ActionScript 2.0 :: Movieclip - Generate Text Field At Runtime Which Can Be Moved And Deleted
Apr 20, 2010
In my file I have used greensock transform manager class. At he same time I have used a code to generate text field at runtime which can be moved and deleted. Now the problem is that If I select the text box and then select the black box, the text box will lose its selection.Now if I delete the black box the text box will also be deleted . I don't know why it happens every time. But if i select and delete the text box , then only the text box will be deleted, which is quite natural.
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Feb 7, 2005
I can't get my text to show in a text field created at runtime within a movieclip on _root. I use a trace statement and it loads into the Output box but is not visible in the textField area..there are no masks in the movieClip.
My function for creating it...
// Call the function to create textField
printBtn.onRelease = function() {
makeTxtBox("text/print.txt");
[Code].....
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Feb 10, 2009
I have am new AS3. I am writing a small application which would run on desktop NOT within a browser. I am trying to set focus on a text field named "name" on runtime. So when movie is loaded the "name" text field is in focus and user can just simple type in the info without having to click in the text field first.
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Feb 17, 2009
I have a movieclip "box" with "txt" text field in it. I would like to set the focus of the text field when it is loaded(on runtime).
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Jan 13, 2008
I make a textbox on frame one of my movie and embed a font called "Crazyface-Bold" into that textbox.Can I create an empty text field at runtime and assign it a font value of "Crazyface-Bold"? Would that work? The reason I ask is that I only need certain ranges and I don't want to embed a whole font into the library. Creating text fields on the fly is a must though.
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Dec 15, 2010
I deleted a project in flashbuilder and it seems to have deleted everything. how can i get this back?
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Jul 30, 2010
Is it possible to generate font at runtime, define it as Font class and then use it in text field? for example:
1) user uploads table of custom letters (JPG)
2) as3 app. traces it to curves.
3) as3 app. creates Font class from it.
4) user can use it within a TextField
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Mar 30, 2010
I'd like to be able to generate a class that inherits from BitmapData at runtime. Is this possible in Actionscript 3? If so, what is the syntax?
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May 4, 2008
I'll cut to the chase, here's my code:
Code:
function loadThumbs(){
for (var i = 1; i <= totalImages; i++){
[code].....
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Feb 8, 2012
I would like to use Bitmaps in my Actionscript games.For me this represents a large change in my workflow as I have always used Vector but Bitmaps are really so much faster to render in certain circumstances. As far as I can see, 90% of all my game assets can be bitmaps.Firstly, are there any good tools for working with Vector to BitmapData? Libraries or OpenSource utilities?I know you can just draw to a BitmapData, and I do that, but what about Animations? What about a MovieClip of a laughing cow? How can I render that MovieClip at runtime to some kind of Bitmap version?But more complex than that What about situations where you do not have the MovieClip in a raw form?Imagine 10000 cogs turning at the same rate which is generated with code. This is hard work for the processor, so drawing it to a Bitmap for the duration of 1 revolution, would replace 10000 cogs with a SpriteSheet. I could destroy the cogs, and keep the SpriteSheet. Can anyone offer me any resources or google keywords I can search for, not sure of the technique but it seems to make sense? Especially with Starling..
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Feb 3, 2007
Currently I'm using javascript which works fine to pass text from textfield A to textfield B:
Code:
window.onload=function()
{
document.forms.form1.shirtText.value=document.forms.form1.KitGroupID_16_TextOption_38.value
}
Is there a way to pass the textfield A text to a dynamic text input (flash) as I'd like to use the font embedding flash offers. I can make it work when loading a value from a txt file but I'm not sure how to access the value identified above as KitGroupID_16_TextOption_38 and make it appear in a dynamic input box. Eventually I might want to have 3 font choices for the user but I'd like to just see if I can get this working properly first.
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Apr 19, 2007
I am trying to create with actionscript a centred input text field, and a static field above it. My first problem is that both work fine individually but when i try and do them both the second one overwrites the first one, causing it not to display. Can you only have one text field in a movieclip?!
Secondly, when i delete the content of the input field it loses it's align and shoots to the left.
Here is the code:
Code:
this.createEmptyMovieClip("welcome_mc",this.getNextHighestDepth());
with(welcome_mc){
createTextField("welcome",this.getNextHighestDepth(),
[Code].....
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Dec 1, 2009
I'm writing a menu generating script. It's suppose to display arrays
and any inner arrays.
Ex:["test item",["item 1",["item 2","item 3"]],"item 4"];
These movie clips should be displayed if the actionscript is correct.:
test item
item 1 <---this of course, has a following subarray
item 4
and the submenu should display:
item 2
item 3
I run the script and it see's the inner array items ["item 2", "item 3"] and shows them in the next submenu -FINE---but what I get in the main menu to my surprise is 'run-on text' in the Dynamic field of that movieclip. ex:
test item
item 1; item 2; item 3 <---? seems to concatonate inner items in text field
item 4
I only want to see text "item 1" ....not the items associated with it as well.
(they are already displayed in submenu)
Code:
for (var i = 0; i < menuArray.length; i++) {
var menuItemName = "mc_menu_item_" + i;
if (typeof(menuArray[i]) == "object") {
this["mc_menu_box"].attachMovie("h_menu_middle_sub", menuItemName, tempLevel);
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Jul 20, 2010
i am trying to make a system that randomly chooses an element movieclip out of 7 types of elements, and then creates that element on the screen. Right after i create the 25 random elements, i attempt to set their location, but they wont budge, my patients are wearing thin with this.Here is my short snippet where it all happens.
ActionScript Code:
for (var j=0; j<25; j++)
{
[code].....
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May 6, 2009
Am just a begineer with Actionscript but am picking up quite quickly. I been racking my brains and can't seem to find a solution. Basiaclly I've got 5 movieclips on the stage which are draggable. How can i get a message to appear in a text box if the first movieclip is moved higher than the second movie clip?
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Jan 16, 2010
how to do so by clicking on the button movieclip moved to x = 100; and when pressed repeatedly to x =- 150
event onRelease - not work:
Code:
yyy.onRelease = function ()
{
test._x = 100;[code]......
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Jul 17, 2003
Is it possible to login through flash using one Dynamic Text Field and one Input Text Field and no buttons? If so how? I have seen many tutorials dealing with logging in to PHP using flash but it requires you to make your own php scripts which i am not familiar with. Can some one tell me how to do this with PHPBBs existing php scripts... I want to be able to login thorugh a Input Text Field box and have it verify it in PHP and also be able to register and view other PHP info such as users online and FAQ..
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Jan 29, 2009
I have a movieclip called pointer.mc and this movieclip has only two frames, on the first one the arrow points up and I have a stop(); action on this so it does not jump to the next frame which has the arrow pointing down and this frame also has a stop(); action on it.Then I have a dynamic text field with an instance name of tiderise which is calling a variable from a seperate .txt file called tiderise.txt and the variable is &rise= . Now I have programmed the .txt file to only supply two variables either "up" or "down" and these change periodically during the day. (I am actually making an animated tide chart if you haven't guessed already)
What I want is to get some coding that will control the movieclip pointer.mc between frame 1 and frame 2 depending on the value in the dynamic text field with an instance name of "tiderise" that can only return the value's of "up" or "down".I have spent already about 2 hours trying to figure this out with no luck, I only seem to be able to control other dynamic text fields with values from another dynamic text field, but cannot seem to get this to work on a movieclip.
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Feb 2, 2011
I am trying to enter a student name into a textfield (student1_txt). I just can't seem to work out the correct syntax. The student numbers and names are in an array. I have the fields working fine outside of the movie clip but not inside.
I wonder if anyone can see what is wrong in the statement below:
_root.desk1_mc["student"+heidedata[0]+"_txt"].text = myStudents[0];
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Mar 30, 2006
I'm making a calculator using Flash MX that works the same way as the basic calculator found on windows (not the scientific one). But having the user input a number, store it as a variable, store which function the user wants to perform and clear the text field then store the new input in the same text field as a different variable and multiply or add or divide or subtract the 2 numbers and getting the equals sign to display the answer when clicked is harder than I thought it would be.
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Jan 3, 2009
I'm trying to limit the range with which a movieclip can be moved on the stage using the mc_name._y = mc_name._y + 10. I'm thinking of using a if/else statement but I can't figure out the proper way to write the code.I don't want my movieclip to be able to be moved off the stage completely.Here is the code so far:
zoomin.onRelease = function () {
tellTarget("a")
{[code].....
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Aug 2, 2010
I have a simple flight simulator animation. When the mouse is moved over a movieclip (mcHitArea) on the stage the code below moves 2 indicator lines as well as 2 jet images and the background. The problem is that when the mouse runs off, say, the left side of mcHitArea, that mouse location is recorded. Then if the mouse is brought back in from the other side of mcHitArea the images are rotated way off course. These images never come back to center.
[Code]...
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Aug 2, 2010
I have made an animation consisting of 7 different MC's - each accessed by a hidden button. When I play the individual swf files, with sounds, they work fine. When I place them on the main timeline and export the swf, as soon as I click on any of the buttons, ALL the music/sounds play no matter what MC I'm playing. It is a cacophony of sound that I need to fix before 10th August - when I need to hand the project into University for marking.
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Aug 2, 2010
I am having a nightmare getting text to display as the font and size I select?I select text tool, I click on MC and start typing, it displays correcly in edit mode.I change the size of the text box (not via transform) and move the text box to where I want the text to display.However, when the application is published the font is showing as though it has been bolded or made a different size.It is not the font size and format I created it in.I have ensured I have no "anti-alias Bitmap" selected, but it's behaving as though it has "animation anti-alias" applied?
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Oct 30, 2009
I have a text and voice in seperate. When ever the voice is moving, I want the text to be moved along with the voice?
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Nov 15, 2004
I am working on a file that has a rotating dial, and I'd like the dial to reveal contents of a text field (a link) as the dial points in the direction of the text field. I have 4 text fields located at 90, 180, 270 and 360 degrees (top, bottom, left and right). I have it controlled via AS, so I've got all the Math but I was hoping someone might know how to reveal the links when the arrow (in the dial) is pointing in these directions.I set up a text field for testing, which shows the degrees, but I'm getting 'NaN' in the field (problems with Theta and converting degrees to Radians, I think). I thought this might help me figure out how to reveal those links, if I can get the NaN to work.Currently, the file is rotating with an onPress, but I'm going to convert it to a mouse follow, instead, so the user only has to float around to see the links.
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Jun 25, 2010
I have a movie clip "Obstacle" for a simple game. I have a class for it (Obstacle.as) that creates it, and moves it. In this Obstacle there is a text field - i use it for testing right now.
I want to make another Obstacle (HayBale) - with a subclass (HayBale.as). I have it mostly working. ACCEPT that text field.
It pitches this error:
1152: A conflict exists with inherited definition com.screenscape.game:Obstacle.myDisplay in namespace public.
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Mar 2, 2012
This is probably easy stuff for most of you guys but have tried to have this working for the past hour and it's not working.I basicly have made my own button which is a movieclip. Inside the movieclip on the normal/roll off state i've put a dynamic textfieldwith instance name "textbtn" my button is supposed to span 2 frames on my mainstage, thought is need to say something different in each frame.
Sofar I have this inside the movieclip on Frame 1:
textbtn.text = MovieClip(parent).buttonText;
on my mainstage in frame1 I have:
back_btn.addEventListener(MouseEvent.MOUSE_OVER, buttonRollOver);
back_btn.addEventListener(MouseEvent.MOUSE_OUT, buttonRollOut);
back_btn.addEventListener(MouseEvent.CLICK, buttonClick);[code].....
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Dec 3, 2010
I have a movieclip with static text inside of it. The width (correct one) of the movieclip is 204 px, this is what it even reports after dragging it from library to stage. However, if I export the movie and trace the width of the movieclip, I get 214 px. Inside of the clip is a static text field - it is not wider than the clip and it is not even filled up with text completely. Now if I change it to dynamic text and I export the movie, I get the correct width - 204.
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May 1, 2009
The desired affect is simple: I have a single button... with each click I want it to load text into a dynamic text field and load a corresponding picture or movieclip.There are only three unique text/image combinations- after its displayed the third, with the next click I want it to just start over. All the text functions perfectly with each click.
The problem is:I use "createEmptyMovieClip" then use the resulting clip as a loader clip.. With the first click I want a movieclip from the library to load, so I use the "attachMovie" method- it displays the first library fine.With the next click I want to load an external swf- so I call the "loadMovie" method of the loaderclip... The external swf loads just fine replacing the first library clip.The third clip is where I have problems... now I want to load another library item into the loaderclip... so I tried using the attachMovie method again but the external swf remains static... then with the next click, I discover the first library item no longer loads and the external swf remains still playing- it's like once it's been loaded into the loaderclip it cant be moved...
So I tried adding the "unloadMovie" method in the code for the third click.. it successfully removed the swf... but the next line of code immediately after the unload statement, doesn't work. The line calls the attachMovie method for the loaderclip... but the library item doesnt load... Oddly enough, with the next click, the first library item now does load as if everything's fine... It seems like you cant use the unloadMovie and attachMovie on the same executing code? if that makes any sense... the basic idea was that if I couldnt get the attachmovie method to replace the loaded external swf, then I would use the unload method to remove it, then have code immediately after, to then execute the attachMovie method... but it still doesnt load the library clip. and I know it's not a type-o, because when I comment out the loadMovie and unloadMovie statements, it loads both the library items perfectly ? The code is below
var increment:Number = 1;
var verbiage1:String = "Hello World1";
var verbiage2:String = "Hello World2";[code].............
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