ActionScript 3.0 :: Build A XML Multi Gallery?

Sep 30, 2009

Way to build a multi-gallery using XML.Just tell me how to structure the XML file, and the proper approach of accessing and loading in the images of each separate set of images.

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ActionScript 2.0 :: Multi - Layered Menu For Image Gallery

Apr 11, 2010

I'm trying to make a Image Gallery for my website by myself. However, although I can read ActionScript rather well, when it comes to writing it myself I tend to hit massive walls. Anyway I've looked at many tutorials and guides and all kinds of stuff but I still can't figure out how to get the coding to do what I want it to do. It isn't a bug because I can't get the foundations of the code down.

What I am envisioning is a initial main menu with several different selections (I.E. 3D models, 2D drawings, doodles, ect. ect. ect.) and when you click one it changes to that specific gallery. The way I thought to do it was using OOP to make a base GalleryEngine class and then implement it for the Main Menu and Image Galleries. I realize that I could do all this in flash but I think if I can get the framework of the code down that it will be easier to modify and switch out images and whatnot.

[Code].....

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ActionScript 3.0 :: Creating A Multi Page Imae Gallery?

Nov 15, 2010

creating an image gallery for my site. Please see my photo link:I want all the thumbnail btns on the left to load the large photos on the right. For 3 of the thumbnails, I need to show more than 1 image so I created numeric btns underneath the large images that will load photo 1, photo 2 etc. The issue that I can only get this to work on layer 1 and 2, when I try to do this for another thumbnail I get this error:"TypeError: Error #1009: Cannot access a property or method of a null object reference.t press2_fla::MainTimeline/frame1()"This is the basic script that I am using for all my thumbnails:

ezo1.addEventListener(MouseEvent.CLICK,playezomag) ;
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[code].....

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IDE :: How To Build A Gallery

Feb 23, 2009

[URL].. looking to build a gallery like that with fade transitions and next/previous buttons. that particular one is using an XML file for the photos. Any ideas or tutorials?

The one they are using is from a $30 program but I would like to see if there is a way to do it without paying for a program.

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ActionScript 3.0 :: Scroll Pane For Multi Gallery Category Buttons

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I am building a photo gallery in which the images are loaded into a frame_mc and the thumbs are loaded into a movieclip called thumbLoader. The gallery is going to have several categories, every category has its own button and is found on a separate keyframe on the main timeline. When I click the button of a specific category it goes to the appropriate category/gallery. I have a questions:I want to create a horizontal scroll pane for the category buttons but I really do not know the code. For a start, I know I'm going to make the buttons as movie clips, and the scroll pane has to scroll those movie clips. I want to have 2 direction buttons, one that scrolls the category buttons to the right, and the other one to the left.

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Build A Photo Gallery In Flash?

Sep 30, 2009

I am currently building a website entirely in Flash, and I am fearing that it is becoming too large because I am having it all load on startup. Is there a way for me to have the file load to say, frame 10, and stop loading, then when a button is clicked to bring you to a new frame that has not been loaded, load the necessary frames? (I would also like to have a preloader for each time a button is clicked that takes you to frames that haven't been loaded yet.)

A specific example would be a photo gallery I want to incorporate into the site. When the user presses a button to view the photo gallery, I want a frame with a gallery of thumbnails to load that has not been previously loaded, and then when each thumbnail is clicked, the frame with the large picture in it should be loaded.

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ActionScript 3.0 :: How To Build A Image Gallery

Apr 16, 2010

ive been looking for an example or tutorial on how to build a image gallery in AS3.0.i want to have a album/images structure so flash has to detect the albums, wich are first presented and then after album selection u get the pictures..does someone know a good tutorial or example on this?

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ActionScript 3.0 :: Build A Coverflow Image Gallery Without XML?

Jan 25, 2010

Does anyone know of a site / tutorial / reference that shows how to do the coverflow image gallery using Flashvars without XML? I want to create something like this[url]...

..but everything I've found uses an XML file to feed in the variable and parameter information. I need to feed this info in using flashvars and javascript from the html file only. I've tried modifying the ones using XML on my own but it gets to be too confusing on how to change everything when so much information--usually all the variables AND animation effect parameters--are being called from the XML.

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Dec 11, 2011

I would like to understand the process and create them with ease.

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ActionScript 2.0 :: Build A Gallery Where The Thumbnail Loads?

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I am trying to build a gallery where the thumbnail loads and then you hit the thumbnail and it opens the image full size. I don't want to have it resize.

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Flash :: Build A Web Gallery With Amazing Slideshows With Dynamic XML Files

Aug 10, 2010

Build a web gallery with amazing flash slideshows with dynamic XML files Screenshot: Attachment 72395 Features Transitions, zooming and panning effect You can choose from Random, Wipe from Left, Fade to White, Cross Expansion and other 60-plus transition effects. Zooming and panning effect is optional for advanced flash templates. XML-driven This flash slideshow are XML-driven. The XML document allows more personalized controls over the flash. Auto-playback and repeat mode The flash slideshow will play automatically after preloading, and it can repeat playback.

Dynamic customization Besides XML control, the advanced templates provide many more custom options, so that you can create slideshow that fits into your existing web design: width , height, border color, background color, thumbnail size, etc. More about dynamic customization Usage and demo visit: [URL]

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ActionScript 3.0 :: Build A Web Gallery With Amazing Flash Slideshows With Dynamic XML Files?

Aug 10, 2010

Build a web gallery with amazing flash slideshows with dynamic XML files

Screenshot:

Attachment 72395

Features

�Transitions, zooming and panning effect You can choose from Random, Wipe from Left, Fade to White, Cross Expansion and other 60-plus transition effects. Zooming and panning effect is optional for advanced flash templates.

�XML-driven This flash slideshow are XML-driven. The XML document allows more personalized controls over the flash.

�Auto-playback and repeat mode The flash slideshow will play automatically after preloading, and it can repeat playback.

�Dynamic customization Besides XML control, the advanced templates provide many more custom options, so that you can create slideshow that fits into your existing web design: width , height, border color, background color, thumbnail size, etc. More about dynamic customization.

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ActionScript 3.0 :: Flash - Build A Flip Book With XML Grid Image Gallery?

Aug 24, 2011

I have been using the tut from [URL] with image gallery through i need to roll this into six images per page and have it flip through till its done

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ActionScript 3.0 :: Build A Xml Photo Gallery In Flash That Will Use Lightbox For Viewing Large Images?

Apr 2, 2009

I am trying to build an xml photo gallery in flash that will use lightbox for viewing large images. I have successfully built the thumbnail portion.My goal is to insert the swf into an HTML page and launch lightbox from the swf. Here is the code: First I use a Thumbnails class which imports the tweener class

Code:
package {
import flash.display.Sprite;
import fl.containers.UILoader;[code]....

how do I get lightbox to work when I click on the thumbnails? I found this thing called lightboxinjector that seems like it would work, but I am not advanced enough to understand the directions it gives for dynamic use. Or is there a lightbox clone that will work for this?

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ActionScript 3.0 :: Build A Gallery Of Photos Which Has Selected Thumbnail On Each Of Them Before Displaying Their Photos?

Nov 13, 2010

I'd like to build a gallery of photos which has selected thumbnail on each of them before displaying their photos.

Ex: photo.xml

Code:
<gallery>
<photo id="1">
<thumb>pics/thumbnail/img_001.jpg</thumb>

[code]....

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Flash :: Flex - TFS Build 2010 Call An Ant Script And / Or Build?

Mar 31, 2011

In TFS 2010 build, I have a new build and I want to call an ant script that builds Flash. How do I call the ant script? Also How can I compile the Flash directly? I've seen the Power Tools and this question but it doesn't help me as we don't have TFS 2008. I can't find any documentation on how to use the power tools except the 1 sentence on the bottom of download page saying to create your build the old way and import it (which isn't very helpful). I've installed the power tools on the agent computer but I don't see any new options in the Toolbox when I'm designing the build flow.

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Flex :: Creating Ant Build Script To Build Only When A Dependency Was Updated?

Apr 14, 2011

I just started working with ant a few days ago. Right now I have a general buildall.xml which should call each project's build.xml. Because some projects depend on each other, I need to rebuild some other projects which depend on it. This isn't a problem--I'm just setting the depends property of the target. However, ant is always building the dependencies, even when the files haven't changed.Let's say project1 has no dependencies; project2 depends on project1; project3 depends on project1, 2; project4 depends on project1, 2, and 3; and so on.I could hack a solution which looks at project K, and checks if project 1 .. project K have updated files using uptodate. If so, then run the target. This is messy and appears unnecessary.

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Eclipse :: Retrieve Build Information After Build Completes In FDT?

Jul 30, 2011

Using FDT, when I have a debug configuration with several operations in the launcher chain and the final launcher opens in Flash Player, how can I retrieve the build output from the console once the build is complete and Flash player is running?

It seems that once Flash Player has started the console clears to make way for the application's trace output, but I need to be able to look back over the events and build times for each item in my launch chain while Flash Player is running. Is there a setting I can enable to either log my build output to a file or to preserve it in the console?

Edit: I know I can still read the info when building normally, this question is specifically for building with the debugger.

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ActionScript 2.0 :: Photo Galley - Make A Gallery Based On The Tutorial Gallery (thumbs)

Jul 19, 2005

What I want to do is to make a gallery based on the tutorial gallery here (thumbs), but I want the user to be able to choose different galleries from within the movie. I figured that I could make a loop to cycle through the galleries, then nest another loop inside it to cycle through the pics, captions and thumbs. While I wrote, I constantly tested the output with trace commands, but when I tried nesting the loop I lost all output.. I'm pretty new to both Flash and Actionscript, so if theres an obvious solution I havent been able to see it.. This is my temp XML file:

[Code]...

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ActionScript 3.0 :: Gallery Scaling - When Preview In Browser The Dock Gallery Scales Out Of The Swf Area?

Jan 29, 2012

Im using a dock gallery fx from flash xml components. But for some reason when I preview in browser the dock gallery scales out of the swf area. This doesnt happen if i change the p[ublish setting to match movie. But if the publish setting is set to perscentage gallery scales.

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IDE :: Make Thumbnail Gallery - First Page Title Gallery Then Big Image With Description

Feb 6, 2009

i was looking for gallery looking like this site [URL] i was looking gallery first page title gallery then Big image like this with description.

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ActionScript 2.0 :: Photo Gallery XML - Html File Shows The Extra Image In The Gallery But The Swf Doesn't

Feb 17, 2008

i am trying to add extra images to the photo gallery attached. I would have thought it is easy and it seems so. I add an extra image to the gallery. I publish it. The html file shows the extra image in the gallery but the swf doesnt. driving me crazy, cant work it out?

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Professional :: Convert A JQuery Lightbox Style Gallery Into A Flash XML Based Image Gallery With Categories?

Oct 26, 2010

I've made a gallery slideshow before but wasn't as intuitive looking back at it now and I want to start fresh on this new project. I would like to convert a jQuery lightbox style gallery into a flash XML based AS3 image gallery with categories. I don't want to code the FLA, I want separate AS files.

This is a school project for my website. I would use jQuery and I have more experience with it but this project needs a flash component. I'm just not sure where to start and looking for some advice on how and where I could find resources. I want it to be minimal as I can make it;

- 8 thumbnails to a "page/section" with more flowed into page 2 or 3 etc. (or a srcoller)

- a few buttons for categories

- images fading in full size with a description when hovered over and a close button

- preloader (simple bar)

Esentially something like this > http:[url].........works which is using http:[url].... for the thumbnails. That might be ambitious but I'd suffice with a simple fade effect.I've downloaded some galleries out there but most of the code is messy or outdated.http:[url]... this is alright, but all the code is done in the FLA. I might break it into AS files but it depends.

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ActionScript 3.0 :: Loads A Gallery Of A External File Called Gallery.swf?

Mar 16, 2009

In my "actions" layer I have a function that loads a gallery of a external file called gallery.swf. The swf loads successfully but I cant remove that. The only way to remove is to call removeChild(mLoader.content); I noticed that the movies loads without addChild.

But sometimes also calling removeChild(mLoader.content) the content of mLoader is not removed and still appears in the stage.

[Code]...

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ActionScript 2.0 :: XML Photo Gallery Change To Video Gallery?

Jan 24, 2010

I have a flash site that I'm working with that has an xml photo gallery as one of it's menu items. the photo gallery has three pages, all three containing thumbnail images that once clicked, load the larger image. The larger image dissolves in covering the page with the image. Once you click the larger image it dissolves out returning you to the gallery.

What I want to to do is to change the first page of this gallery to a video gallery, or player, leaving the other two galleries as image galleries. I tried simply replacing the images listed in the xml document to flv files and the flv file does not load. I simply want to know what it is I need to do in order to change this one page so that I can embed videos on it.

I've attached the Action script that loads the xml gallery in .txt format

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ActionScript 2.0 :: XML For Gallery From Tutorial 'photo Gallery Using XML And Flash'?

Jan 15, 2010

i am trying to put some things together following the tutorials on this site. I did the tutorial 'Photo Gallery Using XML and Flash'and I followed it step by step and uploaded it with all the necessary files onto my remote server (xml file, Gallery folder, fla, swf, and html) - however, when I test the movie with flash, it seems to work fine (except the description test, my question to that later), but when I test it online it shows only the first image (but displays the correct number of images in the gallery); even when clicking the next button, it keeps loading the first image the first image. In other galleries (I use the structure for multiple galleries for my portfolio) the first image never loads at all.

Also, about the description text, in between the <caption> and </caption>, can I use <strong> and <em> and <br /> to change the appearance of my text? All it says is 'null'.If you want to look at what I mean check out my portfolio in the making. The problem with the first image displaying only is under 'paintings' and both the projects in 'design - packaging'. The second problem (no picture loading at all) is on some of the buttons in 'design - identity' (where I have not changed the description text of the tutorial yet).
Again,

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ActionScript 1/2 :: Load A New Gallery From The Main Gallery

Apr 12, 2011

have a question about loading new photos into a already populated image gallery.So I have my gallery set up so first loads my stage pics. What I would now like to do is load different set of images via the click of a button.So for example the loaded gallery already has all thumbs loaded and the user can click on them to view the full size image. next instead of the user having to close this gallery to allow a new gallery to open with a different set of pictures I would like to have a button. This button will unload the existing thumbs from the gallery and load in new ones.

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ActionScript 2.0 :: Multi Mc At Once?

Aug 27, 2004

Is it possible to creat a invisible mc with in 2 other invisible mc's and if so would there be any complications. Im trying to do something similar and it gets to the second layer but then doesnt want to load the third inv-mc. Like loading an external swf to a container mc then in that same mc have another external load and then another.

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Have Multi-users Online?

May 27, 2010

Example: If my SWF has a simple 2D charactor sprite, which moves around on a 2d background... What will I need to make it so that a player has to create an account and sign in, and then others can do the same and they can all see each other in the room. I have been unable to find resources on what it takes to turn a flash game into a chatroom or an "MMO".

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Multi Threading In Flex

Sep 29, 2010

I know that flex does not support multi threading however, I would like to clear a doubt.I have two events that call a same function. Suppose the two events occur at the same instant (or in quick succession) will the handler be called twice, one after the other or there is a chance that if the handler function is taking too much time to execute the same handler can start executing simultaneously.

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