ActionScript 2.0 :: Preloading Movie Clips Separately?
Nov 4, 2004
I was wondering if this was possible, so that i would just have a movie load with a plain bg color and then have movie clips placed on the stage which start to show based on the percentage that they are loaded. here is the code i was messing with which didn't seem to do the trick[code]...
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May 29, 2009
I have a project with two text boxes, "nameBox" and "controlBox" and a button, "createButt",I want the code to control boxes that are made in ActionScript separately, so if i put Hello into the nameBox and press createButt it will create a box with a variable attached called the playerName being the name that is entered in nameBox, when i type the name of the block into the controlBox the block will start to move, the problem is though, doing it with two blocks on the stage it will only move the block every two frames and any more will be slower, is there any way to make this code move the specified block every frame?[code]...
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Sep 13, 2009
I'd like to control a movie clips current frame by another movie clips action script.I realise the following controls the outside (root) frame time line:
on(release){
_root.gotoAndStop(1);
}
but I'm not sure how to apply that to my other movie clip. I'm guessing it would be something like this:
on(release){
_*movie_clip_name*.gotoAndStop(1);
}
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Jun 5, 2011
As most of you don't know, I've been creating an rpg game. And, after several tries of art making, etc, I have finally moved back into coding the game. And now, I'm stuck on the equipment system idea. At first, I thought I would just place a bunch of goToAndStop's for each movie clip to go to a frame that has that certain armor piece. This was my first idea for an equipment system. However, after doing some research, and realizing how much lines of code could be saved, I started looking into simply adding and removing movie clips from the character as my new equipment system idea. Now.... on to the problem.
Basic want/ overall achievement wanted: Create an equipment system, which will basically attach movie clips (items) onto characters, which themselves will already be attached movie clips on the stage.
Problem: What is the exact code to do this? And Is there a better way to do this for an equipment system (a less laggy or more efficient way perhaps that I'm not seeing; Check the code below to get a better idea of what I'm talking about)?
Part of the code (or basic idea of code; see comments for extra details
code:
//Don't worry I have an OnEnterFrame function here;
//attachedObj= the character; figure= the MC name of the character;
attachedObj = attachMovie("figure", "figure"+1, 1);
[Code].....
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Jul 15, 2009
I have multiple movie clips on stage (all in separate layers, of course) as well as buttons on stage to play each movie clip. There are buttons inside each movie clip. The problem is that the buttons inside the top layered movie clip work, but the others in the movie clips below don't.
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Jan 4, 2009
I'm making a shooting game but there won't be much of a challenge without enemies that point and shoot. Is there an easy way to make them do that?
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Jul 14, 2003
How would one go about masking movie clips that are nested within other movie clips?
I have a photo gallery slider type of thingy that loads jpegs with loadMovie into containers. I can mask the entire movie clip but as for the containers,...well I just dont know whats going on here.
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Sep 17, 2004
After the dublication of an movie clip,
1. I would like to be able to delete one by one the new movie clips
2. I would like to move them all together.... First you press the word green and then click in the blue area.... A green cyrcle will appear.. Click the word green again and then in the blue square and a new green cyrcle will appear. I would like to move the cyrcles with the buttons arrownd the blue square... And when I press delete I would like to delete any cycle I choose... The flash is too large to attach it to the forum, if anyone is interested I can send it by mail.
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Jan 5, 2009
Does anyone know a good reliable way to get movie clips to point at other movie clips? I use MX 2004.
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Aug 18, 2005
Here's what I'm trying to do (in example form): I have a movie clip called "dude". Dude is animated to walk around, then drop a cigar (all inside the movie clip). But the problem is, dude moves, so if you try and move dude as the cigar is dropping, the cigar moves with him. So what I want to do is create a new movie clip instance called "cigar" OUTSIDE of the movie clip dude right as he's dropping it, so that you can move him without moving the cigar. Get it? I've attached another helpful animation to explain.
What I have right now is, on the 13th frame of dude, a few lines of code that create and place an instance of cigar. In that frame I also have an invisible instance of cigar for me to duplicate. Inside of the cigar movie clip is the animation that makes it fall to the ground. I need to change that code so that the instance of cigar is created outside of the movie clip dude. Here's the code I have now (inside of dude, on frame 13):
[Code]...
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May 8, 2003
I have a problem stopping multiple clips. I have created a presentation using flash and I have many movie clips which have sub movie clips inside of them. Ok lets look at one movie clip in detail. Inside one _root movie there are multiple sub movies; each with a different movieclip labels (each movie clip is named with unique labels ie. north, south, east, west, and What I need to do is be able to STOP all these sub movie clips with one stop, and in turn PLAY these same movie clip with a second action.
The only way I know how to stop all these sub movie clips is to target each and every one individually.
[Code]...
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Jun 22, 2010
What I'm trying to do is have my Flash piece have custom elements set by an XML file. I'm using ColorTransform. I have a piece that's loaded as a separate movie clip, and I can't figure out how to get to the piece and apply the ColorTransform.
Here's one example of what I'm doing for a different element on the same mc.
[code]...
So, in this example, I'm setting header_mc to a color specified in the xml. In the case I'm having trouble with, I want to set a color to a movie clip on the timeline and not the main movie
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Jun 1, 2009
I am setting up a flash game with seven toggle on/off buttons that all do the same thing.I know how to assign them all to be able to do the same function in the main timeline. What I can't figure out is how to get them all to also do the same function within each of their respective movie clips.
Here's the code:
Code: Select allstop();
DontDrive.addEventListener(MouseEvent.MOUSE_OVER, RO_DontDrive);
DontDrive.addEventListener(MouseEvent.MOUSE_OUT, ROut_DontDrive);
[code]....
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Jul 19, 2006
I've been trying to reproduce an animation effect I've seen on the Armani website, but I'm stuck trying to duplicate an empty movie clip with image loaded into it. The duplicates exist and I can move them, but they are invisible. Since the duplicates reside on depths above the intitial clip I'm confused about why they are invisible. The duplicates are scripted to follow behind the initial clip - each offset by 30 pixels (though I don't have that working perfectly).
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Mar 27, 2005
okay, i'm trying to create a full website myself, and inside my main scene movie, i have a movie clip for the content.. inside THAT clip on a frame for the links, i have another movie clip that has all the link buttons embedded... i've got those buttons set up so they stagger fade in as an effect... my problem is, they just keep repeating, and i want the fade in effect to stop after the first time. i've got a stop keyframe after the tween of every button motion, but i dont know the correct code for the movie/button clip itself to play once and then stop.. this is what i have right now, as an action on the movie clip with the buttons inside it:
onClipEvent (enterFrame) {
play();
}
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Mar 27, 2005
i'm trying to create a full website myself, and inside my main scene movie, i have a movie clip for the content.. inside THAT clip on a frame for the links, i have another movie clip that has all the link buttons embedded... i've got those buttons set up so they stagger fade in as an effect...
my problem is, they just keep repeating, and i want the fade in effect to stop after the first time. i've got a stop keyframe after the tween of every button motion, but i dont know the correct code for the movie/button clip itself to play once and then stop.. this is what i have right now, as an action on the movie clip with the buttons inside it:
onClipEvent (enterFrame) {
play();
}
also if you want to see what the problem is, here's the website in it's infancy (700k)
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Feb 12, 2009
I Have 3 Movies:MAIN.SWF, contains loading movie actions for Nav.swf and Home.swf.NAV.SWF, contains navagation menu loaded on Level 2 in Main HOME.SWF, contains slideshow for home page loaded on Level 1 in Main In NAV.SWF, there is a MOVIE CLIP "graphmc", which contains a BUTTON "graphicbtn", When this button is clicked, I'd like the HOME.SWF (which is loaded into Main.swf on Level 1) to fade out and unload, and load and fade in Graphics.SWF in place of it.
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Jul 18, 2004
i can't seem to find any tutourials in preloading several movie swf files one after another or preloading one swf to 30percent than another starts and another one start when 60percent is preloaded.
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Jul 18, 2004
I can't seem to find any tutorial in preloading several movie swf files one after another or preloading one swf to 30percent than another starts and another one start when 60percent is preloaded.
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Dec 17, 2010
I have continually run into this so i guess i just don't understand some foundation to how AS3 works.
So, I have a movie clip in the library (ClipA) - it is linked to a class.
Inside Clip A there are 3 other Movie Clips (SubClip1, SubClip2, SubClip3).
When I place ClipA on the stage i want to adjust the frame that each of the SubClips are on.
BUT, when I try to set them to a frame in ClipA's class file i get an error like this:1061: Call to a possibly undefined method gotoAndStop through a reference with static type flash.display:DisplayObject.
[Code]...
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Jul 30, 2009
i got 3 movie clips on my logo and im using scale up and scale down for each other on Mouse_OVER and Mouse_OUT.i would like to make scaled up logo to be on absolute top.[code]
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Apr 11, 2006
I will have a main.swf that has 3 buttons in th emain swf is a movieclip that will load in the new movies when clicking on one of the 3 buttons. when i click on one of the buttons the movieclip content will dim to 50% alpha or something like that then the preloader starts preloading in the main swf and when he is finished the new swf appaers.
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Oct 20, 2008
I have a sideshow with images (attached through actionscript) from the library.nfortunately, I have to select "export in first frame" and that causes the progress bar to not show. Is there a way to load the whole movie through a progress bar? If so, how?
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Feb 13, 2010
We have a movieclip mc1 with another movieclip mc2 inside of it. We are creating an instance of mc1 on the stage through actionscript and need to be able to reference mc2. We have tried various methods to do this but had no success.
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Aug 14, 2011
function loadProgress(e:ProgressEvent):void {
var percent:Number = Math.floor( (MovieClip(parent).bytesLoaded*100)/MovieClip(parent).bytesTotal );
[code]...
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Jan 21, 2003
I have a problem with preloading external swf's into my main movie actually I have a a seperate preloader setup for each external SWF and when i click a button to load an external movie its not showing a preloader it anoying to wait while movie loading without seeing a prelaoder.
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May 21, 2009
I have an as2 slideshow project that has 3 images that are accessed form the library. The movie consists of 3 frames 1) preloader 2) blank 3) slideshow script and some stage elements. All these images have been exported for AS and exported for frame 3.
Even so the preloader in frame 1 still only flashes up on the screen briefly before the slideshow starts. I have also set the flash publishing to "export frame for classes: 3" as I have read that this may help. This still does not help.
The SWF file is around 1.3MB in size and virtually all of this is being loaded prior to the preloader as the bandwidth profiler reports.
I have attached a link to the CS3 fla file in zipped format so you may test this for yourselves and possibly help me figure out what I am doing wrong.
[URL]
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Mar 31, 2009
I'd like to take a gallery of images I'm bringing via amfphp and have one big preloader for all of them. So, once all the images are downloaded the loader bar is at 100%..Can I do this from an external swf loading in the gallery movie clip?
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Jun 25, 2009
I am currently building an mp3 player with a little screen which displays some images in a certain order. Everything is loaded in through XML. I would like to preload those images together with my main movie (using the same preloader bar), so the images can be used later. How would I accomplish this?
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Feb 14, 2010
I have a movie clip which is having dynamically loaded image. I want to preload it. how do i make a preloader for a movie clip.I used loader component for preloading images. And its work fine. But I have various images which are loading in a single movie clip when user clicks on a particular button.so i want to develop a preloader for a movie clip. And my client also doesn't want that simple look of a loader component. That's why i will can use any free preloader. But how to assign it to a movie clip which is having dynamically loaded images.
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