ActionScript 2.0 :: Prevent Custom Cursor Scaling?
Feb 16, 2009
I've created a piece that uses various custom cursors depending on what "tool" the user is using (like in the Flash or Photoshop UI). is there was a way to disable the scaling of these custom movieClips in case the user decides to view the piece in fullscreen? I would like the cursors to remain the same size as the system cursor, regardless of how big the asset is.
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Oct 2, 2007
I want to add a child to a movieclip that I am scaling. However, I would like to prevent that child from scaling when the parent scales.
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Mar 18, 2010
I am making use of a custom cursor on itemRenderers in a List component. The custom cursor works just fine except when I mouse over the Text component which is a child of the itemRenderer at which point I get two cursors, the custom and an iBar one on top of the other.Here's the code:
<?xml version="1.0"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml">
<mx:Script>
[code].....
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Jan 25, 2006
Is it possible to make a custom cursor with restraints (meaning you only see the cursor when you put your mouse in a certain spot, by defining both the max and min of the x & y), that is placed inside a movie clip; then make the movie clip move on the stage when you click certain buttons.
[Code]...
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Mar 19, 2011
I have a movieclip which contains nested movieclip( i mean i contains other movieclip inside it) and the outter moviclip will scale when the stage resizes and fit in the window wich is all right but the nested movieclip should not scale ( i mean i dont want to scale the inner movie clip) how can i do that in action script 3.0.
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Jul 18, 2011
I have a project which has a background which is a swf that is scalable with the browser.However I do not want anything in the parent SWF to scale and want to position it in the top left of the browser regardless of size. how to do this in AS3 Currently it seems that the parent SWF is scaling everything as a result of a child swf on the stage.
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Jun 14, 2009
When you scale a movieClip with some text field inside how do you prevent that text field from scaling?
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Oct 24, 2011
I'm working on an AS3 flash animation where I am using a custom cursor. At the end of the animation I want to default back to the regular arrow/hand cursor
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Oct 27, 2009
My class is extending Sprite and inside i have overwritten width, height, scaleX and scaleY setters and forbidden scaling if scalable property is set to false. When i test this (put it on the stage and try scaling using these methods) it works fine. However if I add it as a child of some other DisplayObjectContainer and scale it my object is scaled too. Are there other public scaling methods that I could overwrite and that I am unaware of? If not, how could I achieve this effect without overwriting it's parent container's scaling methods?
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Mar 5, 2010
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Nov 4, 2009
I want to animate a person moving off into the distance, but while I want the size of the figure to get smaller, I don't want the weight of the lines that comprise the image to scale down, too. I made this little sample of a person skating (poorly) away from the viewer, and I'd like the line weight to be 9 points in the first frame and the last frame. Is there a setting that allows me to exclude stroke weight when scaling and resizing an object?
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Mar 3, 2011
in flash AS1,2 you just input this code Stage.scaleMode="noScale";
on a frame of the main stage to prevent scaling of movieclips on fullscreen.I tried the same thing in AS3 and its not working for me. so my question is how would i apply this in AS3?
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Jul 29, 2011
I have finished my flash game, but when I used web Browser such as Chrome or FireFox to run it, it enlarged my game to full size of the browser. Is there anyway( in AS3 script) that I could prevent this from happening as well as hide the symbols that their sizes are bigger than my default size defined at the document property panel?
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Jan 20, 2010
I am using a custom cursor for my flash app and when I have the cursor click button1 (menu_btn in the code) it goes to scene2 and when I click button2 (current_btn in the code) it goes back to scene1. The problem is that when I click on button2 it leaves an image of the cursor right there on the button. It doesn't happen on button1. It was suggested that I am calling "cursor = new Cursor();" and extra time, but I am not. The code is below.
[Code]...
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Nov 8, 2003
I want to make a MC scale when my crsor is over it and go back to normal when it's not.
onClipEvent (enterFrame) {
if (_xscale<100 ) {_xscale = _yscale += 10;
}
}
This is all the as i have but i do not know how to make it so the mouseover function is involved.
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Apr 12, 2010
I am using a flash swf from the website[url]...where it allows me to upload images via an xml file to the flash movie. However the flash movie is changing the mouse cursor to hand-cursor when passing the mouse on it, and also it is allowing users to click on the movie, while I wanted to leave the mouse cursor to remain as an arrow, and prevent users from clicking on it, I tried the following code, whereby I used another flash movie to call the dewslider swf, but in IE it is not working, although in firefox it is ok..[code]...
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Nov 28, 2009
i have created a custom cursor in a blank document in a seprate file..now i want to use that custom cursor in my another .fla file how i can do this?I dont knw really abt flash just started learning it using google
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Feb 22, 2010
this is what I want.I have a MC whose color is set to Alpha 0 which is placed over an area where I want on ROLL_OVER the mouse to change to my custom cursor (which will indicate that a mouse click will "do something")this is what I have done.1. created a MC that will be used as my Custom Cursor with alignment sent to center/middle (or center sq. in the grid)2. I have exported it for AS
Code:
//roll over and roll out event handlers: (tgIcon_mc is the MC that I want to make active.)
tgIcon_mc.addEventListener(MouseEvent.ROLL_OVER, rollOverHandler);
[code].....
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Mar 31, 2010
I'm creating some custom components and backing code. I've created a Flex library project in Flash Builder which compiles to a SWC. The problem is now that all my MXML files get compiled into classes in the default package, making the whole thing a big mess.Is there a way to set a package declaration for MXML files? After all it just gets translated into AS3 classes. This seems to work in regular Flex projects using a namespace declaration so I'm at a loss how that is supposed to work. The other option is building out all the components in AS3 which I'd like to avoid.
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Jan 10, 2010
I have a script to display a particular custom cursor when the mouse is over a particular button. It works OK, in that the cursor is displayed on MOUSE_OVER and hidden on MOUSE_OUT.The problem is that the cursor flickers, and its ability to activite the button on CLICK seems intermittent.Trace actions show me that the functions assigned to MOUSE_OVER and MOUSE_OUT are repeatedly being called when the custom cursor is over the button.This happens even if I take my hand off the mouse, and the function assigned to MOUSE_MOVE is not being called.Here is the code. (Inspect is a class added to a movie clip in the library, exported for AS.)
Code:
/* Custom Cursor */
var inspect_mc:MovieClip = new Inspect();
[code].......
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Feb 19, 2012
I propose this code, it produces an animate cursor:
package
{
import flash.display.Sprite;
[code]....
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Dec 6, 2010
Is there an easy way to read when buttonMode gets enabled?I want my custom cursor to change to a separate image, like the normal cursor does, for buttonMode enabled objects.
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May 31, 2011
I've created a custom cursor using[code]...
Later in the timeline I want to go back to the normal cursor but I can't figure out how to cancel the above.
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Jan 16, 2007
i have a little scratch and win game that's working perfectly, except i am being asked to make a custom cursor (a coin). now, i can easily make a custom cursor for the whole thing, but i think it looks trashy (especially with it going on a website with ads and the like, how would anyone know to click the ad when theres a freakin' coin over it?
anyways, what i want, is to make the coin only show up when the coin is like... over a "scratchable" box..
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Aug 4, 2009
how to do this custom cursor when mouse is in movement like this link:direct me the link where i can find tuts.
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Sep 27, 2002
I have a custom cursor.When I mouse over a hyperlink in the movie, the text crosshair cursor appears, alongside the custom cursor.Is there a way to stop the text crosshair cursor from showing when I mouse over a hyperlink?
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Aug 26, 2004
Is there a way to contain a custom cursor within a placed (child) movie clip -- changing to the custom cursor when mouse is over the clip -- and then back to a regular cursor when the mouse moves off the clip?
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Apr 28, 2010
I've been going mad trying to find a code that will make my custom cursor invisible when the mouse isn't on the swf.
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Jul 31, 2010
I have a Flash document containing several subclasses. I want to access a custom cursor class I wrote from another subclass called 'mapmenu'. The thing is, it's not working properly. I can import it from my Main class, but not from any subclass. Some bells should be ringing..This is the custom cursor class (located at C:/Flashproject/com/own/Cursor/Cursor.as):
Actionscript Code:
package com.own.Cursor{ import flash.display.*; import flash.events.*; import flash.geom.Point; import flash.ui.Mouse; public class Cursor extends MovieClip private var stageRef:Stage;public function
[code]....
I let all the other script out, it's a bunch and it's not needed for the cursor to function.In the .FLA I have a MovieClip called Cursor containing a cursor. It's exported on frame 1.The problem is: the cursor class won't be called. No errors, no cursor, no trace (see cursor class).
EDIT:FYI: I would put this in the main class:
Actionscript Code:
cursor = new Cursor(stage);stage.addChild(cursor);
But I can't address stage from a subclass can I..?
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Oct 2, 2011
I made a custom cursor for a photo gallery. It works. But when I go off of the gallery, my custom cursor disappears (good), but the "normal" cursor is gone too. So if I go off of the gallery, I don't see a cursor.
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