of the avatar so every time the avatar is on the stage it runs the function and detects if it hits the hot spot or not.

So onEnterFrame we have: (shortURL is a variable that points to the movieClip)
Code: Select allif(this.hitTest(shortURL.detectRoom1)){
attachDialogue(1, "room.swf");
}

[Code].....

The code works, however when the user clicks on no, the dialogueBox still appears since the avatar still hits the room's hotspot. If I remove the commented "delete attachDialogue" clicking the no button will remove the dialogueBox movieclip without any problems. However when the avatar walks on other hotspots it doesn't call the function again.

Are there other ways how we can remove the movieclip and set the attachCounter to 0 when the no button is clicked? Or how can we reuse a deleted function?

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ActionScript 2.0 :: How To Get Deleted OnEnterFrame Back

Mar 31, 2004

If I delete the "onEnterFrame" with this code:
myClip.onEnterFrame=function(){
____if (this._x<300) this._x+=5;
____else delete this.onEnterFrame;
____// to erase it, but you can simply empty it
____// else this.onEnterFrame=null;
}
How can I turn it on again?

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ActionScript 3.0 :: Single Variable Flipping Between States Seemingly For No Reason?

Jan 27, 2011

My movie is basically complete and consists of simple movie clips as buttons, these listen out for specific states and when these conditions are met a function is run which generally either plays a movie clip or runs a prevFrame loop.For some reason, although the mouse over and out conditions are working correctly the mouse down condition causes the variable to flip through 3 states which causes the panel im trying to show to basically run through 5 frames and then reverse for a single frame.I'm literally banging my head on my desk for a solution and my manager is starting to look at me a bit funny. Has anyone experienced anything like this before? Heres me code

Actionscript Code:
// import classes import flash.events.MouseEvent;// enable button mode for movie clipsmc_red.buttonMode = true;// Create variablesvar red_rewind:Boolean;var

[code]......

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ActionScript 1/2 :: F8as2 - Headscratcher!  += Incrementation Stops For No Apparent Reason?

Jul 8, 2009

In trying to respond to a question I wrote a bit of code that just adds 0.01 to a number.  It is displayed in a dynamic text field.  If I start counting from 0 it only counts to 0.06.  The counting stops but the onEnterFrame keeps running.
 
The Code:
 
var num:Number = 0;this.onEnterFrame = function() {      num += .01;      trace(num);      num = Math.floor(num*100)/100;      trace("           "+num);};
 
The Output:
 
0.01
0.01
0.02
0.02

[code].....
 
Why did the code stop incrementing after 0.07?

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