ActionScript 2.0 :: MovieClipLoader - How To Cancel A Loading Clip
Nov 20, 2005
I can't seem to get a MovieClip loaded using the MovieClipLoader.loadClip method to cancel.I try calling the loader's unloadClip method, but that does not do the trick. Also tried simply using the unloadMovie method on the actual clip instance but that didn't work
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Jun 24, 2009
We have this
Code: Select allvar ldr:Loader=new Loader();
ldr.load(new URLRequest("1.jpg"));
ldr.contentLoaderInfo.addEventListener(Event.COMPLETE, comp);
[code]....
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Aug 15, 2006
I am getting some strange results while loading large files dynamically, and testing my movies. Even if I delete the object in which the external file is loading, the bandwidth of the loading seems to continue. Either Im not doing a good job of cleaning up after myself, or the test environment when exporting a movie isn't accurate, or ... there is no way to cancel the effects of
[Code]...
Is this going to be the case online? (difficult for me to test right now) Is there a way to break off the loading once it has begun? (I thought by deleting the object that called the loading function, I would end the loading)
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May 30, 2009
how do you tell a loader to stop / cancel what it is currently loading? (or is it even possible?) i have a set of navigation buttons, which when clicked, will load an external swf on to a movieclip called "pagesHolder" thats on stage... this works fine, i have even added...
[Code].....
to make sure that only 1 swf can be seen at a time and they wont overlap each other when you click on the different buttons... however, when you click on another button before the previous swf finishes loading, then you will begin to have problems.. it will load another swf, without first cancelling the previous swf from loading.. and this can be seen in the bandwidth profiler(the items being loaded begin to stack up as i keep clicking on the buttons again and again)..
below is the code im using.. ive omitted the unimportant parts... the loadPage function will begin when a button is clicked...
[Code].....
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Aug 29, 2009
I am having a problem with loadMovie(); I have a button that loads external SWF into a container, but when another button is released loading a different SWF into same container, that SWF twitches and doesn't load properly.Is there a way to cancel an external SWF from loading during the load process? Or is there an easier way to prevent this using onLoadProgress(); with a while loop?And I am some what new to listeners and loadProgress(); programming
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Aug 24, 2004
I have started working with Flash MX again and I am making a presentation CD.
I have a dynamic text field and a menu with buttons. Some of the buttons tell the dynamic text field to load data from online files, and some load it from offline files (which is obviously quicker).
The problem i have is
-I click Button 1, which loads online data
-I click Button 2, which loads offline data BEFORE the data for button 1 is loaded.
What this does is loads the data from button 2 which is fine. But then it overwrites it with the data from button 1 which was taking longer!
Is there some way i can tell it to stop running actionscript for button 1?
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Apr 28, 2008
why my movieClipLoader isn't loading anything here...must be something simple that i'm not seeing clearly.
Code:
postXML=function(){
trace("postXML function triggered");[code.....]
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Feb 23, 2010
when i was trying to build in the banner images i bumoped into weird problems. At first my cs4 for pc stoppped working everytime so backup to cs3 this also stopped working everytime so i went working through guest account which seems to work ok.ok back to the other problem. on this link you can see the website there is loading an image in the banner by an movieClipLoader this why i can adjust the image size when it's done loading. I want to make everything sizeable. when the site loads for the first time the image won't show, but when refreshing the site, suddenly the image does show.testing this all local works. But online not! so i tried testing local retrieving the images from the web. i got this sandbox error. oke added system.security.allowdomain("*") for the wildcard, really weird cause it's just an image (bitmap) which is called.[code]
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Mar 26, 2009
I'm in a hurry and need big help quick
1 - I'm using AS2 and know my way around it well
2 - I'm loading an external SWF using MovieclipLoader
3 - The external SWF has a MP3 file in it's library (exported for actionscript) and is attached to a Sound Object.
4 - Running the SWF by itself, everything is fine, but once it's loaded in my main movie, it won't play, no sound,
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Mar 23, 2009
I am using the MovieClipLoader class to externally load a .swf file with a preloader. The problem is that my .swf starts playnig behind the preloader, before it is completely loaded...
How can I make it paly only after it is 100% loaded?
Here is what I have so far:
Code:
var loader:MovieClipLoader = new MovieClipLoader();
var loadHandler:Object = new Object();
myGlobalSound = new Sound(this);
[Code]....
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Feb 18, 2010
im making this site for a buddy of mine, everything started quite ok. But when i was trying to build in the banner images i bumoped into weird problems. At first my cs4 for pc stoppped working everytime so backup to cs3 this also stopped working everytime so i went working through guest account which seems to work ok.
ok back to the other problem. on this link you can see the website there is loading an image in the banner by an movieClipLoader this why i can adjust the image size when it's done loading. I want to make everything sizeable. when the site loads for the first time the image won't show, but when refreshing the site, suddenly the image does show. testing this all local works. But online not! so i tried testing local retrieving the images from the web. i got this sandbox error. oke added system.security.allowdomain("*") for the wildcard, really weird cause it's just an image (bitmap) which is called
Code:
image.setMask(mask);
var mclListener:Object = new Object();
mclListener.onLoadInit = function(target_mc:MovieClip) {
[code]....
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Mar 22, 2011
I'm using a preloader and MovieClipLoader to seemingly good effect and I have an ending sequence to my preloader where it plays out once the target clip is loaded. The ending sequence features within the preloader itself (preloader_mc.endingClip). preloader_mc plays through its frames with:
[Code]...
until it gets to 100% and then gets to a frame telling endingClip to play. All good unless the target clip is already loaded. Then what happens is that the preloader jumps to 100% and only plays the ending sequence. I would like to have a way of checking to see if the target clip has already been loaded so as to avoid displaying only this ending portion of the preloader.
[Code]...
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Oct 30, 2009
I have a small problem using MovieClipLoader to load multiple images at the same time. This is the function for loading:
ActionScript Code:
private function loadImage(image:String, container:MovieClip, w:Number, h:Number):Void{
var listener:Object = new Object();
_root.debug.text += "Loading: " + image +"
[code]....
This function is triggered in a for cycle for 4-9 images.The problem is - some of the images don't get fully loaded. It is usually 1 or 2 at most. Some of them don't show at all and some load partially (let's say I see 60% of the image and underneath a gray line). Is there some restriction for multiple connections in Flash? Are the requests made too fast?This problem does not occur in Flash environment, it occurs only online. The listeners execute alright even for the not loaded images. No load error at all.
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Jan 12, 2004
I want to load a variable from a txt file using the new MovieClipLoader() within MX2004PRO but I have a pb...
[AS]
var my_newsloader = new MovieClipLoader();
var my_newslistener = new Object();
my_newsloader.addListener(my_newslistener);
my_newsloader.loadClip("http://some_url/Text.txt" , 0)
my_newslistener.onLoadComplete() = function (){
newsBox.html = true;
newsBox.htmlText = this.myNews;}
[/AS]
But I get the error "Left side of assignment operator must be variable or property.
my_newslistener.onLoadComplete() = function (){"
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Mar 30, 2006
I want to load movieclips when my main moviecliploader are loading. So eg I have a loadbar and when its 50 % I want a movieclip to come up. And if the loader is at 70& another movieclip comes up.[code]
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Dec 27, 2006
Im loading a movieclip which contains some sound, but after it's loaded and played, there's absolutely no sound at all
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Aug 27, 2008
I created a MovieClipLoader a few days ago that is reuseable. I will be using the same preloader graphics when I am loading in external swf on my stage. My MovieClipLoader functions fine with jpegs and smaller sized swf files. But whenever I load a larger sizes swf it loads the movie before it has fully downloaded in simulation mode. The odd part is that everything works fine with smaller swf files but not larger ones . I have tested a few movies and that seems to be the common theme.
In the example below main.swf is the clip I am loading into "mcBackground".
[Code]...
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Jul 17, 2010
I looked up MovieClipLoader tutorials and finally came up with the code:
[code]...
myMCL.loadClip("filename.swf", mcholder); //mcholder is the movie clip holder placed on stage manually
[code].....
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Dec 11, 2004
Does anyone know how to use the Loader method of this class? I want to play a movieclip in the loading position rather than a textbar which increases... All of the examples I've seen so far only show the latter of the two options... I can use loadMovie() and achieve what I want, but the MovieClipLoader class is the future.
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Dec 13, 2005
I'm loading multiple instances of the same jpg dynamically to my swf. It works just fine locally, but when I upload it, it only executes the first loading code it encounters in the timeline. I was doing things fairly complexly with 'for' loops and dynamic name generation and stuff, but I've stripped it down to the basics in an effort to get this to work.
Here's some code:
loadMovie('1.jpg', mc1.empty_mc);
loadMovie('1.jpg', mc2.empty_mc);
mcLoader.loadClip('1.jpg', mc3.empty_mc);
mcLoader.loadClip('1.jpg', mc4.empty_mc);
mcLoader.loadClip('1.jpg', mc5.empty_mc);
as you can see, I'm using two different methods of loading the jpgs, just in an effort to pin down exactly what is going on. Locally, they all load fine. When I upload to the server, only the first instance of the loading code is run (so mc1 will get its jpg, but the rest won't). I've tried to swap the order, place the loading code in different areas, try to load different jpgs into each empty mc, but nothing works except that first instance flash gets to in the timeline.
The swf and jpgs are all in the same folder, both locally and on the server. The server the swf is hosted on is Windows 2003 box if that matters. I tried uploading it to a different windows box and got the same problem.
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Aug 30, 2007
I'm trying to load a bitmap using this: [URL]. It seems like the preload is working fine. I'm just having trouble loading the bitmap from here. it works without the preloader but I can't figure out what's not making it load when it's done.
Code:
function loadTransBitmap(id){
this.createEmptyMovieClip("holder_img", this.getNextHighestDepth());
var mcl:MovieClipLoader = new MovieClipLoader();
preload = new Object();
mcl.addListener(preload);
[Code] .....
I noticed after the load is complete, I traced the width for targetMC, which is where the image should be preloaded..and it comes up as 0. So it seems like there's nothing in the holder_img container. But it preloads something so I don't know what the problem is.
Also: 'id' from the function is just the image (images/1.jpg)
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Jan 20, 2004
Is it posible to make a preloader of a SWF that loads an external JPG?
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Aug 17, 2009
I have MovieClip A on stage, that when the user rolls over it another MovieClip (B) is added above it to the stage (it's not added as a child of Movieclip A). Now, when the user rolls over this newly added clip, it triggers the roll out event of the clip 'below' it. So, how can I prevent this from happening ?Basically, it's a movieclip that displays a button when rolled over and hides it when rolled out. I need the roll out NOT to be triggered when the user rolls over movieclip B.
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Apr 17, 2010
I want to cancel a function (set in motion by a button click) if I click on another button.so lets say I have:
Code:
button1_btn.addEventListener(MouseEvent.CLICK, button1Click);
function button1Click (e:MouseEvent):void {
[code].....
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Aug 12, 2010
I am working with videoChat application.Videos are good to display to all.But the voice getting problem.If I speek using microphone(included with headphone set)the voice is echoed.How to cancell it.Presently is there any solution to resolve it, bcz since this is a bug as reported.Any third party softwares are available to work with echo.
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Apr 3, 2012
Is it possible to cancel an RPC call that is assigned to an AsyncToken with responders?
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Sep 11, 2011
What do i need to write so that resizing the swf window won't work?
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Mar 15, 2006
Is there a way to cancel a function? I seem to be stuck on my own code. I am using an onClipEvent(enterFrame) to call a function to detect input from the user, to move a character around the screen, and on another layer (but in the same frame) I am calling that function. I want to cancel this 'after' I do a setInterval.
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Jun 24, 2011
I have a button over the top of an image that performs an action upon rollover. I placed an arrow button over the top of this button to allow the user to scroll through the images, but when I rollover the arrow button it cancels out the rollover underneath it. What I need is for the first rollover action to remain while the user hovers over the arrow. I am using Flash 8, ActionScript 2.
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Dec 25, 2010
How to unload a swf file when i click on close button and to also go to another frame in timeline. I would like to know if when I unload will this cancel the downloading of the f4v video? I have an swf to load, here is the code.
stop();
vid1_btn.addEventListener(MouseEvent.CLICK,
mouseClickHandler289);
function mouseClickHandler289(eve:MouseEvent):void {
var myLoader:Loader = new Loader();
myLoader.x = 300;
myLoader.y = 122;
addChild(myLoader);
var url:URLRequest = new URLRequest("nov.swf");
myLoader.load(url);
}
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