ActionScript 3.0 :: Change Depth Of Movieclips?
Mar 14, 2012
i want when user rollover on any movieclip it comes on top after rollout it goes it's original position but, this code is showing error.ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
private function pan3D():void{
excelmc=thumbswork.excel
officemc=thumbswork.office
googlemc=thumbswork.google
[code]....
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Similar Posts:
Jan 4, 2010
I'm running a loop that's creating a multiple movieclips. Each clip can be dragged to drop point on the screen. What i'm trying to accomplish is when you select an item to drag it should take the highest depth, and should appear over all other draggable items. Right now the first clip is always under all of them while the last is getting the highest.
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Dec 29, 2009
This is a bit of a rooky question, probably cos I'm a bit of a rooky, but how do I clear a level, say level 24 of movieclips?
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Aug 30, 2010
How do you go about swapping depths in AS3? I've got a movieClip (allContent_mc) that contains a bunch of other movieClips(mc1, mc2, etc.) that expand in size when clicked on. However, when they are expanded I need to make sure that the one being viewed is on top. The control to expand each clip lives within each clip itself. Ideally, when the expand code (below) is executed, I'd like to make sure the clip's depth supersedes all others. I'm keeping all the clips together in one larger clip because the larger clip is living inside a scrollPane component. Pretty sure I'm just not defining the path to the clip correctly.
ActionScript Code:
function goOpen(e:MouseEvent):void{
this.setChildIndex (square_mc , this.numChildren - 1 );[code]...........
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Oct 11, 2011
I asked this question yesterday but I found out that my problem is using fullscreen my goal is 2 mc 2 buttons : if btn 1 is clicked mc1 fullscreen and mc2 appears at the right bottom corner on top of mc1 if btn 2 is clicked mc2 fullscreen and mc1 appears at the right bottom corner on top of mc2 stage.swapChildren or setChildIndex is the way but with the fullScreen I had this error appears
[Code]...
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Dec 2, 2005
I have two movie clips. The child movieclip is a button with rollover events which is nested inside the parent. I would like the parent to also have rollover events, but I understand that this is not possible in flash. I am familiar with two workarounds: event bubbling/delegation and the event listeners.
[Code]....
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Apr 12, 2007
i have a movie clip on the stage, and i need its depth to always be higher than everything, but other movieclips are being duplicated constantly. How do i do this?
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May 30, 2007
im having some trouble when trying to implement the swap depth function to movieclips that have the setmask function implimented to them. the problem is that i can get the swapdepth to work but when the setmask is implimented at the same time the movie clips will not swap depths.
the code that i am using to set the mask is _root.bgmasked.setMask(_root.dragger); this is on frame one in the action/code layer bgmasked is the imaged being masked by dragger.
[Code]...
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Jul 5, 2010
I am working on a game engine that works like an overhead RPG, but the terrain is drawn at an angle with the characters at the same angle to give the illusion of a 3D world. the problem I am running into is that, while I can get the character to move perfectly fine on the ground, I need to be able to set the character to go behind or above certain objects depending where he is.
The best example of what I am trying to accomplish is from Gaia's MMO.
[URL]
As you can see in the first frame of the image, the character is in front of the bush, but behind the lamppost. In the second frame he is both behind the lamppost and bush. In the last frame, he is in front of both the lamppost and bush. during all of this though the bush and Lamppost never change position with the terrain or each other.
Basically, I have come to the conclusion that I believe the way this RPG is able to do this is through distance detection and depth swaps.
ex. if distance is above 0 character is above object. if distance is below 0, character is below object.
The main I would like to accomplish with this is the character, enemies, and NPC's are the only thing that changes depth. why? If an enemy is following and is on a different depth then the character, possibly higher or lower then the object, it could appear above or below the object while the character is the opposite.
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Nov 9, 2010
I have been trying to change the depth of an object. I have only just started learning AS3, so I haven't looked into this yet.So far I have been using a trial-&-error method to try to get this piece of code to work which I found on a site, but I have not succeeded:
Code:
setChildIndex(example,numChildren-1);
I am putting this code in it's class, and I tried replacing the word example with 'this'. Can someone please help me? When I test the swf it comes up with this in output:
Code:
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
at flash.display::DisplayObjectContainer/setChildIndex()
at Foreground/enterFrame()
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Jul 13, 2011
Im trying to change the depth or index of a movieclip when its click. And bring it to the top of everything. The problem is that the movie clip is not added by addChild, but nested in a frame.
so if i try and use any of these:
anyMC.parent.setChildIndex(anyMC, anyMC.parent.numChildren-1);
or public function bringMCToFront($mc:MovieClip){ $mc.parent.setChildIndex($mc, $mc.parent.numChildren-1);}
by it gives me this error: Error #1065: Variable setChildIndex is not defined.
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Jun 9, 2010
I'm adding a bg to the same canvas, but it's overlapping everything added before it.
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Apr 20, 2010
the question is a bit more involed. I have a dynamic text box, which I've put inside a movieclip. I hae a number of movieclips that I bring in using attachMovie, but my movieclip which contains my text box is underneath all the other movieclips.
I would like to know how I can tell my movie to display above all the other?
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Oct 6, 2009
right now I have some balls being generated like addChildAt(ball, 0);However what if I wanted to change the order of one specific ball?So make one ball 2 and add a alpha layer inbetween so the other balls cant be clicked.
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Feb 8, 2011
If i wanted to change the depth of a movieclip using AS3
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Apr 22, 2011
Obasically I have the codes I need to make my project work but the problem is when I put my drag and drop code with my swap depth on hittest code my drag code stops working heeres the codes:
code for swap depth on a hit test:
Actionscript Code:
newDepth = 2;Object.swapDepths(newDepth);
Code for drag and drop:
Actionscript Code:
object.onPress = function(){object.startDrag();}object.onRelease = function(){object.stopDrag();}
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Aug 22, 2009
I've got a spiral
-----------------
function spiral(centerX, centerY, radius, sides, coils, rotation){ with(this){ moveTo(centerX, centerY); var awayStep = radius/sides; var aroundStep = coils/sides;// 0 to 1 based. var aroundRadians = aroundStep * 2 * Math.PI; rotation *= 2 * Math.PI; for(var i=1; i<=sides; i++){ var away = i * awayStep; var around = i *
[code]....
and I want some movie clips to appear infront as well as behind it, but right now it always appears on the bottom layer. Is there a way to attach the drawing to a movie clip or something so I can change it's depth?
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Apr 15, 2009
I have a cube with depth = 0 that acts as a double sided plane.[code]...
We can't use depth as a property of the cube, so how can I change the depth of the cube?
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Nov 16, 2004
I am trying to change the depth of MCs that are already positioned on the stage. However, there doesn't seem to be a property such as _depth. So can I even change the depth of an MC during the game and if so how would I do it?
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Mar 7, 2005
How can I do so the textfield will be OVER the movieclip I just created with: createEmptyMovieClip("Line",1);
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Nov 13, 2006
this is a simple one. on Frame XX i want to have symbols on layers 1,2,3 (for sake of argument) at differnt depths. thats the tag to change the depth of multiple symbols?
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Sep 3, 2007
I know when you assign an empty movieclip or a movieclip to the stage via actionscirpt you have to set a z depth on the layer.
Is it possible to change the depth of the movie clip? If so how?
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Mar 10, 2009
Is there a way to change the depth (index number) of a movieClip when I click on it to drag. Example:Say I have three circles. Each circle has a MOUSE_UP and MOUSE_DOWN eventListener. When one is clicked It will bring it to the front so when I drag it will be above the two other circles.
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Mar 25, 2010
I have a stack of 3 Mcs, 1, 2 and 3, one over the other, at the same layer.
I want to make an action, that makes the top level MCs, when clicked, to go under the other 2 MCs, and so on.
Is it possible? I tried to make it, but discovered that it's not possible to define negative depth for a MC.
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Jan 27, 2011
Im having a dynamic textfield in on the main timeline which loads an external text file. Im also using addChild on the main timeline to display a mc. The problem is that the textfield is always behind the mc!! how can i change the depth of the textfield?
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Nov 16, 2004
I am trying to change the depth of MCs that are already positioned on the stage. However, there doesn't seem to be a property such as _depth. So can I even change the depth of an MC during the game and if so how would I do it?
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May 25, 2009
I've got a looping slideshow. I'd like to place a sliding menu at the bottom of the screen. The problem is I've created the slideshow dynamically, and the images being loaded all inherit a depth greater than 0.
how I can place the sliding menu at the very top of the presentation when it's already on the stage?
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Jun 26, 2007
I'm looking to create a rotating set of images, simulated to look 3D... that can rotate either left or right, reactive to someones mouse location.
The path of the images would look like a flat oval, and as the images came to the forefront, they would be at full scale, have the lowest position (high _y), have the highest depth (appear in front of everything else) and be dead center _x.
As they slide left or right, they would reduce everything by a relative 50% to the final shift (scale, _y, and depth) until they got to the end, moving in an upward arc following the oval path. When they got to the end, and kept rotating beyond (move in the opposite _x. but appear to follow the flow of the arc), continuing to decrease in scale, _y, and depth.
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Jun 26, 2011
why changing the index or depth of the movieClip breaks the the timeline animation of this movieClip !!
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May 11, 2004
putting a movieclip into highest depth without knowing which clip is in the highest depth
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