ActionScript 2.0 :: MovieClipLoader's LoadClip Method Is Loading Swf Before Its Downloaded 100%?
Aug 27, 2008
I created a MovieClipLoader a few days ago that is reuseable. I will be using the same preloader graphics when I am loading in external swf on my stage. My MovieClipLoader functions fine with jpegs and smaller sized swf files. But whenever I load a larger sizes swf it loads the movie before it has fully downloaded in simulation mode. The odd part is that everything works fine with smaller swf files but not larger ones . I have tested a few movies and that seems to be the common theme.
In the example below main.swf is the clip I am loading into "mcBackground".
[Code]...
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Mar 24, 2010
I am trying to load a swf file into a movie clip. It works in IE but fails to load in FF.
ActionScript Code:
function onLoadComplete(mc)
{
[code]....
This happens in frame 20. before this happens I use nearly identical code to load an image into a movie clip which works in both browsers.
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Mar 10, 2007
Code:
this.createEmptyMovieClip('test', this.getNextHighestDepth());
var pics:Array = new Array();
[code]....
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Feb 25, 2009
I only discovered this problem when I started tracing values within and without different functions. In the onLoadInit function within my for loop, it only ever receives the last iteration of the loop:[code]Assuming that imgArray's length is 4, then the first trace statement will give me 0,1,2,3. However, the trace inside the loadClips's onLoadInit function will just spit out the last iteration for the number of loops, i.e. 3, 3, 3, 3.I really wanted to be able to use loadClip specifically for the onLoadInit function so I could size and place all my thumbnails dynamically,
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Sep 22, 2006
When I load an external SWF into my UI SWF using MovieClipLoader.loadClip(), does the external SWF get cached?
Therefore, if the user tries to reload a SWF that had been previously loaded, the SWF will load from the local HDD instead of the website, right?
In my case, caching of content is important to reduce bandwidth usage.
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May 21, 2007
I'm having a fun little bug with the loadClip function of the MovieClipLoader class. I've passed it a valid MovieClip and a valid filename (verified by traces) and it still returns false. It never calls the listener object I created with a onLoadStart or onLoadError event.
Code:
import mx.events.EventDispatcher;
import mx.utils.Delegate;
class MultiSWFManager_MiniLoader {
public var dispatchEvent:Function;
public var addEventListener:Function;
public var removeEventListener:Function;
[Code] ......
It never calls onLoadStart (I figured it might be a scope issue, so I placed the function inline. Otherwise, I created private functions for each event.)
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May 9, 2005
I'm using Actionscript 2.0, and I'm trying to pass a query parameter in the url portion of MovieClipLoader.loadClip, e.g. mcLoader.loadClip("movie1.swf?param=1234", blahblah);
but got the error "URLNotfound". If I omit "?param=1234", then it works. I need to put clip loading inside a class definition, so when I tried to use MovieClip.loadMovie, I find difficult to correctly setup the event handlers "onClipEvent(load)" or even worse with "onLoad".
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Oct 28, 2006
I'm making a XML photogallery. Im using a MovieClipLoader to load multiple images on the screen at the same time. I've assigned variable path to hold image
[Code]....
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Mar 25, 2010
I'm getting "LoadNeverCompleted" as errorCode after using loadClip of MovieClipLoader for FlashLite 3.1. What does that mean?
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Apr 26, 2009
can anyone tell me how to load external .swf using loadClip method with additional parameters?[code]
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Apr 23, 2007
i have a variable which (hopefully reads) the content of a dynamic textfield and puts it into a string.| I then want to use this variable as a URL for use with the MovieClipLoader Method:
[Code]...
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Jul 30, 2007
I'm trying to load a .swf from a sub directory, and I've read that doesn't work. Why will Images load from a subdirectory using the loadClip method then?
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Apr 8, 2008
loading random movies into a loadclip. Currently I load all my movies this way.
loadMovie("preview.swf","loadclip");
I want to have one of several movies load in a random order when the site launches. Obviously when a viewer returns to my site, a different movie would initially load.
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Dec 7, 2011
We have photos that are loading too slowly and I need to speed them up. I am using AS2. What's even more perplexing is that at certain times after refreshing the web page, some photos load and some do not. It seems to be random, at various times, the photos that did load do not. I cannot put my finger on why this is happening..
First, I tried using loadMovie(). Then, I tried the var loader:
MovieClipLoader = new MovieClipLoader(); with loadClip()
For each JPEG. You are welcome to look at the site and see if there is anything that I can do to improve the speed of the loading. [URL]
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Sep 28, 2010
It seems that the loading process times out sometimes and it freezes the flash.To prevent that from happening, I thought about adding an onLoadError which loads a default image in the Library so that the slideshow continues what it was doing even if an image can't be loaded. But I can't get it to work... Here's what I was trying:I got in my library 2 items:
1) JPG
Name: fleur.jpg
Instance name: imgFleur
2) MovieClip
Name: fleur
Instance name: mcFleur[code].....
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Apr 28, 2008
why my movieClipLoader isn't loading anything here...must be something simple that i'm not seeing clearly.
Code:
postXML=function(){
trace("postXML function triggered");[code.....]
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Feb 23, 2010
when i was trying to build in the banner images i bumoped into weird problems. At first my cs4 for pc stoppped working everytime so backup to cs3 this also stopped working everytime so i went working through guest account which seems to work ok.ok back to the other problem. on this link you can see the website there is loading an image in the banner by an movieClipLoader this why i can adjust the image size when it's done loading. I want to make everything sizeable. when the site loads for the first time the image won't show, but when refreshing the site, suddenly the image does show.testing this all local works. But online not! so i tried testing local retrieving the images from the web. i got this sandbox error. oke added system.security.allowdomain("*") for the wildcard, really weird cause it's just an image (bitmap) which is called.[code]
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Mar 26, 2009
I'm in a hurry and need big help quick
1 - I'm using AS2 and know my way around it well
2 - I'm loading an external SWF using MovieclipLoader
3 - The external SWF has a MP3 file in it's library (exported for actionscript) and is attached to a Sound Object.
4 - Running the SWF by itself, everything is fine, but once it's loaded in my main movie, it won't play, no sound,
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Mar 23, 2009
I am using the MovieClipLoader class to externally load a .swf file with a preloader. The problem is that my .swf starts playnig behind the preloader, before it is completely loaded...
How can I make it paly only after it is 100% loaded?
Here is what I have so far:
Code:
var loader:MovieClipLoader = new MovieClipLoader();
var loadHandler:Object = new Object();
myGlobalSound = new Sound(this);
[Code]....
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Feb 18, 2010
im making this site for a buddy of mine, everything started quite ok. But when i was trying to build in the banner images i bumoped into weird problems. At first my cs4 for pc stoppped working everytime so backup to cs3 this also stopped working everytime so i went working through guest account which seems to work ok.
ok back to the other problem. on this link you can see the website there is loading an image in the banner by an movieClipLoader this why i can adjust the image size when it's done loading. I want to make everything sizeable. when the site loads for the first time the image won't show, but when refreshing the site, suddenly the image does show. testing this all local works. But online not! so i tried testing local retrieving the images from the web. i got this sandbox error. oke added system.security.allowdomain("*") for the wildcard, really weird cause it's just an image (bitmap) which is called
Code:
image.setMask(mask);
var mclListener:Object = new Object();
mclListener.onLoadInit = function(target_mc:MovieClip) {
[code]....
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Apr 17, 2007
I'm newish to OOP AS... trying to build a image loader that wipes between loads. having trouble getting my onloadComplete event to call a method in the main body of the class. what am I missing?
[Code]...
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Oct 30, 2009
I have a small problem using MovieClipLoader to load multiple images at the same time. This is the function for loading:
ActionScript Code:
private function loadImage(image:String, container:MovieClip, w:Number, h:Number):Void{
var listener:Object = new Object();
_root.debug.text += "Loading: " + image +"
[code]....
This function is triggered in a for cycle for 4-9 images.The problem is - some of the images don't get fully loaded. It is usually 1 or 2 at most. Some of them don't show at all and some load partially (let's say I see 60% of the image and underneath a gray line). Is there some restriction for multiple connections in Flash? Are the requests made too fast?This problem does not occur in Flash environment, it occurs only online. The listeners execute alright even for the not loaded images. No load error at all.
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Nov 20, 2005
I can't seem to get a MovieClip loaded using the MovieClipLoader.loadClip method to cancel.I try calling the loader's unloadClip method, but that does not do the trick. Also tried simply using the unloadMovie method on the actual clip instance but that didn't work
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Jan 12, 2004
I want to load a variable from a txt file using the new MovieClipLoader() within MX2004PRO but I have a pb...
[AS]
var my_newsloader = new MovieClipLoader();
var my_newslistener = new Object();
my_newsloader.addListener(my_newslistener);
my_newsloader.loadClip("http://some_url/Text.txt" , 0)
my_newslistener.onLoadComplete() = function (){
newsBox.html = true;
newsBox.htmlText = this.myNews;}
[/AS]
But I get the error "Left side of assignment operator must be variable or property.
my_newslistener.onLoadComplete() = function (){"
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Mar 30, 2006
I want to load movieclips when my main moviecliploader are loading. So eg I have a loadbar and when its 50 % I want a movieclip to come up. And if the loader is at 70& another movieclip comes up.[code]
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Dec 27, 2006
Im loading a movieclip which contains some sound, but after it's loaded and played, there's absolutely no sound at all
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Jul 17, 2010
I looked up MovieClipLoader tutorials and finally came up with the code:
[code]...
myMCL.loadClip("filename.swf", mcholder); //mcholder is the movie clip holder placed on stage manually
[code].....
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Dec 11, 2004
Does anyone know how to use the Loader method of this class? I want to play a movieclip in the loading position rather than a textbar which increases... All of the examples I've seen so far only show the latter of the two options... I can use loadMovie() and achieve what I want, but the MovieClipLoader class is the future.
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Dec 13, 2005
I'm loading multiple instances of the same jpg dynamically to my swf. It works just fine locally, but when I upload it, it only executes the first loading code it encounters in the timeline. I was doing things fairly complexly with 'for' loops and dynamic name generation and stuff, but I've stripped it down to the basics in an effort to get this to work.
Here's some code:
loadMovie('1.jpg', mc1.empty_mc);
loadMovie('1.jpg', mc2.empty_mc);
mcLoader.loadClip('1.jpg', mc3.empty_mc);
mcLoader.loadClip('1.jpg', mc4.empty_mc);
mcLoader.loadClip('1.jpg', mc5.empty_mc);
as you can see, I'm using two different methods of loading the jpgs, just in an effort to pin down exactly what is going on. Locally, they all load fine. When I upload to the server, only the first instance of the loading code is run (so mc1 will get its jpg, but the rest won't). I've tried to swap the order, place the loading code in different areas, try to load different jpgs into each empty mc, but nothing works except that first instance flash gets to in the timeline.
The swf and jpgs are all in the same folder, both locally and on the server. The server the swf is hosted on is Windows 2003 box if that matters. I tried uploading it to a different windows box and got the same problem.
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Aug 30, 2007
I'm trying to load a bitmap using this: [URL]. It seems like the preload is working fine. I'm just having trouble loading the bitmap from here. it works without the preloader but I can't figure out what's not making it load when it's done.
Code:
function loadTransBitmap(id){
this.createEmptyMovieClip("holder_img", this.getNextHighestDepth());
var mcl:MovieClipLoader = new MovieClipLoader();
preload = new Object();
mcl.addListener(preload);
[Code] .....
I noticed after the load is complete, I traced the width for targetMC, which is where the image should be preloaded..and it comes up as 0. So it seems like there's nothing in the holder_img container. But it preloads something so I don't know what the problem is.
Also: 'id' from the function is just the image (images/1.jpg)
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