ActionScript 2.0 :: Random Frames With No Repeat?
Jul 26, 2007
This time I'm trying to access random frames between 1 and 10.
function randRange(min:Number, max:Number):Number {
var randomNum:Number = Math.floor(Math.random() * (max - min + 1)) + min;
return randomNum;
[code].....
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Mar 17, 2011
I recently came across this script which I believe I have used before. However, I can seem to recall how to use it right as I can't get it to work. It is suppose to play the frames at random and not repeat any. Once that takes place I want it continue that cycle over and over. [code]...
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Aug 6, 2009
I'm trying to create a button that plays random frames, and not repeat the frame. Like, if Frame 3 was shown, it won't be shown again. I'm kinda new to Action Scripting.
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Mar 19, 2010
1. starts with 2 guns crossed centered
2. the shoot at the same time and start dragging towards the edges of the screen like this: <------ (center) ------>
3. fill the centerish area with smoke from the gunfire while the guns are moving away
4. as the smoke clears my name appears in the middle
5. then a few more frames of smoke coming out of the guns (i want this part to repeat, only this part though so theres just infinite smoke coming out)
now i'm still a bit fresh to flash. here's what i have down. i got my gun pics and the tilt up when fired and got them to drag away (motion tween). i also got my name to fade in from a frame in the middle to the end. i still don't know how to make the bang, or smoke (then make the smoke vanish), and then have the last few frames repeat.
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Apr 5, 2011
Right now I have a flash movie that runs about 100 frames then stops and acts as buttons.
I don't want it to loop from the beginning, I just want it to loop the last 10 frames over continuisly.
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Dec 9, 2005
I would like to be able to call a function from a movie clip so that the function repeats itself over a few different frames without having to be called again. I could have the function call itself according to an "if" statement but I believe that the movie will not go the next frame until it finishes all the cycles. So for example: The function makes the movieclip move over a few pixels but I want it to move over a bunch of pixels so as to give the illusion that it is moving slowly, I To do that the function needs to repeat until the movieclip moves the entire distance, but if that happens all within the function, at least as far as I have been able to figure out,
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Aug 25, 2009
Im wanting to change the variable numSound. At the moment it is a random number 1-5 which works well but I dont want repetition. Tried all sorts of things but no luck.
Code:
private function randRange(min:Number, max:Number):Number
{
[code].....
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Mar 22, 2012
I've 3 movieclip on stage which is mc1,mc2,mc3 at first they are alpha=0 What I want is when i click on revealBtn, 1 of them will show up as alpha=1. But with my code below, sometimes I need to click about 5 times or more only can make all those mc show up.
[Code]..
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Jan 15, 2009
how i should go about making a function that returns a random int w/out repeating? i was thinking:
[Code]...
would this be sufficient? i'm tracing my output and sometimes i don't see anything. is this because it could take a while to iterate through w/out a repetition and that may cause the variable to be undefined during that call of the function?
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Jun 21, 2011
I have this code:my_txt.text=a = myArray[Math.floor(Math.random()*myArray.length)];Is there a way to do so that one element in myArray doesnt show more than once. I have tried different methods some days but canīt succeed.
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Apr 3, 2010
In AS 2.0, I have an array of swfs that I'd like to play randomly end to end. With the following code I can make the swfs random without a repeat of the same swf back to back. What I'd like to do is have all the swfs play randomly until all have been shown. and then repeat again randomly or load a separate final swf.
From what I've read I need to add a splice function to remove values from my array but I can't seem to make it work. Can anyone tell me what I need to add to this to make it work? Here is my code:
[Code]...
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Sep 24, 2010
I have the code below on my mc, i would like it to gotoandPlay a random frame instead of a specific frame, as I have it set up now. I would like it not to go to the same frame twice.
on (release) {
_root.circle_mc._visible = false;
//Movieclip GotoAndPlay Behavior
[Code].....
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Jun 28, 2009
I'm using some nifty code which randomly loads a movie clip with jpegs via an XML file and an image folder. Everything is working great, except, the random function doesn't seem to make it through the entire batch of photos before it repeats images. I did notice their is a method which loads an array but I wasn't sure how to incorporate that.
ActionScript Code:
//: SETUP INITIAL VARIABLES
var oldVar = 0; // keep track of previous random number
var newVar = 0; // used to load the next image
var si = 0; // interval variable
//: GET XML
[Code] .....
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Jul 23, 2004
Is there any way of preventing repeat numbers in random number generation?ve tried using the pop function and the delete function on elements in an array which are randomly selected, but cant get the effect I want. Ive even tried making two variable values equivalent to each other to try and constrict repetition
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Jun 8, 2009
I have a MovieClip in the library in that movieclip i have a dynamic text field named "numTxt" and i give class name "Ball" from linkage, now i want create 10 movieClip by addChild method. i genrate random number in that text feild. and its workning fine. but some times some numbers are repeating, thats the problum. the numbers should not be repeat.
Code:
var myBall:Ball;
for (var i:Number = 0; i<10; i++) {
myBall = new Ball();
[Code]....
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Sep 2, 2011
i am using this
filename = new Array("1_e.swf",
"2_e.swf", "3_e.swf", "4_e.swf", "5_e.swf", "6_e.swf", "7_e.swf", "8_e.swf",
"9_e.swf", "10_e.swf", "11_e.swf", "12_e.swf", "13_e.swf", "14_e.swf",
[code].....
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Jun 22, 2009
I would like a flash header on my Wordpress blog that will load images at random by way of XML list from a folder on my server. I'm undecided as to whether I would like it to just randomize on refresh, or actually be a slideshow of sorts that would go through several images on one page load.Alternately, instead of a list of files in the XML file, I would prefer the flash movie to be able to pull the images without having to specify them by name, so that I could ultimately continue to add images to the folder without affecting the script.Also, if it does work as a slideshow, I would like to ensure that no one image would repeat itself back to back, or possibly before it went through all the rest of the images
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Jul 20, 2009
I am making a script so I can have a dynamic menu, this menu loads external buttons at random 8 at a time, and unloads and reloads every 25 seconds.[code]...
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Sep 1, 2010
I am currently working on a flash game and I only have one major problem left! I have a series of questions that are each their own movie clip in flash. I have 13 different questions and thus 13 different movie clips, one for each. The issue I am having is thisDuring the course of a game sometimes a question will repeat itself, and I dont want that. I have tried to make the question selection random and without repeat but have only succeeded with the random part at this point.This is my code for for frame 1:
function randFrame(cFrame){
goFrame = random(11)+2;
if (goFrame == cFrame){
[code].....
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Sep 28, 2011
I want to make a MC-container with a Random Button, each click on the button shuffles the frames inside the MC-container. However, the difficult part is to make it shuffle the frames without shuffling the same frame again - until all frames been shuffled, then the procedure kan start again.
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Feb 22, 2011
for (i=0; i<humans; i++) {
ranDistX = Math.floor(Math.random()*(20-(-20+1)))+-20;
ranDistY = Math.floor(Math.random()*(20-(-20+1)))+-20;
var humansMoving = new Tween(_root["human"+i], "_x", Linear, _root["human"+i]._x, _root["human"+i]._x+ranDistX, 2, true);
[Code] ....
The tween works only once. I need it so when the tween is finished, it does the same tween (with a different random number (different position)), however after the first two tweens (x and y) have finished the movieclips just sit there.
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Apr 16, 2011
I have two text boxes as outputs: "textDisplay1" & "textDisplay2".When I click the button "test" these outputs display a number between 0 and 1. That is what I want and I am happy with that.[code]The problem I am having is, I do not want the same number in both boxes. If textDisplay1 displays the number 0, I want textDisplay2 to display the number 1. I do not want both boxes to have either a 0 at the same time or a 1 at the same time.[code]But that just makes it randomly guess a number again which sometimes is the same number.Can I make it if textDisplay1 = 1, make 1 unpickable by textDisplay2? Which would only leave the 0.
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Oct 18, 2005
I'm not sure how to go about this since I'm fairly new to ActionScript, but I have this script which displays random image and quote. It works fine as is, but how do I make it not repeat any of the items untill it has gone through all of them?Here is the script I'm using now:
choice = Math.round(Math.random()*19);
switch (choice) {
case 0 :
[code].....
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Jul 23, 2004
Is there any way of preventing repeat numbers in random number generation?I have tried using the pop function and the delete function on elements in an array which are randomly selected, but cant get the effect I want. Ihave even tried making two variable values equivalent to each other to try and constrict repetition
View 4 Replies
Jan 22, 2010
How can I repeat my flash animation (my frames) many times?
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Dec 30, 2008
i want to make random number between 1 to 10 without repeat number twice or more i use this function to make random
function getRandomNumber(min:Number, max:Number):Number
{
var randomNumber:Number = Math.round(Math.random() * (max - min) + min);
return randomNumber;
}
getRandomNumber(1, 10);
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May 12, 2008
In my movie I have a movie clip that I want to circulate between a random selection of 12 frames automatically. Basically I want the movie clip to load like this.
[code]...
I don't mean exactly this order, I just want it to cycle randomly through the 12 frames. How should I go about doing this?
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Sep 29, 2009
created a (what I thought was simple) gallery.I have all the large images on a timeline layer were each image fades in over the course of half a second then stops. I created navigation buttons, next and previous on each frame that are supposed to navigate to the next image. The action script for the nav buttons is different depending on which image (frames) you are on. However, when I publish the swf the next and previous buttons don't go to the frames I prescribe for them in Actionscript, but just go to random frames in the timeline. Also, I have a series of thumbnails that have actionscript that navigates to pictures/frames when clicked so I don't know if they are interacting badly. Does anyone have any idea whats going on?Here's an example of the AS for the previous and next buttons (instance names prev_btn and next_btn):
prev_btn.addEventListener(MouseEvent.CLICK, navback1);
function navback1 (event)
{
[code].....
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Jan 13, 2010
i dont want to include first 2 frames when this runs..and also is there any way by which we can avoid repeatation of the framescoz when this runs couple of time same frame gets Repeated:Following is a code:
var randomFrame;
var numFrames;
numFrames = _totalframes;
[code]......
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Jan 8, 2011
So i have a website, made in AS2. its very simple- the only AS on the whole site is a few stop commands. and some
" on (release) {
//Movieclip GotoAndPlay Behavior
this.gotoAndPlay("1100");
//End Behavior
}"
commands.. now i have some buttons that all have the above script on them,the only difference being the "1100" number. they all work fine except 1 of them. If you go to the site and click on this problem button it will go to where you tell it , but if you go to this site and click on any other button first and THEN the problem button it will go to a random frame. it usually has about 10 particular frames it goes to but they are never in any order. The real kicker ... is that it will only do this once, after the button has taken you to the correct frame once it will keep taking you to the correct frame, until you refresh the page.
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