ActionScript 2.0 :: Multi - Layered Menu For Image Gallery
Apr 11, 2010
I'm trying to make a Image Gallery for my website by myself. However, although I can read ActionScript rather well, when it comes to writing it myself I tend to hit massive walls. Anyway I've looked at many tutorials and guides and all kinds of stuff but I still can't figure out how to get the coding to do what I want it to do. It isn't a bug because I can't get the foundations of the code down.
What I am envisioning is a initial main menu with several different selections (I.E. 3D models, 2D drawings, doodles, ect. ect. ect.) and when you click one it changes to that specific gallery. The way I thought to do it was using OOP to make a base GalleryEngine class and then implement it for the Main Menu and Image Galleries. I realize that I could do all this in flash but I think if I can get the framework of the code down that it will be easier to modify and switch out images and whatnot.
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[Code]....
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[code].....
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[code].....
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[URL]
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ActionScript Code:
function clearLoader():void {
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[Code]....
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ActionScript Code:
function loadXML(loaded) {
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[code].....
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