ActionScript 2.0 :: Read Variables From InputText?
Jun 11, 2006
I was wondering if anyone knows wether it's possible to create variables from text inside an inputText.Example -> if I put the text "bDead = false" inside an inputBox, and I press some button, the variable bDead is created and initialized with "false".I tried loadVariables with the box.text as a parameter, but I guess it expects a link to some file instead of a text...
is there any way to read variables from a projector?? I mean, i am making a cracker type some thing, which reads a particular variable from the projector.. So far, i've got it working for swf.. I mean, my so called cracker reads the value from an swf file using loadMovie.. But i cant get it working for my exe..
I am going to make a flash music player. I need it to be able to read variables from the PHP file that it's placed in. Example variables include: path to the MP3, length of the song, etc... These variables are stored in a MySQL database, not in XML files.
So how do I do this? Can you point me to a good tutorial?
I need to read the variables from a URL:[url]....I tried all sorts of info from google and i coudn't make it work.I'm interested in the option when i don't need to do any modifications to the html file, but just do all the coding in flash.I found several examples that are using ExternalInterface and could not make any single one of them work.
i want to do is read variables from a php file on a remote server. i have the php file on the server and im echoing back a result. all i need in plain english is the AS3 to intercept read and display this variable in a text box.
How I can save data to a .txt file. This .txt file will be stored on the same server that the flash file is stored on and is executing from. I want to, later, be able to access the data previously stored on the .txt file from my flash movie.
I used a movieClip to store the attach movieclip, but How to get back the variable from that movieClip container, such as a I set a array in the exiting movieClip
var m_click:Array = new Array(); for (var f=0; f<=this[mc_name+"_qty"]._totalframes-1; f++) { m_click[f] = 0; }
I want the attached movieClip "y_qty" with a button inside to get the m_click for changing each m_click[0]..m_click[1]..value, how to do it?
I have these movies already existing in my actionscript code: inner_mc AND gallery_mc.So - I attach my library movie clip: called "link_box", and name it link_box0 and so on through the loop.
-->
for (i=0; i<numimages; i++) { inner_mc.gallery_mc.attachMovie("link_box", "link_box"+i, i);
Now I want to create a new movieclip called thumbnail0 and so on, to the newly attached movieclip.
This is my attempt: this.movieHolder = inner_mc.gallery_mc.link_box+i.createEmptyMovieClip("thumbnail"+1, i+1);
When i try:trace(this.movieHolder ) it says undefined for all times it loops through.
Whats the syntax to combine strings and variables so that the result is seen as an object name ?
im just wondering for the best way to read variables of a .php page into flash
[Code]...
but that dident work either the real problem is, i guess that i need it to read in the variable array[0,0]=1 just like that and not use sumthingrather=(myVars.varname) because there will be a hell of alot of variables, and the variable ammounts will switch and i cant do a sumthingrather=(myVars.varname)
I used a movieClip to store the attach movieclip, but How to get back the variable from that movieClip container,such as a I set a array in the exiting movieClip [code]I want the attached movieClip "y_qty" with a button inside to get the m_click for changing each m_click[0]..m_click[1].. value, how to do it?
I have written some code to read and compare variables and then to jump to a particular frame based on the results (pretty simple stuff). It works fine when I use a button to trigger the code but I want it to happen automatically.
I have tried using the OnEnterFrame thingy but it doesn't work and I tried just placing the code on frame 1 and letting it do its thang but that didn't work either....
I'm using the .swf in a third party program and using the API for that program to supply the values.
here is the code:
_parent.InitializeExternalVars(); var m_varStrEndSlide; function display(){
1. How to make display a TextInput (UI componant) text in a dynamic text box?
2. I've got 5 TextInput fields, when I press TEB (keyboard) always the next Input text box is highlighted in glowing green. Can this be changed to any other color?
I'd like just to post something quickly that is breaking my mind.... I prefer not attach any code cause what I have is quite not working anyway....-How can I export a few InputText fields (kinda a form) into a TXT file (*.txt).- Is maybe way more easier export into XML file?- The exported file is meant to use with copy/paste that's why I prefer a TXT file (no additional characters or variables, etc that would complicate the usage of the exported file)I'm not an experience coder or designer just intermediate skills, but I'm having many difficulties
I have a script here that traces "false" if the textfield holds an even number of < and >.. If not it traces "false". For example (hello<>world<) is an uneven number of tags... Anyway, if its even when i test it, it returns "false", then at the same runtime, i try uneven, it returns "true" and again, at same runtime have an even number, it still returns "true"... So after theres been "true", theres no way back.
I'm a beginner in AS3. I need to pass the inputtext value to text area, with a button. I know is a simple tasks but I'm really desperate cause I just test several ways, including external classes without results. With this code, I can get the value of the button, but I need to get the input text field userName. I suppose that I need to pass the value of input text to String, but I don't how!
I post my code here: import fl.controls.Button; import fl.controls.TextInput; import fl.events.*; import fl.controls.Label; import fl.controls.Slider; import fl.events.SliderEvent; [Code] .....
I'm using AS3 on timeline. There are four input text boxes (input_txt, input_txt1..) and one dynamic text (mess_txt). When user types answers on input text boxes, dynamic text should change to either correct or incorrect.
Dynamic text only changes when the last input text box changes text. why don't the others change as well? I have tried putting the else conditional in different places without success. [code]...
I make a photo gallery. I populate the images (660 in total) by using push.Array I want to make an inputText area so everyone will be able to jump to photo number whichever they please. Example, if you type 258 in the inputdataText, photo258.jpg will load to the stage.
Below is the script my_ti is the instance for my text input components (using AS 2.0 and Flash player 6, CS 3)fotoke is the instance for my dynamic text. It tells the users which photo they're currently seeing.
On this page there is a login form at the bottom left.
1) Type some text in the username field.
2) Drag-Select this text (from right to left) so that it is highlighted - but DO NOT release the mouse over the swf - keep dragging off of the swf (to the left of the text field).
3) Now move your mouse across the swf and back out to the left again...and you will see that the swf thinks you have never released the mouse.
It seems obvious that a swf running in Firefox or Safari is not detecting "onRelease" events outside of the swf (while IE Does this just fine).My only thought is to capture onRelease events from js and pass into the swf...but jeez - what a pain for something so simple....for something that should just work.
i need to pass the inputtext value to text area, with a button... I know is a simple task..but i'm really desperate cause i just test several ways, including external classes without results.. With this code, i can get the value of the button, but i need to get the inputtext field userName...I supose that i need to pass the value of inputtext to String..but i don't know how!
I'm using AS3 on timeline. There are four input text boxes (input_txt, input_txt1..) and one dynamic text (mess_txt). When user types answers on input text boxes, dynamic text should change to either correct or incorrect.
Dynamic text only changes when the last input text box changes text. why don't the others change as well? I have tried putting the else conditional in different places without success.