ActionScript 2.0 :: Nested Movieclips - Event Listeners And Depth

Dec 2, 2005

I have two movie clips. The child movieclip is a button with rollover events which is nested inside the parent. I would like the parent to also have rollover events, but I understand that this is not possible in flash. I am familiar with two workarounds: event bubbling/delegation and the event listeners.

[Code]....

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Here's a hodge-podge of information:

Custom Event Class:

Code:
package com.events {[code]...

I made a custom loader to replace the urlLoader and even tried a replacement for the _loader using the same custom event.Works great for the first addEventListener:

Code:
urlLoader.addEventListener(Event.COMPLETE, onSwfLoaded).But stops on the second addEventListener.If I just apply the custom event to the following...

Code:
_loader.addEventListener(Event.COMPLETE, onLoaderInit);
VERSUS

Code:
_loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onLoaderInit);it works just fine.As soon as I use it on the contentLoaderInfo line, it throws that type error cannot convert CustomEvent to Event error.I also double checked that my custom event listener was overriding clone()properly and it looks like it does.

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I'm creating a class for a game, and I'm having a problem removing event listeners from movieclips in that class.In the class file I have an enterFrame event which puts the movieclips into motion - I want to remove that event listener when the movieclip is removed from the stage.I made the function 'public' in the class file and tried to target it as follows (animal is the movieclip)animal.removeEventListener(Event.ENTER_FRAME, animal.onEnterFrameHandler)

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I have done this same thing in ActionScript 3, but am not familiar with ActionScript 2, which I am forced to use for this project. I am loading products into a SWF via XML and attempting to add a click event to each dynamically-created movieclip. Simply tracing the text from a node in XML will do for now. I'd like to assign a property called "desc" or "description" to each movieclip and have it trace that property's value when clicked. Here is the relevant portion of my code as it stands:

Code: Select allvar iXML:XML = new XML();
iXML.ignoreWhite = true;
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[Code].....

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I'd like to add event listeners to movieclips (already on the stage), whose names are called from an array one by one, into a for loop.

Code:
// there are 4 movielcips on the stage with name a1 - a4.
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I've created a drop down list and populated it with dynamic buttons. (I made a DropDown_btn class with a dynamic text field in it and then filled the button text from an xml file). On rollover I tint the button blue and then set the tint back to black on rollout. When you click on the button I'd like it to stay blue until a different button is clicked.

I thought on CLICK I'd run a function like this:

ActionScript Code:
function removeRollover(evt:MouseEvent):void {
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Code: Select allfor (var i:int=0;i<numOfItems;i++) {
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[Code]...

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[Code]...

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[Code]..

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ActionScript Code:
pseudo code:
class main {
main() {

[code]....

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{
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i want when user rollover on any movieclip it comes on top after rollout it goes it's original position but, this code is showing error.ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
 
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[code]....

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This is a bit of a rooky question, probably cos I'm a bit of a rooky, but how do I clear a level, say level 24 of movieclips?

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An odd thing is happening for me, my eventlisteners only fire off once then they seem to stop working.

This thing is a movieclip that slides up the parent movieclip and another movieclip within mc slides it down. They only work once.

ActionScript Code:
slider.up.addEventListener(MouseEvent.MOUSE_UP, activateSlider);
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[Code].....

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I asked this question yesterday but I found out that my problem is using fullscreen my goal is 2 mc 2 buttons : if btn 1 is clicked mc1 fullscreen and mc2 appears at the right bottom corner on top of mc1 if btn 2 is clicked mc2 fullscreen and mc1 appears at the right bottom corner on top of mc2 stage.swapChildren or setChildIndex is the way but with the fullScreen I had this error appears

[Code]...

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[Code]...

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I am working on a game engine that works like an overhead RPG, but the terrain is drawn at an angle with the characters at the same angle to give the illusion of a 3D world. the problem I am running into is that, while I can get the character to move perfectly fine on the ground, I need to be able to set the character to go behind or above certain objects depending where he is.

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[URL]

As you can see in the first frame of the image, the character is in front of the bush, but behind the lamppost. In the second frame he is both behind the lamppost and bush. In the last frame, he is in front of both the lamppost and bush. during all of this though the bush and Lamppost never change position with the terrain or each other.

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I am having trouble using a custom event in flex. I need to dispatch an event from inside two nested components and receive it in the main application file. The basic set up is a main application file importing a custom "gallery" component.

[Code]..

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Mar 10, 2012

I know the difference between the two, but I never felt the need to use the bubbling feature. If I want to listen to an event from a deeply nested children, I always use the capture phase. Could someone explain to me why I should rather use bubbling, its advantages, and maybe show me a situation in which bubbling would be the only solution?

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ActionScript 2.0 :: Array With MovieClips And Listeners

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I've created a code to add a custom cursor and drag movieclips. It works fine for one moviclip. But I would like to create a function to add the drag function with custom cursor to any movieClip that i add to an array. My first try has problems cause I need to create a different listener name to each movieClip.
cMouse = CustomMouse;
mystring:FunctionParameters = movieClipsNames;
mouseListener => Needs to duplicate (i guess);

Code:
function arrastar (mystring) {
arrasta = false;
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cMouse._y = _ymouse;
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[Code] .....
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