ActionScript 2.0 :: OnRelease Not Going To First Frame Of Scene Intro

May 9, 2005

Why isnt the on Release going to frame 1 of the scene intro? The button isn't working.

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Flash :: Link Intro To A Frame , Layer Or Scene?

Aug 9, 2011

I made 3 movies, one of a street, one of the street to the left and one of the right.What I actually want to do is, to play the video of the middle street, stop it after 4 to 5 seconds and put text on where you can see the street left and text on where you can see the street right.

So if you'd click on the text left, the movie needs to play of the left street, the right with the right.

To make motion stops where the text is coming I'll put a jpeg of the end of the movies, that I also use as a pause of the movie.

I know you can make links into html files, but I'd rather have 1 swf file so there is no loading between 2 html files.I tried to use actionscript (however i dont really know any commands ) on text, but it says that the item cannot have a script on it.

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ActionScript 2.0 :: Movieclip In Frame 1 Scene 1 To Finish Before Skipping To Frame 2 Scene 1

Dec 24, 2003

I want the movieclip in Frame 1 Scene 1 to finish before skipping to Frame 2 Scene 1 im using gotoAndStop("Scene 1", 2); at the end of the MC

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ActionScript 3.0 :: Go To 2nd Scene After Playing Intro

Sep 4, 2009

I have two scenes on my movie. My first scene is just an introduction animation. At the end of that scene I just want it to go to the next scene. I thought it would do this automatically but I get this error:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at InteractiveCDAnimation_fla::MainTimeline/__setProp___id0__Scene2_content_0() at InteractiveCDAnimation_fla::MainTimeline/frame1()

I tried putting a this.gotoAndPlay(1, "Scene2") <- My scene is name Scene2. It does not work. I even tried creating a function and seeing if it would listen to an enterframe event listener. I do not want a button to click at the end, I just want it to automatically go to the next frame. Why I am getting this error above, and why I cannot get this thing to go to the next scene.

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ActionScript 3.0 :: ArgumentError: Error #2109: Frame Label Null Not Found In Scene Scene 1

Apr 1, 2010

ArgumentError: Error #2109: Frame label null not found in scene Scene 1. at flash.display::MovieClip/gotoAndPlay() at intro_fla::MainTimeline/intro_fla::frame606()[intro_fla.MainTimeline: :frame606:3]

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ActionScript 3.0 :: ArgumentError: Error #2109: Frame Label FrameThree Not Found In Scene Scene 1

May 21, 2010

I'm trying break down a large Flash project into smaller swf's using a Loader :
 
stop();
var reqA:URLRequest = new URLRequest("New_Inro.swf");var loaderA:Loader = new Loader();
function imageLoadedA(event:Event):void {    addChild(loaderA);}   loaderA.contentLoaderInfo.addEventListener(Event.COMPLETE, imageLoadedA);loaderA.load(reqA);
 
Some of these swf files are animations which have code that states :

MovieClip(parent).gotoAndStop("frameThree");

The first loader works but I cannot get that swf to move on to the next frame(frameThree) to load the next swf file
 
Instead I get this message
 
ArgumentError: Error #2109: Frame label frameThree not found in scene Scene 1.    at flash.display::MovieClip/gotoAndStop()    at New_Inro_fla::MainGuy_1/frame146()[New_Inro_fla.MainGuy_1::frame146:2 ]

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ActionScript 3.0 :: Error #2109: Frame Label <BUTTON INSTANCE NAME> Not Found In Scene <SCENE NAME>.

Sep 2, 2011

I'm getting this error in the OUTPUT window, when I PREVIEW (COMMAND + RETURN) my SWF:
  
ArgumentError: Error #2109: Frame label nGallery_btn not found in scene Scene 1.
at flash.display::MovieClip/gotoAndStop()
at BrookBrovazMusic004_fla::MainTimeline/pageSelect()
 
- The funny thing is that the SWF works the way I want it to. You can view it here:  http://brookbrovaz.com
  
- I just don't like the idea that something's wrong, according to the OUTPUT window anyway.

[Code]...

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Actionscript 3.0 :: ArgumentError: Error #2109: Frame Label Instance121 Not Found In Scene Scene 1

Jun 22, 2010

the error is:

ArgumentError: Error #2109: Frame label instance121 not found in scene Scene 1.
at flash.display::MovieClip/gotoAndStop()
at Untitled_fla::MainTimeline/goLabel()

this is my code:

stop();
function goLabel(e:MouseEvent):void
{

[code]....

i am using a movie clip button to open a swf with a loader. hope i m not missing any information/other coding....

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ActionScript 2.0 :: Error - Scene=Scene 1, Layer=balls, Frame=1:Line 15: Identifier Expected

Oct 10, 2005

I've created a class which simulates an action for example a ball bouncing about a screen thus I'd create it like so:

Code:
var Ball1:ball = new ball(x,y);

How would I go about adding this to a loop, in a sense of every frame add another ball till you reach the maximum balls
currently after looking in help, google and forums this is all I could find

Code:

var ["Ball"+currentball]:ball = new ball(x,y);

but this doesn't seem to work and just causes

"**Error** Scene=Scene 1, layer=balls, frame=1:Line 15: Identifier expected"

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ActionScript 3.0 :: ArgumentError: Error #2109: Frame Label Contact Not Found In Scene Scene 1

Mar 4, 2011

I have created a new Flash file using A3.It has a menu system which all works, I have included trace code that outputs button pressed.So the next step is when the right button is clicked it takes them to the next scene. Please note I have coded it in AS3. When I compile it returns no error however at run time when I click on the buttomit returns the following error:

Menu 1, button 1
ArgumentError: Error #2109: Frame label contact not found in scene Scene 1.
at flash.display::MovieClip/gotoAndStop()
at menuformason_fla::MainTimeline/itemButtons()

[code]....

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Actionscript 2.0 :: Jump From One Scene To Another Scene's Specific Frame?

Nov 25, 2009

I am making an online portfolio and I have created the following scenes:homeaboutontactright now, I have three movie clips on the home screen that I have created into buttons.

on (press) {
go to Scene 2, frame 25 ?????????????????????
}

What I would like to do is after someone clicks on the button, it should then jump to another scene's specific frame number. So for example when you press the "about" button, the playhead goes to the "about" scene to 25th frame. Same thing for each button

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ActionScript 2.0 :: Add An Intro .swf That Is A Different Frame Rate?

Jan 22, 2009

So I made a game in flash and sold it. I've been provided with an intro by the publisher that I need to insert at the beginning of my game, as it standard. I've done this before. The problem is that the intro .swf has a frame rate of 30 fps. My game is 12 fps. The animation is painfully slow if I just stick the movieclip in my game.

If I use loadMovie then the .swf will still play at my game's framerate.

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ActionScript 3.0 :: Asap With Error #2109 "Frame Label Instance15 Not Found In Scene Scene 1"

Jun 23, 2010

I have a movie clip button, however, once you click on it the output will say: ArgumentError: Error #2109: Frame label instance15 not found in scene Scene 1. at flash.display::MovieClip/gotoAndStop() at index_fla::MainTimeline/goLabel() i am new in flash and trying to learn as3. i've looked at what error this is but i cant get my head around it. what i m trying to do it if you click on a button, a swf file will load on the the page. but it is not loading and the error comes up!

[Code]...

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ActionScript 1/2 :: Error: "Scene=Scene 1, Layer=Nav Bar, Frame=1: Line 12: Unexpected '}' Encountered }"

Aug 7, 2009

The following script is giving me a syntax error... 
 
Error:  "Scene=Scene 1, Layer=Nav Bar, Frame=1: Line 12: Unexpected '}' encountered }"
on(release){     if(_root.textVar != 1)     {          for(int i = 0; i < 5; i++)          {               unloadMovieNum(i);          }          _root.textVar = 1;          loadMovieNum("mc_TextBox.swf", 0);
}
}

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ActionScript 3.0 :: Error #2109: Frame Label "math" Not Found In Scene Scene 1

Jan 23, 2012

When I try and run my program (check .zip), I get the following error:

ArgumentError: Error #2109: Frame label math not found in scene Scene 1.
at flash.display::MovieClip/gotoAndPlay()
at MainGameforRAT1_fla::MainTimeline/TouchingGrass()[MainGameforRAT1_fla.MainTimeline::frame1:55]
ArgumentError: Error #2109: Frame label math not found in scene Scene 1.

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ActionScript 2.0 :: Use Intro.start On A Specific Frame In Mc?

Jan 24, 2008

I am trying to start a sound (intro.mp3) at a certain frame in an MC. The sound has been loaded from an external mp3 in a class already. All my other sounds work, but they are all triggered by events. Do i need to sync it to an event? Can i just use intro.start() on a specific frame in my mc? [code]

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ActionScript 2.0 :: "pauses" A Scene/frame For A Set Amount Of Time, Then Afterwards Moves Onto The Next Scene?

Dec 26, 2004

I'm looking for a script which "pauses" a scene/frame for a set amount of time, then afterwards moves onto the next scene.I could not find a tutorial specifically on this topic on here or flashkit.

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ActionScript 2.0 :: Error - Scene=Scene 1, Layer=Layer 1, Frame=1:Line 11: ';' Expected

Jul 27, 2004

this is the END of the code:

this.createEmptyMovieClip("pos", total);
pos.moveTo(radius.b, 0);
pos.beginGradientFill("radial", [0xCCCCCC, 0x999999], [100, 100], [0, 255], {matrixType:"box", x:-radius.b-radius.b/2, y:-radius.b-radius.b/2, w:radius.b*2, h:radius.b*2, r:0});
for (var radians = 0; radians

I get a error for the last line. The error is this:

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 11: ';' expected
for (var radians = 0; radians

I cant get it working.. I have flash mx 2004 pro..

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ActionScript 2.0 :: Play First Frame As Intro Then Loop Second One (to Infinity)

Mar 6, 2009

I made a 2 frame flash. The first frame has a container that holds the movie clip, masks, audio & transitions for the intro. This frame I only want to play once. Then I want it to advance to frame 2 upon completion. Frame two is a leader/score board that will hold score tallies (it is linked to a TXT file that is linked to an ASP, which has not been completed yet), and therefore, it needs to loop into infinity. When I have the FLA open and I press CTL + Enter the intro plays then automatically advanced to the 2nd frame which loops to infinity.

(This is perfect -- this is how I want it to perform). When I go to the folder where the SWF and EXE are published, and I double clidk to open either one of them up, the intro keeps looping and never advances to the 2nd frame. I have to manually press next frame on the pull down menu -- and that is not feasible since this leaderboard will inevitably end up on a big monitor with an audience. Here is the link to the file: [URL].

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ActionScript 3.0 :: OnRelease Goto Frame #

Aug 11, 2010

I've created 5 button, the first one should jump to frame # 70, but it doesn't work.The button is page1_bt (is the name in the library?)[code]

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ActionScript 2.0 :: Onrelease Play Animation Then Go To Frame?

Jun 1, 2009

i have an fla that has a number of labelled frames that are relevant to buttons on the page. when a button is clicked the movie timeline goes to the specific frame and plays an animation - but how can i make it play the animation in reverse before going to the new frame.

so if the user clicks on, "about" (for example) the timeline moves to the "about" frame and plays an animation and then pauses and if the user then clicks on "contact" the about animation will reverse itself and then go to the contact frame and play the 'about' animation.

i have done something similar in the past by putting this script on the button

Code:
on (release) {
_root.movieToLoad = "url of swf";
play();

[Code].....

and in this case the mc of the animation would be "text1" or "text2" etc...

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Professional :: FLV And Skip Intro - Make Note Of The Actual Time Or Keyframe In Which The Intro Completes

Jun 14, 2011

If I have an FLV that I've output as SWF with skin to have embedded into an HTML page, and now a 'skip intro' is needed - though I'd have to make note of the actual time or keyframe in which the intro completes...How is this possible? Clearly, a button would need to be added for that kind of interactivity?

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ActionScript 3.0 :: When Press Skip / It Stop At Next Frame But Sound Of Intro Still Playing

Nov 2, 2010

i've imported a flv video file to Flash for the intro and i create skip button to go next frame..but when i press skip..it stop at next frame but the sound of intro still playing.

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ActionScript 2.0 :: Flash Intro - Creating Cookie For Specific Frame In Movie

Dec 21, 2009

I have a flash intro on my site and i would like to create a cookie so that if you have already seen it it takes to a specific frame in the movie is this possible?

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ActionScript 1/2 :: Multiple OnRelease Functions - Submit And Go To Next Frame

Jun 21, 2011

I have a problem with a contactform in flash. The form and the script works fine, but I want to add a function. When pressing the "submit button" it sends me an email. And the text "message sent appears. I would like to add a onreleaseandgotoandplay function which takes me to the frame 2. I have tried to place this function into the button, it works fine taking me to frame 2, but then it does not send me an email....

Actionscript
bSubmit.onRelease = function(){email();
}function email(){
var sMessage = "Name: " + tName.text + "
E-mail: " + tEmail.text + "
Comments: " + tComments.text + "
[Code] .....

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ActionScript 2.0 :: Casourel Menu OnRelease Link To Frame

Mar 19, 2011

i am using this as my casourel menu.[code]i am very new to the as. now the problem is how to change the button onRelease link to the frame number instead of url?

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ActionScript 3.0 :: Flash Intro (flv Imported) As Intro Page?

Apr 11, 2010

I have a movie clip that I imported into flash, used a skin and have a nice little player for this website intro. I want to proceed to the sites home page upon completion of the movie. Searched but the best I could come up with was;
 
player.addEventListener("complete",function (event:Object) { trace("doneVideo");new URLRequest("my link");});

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ActionScript 3.0 :: OnRelease Functions (Contact Form) Submit And Go To Next Frame

Jun 21, 2011

I have a problem with a contactform in flash. I have a working contact form made in flash , which I want to add a function to. When pressing the "submit button" it sends me an email. And the text "message sent appears. I would like to add a onreleaseandgotoandplay function which takes me to the frame 2. I have tried to place this function into the button, it works fine taking me to frame 2, but then it does not send me an email....

Actionscript
bSubmit.onRelease = function() {
email();
} function email() {
var sMessage = "Name: " + tName.text + "
E-mail: " + tEmail.text + "
[Code] .....

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ActionScript 3.0 :: Website Intro / Nav Change - Frame Work Of The Gallery To Draw Itself In As The Page Loads

Apr 10, 2010

I'm relatively new to Flash and AS3. I've created a website thats a dynamic photo gallery. The site is self-contained (no scrolbars) and I want the frame work of the gallery to draw itself in as the page loads. The frame work is just simple lines and drawing objects on the maintimeline. Do i combine the lines (the "frame work") into a mc and then somehow use the deco tool?  How can I acheive this in action script?

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ActionScript 3.0 :: Multiple Onrelease Functions (Contact Form) Submit And Then Go To Next Frame?

Jun 21, 2011

I have a problem with a contactform in flash. I have a working contact fom made in flash , which i want to add a function to.When pressing the "submit button" it sends me an email.And the text "message sent apears. I would like to add a onreleaseandgotoandplay function which takes me to the frame 2. i have tried to place this function into the button, it works fine taking me to frame 2, but then it does not send me an email.I guess the second function should be placed in the code below to work

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